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Wonkru, Neph Vault

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1Wonkru, Neph Vault Empty Wonkru, Neph Vault 11/08/18, 01:48 am

Neppy

Neppy
A-Tier
A-Tier



Last edited by Neph Acxa on 03/09/18, 07:57 pm; edited 3 times in total


──────────────────────────────────────────────


Wonkru, Neph Vault 423-BF605-76-D0-4-D75-80-E7-B83-DB1711-D97
~[^vault^]~
Wonkru, Neph Vault 52-ADE66-B-93-D2-40-AC-9571-EF82-D3-DA78-D2
~Neph Axca~
Wonkru, Neph Vault 5-E8-D9772-5936-4-ECD-AC02-55939-A629576


2Wonkru, Neph Vault Empty Re: Wonkru, Neph Vault 11/08/18, 01:49 am

Neppy

Neppy
A-Tier
A-Tier

Spoiler:
Wonkru, Neph Vault 7NGy48O

Name: Neph Acxa
Country Affiliation: Dual Citizenship.
Race: Fusion + Seraphim.
Tier: B-tier
Class: Body Manipulator + Magician
Age + Birthdate: - -
Gender: Male
Sexuality: Heterosexual.

Personality:
    In spite of their charming appearance, and both their worlds colliding in one mind. Their becoming one has left them torn both mentally, and physiology leaving a husk of the two manifesting, and blossoming into a vast figmatation of their former selves. Essentially being cleansed, they both feel the need to stray from minor conflicts, rash decisions, and annoyances. They speak to everyone with sincerity especially twisting reality from one's perspective to the other. They are more into working behind the scenes, and being commanding through words hidden behind jokes with purpose vauling the truth. While being conflicted himself, he wants to hold the truth in high regards, but he will bend it if he must.

   Feeling the bonds of both entities within the one body, conflict with whom his loyalties lie, they will always reach a conflict in where, their shown arguing publicly, secretively, in-mind, or flat out turning side to side as if one was in control. Considering how, one part of his mind knows how to be too prideful, and keep his head down the other might want to call out, and fight against those who oppose against him. Nevertheless, they are mentally challenging one another,usually caught up in the moment to the point in where they forgets their goal. Weather they see eye to eye, they find time to steer towards their goal, commands, and keep the order within themselves.


Likes:
Soar, Cruising: They enjoy cruising through the air. Its easy going on the mind, and no one can reach them leaving them to their own problems.
Reading: This is more of Aseo’s likes as he can relax, and remain more collected when he has a better control over the body by reading.
Music: This is more of Taavetti’s likes as he wishes to become a singer, and possibly find himself to become one in the future.
Dislikes:
Traditions: They have a strong dislike to traditions from both their backgrounds, one being involved with cleopatra, and the other kouian’s culture.
Storms: They detest being caught in storms their wings become heavy, and it causes a small discomfort.

Aspirations:
 Seeing in how both of them would need to try and move forward. They came to terms with following one's goal doing their best to reach a consensus. Both of them having a high moral for seeing people in general positions, or higher authority either using it for good, or evil upsets both of them. Neither having a issue of going to such lengths of infurtraiting, eradicating, or rallying the people to get person, or people out their position. As long as their able to try, they would fight the fight.

Phobias/fears:
 They fear others reacting to the new them. Having a mental challenge of holding together two minds in one body, and trying to seem normal around the masses, close friends, and possible reunited family members takes a toll on them subconsciously. Feeling like everything around them frozen. Choking up when someone comments on their appearance, or asks too many questions too what’s happening. Along with this fear, he has PTSD from Aseo of getting a hole in his chest, which doesn’t help with how they died. Gaining another one, from getting skewered making it hard for them to see opponents with spears, causing them to lash out uncontrollably at the person, their mind breaking down.

Face-Claim: Zhongli | Genshin Impact
Hair Color: Ash Brown
Eye Color: Amber
Height: 5 ft, 11in | 1.8 m
Weight: 84.82 kg | 91.63 kg {Wings}

Appearance:
  Going from such a mature stature, entering a younger more boyish appearance. Both having a more darker complexion, being tanned with asian features. Their hair mixing between black, and white the pigmentation could result in dark green hair, which he ties up into a short ponytail held in place by a orange band. Upon fusing they dressed by the local, which gave them  a black shirt, white board shorts with a orange belt, orange sandals, a yellow-oranges kimono with orange flowers, and white shells. His wings being small, they are usually hidden behind the kimono, breaking through the back of his black shirt.

  Their usually have a smile, and a bright atmosphere around them. Naturally making people around have the impression of a innocent, and easy going young teen. To them, and only them they always have the body language of a pre-adult, and its of a sassy, boss presence showing to be like mini-boss figure to others once he talks, but it’s adorable to most who don’t take him serious.
new:
Neph has since long grown after hiding away in the mountains, and finding himself in Meridia. Significantly taller, and pale in his skin closely to Aseo’s old appearance. He shares more facial features closer to Taavetti, such as amber eyes with yellowish pupils. His hair a shaggy ash brown fading to amber tips usually kept in a ponytail down to his waist.

His new attire he is usually seen wearing a long brown silk kimono respectful to his old country, Zou. Outside of his loungewear, Neph is seen wearing a formal brown coat accompanied by amerbish gem on his neck. Also wearing gloves, and a silver ring on his right hand. Underneath his coat is a formal gray button up, with a coffee colored vest over it finishing his piece off with black pants, and leather combat boots.

Rukh Alignment: Dark

Special Features: Has six wings on his back. Dark Hand’s tattoo on his body, but the effects his rukh .


History:
Aseo
Taavetti



Last edited by Neppy on 11/03/21, 09:45 pm; edited 3 times in total


──────────────────────────────────────────────


Wonkru, Neph Vault 423-BF605-76-D0-4-D75-80-E7-B83-DB1711-D97
~[^vault^]~
Wonkru, Neph Vault 52-ADE66-B-93-D2-40-AC-9571-EF82-D3-DA78-D2
~Neph Axca~
Wonkru, Neph Vault 5-E8-D9772-5936-4-ECD-AC02-55939-A629576


3Wonkru, Neph Vault Empty Re: Wonkru, Neph Vault 11/08/18, 01:52 am

Neppy

Neppy
A-Tier
A-Tier

Classes


  • Primary - Magician
  • Secondary - Body Manipulator
  • Tertiary - n/a



Traits
Trait List:

Code:

[b]Trait Name:[/b] Nimble Fingers
[b]Trait Tier:[/b] D
[b]Trait Requirement:[/b] -  
[b]Trait Description:[/b] Through years of training, the character has obtained deft hand and finger work allowing them a speed and accuracy with fine motor skills a cut above the average person.
[b]Trait Effect:[/b] Can swiftly tie knots or retrieve items on your person in an instant.

[b]Trait Name:[/b] Perfect Balance
[b]Trait Tier:[/b] C
[b]Trait Requirement:[/b] Must have a Physical Combat Class
[b]Trait Description:[/b] Being nimble and flexible are valuable traits, but they aren't very useful without the balance to use them properly. The character with this trait is very in tune with their sense of balance allowing them to almost always land on their feet, perform advanced acrobatics, and balance on even the smallest of footholds.
[b]Trait Effect:[/b] Can perform advanced flips and other acrobatics without the use of abilities. Can balance on almost any footing/surface.

[b]Trait Name:[/b] Exceptional Speed
[b]Trait Tier:[/b] C
[b]Trait Requirement:[/b] Must be Human or a Magician with a secondary combat class.  
[b]Trait Description:[/b] Through excessive training, the character has reached a level of speed that exceeds the average human.
[b]Trait Effect:[/b] The character can now sprint as fast as a horse and can maintain these speeds for several minutes. At this level they are equal to a D-tier fanalis in speed.

[b]Trait Name:[/b]Enhanced Magoi
[b]Trait Tier:[/b] B
[b]Trait Requirement:[/b] -
[b]Trait Description:[/b] Blessed by the rukh, the player has an unnaturally large pool of magoi to draw from.
[b]Trait Effect:[/b] +60 Max Magoi

[b]Trait Name:[/b] Exceptional Strength
[b]Trait Tier:[/b] B
[b]Trait Requirement:[/b] Must be Human or a Magician with a secondary combat class.  
[b]Trait Description:[/b] Through extensive training, the character has exceeded the traditional limits of strength for their race.
[b]Trait Effect:[/b] The character can now perform feats just as breaking down walls and large stone structures with their bare hands and deal B-tier damage with their physical strength alone. This level is equal to a C-tier fanalis.

Trait Name: Solar Fusion
Trait Tier: Ω-Tier
Trait Requirement: SoS Trait
Trait Description: Two dying bodies fused into one new form, a magical new body infused with the power of light magic. A new being with a new identity this person needs to re-find their way in life with a general experience but no knowledge.
Trait Effect: This trait has a few effects to it and are as listed below.

  • New player gains access to both fusees primary classes at the start. Cannot buy Unlocked Potential. (Incase of magician player will be mixed race of magician and the others race, magician will always be around)

  • Exp is the average of the two players totals.

  • Loses all tiers in class' and forgets all previous skills.

  • Light magic spells are all half-cost, light magic spells can be cast through body with help of a wand.


Trait Name: Seraphim Physiology
Trait Tier: -
Trait Requirement: Seraphim Race
Trait Description: This creature has six magnificent wings that it uses to soar through the air. Being a protector these creature has the ability to help and heal it’s allies with it’s abilities.
Trait Effect:

[*]Can heal up to A-tier damage once per thread

[*]Has six large wings that allow the player to fly through the skys at B-tier flight speeds allow them to fly with great speed.

[*]May register up to 5 B-tier or lower holy magic healing abilities for free.


[*]Keeps stamina/magoi pools

Professions



Last edited by Neppy on 02/04/21, 04:12 am; edited 11 times in total


──────────────────────────────────────────────


Wonkru, Neph Vault 423-BF605-76-D0-4-D75-80-E7-B83-DB1711-D97
~[^vault^]~
Wonkru, Neph Vault 52-ADE66-B-93-D2-40-AC-9571-EF82-D3-DA78-D2
~Neph Axca~
Wonkru, Neph Vault 5-E8-D9772-5936-4-ECD-AC02-55939-A629576


4Wonkru, Neph Vault Empty Re: Wonkru, Neph Vault 11/08/18, 01:56 am

Neppy

Neppy
A-Tier
A-Tier

Magician [15/25]
Trait Effect: Light magic spells are all half-cost

D-tier Ability:

Cruel Sun
Spoiler:

Code:
[center][b]Cruel Sun[/b][/center]
[b]Tier:[/b] D-tier
[b]Class:[/b] Magician
[b]Type:[/b] Supplementary
[b]Range:[/b] Medium
[b]Requirements/Drawbacks:[/b] He must tap his wand against his hand.
[b]Scaling:[/b] Damage: The tier of damage dealt will increase by one for every 10 magoi/stamina that is invested. (Caps at A-tier)
[b]Sustain:[/b] 0
[b]Cooldown:[/b] 1 post
[b]Cost:[/b] 5 magoi | 5 sustain
[b]Description:[/b]
[list]
Using light magic, the user would create a sphere of light taking the form of a sun (9.55 inches (24.26 cm). The sun concentrating intense, and blinding light 8m around the user above his head giving anyone within the area ‘d-tier burns’ as long as it’s lit, being easily snuffed out by ‘c-tier + abilities ‘. The light lasting for 1 post, and then dying out instantly after the post.[/list]

Rune: Explosion
Spoiler:

Code:
[center][b]Rune: Explosion[/b][/center]
[b]Tier: D-tier[/b]
[b]Class:Magician[/b]
[b]Type: Supplementary[/b]
[b]Range: Medium[/b]
[b]Requirements/Drawbacks:[/b] It requires the user to write the Love Kanji with red rukh and speak the activation command ‘pop’ .
[b]Scaling:[/b] Hits
[b]Sustain:[/b] 0
[b]Cooldown:[/b] 1 post
[b]Cost:[/b] 10 magoi
[b]Description:[/b]
[list]
Neph writes red rukh into the ‘love kanji’, and places it in the surrounding environment within a 20m range. Commanding the red rukh to ‘pop’ activing the rukh to cause a miniature explosion to rise up to 5m, and spreading around 5m dealing D-tier fire damage. Rune lasts 1 post after placement. [/list]

Rune: Chain
Spoiler:

Code:
[center][b]Rune: Chain[/b][/center]
[b]Tier:[/b] D-tier
[b]Class:[/b] Magician
[b]Type:[/b]Supplementary
[b]Range:[/b]Medium
[b]Requirements/Drawbacks:[/b]It requires the user to write the Death Kanji with black rukh and speak the activation command ‘lock.
[b]Scaling:[/b]Projectiles
[b]Sustain:[/b]0
[b]Cooldown:[/b]1 post
[b]Cost:[/b]10 magoi
[b]Description:[/b]
[list]
Neph writes black rukh into a ‘death kanji‘s’, and places it in the air around his target within a 15m range.  Commanding the black rukh to ‘lock’ his target, the kanji changes into a shooting chain, traveling 5m towards limbs to wrap around, and restrict said limb for 1 post.  Strength above ‘ d-tier ‘ breaks the chain.[/list]

Rune: Sickle Cell
Spoiler:

Code:
[center][b]Rune: Sickle Cell [/b][/center]
[b]Tier:[/b]D-tier
[b]Class:[/b] Magician
[b]Type:[/b]Offensive
[b]Range:[/b]Short
[b]Requirements/Drawbacks:[/b]It requires the user to write the Faith Kanji with red, and white rukh. Speaking the activation command ‘rot’.
[b]Scaling:[/b]Damage
[b]Sustain:[/b]0
[b]Cooldown:[/b]1 post
[b]Cost:[/b]10 magoi
[b]Description:[/b]
[list]
Neph writing red rukh into the ‘faith kanji’ creating, and placing it on his left hand. By saying ‘rot, he can release a football sized skull of scorching heat from himself towards one target. Dealing ‘d-tier’ damage to whichever limb is hit. [/list]

Rune: Ouroboros
Spoiler:

Code:
[center][b]Rune: Ouroboros [/b][/center]
[b]Tier:[/b] D-tier
[b]Class:[/b] Magician
[b]Type:[/b] Supplementary
[b]Range:[/b] Medium
[b]Requirements/Drawbacks:[/b]It requires the user to write the heavenly kanji, and say the command ‘void’.
[b]Scaling:[/b] Damage
[b]Sustain:[/b] 0
[b]Cooldown:[/b] 1 post
[b]Cost:[/b] 10 magoi
[b]Description:[/b]
[list]
Neph writes black rukh into the ‘heavenly kanji’, creating gravity magic, placing it 20m around in the environment. By saying ‘void’, the kanji implodes becoming a black sphere of force, generating a strong gravitational wave across the ground 5m, and 4m through the air above. Affecting those around it, including the caster , with a d-tier stun for one post. strength above d-tier release them from the stun. [/list]






C-tier Abilities:

Molten Shower
Spoiler:

Code:
[center][b]Molten Shower[/b][/center]
[b]Tier:[/b] C-tier
[b]Class:[/b] Magician
[b]Type:[/b] Offensive
[b]Range:[/b] Long
[b]Requirements/Drawbacks:[/b] He would draw a large circle in front of himself.
[b]Scaling:[/b] Hits: The number of hits or projectiles will double for every 10 magoi/stamina that is invested.
[b]Sustain:[/b] 0
[b]Cooldown:[/b] 2 posts
[b]Cost:[/b] 20 magoi | 10 sustain
[b]Description:[/b]
[list]
Using meteor magic, the user would rip two chunks out of the ground that are 1 meter long and 1 meter wide. Combusting the chunks of rock, or whatever the ground is made of, he would propel the chunks down from the sky about 2 meters above himself in a range around himself up to 7 meters in diameter. The meteors will be crashing down to deal C-tier damage together and also create a 1 meter explosion of debris that does an additional D-tier damage.[/list]

Razor Dome
Spoiler:

Code:
[center][b]Razor Dome[/b][/center]
[b]Tier:[/b] C-tier
[b]Class:[/b] Magician
[b]Type:[/b] Supplementary
[b]Range:[/b] Medium
[b]Requirements/Drawbacks:[/b] He would swirl his wand around before placing it in his hand.
[b]Scaling:[/b] AOE
[b]Sustain:[/b] 0
[b]Cooldown:[/b] 2 post
[b]Cost:[/b] 20 magoi | 10 sustain
[b]Description:[/b]
[list]
Using razor magic, the user would create a sphere around himself about 10m in diameter with him as the center. It starts 3m from himself, and instantly spans out to its full length. It will deal C-tier damage to anything within the sphere. [/list]

Imaginary Hands
Spoiler:

Code:
[center][b]Imaginary Hands[/b][/center]
[b]Tier:[/b] C-tier
[b]Class:[/b] Magician
[b]Type:[/b] Defensive
[b]Range:[/b] Medium
[b]Requirements/Drawbacks:[/b] He must swipe his wand down.
[b]Scaling:[/b]  Damage: The tier of damage dealt will increase by one for every 10 magoi/stamina that is invested. (Caps at A-tier)
[b]Sustain:[/b] 0
[b]Cooldown:[/b] 2 post
[b]Cost:[/b] 20 magoi | 10 sustain
[b]Description:[/b]
[list]
Using strength magic, the user creates two large hands made of the surrounding material, or just pure force if that’s not possible. Each hands being 4m in length, and 3m in width, appear from behind the user acting as a means of defense catching, stopping, or repelling in a omni-directional way. Each hands will be able to block up to D-tier damage, withstanding attacks. It will lasts for 2 post unless destroyed or sustained. [/list]

Cruel Son
Spoiler:

Code:
[center][b]Cruel Son[/b][/center]
[b]Tier:[/b] C-tier
[b]Class:[/b] Magician
[b]Type:[/b] Offensive
[b]Range:[/b] Medium
[b]Requirements/Drawbacks:[/b] He must tap his wand against his hand.
[b]Scaling:[/b] Hits: The number of hits or projectiles will double for every 10 magoi/stamina that is invested.
[b]Sustain:[/b] 0
[b]Cooldown:[/b] 2 post
[b]Cost:[/b] 5 magoi | 5 sustain
[b]Description:[/b]
[list]
Using light magic, the user would create a 30cm sphere of light taking the form of a sun. The user can throw the sphere of condensed, and concentrated light 8m ahead of himself. It causes an explosion 3m around and 1m into the air, anyone caught within the explosion radius would receive ‘C-tier’ burns damage.[/list]





B-tier Abilities:

Borg
Spoiler:

Code:
[center][b]Borg[/b][/center]
[b]Tier:[/b] D-Ω
[b]Class:[/b] Magician
[b]Type:[/b] Defensive
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] Once the Borg is broken or damaged, it requires 3 turns to recover.
[b]Scaling:[/b] Cannot be scaled
[b]Sustain:[/b] No sustain limit
[b]Cool Down:[/b] N/A
[b]Cost:[/b] 5 Magoi
[b]Description:[/b]
[list]A sphere of hardened magoi surrounds the user in an instant. It will defend against damage equal to its tier before shattering.[/list]

Angel’s Breath
Spoiler:

Code:
[center][b]Angel’s Breath[/b][/center]
[b]Tier:[/b] B-tier
[b]Class:[/b] Magician
[b]Type:[/b] Offensive/Supplementary
[b]Range:[/b] Long
[b]Requirements/Drawbacks:[/b] He would tap his knee with his wand, and hum.
[b]Scaling:[/b] AoE: The area of effect may increase by 5m for every 10 magoi/stamina that is invested.
[b]Sustain:[/b] 0
[b]Cooldown:[/b] 3 post
[b]Cost:[/b] 30 magoi | 15 sustain
[b]Description:[/b]
[list]
Using razor magic, the user would start removing the air in his surrounding area about 15 meters, making air thin for 1 post. Gathering the removed air around himself he would make himself the center, and create a large upward funnel of razor like winds about 2 meters. The razor like winds would reserve the flow downward blowing outward from the ground, repelling all around himself as the wind have a dark tint, it deals razor like 'c-tier' cuts to all, and their equipment. [/list]

Breath Of Dragons
Spoiler:

Code:
[center][b]Breath Of Dragons[/b][/center]
[b]Tier:[/b] B-tier
[b]Class:[/b] Magician[Light]
[b]Type:[/b] Offensive/Supplementary
[b]Range:[/b] Long
[b]Requirements/Drawbacks:[/b] Palaimintas Drakonas must be activated for this spell to work. Pointing his wand in the direction to fire.
[b]Scaling:[/b] Damage: The tier of damage dealt will increase by one for every 10 magoi/stamina that is invested. (Caps at A-tier)
[b]Sustain:[/b] 0
[b]Cooldown:[/b] 3 Post
[b]Cost:[/b] 15 Magoi | 5 Sustain
[b]Description:[/b]
[list]
A beam of light travels 10 meters forward, with the size being 1-4 meters around out the mouth of the dragon, the light deal C-tier damage upon impact. It leaves 1-4m deep craters after impact as well, following the size of the beam fired.[/list]


Healing Styles: First Amendment
Spoiler:

Code:
[center][b]Healing Styles: First Amendment [/b][/center]
[b]Tier:[/b] B-tier
[b]Class:[/b] Magician
[b]Type:[/b] Supplementary
[b]Range:[/b] Medium
[b]Requirements/Drawbacks:[/b] He must tap his wand against his pinky finger, and hum a tone.
[b]Scaling:[/b] Healing: The tier of healing dealt will increase by one for every 10 magoi/stamina that is invested. This may also be considered Damage scaling. (Caps at A-tier)
[b]Sustain:[/b] 0
[b]Cooldown:[/b] 3 post
[b]Cost:[/b] 15 magoi | 10 sustain
[b]Description:[/b]
[list]
 Neph would use holy magic to convert light around a single person in a range up to 10m. The coveted light would make a box in a 5x5 radius around them, but not limiting movement; However if the person leave out the set range of the caster, the box will disperse. The person inside the box would be showered in a barrage of burning light as their injuries would heal ‘b-tier’ wounds, and stop immediate bleeding.[/list]

Healing Styles: Second Amendment
Spoiler:

Code:
[center][b]Healing Styles: Second Amendment [/b][/center]
[b]Tier:[/b] B-tier
[b]Class:[/b] Magician
[b]Type:[/b] Supplementary
[b]Range:[/b] Medium
[b]Requirements/Drawbacks:[/b] He must tap his wand against his middle finger to summon the 'Jellyfish', and hum a tone to trigger it to heal someone.
[b]Scaling:[/b] Healing: The tier of healing dealt will increase by one for every 10 magoi/stamina that is invested. This may also be considered Damage scaling. (Caps at A-tier)
[b]Sustain:[/b] 0
[b]Cooldown:[/b] 3 post
[b]Cost:[/b] 15 magoi | 10 sustain
[b]Description:[/b]
[list]
Neph would cast a spell that could conjure a 1 meter long Jellyfish, infused with healing ability. The Jellyfish will heal a person by vanishing into their body, healing C-tier damage. The Jellyfish would last for 1 post before the user gives a command in the form of humming to heal someone and it could be destroyed with C-tier damage. [/list]

Healing Styles: Third Amendment
Spoiler:

Code:
[center][b]Healing Styles: Third Amendment [/b][/center]
[b]Tier:[/b] B-tier
[b]Class:[/b] Magician
[b]Type:[/b] Supplementary
[b]Range:[/b] Medium
[b]Requirements/Drawbacks:[/b] He must hover his wand over his head, while holding the peace sign.
[b]Scaling:[/b] Healing: The tier of healing dealt will increase by one for every 10 magoi/stamina that is invested. This may also be considered Damage scaling. (Caps at A-tier)
[b]Sustain:[/b] 0
[b]Cooldown:[/b] 3 post
[b]Cost:[/b] 15 magoi | 10 sustain
[b]Description:[/b]
[list]
Neph would channel holy magic into his hand after hovering his wand over his head. The light would gather on top of his head before it got separated into 4 sphere of light that is 30cm in diameter and give D-tier healing effect each. The beams will be able to restore torn skin, average damage, and etc.  [/list]

Healing Style: Fourth Amendment
Spoiler:

Code:
[center][b]Healing Style: Fourth Amendment[/b][/center]
[b]Tier:[/b] B-tier
[b]Class:[/b] Magician
[b]Type:[/b] Supplementary
[b]Range:[/b] Medium
[b]Requirements/Drawbacks:[/b] Touching the back of someone, and placing his wand down on their head.
[b]Scaling:[/b] Healing: The tier of healing dealt will increase by one for every 10 magoi/stamina that is invested. This may also be considered Damage scaling. (Caps at A-tier)
[b]Sustain:[/b] 0
[b]Cooldown:[/b] 3 post
[b]Cost:[/b] 15 magoi | 10 sustain
[b]Description:[/b]
[list]
 Neph would use holy magic on himself, or gather it on his wand before placing his hand on the back of his fellow ally. The golden light upon his wand would trickle out onto his palm as he spreads the golden hue over the ally or himself, reconstructing missing tissues with organic matter from literally nothing, but light and life.
[*]If the matter comes from nothing, a light catalyst takes the shape of the missing limb, or organ, before growing into a prosthetic pulsing with golden light as veins. Remaking the limb for ‘b-tier’ healing to a lost body part with it recovering the lost blood.
[*]If the removed limb is within 3m of the person, or user, light would bind the limb back to the numb recovering all lost blood back into their vessels, before the veins and such reconnected allowing moment. Remaking the limb for ‘b-tier’ healing to the lost body part.
[/list]

Healing Style: Fifth Amendment
Spoiler:

Code:

[center][b]Healing Style: Fifth Amendment[/b][/center]
[b]Tier:[/b] B-tier
[b]Class:[/b] Magician
[b]Type:[/b] Supplementary
[b]Range:[/b] Long
[b]Requirements/Drawbacks:[/b] He must rub the head of the wand with his index finger, clicking his tongue.
[b]Scaling:[/b] Projectiles
[b]Sustain:[/b] 0
[b]Cooldown:[/b] 3 post
[b]Cost:[/b] 15 magoi | 10 sustain
[b]Description:[/b]
[list]
 Neph uses holy magic to creating a rune 'halo' that’s about 1-4m in diameter. Within a 20m range of himself, he can place halos above allies head. By touching the halo it would instantly active its effect for one instance of 'b-tier' healing, if they choose to touch it within 3 post, after its activated it disperses.  The halo itself can be destroyed by 'b-tier' magic spells. [/list]




A-tier Abilities:


Palaimintas Drakonas
Spoiler:

Code:
[center][b]Palaimintas Drakonas[/b][/center]
[b]Tier[/b]: A-tier
[b]Class[/b]: Magician [Pierce Magic]
[b]Type[/b]: Offensive
[b]Range[/b]: Long
[b]Requirements/Drawbacks[/b]:He would chant the name of the spell, while drawing a 8 pointed star.
[b]Scaling[/b]: Rebirth: Giving 10 magoi, the user can heal the dragon back to full health as long as the dragon isnt fully destroyed (or received A-tier damage).
[b]Sustain[/b]: 0
[b]Cooldown[/b]: 4 Post
[b]Cost[/b]: 40 Magoi | 20 Magoi
[b]Description[/b]:
[list]
He gathers the light particles in the air spawning a makeshift dragon, 10-15 meters in length and 1-4 meters in circumference. The dragon takes on a faint bloody look.  Being an dragon, it can take flight travelling at speeds equivalent to its caster tier. The dragon deals A-tier damage alone with its physical attack, and is able to fly freely up to 30 meters from the caster. It can be destroyed by A-tier damage, if not it lasts 4 post, before vanishing into light particles. [/list]



Body Manipulator [11/25]



D-tier Abilities:

Feather Arrow
Spoiler:

Code:
[center][b]Feather Arrow[/b][/center]
[b]Tier:[/b] D-tier
[b]Class:[/b] Body Manipulation
[b]Type:[/b] Offensive
[b]Range:[/b] Long
[b]Requirements/Drawbacks:[/b] Swinging one of his wings towards his target.
[b]Scaling:[/b] Damage
[b]Sustain:[/b] 0
[b]Cooldown:[/b] 1 post
[b]Cost:[/b] 10 stm | 5 magoi
[b]Description:[/b]
[list]
Neph would charge light magic, and increase the keratin in his feathers making them explosive, and razor sharp. Before swinging a singular wing towards his target, flinging a feather 10m towards them for d-tier explosive damage w/ 3m blast radius upon impact.[/list]

Wings Armor
Spoiler:

Code:
[center][b]Wings Armor[/b][/center]
[b]Tier:[/b] D-tier
[b]Class:[/b] Body Manipulation
[b]Type:[/b] Defensive
[b]Range:[/b] Self
[b]Requirements/Drawbacks:[/b] He must wrap his two wings around himself.
[b]Scaling:[/b] Damage
[b]Sustain:[/b] 0
[b]Cooldown:[/b] 1 post
[b]Cost:[/b] 10 stm
[b]Description:[/b]
[list]
Neph would wrap two of his wings around himself making makeshift armor by rapidly pumping blood through the wings, and hardening them increasing their durability. The makeshift feather armor has d-tier item durability. [/list]

Feather Blades
Spoiler:

Code:
[center][b]Feather Blades[/b][/center]
[b]Tier:[/b]D-tier
[b]Class:[/b] Body Manipulation
[b]Type:[/b] Offensive
[b]Range:[/b] Self
[b]Requirements/Drawbacks:[/b] He must have an open hand.
[b]Scaling:[/b] Damage
[b]Sustain:[/b] 0
[b]Cooldown:[/b] 1 post
[b]Cost:[/b] 10 stm | 5 magoi
[b]Description:[/b]
[list]
Neph would erect a bone-like feather blade about 1.2m from one palm. He then would charge it with holy magic allowing for basic attacks with the blade to ignore others healing properties up to c-tier given his magoi control , and the blade itself deals d-tier damage.  [/list]

Decomposing Game
Spoiler:

Code:
[center][b]Decomposing Game[/b][/center]
[b]Tier:[/b] D-Tier
[b]Class:[/b] Body Manipulator
[b]Type:[/b] Supplementary
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] Must sit on the ground, criss cross applesauce.
[b]Scaling:[/b] Nutrient: The tier of limbs/eaten flesh he can turn into nourishment, will increase by one for every 10 magoi/stamina that is invested. (Caps at A-tier)
[b]Sustain:[/b] 0
[b]Cooldown:[/b] 1 post
[b]Cost:[/b] 10 stamina | 5 sustain
[b]Description:[/b]
[list]
If he is able to obtain limbs of his opponents, or bite down onto them during, or before a fight. He could sit down in the middle of combat, or any place if possible to decompose, and turn the meat, flesh, plant-like body parts, and etc. . . into enrichment, and proteins after 2 post. The amount he regains depends on the tier of the limb/person. One Post taking up the time in which it decomposed inside him, while the Second, would allow him to stand, and be able to walk, run, etc... but not allow him to re-engage in combat if he had left to use this ability.[*] Eating Human/Beast, or Insect-oid/Plant creature , he would regain +25 [D-tier], +50[C-tier], +75[B-tier], and +100[A-tier] Stamina/Magoi.
[*]Only able to perform once in combat. Outside of that, he is able too.
[/list]

External Excrete
Spoiler:

Code:
[center][b]External Excrete[/b][/center]
[b]Tier:[/b] D-tier
[b]Class:[/b] Body Manipulator
[b]Type:[/b] Supplementary
[b]Range:[/b] Medium
[b]Requirements/Drawbacks:[/b] He must open his the pores in his forearm.
[b]Scaling:[/b] Duration: The amount of posts the ability can last for will increase by one for every 10 magoi/stamina that is invested.
[b]Sustain:[/b] 0
[b]Cooldown:[/b] 1 post
[b]Cost:[/b] 10 stamina | 5 sustain
[b]Description:[/b]
[list]
He opens the pores on his forearms, releasing a unique pheromone from said pores. Spreading a green cloud, with a rotten smell 8m around himself, rising up 4ft(121.92cm). The pheromones causing a reaction in opponent/opponents brain, besides the user to experience urgent bowel movement{Diarrhea}, and abdominal pain/cramps for 1 post. The cloud disperses after 2 post unless blown away by ‘ c-tier+ ’ winds/abilities. [/list]




C-tier Abilities:


Sweat-Nami
Spoiler:

Code:
[center][b]Sweat-Nami[/b][/center]
[b]Tier:[/b] C-Tier
[b]Class:[/b] Body Manipulator
[b]Type:[/b] Offensive
[b]Range:[/b] Medium
[b]Requirements/Drawbacks:[/b] Must open his glands along his arms, and shoulders as well as underneath his armpit.
[b]Scaling:[/b] Damage: The tier of damage dealt will increase by one for every 10 magoi/stamina that is invested. (Caps at A-tier)
[b]Sustain:[/b] 0
[b]Cooldown:[/b] 2 post
[b]Cost:[/b] 20 stamina ; 10 sustain
[b]Description:[/b]
[list]
[*]Taavetti, manipulating his open glands would release an medium size of sweat. Underneath him would become an puddle, and using said puddle to spin himself. Creating an decent height size of 5m whirlpool of sweat spreading away from his body 5 meters with him as the center. Anything around would receive C-tier damage, and a small push back of 3 meters.
[/list]

Sweat Slicers
Spoiler:

Code:
[center][b]Sweat Slicers[/b][/center]
[b]Tier:[/b] C-tier
[b]Class:[/b] Body Manipulator
[b]Type:[/b] Offensive
[b]Range:[/b] Medium
[b]Requirements/Drawbacks:[/b] He must open his sweat glands by rotating his arms clockwise.
[b]Scaling[/b]: Hits: The number of hits or projectiles will double for every 10 magoi/stamina that is invested.
[b]Sustain:[/b] 0
[b]Cooldown:[/b] 2 post
[b]Cost:[/b] 20 stamina | 10 sustain
Description:
[list]
Manipulating the sweat pouring out of his arms. He creates slicers on both his elbows 3m in length, and throws them 5m forward off his arm in a fluid motion. Each slicer deals D-tier cutting damage.[/list]

Hellish Leg
Spoiler:

Code:
[center][b]Hellish Leg[/b][/center]
[b]Tier:[/b] C-tier
[b]Class:[/b] Body Manipulation + Magician
[b]Type:[/b] Offensive/Supplementary
[b]Range:[/b] Medium
[b]Requirements/Drawbacks:[/b] He must be in possession of his wand, and must have stretched.
[b]Scaling:[/b] Imaginary Hits: For every number of hits, or projectiles that double, and land it will also leave imprints of images for every 10 stamina/5 magoi invested.
[b]Sustain:[/b] 0
[b]Cooldown:[/b] 2 post
[b]Cost:[/b] 20 stamina | 5 magoi | 10 sustain
[b]Description:[/b]
[list]
 Pre-stretching beforehand, and concentrating light magic upon his legs giving them a fire affinity. Being able to send stretched out kicks off the ground, or in the air from 5-8 meters, the user would deal C-tier damage, with D-tier burns from concentrated light. Using Scaling, the light effect would leave the person hit by the legs in a illusion of random images in them for 1 post.[/list]

Inverse Style: Blood Cruddle
Spoiler:

Code:
[center][b]Inverse Style: Blood Cruddle[/b][/center]
[b]Tier:[/b] C-tier
[b]Class:[/b] Body Manipulation
[b]Type:[/b] Offensive
[b]Range:[/b] Medium
[b]Requirements/Drawbacks:[/b] He must tear his skin starting from his middle finger down half his forearm.
[b]Scaling:[/b] Hits: The number of hits or projectiles will double for every 10 magoi/stamina that is invested.
[b]Sustain:[/b] 0
[b]Cooldown:[/b] 2 post
[b]Cost:[/b] 20 stamina | 10 sustain
[b]Description:[/b]
[list] The user would cut a line down his forearm, ripping the surface for 'd-tier' damage to himself. Ripping the skin would allow the user push blood out from the open wound. As blood covered his hands, and arm, he would crystallize both arms into jagged blades of blood, allowing him to deal ‘c-tier’ damage for 2 post . Unless scaled or broken by higher tier strength.[/list]

Inverse Style: Jagged Bone
Spoiler:

Code:
[center][b]Inverse Style: Jagged Bone[/b][/center]
[b]Tier:[/b] C-tier
[b]Class:[/b] Body Manipulator
[b]Type:[/b] Defensive
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] He must tear his skin starting from his middle finger down half his forearm.
[b]Scaling:[/b] Defense: The tier of damage blocked/parried will increase by one for every 10 magoi/stamina that is invested.
[b]Sustain:[/b] 0
[b]Cooldown:[/b] 2 post
[b]Cost:[/b] 20 stamina | 10 sustain
[b]Description:[/b]
[list] The user would cut a line down his forearm, ripping it for 'd-tier' damage to himself. Ripping through the skin, he would reveal a layer of harden skin that is soaked in  hard blood and some bone, acting as bracers allowing him to guard in multiple ways against ‘c-tier’ damage or lower. The braces last 2 post, before revert into the ripped skin. [/list]





B-tier Abilities:

Winged Missile
Spoiler:

Code:
[center][b]Winged Missile[/b][/center]
[b]Tier:[/b] B-tier
[b]Class:[/b] Body Manipulator + Magician
[b]Type:[/b] Offensive
[b]Range:[/b] Long
[b]Requirements/Drawbacks:[/b] The user must reveal, and grow his wings to their full form.
[b]Scaling:[/b] Imaginary Hits: For every number of hits, or projectiles that double, and land it will also leave imprints of images for every 10 stamina/5 magoi invested.
[b]Sustain:[/b] 0
[b]Cooldown:[/b] 3 post
[b]Cost:[/b] 30 stamina |5 magoi |15 sustain
[b]Description:[/b]
[list]
 The user reveals his six large wings, and expand them out casting a shadow of blinding light. As the wings extend, the user would flex allowing the light to gloss over the wings, than shooting four individual feathers (12in - 30.48cm) out, from a range of 15 meters away. The user can direct them towards desired target each feather dealing D-tier damage alone. A trail of light magic trails behind each one that only magicians may see, anyone caught in the trail would receive D-tier burns for whatever part of body, hair, etc touches them. [/list]



Last edited by Neppy on 09/03/21, 03:59 am; edited 5 times in total


──────────────────────────────────────────────


Wonkru, Neph Vault 423-BF605-76-D0-4-D75-80-E7-B83-DB1711-D97
~[^vault^]~
Wonkru, Neph Vault 52-ADE66-B-93-D2-40-AC-9571-EF82-D3-DA78-D2
~Neph Axca~
Wonkru, Neph Vault 5-E8-D9772-5936-4-ECD-AC02-55939-A629576


5Wonkru, Neph Vault Empty Re: Wonkru, Neph Vault 11/08/18, 02:05 am

Neppy

Neppy
A-Tier
A-Tier

Weapons/Magic Items
Yoshii:

Wonkru, Neph Vault Nc6dP2Ym
Name: Yoshii
Tier: C-tier
Type: Scythe
Material: Red Carbon, Refined Steel
Appearance: Yoshii, has a red shaft adjusted to Aseo's height being 114.3 cm in length. The blades at the end of the shaft are rigid, refined, and shaped like a metal spine. The length of the blade being 58.42 cm. Yoshii, is considerably lightweight, and not to long for it's user.
Code:
[center][img]https://i.imgur.com/nc6dP2Ym.jpg[/img][/center]
[b]Name:[/b] Yoshii
[b]Tier:[/b] C-tier
[b]Type:[/b] Scythe
[b]Material:[/b] Red Carbon, Refined Steel
[b]Appearance:[/b] Yoshii, has a red shaft adjusted to Aseo's height being 114.3 cm in length. The blades at the end of the shaft are rigid, refined, and shaped like a metal spine. The length of the blade being 58.42 cm. Yoshii, is considerably lightweight, and not to long for it's user.

Able Substitute:

Wonkru, Neph Vault Zji8GjOl
Name: Able Substitute
Tier: A-tier
Type:  Wand
Material: Black Steel, and White Oak
Appearance: A white oak wand as long as 1.2 meter long wand, with a core made of black steel. It has foreign markings on its shaft, a deer looking center, with antlers holding a pearl, he made with others in his makeshift family representing how their cracked, but whole
Code:
[center][img]https://i.imgur.com/zji8GjOl.jpg[/img][/center]
[b]Name:[/b] Able Substitute
[b]Tier:[/b] A-tier
[b]Type:[/b]  Wand
[b]Material:[/b] Black Steel, and White Oak
[b]Appearance:[/b] A white oak wand as long as 1.2 meter long wand, with a core made of black steel. It has foreign markings on its shaft, a deer looking center, with antlers holding a pearl, he made with others in his makeshift family representing how their cracked, but whole.

Witchdoctor's Beast bag:

Wonkru, Neph Vault Ebbbagofdevouring
Name: Witchdoctor's Beast bag.
Tier: A-tier
Type: Magical Bag
Magic Type: ACID MAGIC [ WATER + LIGHTNING ]
Appearance: A leather bag a meter long each way and able to fit up too 1.5 meters in objects as its seemingly stretchy material allows for the bag to fit an alarming amount of items inside. Its painted either red, green, or blue, along with some white leather layered in a way to resemble a face, did it's eyes just move?
Function:

  • Dissolving prescription- Feeding magoi into the bag its eyes will briefly glow and blow out a small green cloud of smoke, purely cosmetic, however. The real function being that after it's exhaled inside a 10cm in diameter green treat can be found inside, the shape of the treat changing to the user's wishes, but not gaining size. Upon feeding the treat to a beast, or eating it themselves whoever ingests it will begin to sweat, but this sweat is not ordinary. It's acidic in nature and will last up to 4 posts, dealing c-tier acidic damage to anything the player or beast touches. 10 Magoi to activate | 5 Magoi to sustain

  • Moaning sickness-By feeding magoi into the bag it will begin to inflate, only around the cheeks before the bag's mouth opens. It hurls out a 2-meter wide wave of acid that does A-tier damage to items, destroying durability. Can be clashed by other A-tier abilities, does less damage to items if weakened by the clash. 10 Magoi to activate | 5 Magoi to sustain

Code:
[spoiler="Witchdoctor's Beast bag"]
[center][img]https://3.bp.blogspot.com/-eBLaKA_urpY/V7ALEbJ2UDI/AAAAAAAAIjE/Xl6klWO0cS0ciWYp0EKlfjyhiuUjUc_8ACLcB/s320/ebbbagofdevouring.jpg[/img][/center]
[b]Name:[/b] Witchdoctor's Beast bag.
[b]Tier:[/b] A-tier
[b]Type:[/b] Magical Bag
[b]Magic Type:[/b] ACID MAGIC [ WATER + LIGHTNING ]
[b]Appearance:[/b] A leather bag a meter long each way and able to fit up too 1.5 meters in objects as its seemingly stretchy material allows for the bag to fit an alarming amount of items inside. Its painted either red, green, or blue, along with some white leather layered in a way to resemble a face, did it's eyes just move?
[b]Function:[/b]
[list]
[*][b]Dissolving prescription[/b]- Feeding magoi into the bag its eyes will briefly glow and blow out a small green cloud of smoke, purely cosmetic, however. The real function being that after it's exhaled inside a 10cm in diameter green treat can be found inside, the shape of the treat changing to the user's wishes, but not gaining size. Upon feeding the treat to a beast, or eating it themselves whoever ingests it will begin to sweat, but this sweat is not ordinary. It's acidic in nature and will last up to 4 posts, dealing c-tier acidic damage to anything the player or beast touches. 10 Magoi to activate | 5 Magoi to sustain

[*][b]Moaning sickness[/b]-By feeding magoi into the bag it will begin to inflate, only around the cheeks before the bag's mouth opens. It hurls out a 2-meter wide wave of acid that does A-tier damage to items, destroying durability. Can be clashed by other A-tier abilities, does less damage to items if weakened by the clash. 10 Magoi to activate | 5 Magoi to sustain
[/list]
Items

Shard Of Soloman:

Wonkru, Neph Vault HREQtj1
Description: A shard of crystallized fate. When broken, it allows the will of the user to somehow influence their fate. Please see the Shard Systems Page for more information.
Amount: 1

Code:
[center][img]https://i.imgur.com/hREQtj1.png?1[/img][/center]
[b]Description:[/b] A shard of crystallized fate. When broken, it allows the will of the user to somehow influence their fate. Please see the [url=https://magiworld.forumotion.com/t6475-shards-of-solomon-systems][b]Shard Systems Page[/b][/url] for more information.
[b]Amount:[/b] 1

Acxa Mask:

Wonkru, Neph Vault 3UixlQMm
Name: Acxa
Tier: A-tier 80 || 400
Material: Metal, Fur
Description: Acxa is a face mask that only covers the face completely, and the neck area. A cold metal, carved into a bug theme painted white, connected to the bur by long rectangular holes laced up with old gauze tape. The eyes aren't visible when the mask is equipped.
Code:
[center][img]https://i.imgur.com/3UixlQMm.jpg[/img][/center]
[b]Name:[/b] Acxa
[b]Tier:[/b] A-tier 80 || 400
[b]Material:[/b] Metal, Fur
[b]Description:[/b] Acxa is a face mask that only covers the face completely, and the neck area. A cold metal, carved into a bug theme painted white, connected to the bur by long rectangular holes laced up with old gauze tape. The eyes aren't visible when the mask is equipped.

Essence Of Dawn:

Wonkru, Neph Vault 350?cb=20160613233757 Wonkru, Neph Vault 350?cb=20160613233753
Name: Essence of the Dawn
Tier: A
Type: Magic Item
Magic Type: Sunseer [Heat+Light+Clairvoyance]
Cost: 10 magoi to activate | 5 to sustain
Appearance: On the outside, it is an ordinary flask that is roughly 20 cm tall and 7 cm wide. During the day, the inside is filled with a warm, fluorescent golden liquid that seems to come alive at the touch. It's warmth reminds you of the kiss of the sun on a summer day or a mother's loving embrace. In the night, the liquid turns blue and cold, shining brightly like the moon.
Function:

  • The Wrath of Apollo - After channeling magoi into the flask, keeping the flask upright, the liquid sunlight will drain out and seep into the ground. A pillar of scorching light that is 20 meters in diameter will erupt from the ground underneath the target and deal B tier damage in the form of burns as well as applying the effects of the magic type.
  • The Gift of Diana - After channeling magoi into the flask, turning the flask upside down, the liquid moonlight will drain out onto the surface below, creating an icy mirror that is 15 meters in diameter. It will show any past or present the user wishes to see. However, it will be silent and the user many only look into a maximum of 1 threads per use or sustain.

Code:
[center][img(250px,250px)]https://vignette.wikia.nocookie.net/darksouls/images/0/08/Estus_Flask_%28DSIII%29_-_01.png/revision/latest/scale-to-width-down/350?cb=20160613233757[/img][img(250px,250px)]https://vignette.wikia.nocookie.net/darksouls/images/5/52/Ashen_Estus_Flask_-_01.png/revision/latest/scale-to-width-down/350?cb=20160613233753[/img][/center]
[b]Name:[/b] Essence of the Dawn
[b]Tier:[/b] A
[b]Type:[/b] Magic Item
[b]Magic Type:[/b] Sunseer [Heat+Light+Clairvoyance]
[b]Cost:[/b] 10 magoi to activate | 5 to sustain
[b]Appearance:[/b] On the outside, it is an ordinary flask that is roughly 20 cm tall and 7 cm wide. During the day, the inside is filled with a warm, fluorescent golden liquid that seems to come alive at the touch. It's warmth reminds you of the kiss of the sun on a summer day or a mother's loving embrace. In the night, the liquid turns blue and cold, shining brightly like the moon.
[b]Function:[/b]
[list]
[*][b]The Wrath of Apollo[/b] - After channeling magoi into the flask, keeping the flask upright, the liquid sunlight will drain out and seep into the ground. A pillar of scorching light that is 20 meters in diameter will erupt from the ground underneath the target and deal B tier damage in the form of burns as well as applying the effects of the magic type.
[*][b]The Gift of Diana[/b] - After channeling magoi into the flask, turning the flask upside down, the liquid moonlight will drain out onto the surface below, creating an icy mirror that is 15 meters in diameter. It will show any past or present the user wishes to see. However, it will be silent and the user many only look into a maximum of 1 threads per use or sustain.
[/list]


Auqamarie Tears:

Wonkru, Neph Vault 7CGZznV
Name: Aquamarine’s Tears
Tier: B
Type: Magic Item - Brooch
Magic Type: Crystal [Heat + Strength]
Appearance: A golden brooch with 3 aquamarine crystals decorating the upper part of the jewel and another crystal decorated the lower part. The magic circle is located on the back.
Function:

  • Crystal Craft - By feeding magoi into the item, the user would be able to create any kind of mundane item by using the crystal, including any shape of keys. The item has B-tier durability, the object that can be created by using the crystal can’t exceed 5 meters in any dimension. 10 Magoi to activate | 5 Magoi to sustain.

Code:

[center][img]https://i.imgur.com/7CGZznV.png[/img][/center]
[b]Name:[/b] Aquamarine’s Tears
[b]Tier:[/b] B
[b]Type:[/b] Magic Item - Brooch
[b]Magic Type:[/b] Crystal [Heat + Strength]
[b]Appearance:[/b] A golden brooch with 3 aquamarine crystals decorating the upper part of the jewel and another crystal decorated the lower part. The magic circle is located on the back.
[b]Function:[/b]
[list]
[*][b]Crystal Craft[/b] - By feeding magoi into the item, the user would be able to create any kind of mundane item by using the crystal, including any shape of keys. The item has B-tier durability, the object that can be created by using the crystal can’t exceed 5 meters in any dimension. 10 Magoi to activate | 5 Magoi to sustain.
[/list]

Tasca Vento:


Name: Tasca Vento
Tier: D-Tier
Type: Magic item - Pocket watch
Magic Type: Storm [Wind + Lightning]
Appearance: An ancient pocket watch found in Caim's Dungeon. It has an odd black center that glows blue upon being touched by magoi. Magic circle is located on the back of the pocket watch.
Function:

  • Thunderous Echo - By feeding magoi into the pocket watch, a blackened mist will begin to trail the user. Upon taking exactly five steps forward/backward, after-images of the user will begin to appear directly behind them. Despite these after-images being composed up of storm magic, they serve no actual offensive purpose. They are merely to be used as a cheap trick, typically clouding the enemies judgement on the user’s actual speed.

Code:
<img src="https://2img.net/h/s1.postimg.cc/hwyjwp8q7/image.png" width="350" class="charbordimg"/>
[b]Name:[/b] Tasca Vento
[b]Tier:[/b] D-Tier
[b]Type:[/b] Magic item - Pocket watch
[b]Magic Type:[/b] Storm [Wind + Lightning]
[b]Appearance:[/b] An ancient pocket watch found in Caim's Dungeon. It has an odd black center that glows blue upon being touched by magoi. Magic circle is located on the back of the pocket watch.
[b]Function:[/b]
[list]
[*][b]Thunderous Echo[/b] - By feeding magoi into the pocket watch, a blackened mist will begin to trail the user. Upon taking exactly five steps forward/backward, after-images of the user will begin to appear directly behind them. Despite these after-images being composed up of storm magic, they serve no actual offensive purpose. They are merely to be used as a cheap trick, typically clouding the enemies judgement on the user’s actual speed.
[/list]

Viper Ring:

Wonkru, Neph Vault ZmsCOyN
Name: Viper ring
Tier: D-tier
Type: Magic Tool - Ring
Magic Type: Heat
Appearance: The ring is made of titanium and shaped into a snake wrapping its tail to the wearer’s finger with 2 small jade stones embedded on the eye parts. The magic circle is located on the forehead part.
Function:

  • Heat Sensory-The magic tool is activated whenever the user feeds magoi into the ring. The user is then able to create a cone shaped heatwave starting from 0.5 meter wide and spans out to 5 meters long and 3 meters wide. The user will be able to have a heat vision that allows the user to see any objects in the dark by detecting their heat. 10 Magoi to activate | 5 Magoi to sustain.

Code:
[center][img]https://i.imgur.com/ZmsCOyN.png[/img][/center]
[b]Name:[/b] Viper ring
[b]Tier:[/b] D-tier
[b]Type:[/b] Magic Tool - Ring
[b]Magic Type:[/b] Heat
[b]Appearance:[/b] The ring is made of titanium and shaped into a snake wrapping its tail to the wearer’s finger with 2 small jade stones embedded on the eye parts. The magic circle is located on the forehead part.
[b]Function:[/b]
[list]
[*][b] Heat Sensory-[/b]The magic tool is activated whenever the user feeds magoi into the ring. The user is then able to create a cone shaped heatwave starting from 0.5 meter wide and spans out to 5 meters long and 3 meters wide. The user will be able to have a heat vision that allows the user to see any objects in the dark by detecting their heat. 10 Magoi to activate | 5 Magoi to sustain.
[/list]

April Fool Token:
Wonkru, Neph Vault Unknown
Non Combat Pet

Dexx'Ter:

Wonkru, Neph Vault 2d99rth
Name: ‘Dexx’Ter
Type: Non-Combat/Companion Pet
Appearance: Dexx is beautiful, colorful, and hyperactive Peacock’Eagle’Rabbit. A hybrid creature of peacock,eagle, and rabbit species. Her ears have a wingspan of 100 cm in length, and a body length of 40 in ( 101.6 cm ). Dexx has a very vibrant assortment of rainbow colored feathers on her legs, and ear wings. Don't be fooled, her buck tooth is very round but sharp like the talons resting inside her feet.
Code:
[center][img]https://2img.net/h/oi65.tinypic.com/2d99rth.jpg[/img][/center]
[b]Name:[/b] ‘Dexx’Ter
[b]Type:[/b] Non-Combat/Companion Pet
[b]Appearance:[/b] Dexx is beautiful, colorful, and hyperactive Peacock’Eagle’Rabbit. A hybrid creature of peacock,eagle, and rabbit species. Her ears have a wingspan of 100 cm in length, and a body length of 40 in ( 101.6 cm ). Dexx has a very vibrant assortment of rainbow colored feathers on her legs, and ear wings. Don't be fooled, her buck tooth is very round but sharp like the talons resting inside her feet.



Last edited by Neppy on 02/04/21, 03:54 am; edited 10 times in total

6Wonkru, Neph Vault Empty Re: Wonkru, Neph Vault 11/08/18, 02:22 am

Neppy

Neppy
A-Tier
A-Tier

A Seraphim’s Friends (Oc / Npc’s)



Last edited by Neppy on 21/12/21, 10:51 am; edited 1 time in total


──────────────────────────────────────────────


Wonkru, Neph Vault 423-BF605-76-D0-4-D75-80-E7-B83-DB1711-D97
~[^vault^]~
Wonkru, Neph Vault 52-ADE66-B-93-D2-40-AC-9571-EF82-D3-DA78-D2
~Neph Axca~
Wonkru, Neph Vault 5-E8-D9772-5936-4-ECD-AC02-55939-A629576


7Wonkru, Neph Vault Empty Re: Wonkru, Neph Vault 07/09/21, 04:14 pm

Neppy

Neppy
A-Tier
A-Tier

Cloudy Road -Life-

Aseo's Life:

Taavetti's Life:

Neph's Journey:


──────────────────────────────────────────────


Wonkru, Neph Vault 423-BF605-76-D0-4-D75-80-E7-B83-DB1711-D97
~[^vault^]~
Wonkru, Neph Vault 52-ADE66-B-93-D2-40-AC-9571-EF82-D3-DA78-D2
~Neph Axca~
Wonkru, Neph Vault 5-E8-D9772-5936-4-ECD-AC02-55939-A629576


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