J I N G Y I MY SWORD IS A LIFE TAKER
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The mountain village was sleeping peacefully, comforted with the knowledge that they were safe. Not only were they protected by the local clan of warriors, their homes was high above the head of any enemies. Their buildings were built on platforms, with parts of the settlement extending into nearby caverns. A waterfall cut the village in half, a curtain of roaring water that hid even more of the village behind its foam. Pathways made from wooden bridges and foundations spotted the mountain face, creating more wood for the resourceful village.
One such bridge spanned the space across the platform of the mountain's neighbor. It sat on the edge of the village, guarded by a tower whose eye watched the valley below. Flags embellished with a lion marked both the magnificent bridge and its protector. On the other side of the bridge was a gatehouse, their doors held close for the night. If one were to pass through the defense, they would find themselves traveling down a path lit by twin lines of lanterns, offering them light from the trees that would soon engulf them.
The end of the road would wind higher and higher before coming to a stop to the mouth of a cavern. Jagged teeth rise from the floor and ceiling of the cave, a fierce light glowing from within. Upon wandering closer, they would find half of an earthen bridge. On the other side sits a castle-like estate, its drawbridge raised against enemies. The distance between the two is a bubbling river of lava.
The compound is home to the Hou Clan, known in their area for being a family of fierce warriors guided by militarism, honor, and duty. They keep a watchful eye over the village of Yin Cheng and the forests surrounding their home. Even as the night drew on, its guards kept a stern watch beneath their helmets. Their grips on their weapons never grew slack, and the howls of their beasts assured them that their land was safe. This, however, didn't deter a single woman from sneaking out of the compound.
She stayed crouched by her Bovidae, fingers fumbling with the straps attached to the cargo secured to the beast. Once they were tight, she led him to the edge of the walls. With care, the woman scaled down to rocks whose surface were stepping stones within the flowing river. With well-placed hops, she reached the other side with her beast close behind them. Once there, the red-haired woman climbed onto her mount. The goat-like creature stamped his hooves impatiently, crackles of electricity springing about his horns. With familiar ease, the pair snuck beneath the gaze of the guards.
They avoided the main path down to the gatehouse, riding with care as to not alert the wolves who hunted her family's mountain for intruders. Getting through the gatehouse was easy for the girl whose teenage years were spent watching the very same structure. They breezed through the village, passing by familiar homes and stores. For a moment, they stopped by a particular garden. It sat on the very ledge, giving them the site of watching tendrils of light blazing across the horizon as the sun began to spread her fingertips to drive away the darkness of night. The Jade Dragon Mountains spanned on either corner of their view, and before them sat the rest of the Kou Empire.
But their rest was momentarily, and once again the pair were off. As they made through the final gates of Yin Cheng, the rest of the Hou Clan begun to rise. As they followed a dirt path down the side of the mountain, adults prepared themselves for the day before them. Teenagers dressed in their armor, eager for the day of chores and sword practice. However, one small branch of the family froze in its routine when they realized a certain member was gone. As the girl in question rode onwards, the parents rushed towards the stables on the estate. The brothers, knowing too well what had happened during the night, stayed behind to laugh. It wasn't often their sister disobeyed orders to stay home, which was why neither Cheng nor Xinyi had bothered to keep watch over their child. They hadn't expected her to run off on her training trip despite telling her rather sternly "no".
While Jingyi did feel rude for leaving during the middle of the night, it wasn't like there was much of a choice. Her brother taught her all that he could about Beast Taming, and both Dullahan and she knew that they needed something to challenge them. The feeling of growing stagnant was a sensation that Jingyi could feel, and it unnerved her. If her abilities and bonds didn't grow stronger, then neither would she. And if that were to happen, then there was no doubt that other up and coming soldiers would overtake her.
With that thought in mind, the red-haired soldier prodded Dullahan urging him to pick up speed. In half a day's time, the two together reached a clearance that marked that they had reached halfway down the mountain. It was there that Jingyi disembarked Dullahan, allowing the goat to graze as she collected kindling. Within minutes, she built a ring of rocks and dug a hole in the center. Placing the leaves, moss, and twigs into the space, the woman then used some flit to lit the fire. A trail of smoke snaked into the air, its body fattening with the passing time as Jingyi prodded the growing fire.
- Equipment:
- Weapon:
Name: Yu Chang
Tier: A-Tier
Type: One-handed Tsurugi (sword)
Material: Tempered steel (blade); iron (rings, butt cap, and tsuba); red cloth (ito binding on the handle); scarlet tassel; golden menuki (handle ornament).
Appearance:
The brother blade to Yu Chang, the two are light enough to allow its wielder to dual-wield them at once. Chun Yu looks considerably different compared to Yu Chang, with a blade that's 120cm long and a handle that's 10cm long. Chun Yu is a Tsurugi, making it a double-edged sword with indentions along one side of it. It too has a scarlet tassel attached to the butt cap, along with a golden menuki of the Hou Clan's emblem beneath the ito of the handle. Similarly to Yu Chang, it has a green guard that has been stylized to look like bamboo. Chun Yu's sheath appears bamboo like in appearance and covers everything but the handle of the weapon.
- Magic Tools:
Name: Skeleton Key
Tier: B
Type: Magic Tool
Magic Type: Illusion (Light + Sound)
Appearance: A small, brass key that is useless as an actual key except for the most basic of locks. A length of 15CM, and a small flourish at the head and a single square tooth of 2CM. The magic circle is located on the tooth.
Function:- Fit Any Hand - By infusing magoi into the tool, it can create an illusory weapon or mundane object up to 2M long, with the key as its handle. This created weapon can interact with material objects, the weapon deal up to B-tier damage. 10 Magoi to activate | 5 Magoi to sustain.
Name: Natures Scorn
Tier: B
Type: Weapon [Spear]
Magic Type: Life
Appearance: The spear is 2m long including the blade, which on its own is 36 centimeters long and 10 centimeters wide. The body seems to be made up of a sturdy wood leading up to the blade with vines wrapping around. The appearing to resemble a thorn in appearance.
Function:- Piercing growth - When the user invests magoi into the spear the next thing the spear is stabbed into causes a trail of thorns 3m long and 1m in height to extend forward dealing B-tier damage to whatever it pierces. If the spear is stabbed into a living thing the thorns grow from that limb damaging it by growing from them. 10 magoi to activate | 5 magoi to sustain.
- Fit Any Hand - By infusing magoi into the tool, it can create an illusory weapon or mundane object up to 2M long, with the key as its handle. This created weapon can interact with material objects, the weapon deal up to B-tier damage. 10 Magoi to activate | 5 Magoi to sustain.
- Beast:
Name: Dullahan
Tier: B
Type: Normal
Species: Ferrum Carpa
Appearance: Dullahan, like all Ferrum Carpa, is a type of goat. His massive horns that curl around his ears, if stretched out, are 58 cm, with the shorter set of horns on his head tapering off at 5 cm. All of his horns are a metallic silverish-iron color. Like all Ferrum Capra, he has several horns lining his sides. They differ in size, with the one starting by his shoulder 5cm and the largest on his hip 20cm. Dullahan was bred to be larger than most Ferrum Carpa, so he stands at a height of a small horse (200 cm) with a rather wide body of about 65 cm. His body is covered in soft, white wool, though it doesn't cover his dark-brown face. The tips of his tail are black, along with the insides of his ears.
Beast Traits:
Trait Name: Woolen Armor
Trait Tier: C-tier
Trait Requirement: Ferrum Carpa
Trait Description: The wool of a Ferrum Carpa carries the aspects of regular iron, and together boosts the overall defense of this particular beast.
Trait Effect: Dullahan's wool will protect his body from a total of C-tier damage before he begins to take regular damage from attacks.
Trait Name: Speed Devil
Trait Tier: B-tier
Trait Requirement: Ferrum Carpa
Trait Description: Ferrum Carpe were bred to be battle mounts, resulting in an altered body that allows them to run at fast speeds to not only serve as worthy vehicles but to escape from predators.
Trait Effect: On land, Dullahan is capable of running at A-tier speeds (equivalent to a B-tier Fanalis) instead of B-tier speeds.
Trait Name: War Worthy
Trait Tier: B-Tier
Trait Requirement: Ferrum Carpa
Trait Description: Ferrum Carpa were bred to be battle mounts, resulting in being as large as a small horse, having stronger and leaner bodies, and amped conductive abilities.
Trait Effect: Increases the damage of basic attacks by one tier. His basic attacks deal A-tier damage instead of B.
Trait Name: Conductive Bones
Trait Tier: D-Tier
Trait Requirement: Ferrum Capra
Trait Description: Ferrum Carpa have special body organs that allow them to generate electricity. They have modified muscles that can release electric currents, a special organ about the size of a kidney that produces electric shocks, iron bones (conductive), and electrogenic cells throughout their bodies and horn.
Trait Effect: Dullahan can register static-based abilities.
Trait Name: Restoring Saliva
Trait Tier: D
Trait Requirement: Must be a Ferrum Carpa
Trait Description: Glands in a Ferrum Carpa's mouth are able to produce special saliva that contains healing properties capable of healing bruises, cuts, burns, fractures, and other wounds.
Trait Effect: Dullahan can register healing-based abilities.
Last edited by Jingyi Hou on 07/12/17, 07:08 pm; edited 1 time in total