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Azix Niraj's Vault

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1Azix Niraj's Vault Empty Azix Niraj's Vault 03/07/14, 10:47 pm

Azix Niraj

Azix Niraj
Ω-Tier
Ω-Tier



Last edited by Azix Niraj on 25/09/14, 09:46 pm; edited 9 times in total

2Azix Niraj's Vault Empty Re: Azix Niraj's Vault 03/07/14, 10:48 pm

Azix Niraj

Azix Niraj
Ω-Tier
Ω-Tier

Azix Niraj's Vault Re___by_PaLM_NoI

Name: Azix Niraj
Tier: D-Tier [Novice].
Gender: Male
Sexuality: Uninterested
Age + Birthdate: 19 (August 12)
Nationality: Zou
Race: Human
Specialization: Intelligence

Personality: Symbolic of his aptitude in light magic, Azix is a man of many masks. Growing up around the nobility of Zou, it was a natural defense for him. Being shunned from the Zou nobility, he watched from afar as his emotions smouldered being a wooden mask and he swore that he would never be like them. He grew to despise having to bow to anyone who looked down at other people because they were born to some self-imposed standard through force and deceit. Around most people Azix keeps a tight mask, appearing as a jovial young man, full of life and dedicated to the Zou Empire. Inwardly, he is a man that yearns to change the world to his ideal standard of man serving the betterment of his fellow man.

Azix is most at piece behind a book curled up next to a fire. He judges people on several factors before and tests them before opening up due to trust issues. He values anyone who devotes themselves selflessly to their fellow man, anyone strong enough to protect their ideals, or individuals who hold themselves to a high moral code and dedicate their lives trying to better the world. He immediately closes up around people displaying self-import or a disrespect for life.

Likes: Heliohapt Culture – As Azix grew up and studied the Heliohaptan culture, he fell in love with the history, the lore and their clothes. He began to incorporate it into his own fashion, especially if it happened to annoy the nobility that he refused to wear the traditional garbs.

Masks – An avid fan of hiding his true face from the world, Azix collects masks. Whether scary, festive, or based on animals, he will wear them all.

Dislikes: Caste System – Azix attests Zou's nobility and any other who uses social standing to raise their living standards above their fellow man. A firm belief that man is obligated to help others when they have the means drives this.

Vulnerability – From years of being the nobles' dog, Azix developed his social mask to appear how he wanted, and can't stand being seen through.

Don't look down at me – No one person is better or more important than the rest and Azix vows to wipe the self-satisfied smirk off anyone's face.

Phobias: Forgotten in the Sands of Time – Azix yearns to be a force that is remembered throughout the rest of history and fears not leaving behind a monument to his achievements. To be forgotten and discarded would be the greatest personal dishonor.

Body fluids – Azix doesn't hate humans, he values the human spirit, but he can't stand what they are made of. Blood, sweat, tears, saliva, or mucus, it sends a shiver up his spine and vomit welling in the back of his throat.


Aspirations: Change – Vowing at an early age to be the force upon the winds that carves his ideals into the face of the world, Azix strives to destroy the old system and rebuild it into a utopia where all can live equally.

Knowledge – Azix thirsts for knowledge and searches for all of life's mysteries, demanding they reveal their secrets to suit his purposes. He especially values knowledge of magic and Heliohapt.

Loyalty – Change can not occur from the whims of a single man and Azix recognizes this tenet of truth. During his journey, he hopes to find an army of loyal servants that would die to see his world realized.


Face-Claim: Face Claim: Lelouch (Code Geass)((Credit to the artist)
Height: 6'1"
Weight: 150 lbs.
Hair Color: Black
Eye Color: Naturally Green, but with magic are now Purple.
Height: How tall are you? Please keep it in feet/ inches.
Rukh Alignment: White (Previously Black)
Special Traits: Azix's left iris fractured and filled up his eye with an explosion of purple. With strong magic, his right iris appears purple. A split personality threatens to break the surface when using shadow magic.
Appearance: Azix believes that clothes make a man and serve as a reflection of a man's soul. He has a fine and select wardrobe that he carefully crafted to refine his image. For large social gatherings or when he's outside in the full authority of the Zou Empire, he wears a long white robe with gold embelishments over a black and white suit lined in gold. The suit opens up to reveal a high-colored silk shirt with a purple eye in Heliohapt fashion at his chest. Adorned on his head is a white and gold hat with a similar styled eye that stares ceaselessly.

Another of his favorites is a long black coat with gold trim that stretches to the ground. The collar flairs outward and upward around his head. Underneath is a matching black and gold suit and matching boots. Under the neckline of the suit, he keeps a black cloth that he pulls around the bottom half of his face. If he is neither of those outfits, he can be seen in the typical fashion of Zou.

Azix exudes an air of nobility and has carefully crafted expressions. His neutral face is honed after years of practice around the nobility and makes him appear regal. His posture reflects his proud nature and even in combat there is a fluid grace about him. The first thing most people would notice around him is his presence. If he has lost himself in a manic fit, the air around him could chill you to the bone.

Character Sheet



Last edited by Azix Niraj on 25/09/14, 09:01 pm; edited 2 times in total

3Azix Niraj's Vault Empty Re: Azix Niraj's Vault 03/07/14, 11:10 pm

Azix Niraj

Azix Niraj
Ω-Tier
Ω-Tier

Specializations


  • Primary - Intelligence [Light/Strength/Shadow]
  • Secondary - Body Modification
  • Tertiary -



Last edited by Azix Niraj on 25/09/14, 09:06 pm; edited 17 times in total

4Azix Niraj's Vault Empty Re: Azix Niraj's Vault 14/07/14, 10:10 pm

Azix Niraj

Azix Niraj
Ω-Tier
Ω-Tier

D-tier Abilities

Name: Azix's Disguise
Tier: D -Tier
Cost: 10 Magoi (5 sustained)
Element: Light
Class: Supplementary
Range: Close
Duration: Sustained
Cool-Down: 2 posts or Sustained +1
Description: Azix focuses Magoi around his body which allows him to create an illusion over himself. This allows him to alter his appearance from his facial features, his hair, and his clothes. If sustained, Azix can reform the illusion.

Name: Cloak of Shadows
Tier: D-Tier
Cost: 10 Magoi (5 Sustained)
Element: Light
Class: Supplementary
Range: Close
Duration: Sustained
Cool-Down: 2 - Sustained +1
Description: Azix issues commands to the Ruhk, using magoi to bend the light around him and reflect it back, rendering him somewhat camouflaged. He can still be seen especially when he's in front of a complex background. If sustained, Azix can reform the camoflage.

Name: Fragments of Light
Tier: D -Tier
Cost: 10 Magoi (5 Sustained)
Element: Light
Class: Offensive
Range: 10 Meters
Duration: Sustained
Cool-Down: 2 posts - Sustained +1
Description: Azix issues commands to the ruhk, creating five 1 meter by 2 meter long jagged fragments of light that travel towards an enemy at 10 m/s, causing D-Tier damage if struck. If sustained, can reform the Fragments of Light and deal another round of D-Tier damage.

Name: Distortion
Tier: D-Tier
Cost: 10 Magoi (5 Sustained)
Element: Light
Class: Supplementary
Range: 10 meters
Duration: Sustained
Cool-Down: 2 - Sustained +1
Description: The caster creates a 10 cm cube of black light that absorbs light within a five meter x five meter x five meter cube. The cube can travel within 10 meters of the caster, making anything inside of it hard to see. If sustained, can be reformed.

Name: Force Cubes
Tier: D-Tier
Cost: 10 magoi/ 5 Sustained
Element: Strenth
Class: Offensive
Range: 10 meters
Duration: Sustained
Cool-Down: 2 - Sustained +1
Description: The caster creates five 0.25 x 0.25 x 0.25 meter cubes of force that can travel within ten meters of them. The cubes deal D-tier blunt damage when they strike a target. They can hit individual or multiple targets but the damage can not exceed D-Tier. The cubes travel at ten meters per second. If sustained, the caster may reform the cubes and they can deal damage again.

Name: Force Wall
Tier: D-Tier
Cost: 10 magoi/ 5 sustained
Element: Strength
Class: Offensive/Supplementary
Range: 10 meters
Duration: Sustained
Cool-Down: 2 posts or Sustain+1
Description: The caster creates a thin sheet of force up to 5x5 meters(1 cm thick) within five meters of the caster. The Force Wall can travel within a ten meter range at ten meters per second to either deal D-Tier blunt damage or to push an object to an area within the range of the spell. If sustained, the caster can reform the wall and the wall may either deal damage or push an opponent again.

C-tier Abilities

Name: Piercing Light
Tier: C -Tier
Cost: 20 Magoi (10 sustained)
Element: Light
Class: Offensive
Range: 20 Meters
Duration: Sustained
Cool-Down: 3 - Sustained +1
Description: Azix issues commands to the ruhk to create a narrow 1 meter diameter and 10 meter long beam of light that travels 15 m/s for 20 meters before dispersing. A direct hit from the beam causes C-Tier damage. If sustained, can reform and deal damage again.

Name: Flicker
Tier: C-Tier
Cost: 20 Magoi [10 sustained]
Element: Light
Class: Supplementary
Range: 20 meters
Duration: Sustained
Cool-Down: 3 - Sustained +1
Description: The caster creates a ball of light that's intensity and color can be controlled. It can be used to simply light a 10 meter area within 20 meters of the caster or it can be used to blind an opponent within a five meter radius of the ball, while still in the caster's range. The ball can move at 15 m/s and if sustained can be reformed, the intensity can be changed, and/or the color can change. The ball of light can be 5-10 meters in scale.

Name: Light Vision
Tier: C-Tier
Cost: 20 Magoi (10 sustained)
Element: Light
Class: Supplementary
Range: 20 meters
Duration:Sustained
Cool-Down: 3 - Sustained +1
Description: Azix uses magoi to form lenses of light over his eyes, and can filter out varying percents of light and color. The effect is that he could see in the dark with a night-vision of sorts or prevent from being blinded. If he pours some magoi into them, he can also bend the lenses to see up to 20 meters away. If sustained, can be reformed again.

Name: Light Sphere
Tier: C-Tier
Cost: 20 Magoi (10 sustained)
Element: Light
Class: Offensive
Range: 20 Meters
Duration: Sustained
Cool-Down: 3 - Sustained +1
Description: The caster creates a 5-10 meter diameter ball of light that travels at 15 m/s over 20 meters. The beam can cause second degree burns upon contact. If sustained, the beam of light can be reformed and do damage again.

Name: Phantasm's Redirection
Tier: C - Tier
Cost: 20 Magoi (10 Sustained)
Element: Light + Strength (Solid Illusions)
Class: Offensive/Supplementary
Range: 20 Meters
Duration: Sustained
Cool-Down: 3 - Sustained +1
Description: Azix creates an illusion by issuing commands to the Ruhk. The magoi streams from the caster's staff within 20 meters at 15 m/s² to form the illusions. The illusion can deal C-Tier damage once per post. The illusion is solid and can take any form up to 10 meters in scale, but creates no sounds and moves up to 15 m/s². Azix uses this ability for misdirection and deception. If sustained, the caster can reshape the illusion once per post and deal damage again.

Name: Gravity Lift, Stage 1
Tier: C
Cost: 20 on cast; 10 sustain
Element: Gravity
Class: Supplementary
Range: Self
Duration: Sustained
Cool-Down: 3 posts - Sustained +1
Description: A magician lowers the influence of gravity around their body. This gives them the ability to lift off, hover, and soar through the sky at a maximum speed of 5m/s. They can control the force of gravity around their body at any given moment, able to slow down, speed up, or stop flying completely.

Name: Sakeru
Tier: C-Tier
Cost: 20 stamina
Weapon Type: Body
Class: Supplementary
Range: Self
Duration: Sustained
Cool-Down: 3, (sustained)+1
Description: The user manipulates their legs by increasing the elasticity of the muscles to move faster than normally possible, giving them a speed buff. The user can move at fifteen meters per second constantly.

Name: Darkness
Tier: C-Tier
Cost: 20 magoi/ 10 sustain
Element: Shadow (Strength+Light)
Class: Supplementary
Range: 20 meters
Duration: Sustained
Cool-Down: 3 posts or Sustain+1
Description: The caster creates a mass of shadows within five meters of them. The mass is up to ten meters in size and can travel at fifteen meters per second within twenty meters of the caster. The shadows prevent any light from reaching within it, blinding anyone inside of it and disrupts any attempt to see what is within. The shadows act as a sensory network and allow the caster to sense everything inside. If sustained, the mass of shadows can be reformed.


Name: Shadow Left Hand
Tier: C-Tier
Cost: 20 magoi / 10 sustain
Element: Shadow Magic (Strength+Light)
Class: Offensive/Supplementary
Range: 20 meters
Duration: Sustained
Cool-Down: 3 posts or Sustain+1
Description: The caster creates a shadow construct in the form of a hand up to ten meters in scale. The hand can move at fifteen meters per second within a ten meter diameter of the caster. The hand can deal C-Tier blunt damage to a target or can close around up to two limbs to bind(Immobilize) them for three posts. If sustained, the caster may reform the hand and it may deal damage again, choose a new limb to target or maintain its grip.

Name: Shadow Right Hand
Tier: C-Tier
Cost: 20 magoi / 10 sustain
Element: Shadow Magic (Strength+Light)
Class: Offensive/Supplementary
Range: 20 meters
Duration: Sustained
Cool-Down: 3 posts or Sustain+1
Description: The caster creates a shadow construct in the form of a hand up to ten meters in scale. The hand can move at fifteen meters per second within a ten meter diameter of the caster. The hand can deal C-Tier blunt damage to a target or can close around up to two limbs to bind(Immobilize) them for three posts. If sustained, the caster may reform the hand and it may deal damage again, choose a new limb to target or maintain its grip.

Name: Large Force Wall
Tier: C-Tier
Cost: 20 magoi/10 sustain
Element: Strength
Class: Offensive/Supplementary
Range: 20 meters
Duration: Sustained
Cool-Down: 3 posts or Sustain+1
Description: The caster creates a thin sheet of force up to 10x10 meters, 1 cm thick, within five meters of the caster. The Force Wall can travel within a 20 meter range at 15 meters per second to either deal C-Tier blunt damage or to push an object to an area within the range of the spell. If sustained, the caster can reform the wall and the wall may either deal damage or push an opponent again.


B-tier Abilities


Name: Kage Youshiki
Tier: B-Tier
Cost: 30 magoi (15 sustained)
Element: Light + Strength (Shadow Combination)
Class: Offensive/Supplementary
Range: 30 meters
Duration: Sustained
Cool-Down: 5 - Sustained +1
Description: The caster creates a 36cm mass of shadows that can travel within a 30 meter radius of the caster at 20 m/s. Two 6.9m long shadow constructs (tendrils, pincers, hands, etc.) stretch from the mass. Each construct can deal C-Tier damage in the form of the construct (crushing, blunt, etc.) or immobilize two limbs for 3 posts. If sustained, the caster may reform the spell and choose between dealing damage, continue the immobilization, or attempt to change target for the immobilization.

Name: Vanish
Tier: B-Tier
Cost: 30 magoi (15 sustained)
Element: Light
Class: Supplementary
Range: 30 meters
Duration: Sustained
Cool-Down: 5 - Sustained +1
Description:  Provides Full invisibility by manipulating the light around an object. Azix can use this spell to hide himself, objects or people for up to three turns. Azix can hide up to fifteen people or a mass volume of 15 meters within a thirty meter range. If sustained, caster can reform the spell.

Name: Makihige
Tier: B-Tier
Cost: 30 magoi (15 sustained)
Element: Light + Strength (Shadow Magic)
Class: Offensive
Range: 5 meters
Duration: Sustained
Cool-Down: 5 - Sustained +1
Description: The caster uses his staff to create two seven meter shadow constructs around him. The constructs deal C-Tier damage each per post and move at 15 m/s. If sustained, the shadow constructs will reform and can deal damage again.

Name: Twist Reality
Tier: B - Tier
Cost: 30 magoi (15 sustained)
Element: (Strength and Light) Solid Illusions
Class: Supplementary
Range: 30 meters
Duration: Sustained
Cool-Down: 5 - Sustained +1
Description: The caster uses strength and light magoi to create solid illusions that can be fit around up to five people or up to a mass of 15 meter scale. Magoi streams at 20 m/s to form the illusions in a thirty meter range. If sustained, the caster can reform the illusions.

Name: Clear
Tier: B-Tier
Cost: 30 magoi (15 sustained)
Element: Strength
Class: Offensive
Range: 30 meters
Duration: Sustained
Cool-Down: 5 - Sustained +1
Description: The caster creates a film of force around themselves that pulsates outwards in the shape of a dome at 20 m/s.  This pushes anything around the caster back up to 15 meters away. When the force hits something it deals B-tier damage or reaches 15 meters it comes back to cover the caster once again. If sustained, once per post another pulsation from the filmy substance will expand outward again.

Name: Swiggity Swooty
Tier: B-Tier
Cost: 30 stamina
Weapon Type: Arms
Class: Offensive
Range: 15 meters
Duration: Sustained
Cool-Down: 5 posts; +1 sustain
Description: The user stretches their arms, five to seven and a half meters away to deal two swift smacks to a target area at 20 meters per second.  Seven extra joints are created in each arm, allowing for strange movements. Each smack can be delivered to two separate targets and deal C-Tier damage. If sustained, the user can use this technique again to deal additional damage once per post.

Name: Crazy Horse
Tier: B-Tier
Cost: 30|15
Weapon Type: Hair
Class: Offensive
Range: 30 m
Duration: Sustained
Cool-Down: 5| +1
Description: The user's hair elongates to fifteen meters in length, weaving into a single braid. The user directs the braid to spin at 20 meters per second, dealing B-Tier damage to any targets it hits. If sustained, the user can direct the braid again to deal additional damage once per post.

Name: Dagger Nail
Tier: B-Tier
Cost: 30|15
Weapon Type: Feet
Class: Offensive
Range: 30 m
Duration: Sustained
Cool-Down: 5| +1
Description: The user extends their big toenail on their right foot ten to fifteen meters in length. The nail extends at twenty meters per second and deals B-tier piercing or cutting damage to anything in it's path. The nail can be retracted at will. If sustained, the user can extend their nail again to deal additional damage once per post.


Name: Big Hand
Tier: B-Tier
Cost: 30|15
Weapon Type: Hand
Class: Defensive
Range: 30 m
Duration: Sustained
Cool-Down: 5| +1
Description: The user inflates their hand between five and ten meters in size at 20 meters per second. They strengthen their skin and muscles to absorb up to 1 A-Tier, 2 B-Tier, 4 C-Tier, 8 D-tier abilities.  The user is able to deflate their hand at will. If sustained, the user can perform the ability again once per post.

Name: Solid Spear of Light
Tier: B-Tier
Cost: 30 magoi/ 15 sustain
Element: Piercing (Strength+Light)
Class: Offensive
Range: 30 meters
Duration: Sustained
Cool-Down: 5 posts or Sustain+1
Description: The caster creates a lance of light that is solidified with strength magic around the tip of his staff that extends 10-15 meters in scale. The lance can be launched to move at 20 meters per second within 30 meters of the caster at a target. The lance will B-Tier damage in the form of piercing burns. If sustained, the lance can be reformed and redirected to deal damage again.

Name: Imbue Strength
Tier: B-Tier
Cost: 30 magoi/15 sustained
Element: Offensive
Class: Strength
Range: 5 meters
Duration: Sustained
Cool-Down: 5 posts or Sustain+1
Description: The caster creates a film of strength magic around an object within five meters of the caster. The film covers an object and allows it to be used as if it were a B-Tier melee weapon dealing blunt damage. The film is destroyed if dealt one B-Tier, Two C-Tier, or four D-Tier damage. If the film is destroyed, the object is not unless the damage was stronger than the film itself. If sustained, the film can be reformed and may be transferred to a new object.

A-tier Abilities


Omega-tier Abilities


Beast Abilities


Djinn Related Abilities



Last edited by Azix Niraj on 23/10/14, 09:17 pm; edited 8 times in total

5Azix Niraj's Vault Empty Completed Jobs/Threads 17/07/14, 05:40 pm

Azix Niraj

Azix Niraj
Ω-Tier
Ω-Tier

Weapons


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Items


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Beasts



Last edited by Azix Niraj on 23/10/14, 09:31 pm; edited 5 times in total

6Azix Niraj's Vault Empty Re: Azix Niraj's Vault 25/09/14, 09:07 pm

Azix Niraj

Azix Niraj
Ω-Tier
Ω-Tier

D-tier Jobs

C-tier Jobs

B-tier Jobs

A-tier Jobs

Omega-tier Jobs

Other Completed Threads

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