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Sasan Kingdom Crusades VII: Knights' Shadows

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Trently

Trently
A-Tier
A-Tier
Job:

Job Name: Dealing with the diseases
Job Rank: C-tier
Job Location: Balbadd
Job Reward: 7,000 Huang | 100 XP
Job Prerequisites: Finding the Infection
Job Overview: Despite riding the Casinos of the bothersome Knights they've decided to return, and this time with some help. Take out this group of Knights and their buddies, however, this is unlikely to be the end.

Sasan Knights:
Enemy Name: Sasan Knights x5
Enemy Tier: C-tier
Damage Required to Defeat: C-tier
Description: Sasan Knights are equipped in a blue-tinted steel armor which covers most of their body but their heads. Well trained soldiers who've dedicated their lives to fighting for their nation, being able to jog and move at a decent pace. Each Knight is equipped with with a 1.6m long lance which does C-tier damage, a 1m long shortsword and a C-tier tower shield that is .75, wide and 1.5m tall.
Abilities:

  • Brigade Block- The group of Knights, needing 5 or more forms a wall that can block one attack up to A-tier in damage.

  • Lance Charge- A Sasan Knight charges forward 3m dealing C-tier damage with their Lance if they strike someone.

  • Toss- While blocking with a shield or intercepting an incoming attack the Sasan knight tucks and uses their shield to throw their opponent behind them 3m.


Sasan Shadows:
Enemy Name: Sasan Shadows x5
Enemy Tier: B-tier
Damage Required to Defeat: B-tier
Description: The Sasan Shadows are a stealthy branch of the Sasan Knights, These shadowy knights wear the traditional knight armor with black robes covering over them. Each with a B-tier lance 1.6m long and a set of B-tier poisoned daggers.
Abilities:

  • Flicking Charge- The shadow charges forward 2m but can choose to also dash 2m in another direction, at the end of either dash they can then slam their lance into a target dealing B-tier damage.

  • Salt the Wound- The shadow throws a poisoned knife into their target dealing C-tier damage, and then slams their lance into the wound to deal an additional tier of C-tier damage.

  • Purify with Poison- The Shadow throws out a flurry of poison knives up to 10m away, anyone hit takes C-tier damage the first post and c-tier the next post. If 5 or more knights are around they can surround a target to apply 2 stacks of it.


It was a fairly regular day, with not much going on and the time moving quite slow. Trently sat in his tent and was awaiting more reports back from a band of his guildsmen that had been dispatched to the nation of Reim to gain information on the crusades over there. He was still located in a small fort in a very rural area of Balbadd with the bulk of his military, trying to hunt down the rest of the Sasan knights in the country. Trently sat at a table in his tent as he caressed his right earlobe, thinking to himself for a while. His earrings dangled as he touched his earlobe, wondering of how his men were doing in Reim and if they were okay. Earlier this morning when the sun was rising, Trently had trained a little bit with Guaiwu to prepare for the inevitable further battles with Sasan. He was upset of what had occurred in the last major clash with the knights, but knew he had to step forward with hope and not curse fate for what happened that sad day.

"I should eat, need some food for my muscle and body."


Said the young man, looking over to chicken he had prepared for cooking some hours ago. He would stand up and take a bag of rice with the chicken and exit his tent. Making a pair of fires to cook his food, Trently were to begin to roast his chicken and set his rice to cook. He added water to his rice, and let his food cook for a while. Trently would turn his chicken every so often to cook it well. His men ate food of their own that comprised of bread and fish, the latter being a food that Trently could never eat unless he had to. As he would wait for his food to be ready to eat, he were to think about what he should do today. The day was still young. His food being finished cooking, he would sit down and begin eating his whole chicken and rice.

"Sir Trently! The knights from a couple days before are reported to have been harassing people again yesterday night at the city casinos and asking for you."


The reporting officer of Miracle told his young leader, informing him on what had occurred last night at the casinos. Trently did not know if this was a report to be happy about or to be down about. He was content that he can beat up some more knights of Sasan, but sad the knights were still present in Balbadd. The reports of knights of Sasan was just lowering. Well, Trently could not be upset about it. He had some more knights to fight and defeat. Until the quantity of reports hit very low, he still had a crusade to continue in Balbadd.

"Okay, I will be returning to the casinos this afternoon then to hopefully deal with the knights harrasing people there once and for all."

He would continue to eat his chicken and rice as it was only the early day and not yet the afternoon. Trently had to get his nutrition in for a strong and fit body. A lightly cloudy day in the rural outskirts of Balbadd city, Trently were to finish his food and walk back into his tent to retrieve his items and weapons. He had to be well equipt to fight knights of the Sasan Kingdom, who knows what knights may have been tasked to come for him. Trently was on guard always and much more cautious than ever before. He knew well that Sasan was now aware of him and his guild and that they wanted him gone.

Trently would depart to the casinos now, boarding his flying carpet and soaring off into the lightly cloudy sky. After some minutes of traveling, the young man would arrive in the city. Trently were to set foot upon the steps of the casinos, rolling up his flying carpet. He were to look around him very carefully, trying to be cautious of any knights that may be lurking in the shadows. Trently would walk into the casinos and ask the workers of the casinos if any knights had come in just last night and causing trouble. They would confirm Trently's report of armored men looking like knights having come yesterday, harassing customers of the casinos yet again.

It was time for Trently to start guarding the casinos, and stopping the knights from Sasan trying to come in to harass the customers. He would begin to arrange a plan with some casinos to quickly evacuate people from the area if it so happened a knight began to harass innocent citizens. This would allow for Trently to fight and defeat the knights safely, without getting others involved.

"They will just continue to harass your customers if not taken care of. They are only causing trouble for Balbadd and its people. If you care anything about your casino, then you will help evacuate any people in the immediate area and let me defeat them. They want to make people not play the casino, which means less business for you if you do not allow me to take care of them."

Trying to convince the casino owner in helping evacuate people, Trently were to speak on how the knights wanted to drive people away from the casino and were a problem to the city of Balbadd. The casino owner scratched his head and hesitated to comply with Trently but he were to give in to his demands. The business man did not want people driving paying customers away now. He were to ask Trently the plan, to which the young man then replied with: "It is to keep an eye out for the knights and if they enter the casino, follow them until you see them begin to harass the customers. Then, evacuate people nearby first and people closer to the knights last as I come in to help defeat them." The casino owner and a manager were to listen closely as Trently were to explain his plan. The young warrior did not want people evacuated by yelling out to them to run, as it would cause panic and chaos. The best plan of action in Trently's mind was to evacuate people with caution and care, and not to bring attention to the knights of what is happening. The casino owner were to nod to young Trently and begin to inform his workers of what to do.

With the plan set up and nightfall coming in, the young man were to perform a stakeout and look out for the knights of Sasan. Trently did not have much time to bring any of his men but he would hope himself was enough to safely take care of the situation if it was to escalate. He lied from within the shadows, awaiting his enemies to walk upon the field of battle he has set up.

"There!"

Said the young Trently, witnessing his enemies begin to harass the casino and its players. A lead casino worker would give him the que, begining to quickly evacuate people from the immediate area of the knights. Trently would have a full field 10m diameter to himself to fight the knights and cut them down. As some people closer to the enemy began to evacuate the area, the knights who were the enemy would quickly realize what they had been lured into here.

"Fool's Gold! A fitting name for a blade that will cut down buffoons led into a casino trap!"


Roared the warrior, channeling magoi into his bronze gold sword and using its magic function to attack, Golden Cloud. Reforming the blade of the sword beside the line of knights, Trently would then slash his opponents in one long swipe before they can realize how the sword even worked. The five knights would fall before Fool's Gold, succumbing to its sudden slash from nowhere, being dealt a painful A-Tier cut to their upper torso.

Other knights from around the evacuation area would act in revenge for their fallen comrades though. They wore black robes over traditional blue steel Sasan armor. The blade of Fool's Gold would quickly return to its hilt. Five of the knights garbed in black were to each throw a barrage of poison knives at Trently in an attempt of using Purify With Poison on him. Trently were to defend himself though with Arashi Yoroi, holding his shuriken to his chest and channeling it magoi. The warrior would cast magoi into his golden sword again after his foes had attacked, and disperse his sword's blade into a dust of gold. The cloud of gold dust reformed itself into four gold knives and were to pierce his black robed foes' upper torso. Only four of five of the knights would be taken care of however, and one knight that the warrior did not get would proceed to try and attack his armor.

The last standing black robed assassin made an effort to use Flicking Charge on him but would fail, as Trently were to have his golden blade return to its hilt from behind his attacker. Fool's Gold would pierce the dashing knight in the back before he were to reach Trently. The black robed knight falling to the floor before Trently's feet, he would scream in pain as Fool's Gold lied in his back. Trently had completed the job. The knights found alive were handed over Balbadd authorities to take care of. Trently himself, he would have to be more vigilant with the casinos and the knights trying to come in and harass its customers. Some of his military personnel may have to come in to help guard the casino from these invaders.

MAGOI: 300

Magic Weapons:

Sasan Kingdom Crusades VII: Knights' Shadows QdGKUzIName: Fool's Gold
Tier: A
Type: Bastard Sword
Magic Type: Lightning
Material: Bronze-Gold Alloy
Appearance: A simple, two-handed, bastard sword of mysterious origin. The material seems to be a bronze-gold alloy, but there's not telling for certain. There are intricate markings running along the cross-guard and half the blade. A magic circle graces the cross-guard, blending in with the intricate markings. The total length of the sword is 130 cm, the blade taking up 90 cm. The cross-guard is 40 cm in length.
Function:

  • Golden Cloud - By feeding magoi into the sword, the blade of the sword will disperse into a cloud of gold particles 10m around the user. Due to the conductive properties of gold, an alternating magnetic field can induce a current in it, which generates its own field through the use of lightning magic.

    The cloud may be manipulated into any inanimate object of the users choosing. Such as a wall or reshaping the blade into another form. The objects size may not exceed 2.5m on all sides. The object may be placed within or launched away 10m around the user or on the hilt. It may create up to eight smaller objects that size may not exceed 65 cm each and they may only deal D-Tier damage. 10 magoi to activate | 5 to sustain

Shuriken of Storms [Magic Weapon]:

Sasan Kingdom Crusades VII: Knights' Shadows FOQtMLY
Name: Shuriken of Storms
Tier: A-Tier
Type: Weapon | Throwing
Magic Type: Storm [ Wind + Lightning ]
Cost: 10 magoi to activate | 5 to sustain
Appearance: This shuriken is approximately .5 meters across and the magic circle is inscribed on the blue gem in the center of the blades. The blades appear to have streaks of lightning through them.
Function:

  • Stormfall - When the user throws the shuriken after feeding it magoi, it causes a 2m diameter disc of storm magic to spread from its center. The shuriken will stop above the target and the disc of storm clouds will glow brightly for a brief moment. The space directly beneath the shuriken is then struck with a giant lightning bolt capable of covering the entire 2m diameter. Anything caught by the bolt is dealt B-tier damage and electrical paralysis that lasts for one posts. The range of this attack is 10m.
  • Tempest Zone - The user activates this function by keeping the shuriken held in their hand with its center placed against their palm. Feeding magoi into the tool with that condition met causes thick storm clouds to form around the user. The clouds grow to cover a 10m diameter spreading throughout the area blocking the vision of anything within the area unless they are at least 1m away from each other. The electricity within the storm cloud detects the electromagnetic fields of living beings and informs the caster of their location.


Abilities Performed:

Sasan Kingdom Crusades VII: Knights' Shadows QdGKUzIName: Fool's Gold
Tier: A
Type: Bastard Sword
Magic Type: Lightning
Material: Bronze-Gold Alloy
Appearance: A simple, two-handed, bastard sword of mysterious origin. The material seems to be a bronze-gold alloy, but there's not telling for certain. There are intricate markings running along the cross-guard and half the blade. A magic circle graces the cross-guard, blending in with the intricate markings. The total length of the sword is 130 cm, the blade taking up 90 cm. The cross-guard is 40 cm in length.
Function:

  • Golden Cloud (2x) - By feeding magoi into the sword, the blade of the sword will disperse into a cloud of gold particles 10m around the user. Due to the conductive properties of gold, an alternating magnetic field can induce a current in it, which generates its own field through the use of lightning magic.

    The cloud may be manipulated into any inanimate object of the users choosing. Such as a wall or reshaping the blade into another form. The objects size may not exceed 2.5m on all sides. The object may be placed within or launched away 10m around the user or on the hilt. It may create up to eight smaller objects that size may not exceed 65 cm each and they may only deal D-Tier damage. 10 magoi to activate | 5 to sustain

Arashi Yoroi

Tier: A-Tier
Type: Defensive
Range:​ ​Close
Requirements/Drawbacks:​ ​The user must hold his Shuriken of Storms near his chest to activate the move.
Scaling:​ ​Amount​ ​of​ ​Layers
Sustain:​ ​0
Cool​ ​Down:​ ​4​ ​Posts
Cost:​ ​20​ ​Magoi
Description:  

    The user creates ​a​ thin armor of storm clouds around his body and equipment, this​ ​ability​ ​employs​ ​the​ ​user​ ​with​ ​a​ ​defensive​ ​armor ​made of storm clouds. ​The ​armor ​blocks up to A-Tier damage before dissipating. It lasts four posts.


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