- Spoiler:
- Job Name: A Merchant in Need is a Friend Indeed
Job Rank: D
Job Location: Heliohapt
Job Rewards: 50 XP, 3,000 Huang
Job Overview:
A traveling merchant that is crossing the lands has asked for the assistance of some of the braver men and women to help him out. There are several bandits that have been after his treasures. The man needs your help to cross this country's lands safely and, in return, will reward you. The bandits are a group of 5 men. Take them down while making sure that neither the merchant nor his goods are harmed.
Ammon walked up the street Enun at his heel. The merchants have been complaining of bandits. These bandits even have claimed a few lives. Which was the reason he was here. They had buried the others and he wished to prevent more.
Ammon walked up to a rather nervous merchant. His Sethepts were fully loaded and ready to go. He umped into the cart as he saw Ammon approach. Trying to make himself bigger than he was. He had to keep those he paid in place after all.
Ammon approached and stood beside the cart. Waiting for the merchant to start moving. Two others were there as well. Mercenaries here for the promise of payment. If nothing else they could be useful in defending the cart. Ammon himself wasn't trained in battle. Something he longed to rectify.
"Alright you brutes. The cart and me are your top priorities. Got that," mumbled yes sirs greeted his commanding tone.
Ammon remained quiet and waited for the carts to move. Once they were he walked beside the back wheel letting the two mercenaries guard the front. Their swords would be more useful there to guard the merchant and possibly the beasts.
Enun stayed beside him his ears constantly perked. Once the city was a distant blurr his ears ears swiveled and a growl sounded in his throat. Ammon knew he must hear the crunching of sand. And not from them. He followed Enuns gaze onto a dune. Perfect cover for what was to come.
It did not take long after that for their foes to show themselves. One raced out followed by another. Spread across the dune.
"Body check," Ammon commanded. Enun raced forward at his command. His body ramming into one mans leg sending him tumbling forward. Another ran straight for Ammon. The two mercenaries already in combat with three more. Ammon dodged as he approached.
"Dodge and Tear," Ammon ordered. He did not have to look back to give his commands. He knew Enun was smart enough to apply the commands himself. Enun followed the orders. His body dodging a wild swing from the bandit before his teeth dug into the calf. He shook his head violently ripping at his flesh. The man most likely would be unable to walk again for a long while.
With the one foe out Enun raced to his masters side as Ammon jumped away from the next blow.
"Stop moving," The bandit shouted as he swung again.
"Rebuke," Ammon commanded as a brown blur crossed the corner of his eye.
Enun pushed the sword away surprising the man. It didn't last long however and he changed the angle swinging again for Enun this time.
"Dodge and disarm," Ammon said his tongue quicker than his actions. Enun ducked low and snapped upward at the mans hand as it passed overhead. He cried out as his sword was dropped and nudged away by Enuns foot as he backed away.
"Predator," Ammon commanded his gaze only on his foe at this moment. He watched as Enun once more rendered a leg useless. The clothed leg bleeding profusely.
Ammon looked over to the other two mercenaries. They seemed to have taken down the other three without too much trouble. Though both had their cuts and bruises. The merchant was of course hidden under his seat when checked upon.
It seemed the bandits had been diverted for now. He waved his farewells to the mercenaries after getting his payment. He was not keen to follow the merchant completely to where he was going. His main concern had been the bandits.
He started for home in the distance. Enun walked behind him at a leasurly pace. The dog having grown hot from the activity was now panting heavily and looking forward to getting back home and into the shade. And both were looking forward to a drink of water.
650/500
- Battle Stats:
Magoi: 120
Stamina: 180 - 120 = 60Body CheckTier: D
Class: Beast Master
Type: Offensive
Range: Close (0m)
Requirements/Drawbacks: Must have stable footing. Must have a running start.
Scaling: Damage
Sustain: 0
Cool Down: 1
Cost: 10
Description:
Orders the beast to slam their body into foe. Normally the shoulder or equivalent of will hit first with the rest of the body following. Damage dealt is D-Tier.RebukeTier: D
Class: Beast Master
Type: Defensive
Range: Close (0m)
Requirements/Drawbacks: One paw must be raised off the ground slightly in preparation to swipe.
Scaling: Damage
Sustain: 0
Cool Down: 1
Cost: 10
Description:
Orders the beast to push away attacks preventing damage. Uses paws to parry blows.Only works on D-tier moves.TearTier: C
Class: Beast Master
Type: Offensive
Range: Close
Requirements/Drawbacks:
Fangs and a unblocked mouth. Must have a running start.
Scaling:
Damage
Sustain: 0
Cool Down: 2
Cost: 20
Description:
Orders the beast to grapple foe, tearing flesh or clothing as the beast rushes by. Does C-tier damage.DisarmTier: C
Class: Beast Tamer
Type: Offensive/Supplementary
Range: Close
Requirements/Drawbacks:
Must have an unblocked mouth with sharp teeth or beak. Must be close enough to the foe to perform a counter-attack once attacked.
Scaling:
Supplementary - an additional 2m for each sustain.
Sustain: 0
Cool Down: 2
Cost: 20
Description:
The beast comes in dodging a blow. His foes hand is open and he bites it forcing them to release the blade. The force of the hit sending the weapon flying over the ground for 2m. Does Tier D damage. Makes foe lose their weapon until retrieved.PredatorTier: C
Class: Beast Master
Type: Offensive
Range: Close
Requirements/Drawbacks:
Unblocked mouth and the foe must be disarmed.
Scaling:
Damage
Sustain: 0
Cool Down: 2
Cost: 20
Description:
The predator aims for the spots that render a person weak. The neck or a vein in the leg. Whatever is open and readily available to him that will cause blood loss. Does C tier damage.DodgeTier: C
Class: Beast Master
Type: Defensive
Range: Close
Requirements/Drawbacks:
Must have enough open space to move. Must have a speed greater than a running pig.
Scaling:
Speed - gains half the speed used to dodge.
Sustain: 0
Cool Down: 2
Cost: 20
Description:
Orders the beast to move away or around a blow to avoid damage. Can dodge attacks of an average human's speed without sustaining.