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Vault Room: Yakuroro

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1Vault Room: Yakuroro Empty Vault Room: Yakuroro 01/03/14, 11:21 pm

Duquin

Duquin
A-Tier
A-Tier



Last edited by Yakuroro on 25/03/14, 10:30 am; edited 5 times in total

2Vault Room: Yakuroro Empty Re: Vault Room: Yakuroro 07/03/14, 06:23 pm

Duquin

Duquin
A-Tier
A-Tier

Specializations

  • [B] Intelligence

    • 2nd Type Magic || Water

      • Cavitation Magic || Water + Sound
        This combination of sound and water magic uses powerful vibrations to create large scale cavitation bubbles. These underwater phenomenon cause an intense amount of heat dealing burning damage to anyone caught by the bubble despite being underwater. Blunt force is also dealt in the form of powerful underwater shock waves.
      • Concussion Magic || Ice + Sound
        This combination of ice and sound creates concussion greats by using ice as shrapnel and sound magic as a violent force to shatter the ice and send it flying by producing multiple sonic booms in one place. All Concussion magic deals disorientation and brief deafness for one post to anyone caught in its effective range without sound/ear protection.


    • 6th Type Magic || Sound


  • [D] Dominance



Last edited by Yakuroro on 25/03/14, 10:28 am; edited 3 times in total

3Vault Room: Yakuroro Empty Re: Vault Room: Yakuroro 07/03/14, 06:24 pm

Duquin

Duquin
A-Tier
A-Tier

Items

  • Staff of Storms

    Spoiler:

  • Bottomless Gourd

    Spoiler:

  • Amethyst of Laura the Wise Leader

    Spoiler:
  • Marax Metal Vessel

    Spoiler:
  • Flying Carpet

    Spoiler:



Last edited by Yakuroro on 26/10/14, 10:52 pm; edited 9 times in total

4Vault Room: Yakuroro Empty Re: Vault Room: Yakuroro 07/03/14, 06:26 pm

Duquin

Duquin
A-Tier
A-Tier

Djinn
Weapon Equip:

Djinn Equip:


Spells
D-Tier:

C-Tier:

B-Tier:

A-tier:

Beasts
Spoiler:



Last edited by Yakuroro on 26/10/14, 05:49 pm; edited 21 times in total

5Vault Room: Yakuroro Empty Re: Vault Room: Yakuroro 07/03/14, 06:27 pm

Duquin

Duquin
A-Tier
A-Tier

Completed Jobs

  1. (D) Catch of the day
  2. (D) All Hands on Deck!
  3. (D) Assistant Librarian Needed
  4. (C) Bloody Knuckles
  5. (C) Shiver Me Timbers
  6. (C) Secure The East Side of the City
  7. (C) Testing The Newbies
  8. (C) Watching The Perimeter
  9. (C) Timber!
  10. (C) Securing The Path
  11. (C) Flight Race: Part II
  12. (B) The South Is In Need
  13. (C) Clear The Temple: Part I
  14. (B) Blood Soaked Rags
  15. (B) The Curved Path
  16. (B) Whispers of Darkness: Part I
  17. (B) Whispers of Darkness: Part II
  18. (B) Whispers of Darkness: Part III
  19. (B) Protection Services
  20. (B) Romance Gone Wrong
  21. (B) Clear The Temple: Part II


Completed Threads

  1. (Job) Catch of the day
  2. (Job) All Hands on Deck!
  3. (Job) Bloody Knuckles
  4. (Job) Shiver Me Timbers
  5. (Training) Just Another Day
  6. (Travel) To Magnostadt!
  7. (Job) Zadi & Yaku vs Monsters!
  8. (Job) Zadi & Yaku vs Newbies!
  9. (Job) Of Tomes and Rukh
  10. (Job) Frozen Light
  11. (Training) Entering A Magician's City
  12. (Travel) A Silk Road
  13. (Training) The Butterfly Queen
  14. (Job) Sabertooth Timber
  15. (Job) Freezing The Path
  16. (Travel) Back To Magnostadt
  17. (Job) Ace Race
  18. (Job) In Defense of the South!
  19. (Training) Magoi Ascension
  20. (Travel) Of Travels & Treasure
  21. (Job) Cleaning The Rags
  22. (Social) A Chance Encounter
  23. (Job) A Path of Training
  24. (Training) Bumping Heads
  25. (Training) Fanalis & Imuchakk
  26. (Social) The Prisoner and the Magician
  27. (Job) Deceiving the Deceivers
  28. (Job) Communications Breaking Down
  29. (Job)A Home to Return To
  30. (Training) Those In Need of a King
  31. (Job) Of Love and Lies
  32. (Social) Bargained Freedom
  33. (Job) Beheading the Beast
  34. (Job) Clear The Temple

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