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Julius' Vault

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1Julius' Vault Empty Julius' Vault on 23/11/16, 07:57 pm

Last edited by Julius Virgil on 20/02/18, 03:53 pm; edited 9 times in total

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2Julius' Vault Empty Re: Julius' Vault on 23/11/16, 08:04 pm

Julius' Vault Henry_hartgold_by_sharandula-d9oazdg
Name: Julius Virgil
Country Affiliation: Wanderer
Race: Human
Tier: C
Class: Warrior
Age + Birthdate: 39, April 15th
Gender: Male
Sexuality: Sexual Pirate
Personality: Julius is a greedy and ambitious man. He would rather further his own goals then further the one’s of others. It is why he hates being stuck as an underling. If there’s something that he wants, he will put the blood and sweat into it and eventually claim his reward. As outright awful as pirate’s are said to be, Virgil isn’t a shoot first, think second kind of man. He will play his cards and will minimize conflict when he can, diplomacy is a virtue at times. Although his actions shoot him down as dumb and dramatic at times, the pirate has a mind that can be compared to a genius or military strategist. What makes him even smarter is that he won’t tell you that.

In day to day life, Julius can be described as a kind-hearted working man. If one were to walk up in order to talk with him, he’d probably reply with a smile. Being angry and/or being an asshole to random people just isn’t in his best interests. Although sarcasm and snarky remarks are in his dictionary at times, he comes off as a genuinely sympathetic gentleman. However, don’t take the face-value of him and expect it makes him some kind of white knight. He’s not afraid to be a feared, and sure as hell isn’t afraid to commit crimes. When he does, he’s not an idiot about it like most thugs. It’s why he’s superior to the riff raff you see in the streets and the slums.
Oranges - Julius has developed an addiction of sorts to oranges. They were his solstice at the sea and became somewhat of a drug to him over the years of constantly eating them.

The Ocean - Sailing the great tides for so many years has made him grow fond of the salty waters that cover the Earth. He always feels more comfortable when he’s on the ocean rather than on land.

Reading - Surprising but true.

Family and Friends - Julius loves having both friends and family. It always warms his heart to see someone he cares about.

Fire - He has some kind of strange addiction to fire, unexplanatory.

Being On Fire - This is true.

Riding Atop Animals - He’s never liked the feeling of some living creature under his backside.

Being Ordered Around - He enjoys being the leader more than thrown around like a flower sack.

Aspirations: Neptune - Julius aspires to be a mighty king, but not just any kind of king, a king who owns the grand expanse that is the ocean. He wishes to own it as if it were a marvel plot of land. It is well known throughout the world that he who controls the trade within the sea, controls the world. So he will hold out his large crusty hands and have the world eat from his palms!
Phobias/fears: Long Nights - Julius is absolutely mortified by his dreams. People that he loves or loved being skinned alive, people Julius has killed in the past coming back in order to scream his accursed name, and his face being pressed down into the coals of a fire are just some examples. His visions plague his mind; it is enough to the point to drive any normal man mad. His body calls for rest, yet his mind resents it. He’s stayed up periods as long as 48 hours just to avoid his inevitable slumber. Sometimes, alcohol and oranges smooth things over..
Face-Claim: Henry Heartgold - Sharandula
Hair Color: Dark Brown
Eye Color: Brown
Height: 213 cm
Weight: 112 Kg
Appearance: Julius is a mammoth in terms of regular men. His extraordinarily large muscles look like they could tear a rock in half if they had wanted to. Amongst a crowd of mature men and women, you could pick him out like a giant in human’s clothing. His body is absolutely covered in different types of patching for wounds, and scars that will never heal. His face is usually covered in a thick black scruff as he neglects shaving at times. A large healed scar crosses over his nose and spans from cheek to cheek. He dresses himself within the normal standard of a sailor, a plain white cotton shirt and brown baggy pants.
Rukh Alignment: White/Conflicting
Special Features: Scars litter Julius’ body, without some of his clothes on, he looks like a monster. The pirate also has no sense of pain and has somewhat of an immunity to drugs. His left eye is made of glass and contains the ashes of Gengis.
Julius' Vault Hqdefault
Julius Virgil was born a bastard to a royal family within Reim. His mother was a whore who slept with a washed-up prince. She had the boy under a bridge that was almost never crossed in the middle of bandit-infested woods. She would never be able to tell who’s son she had as she had died shortly after birth. Noone being around to help her through the process of giving birth to a child, she fell to sleep and did not wake up.

The boy was without food or water for few days before the bridge was finally crossed. Some miracle happened as white rukh guided an old salty sailor named, “Gengis Virgil,” to Julius. Although reluctant at first, Gengis would take the child in and claim him as his own. He was just short of retiring anyway and had no person to continue his legacy, so he let fate be his guide.

For seventeen years, Gengis raised Julius to be one of his own. Julius was taught discipline and responsibility. The old sailor had also taught the orphan everything he knew: how to talk, how to wield a sword, and how to sail. The boy was curious however, and took everything a step further than need be. Julius was incredibly smart for his time and went further. He taught himself how to read and it quickly became a passtime for him. His hobby led to him teaching Gengis as well. He learned so much within the words written on pages. He quickly learned a little bit of everything and it formed who he is, and was the baseline for who he wanted to become. All of this learning didn’t stop him from doing hard labor although; he grew up to be very athletic and strong. The old man worked him hard.

Julius had enlisted in the military at the age of seventeen. He was put down by a recruiter as a sailor, same as Gengis despite having no sailorship experience. He was in bootcamp when he was given a letter. It was from Gengis and stated that he was very sick and was on the brink of death. He requested leave and went straight home. Seven days of sitting next to his old man’s bed, clutching his hand, Julius would keep him company until his inevitable passing.

Julius used the wood-ax that he’s been using for years to chop the firewood for the burial. Gengis was cremated into ashes. Julius had slowly become determined to carry on the Virgil legacy to a higher standard.

Over the years, Julius was promoted multiple times for taking command when commanders had fallen in battle. Some were won in the hands of Julius alone, yet his records were never kept. Julius slowly developed a fault within his stars. In his sleep, nightmares of those he’d killed began to plague his mind. He reported the dreams to his officers a couple weeks after experiencing the first. He was shipped to an asylum shortly after. Inside of it, Julius was left in solitude for days on end. It slowly drove him mad to the point of him knocking down the steel door with pure brute strength in order to gain some sort of social contact.

It took eight men to restrain his hulking form while another four had to tie him down. He was sometimes sedated with drugs, but it only made things so much worse. His outbursts continued to the point where when he managed to free himself, he would kill. The doctors quickly became scared of treating him and diagnosed his illness as incurable. The reports were sent to his officers in command and he was pronounced KIA.

He was a marvelous test subject to the doctors in the asylum. It went from Julius trying to hurt others to Julius trying to run away. They stopped trying to drug him as his body was not accepting pain-killers or sedatives. They carved him to pieces and he still holds the scars to present day. He held it together by will alone.

Julius overheard a conversation in the hall outside of his confinement that he was to be soon put to death. Pictures of Gengis flashed in his head and he came back to his senses. He remembered who he wanted to be and what he wanted to do. He used this new-found hope in order to devise an escape.

The doctors never switched Julius’ bandages or chains, so he used his finger nails to slowly etch away at the steel. He did it until the tips of his fingers bled. About a quarter of a slice through one of the links was all he needed to break the wretched chains to pieces. He made it out in the night and without a second trace, he was gone.

The pirate lived on. He used all of his acquired skills and knowledge to aspire a life plan. A plan that was fueled by newly found hope and vengeance. The dreams and the scars would remain though, but he would not fall to his knees for anyone ever again.

Role-Play Sample:
The pirate couldn't help but cover his mouth with his hand and stifle a small chuckle at what the Balbadd guard had told him. They were going to fine him for tying his boat to a wooden post on their docks. The funny thing was that the only boat that was currently in his possession was a dinghy, the dock was also completely abandoned which added a little more into his laughter.
"Wait, wait, let me get this straight," he replied, continuing to giggle like a fool between breaths, "you're going to fine me for tying my ship; that ship," he continued, weakly pointing in the direction of his parked vessel, "to the empty docking station?" In reality, he'd just wanted to slide out of this debt and maybe embarrass the stuck up guards. If they hadn't want anyone to park there in the first place, maybe they shoulda done a better job guarding it.

Last edited by Julius Virgil on 15/02/18, 05:56 pm; edited 1 time in total

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3Julius' Vault Empty Re: Julius' Vault on 25/11/16, 12:32 pm


  • Primary - Warrior


Trait Points: 6

Trait Name: Enhanced Stamina
Trait Tier: D
Trait Requirement: -
Trait Description: Through training or good genes, the character possesses an unnaturally large pool of stamina to draw from.
Trait Effect: +25 Max Stamina

[b]Trait Name:[/b] Exceptional Strength
[b]Trait Tier:[/b] C
[b]Trait Requirement:[/b] Must be Human or a Magician with a secondary combat class.  
[b]Trait Description:[/b] Through extensive training, the character has exceeded the traditional limits of strength for their race.
[b]Trait Effect:[/b] The character can now lift large boulders twice their size with ease and deal C-tier damage with their physical strength alone. This level is equal to a D-tier fanalis.

[b]Trait Name:[/b] Exceptional Speed
[b]Trait Tier:[/b] C
[b]Trait Requirement:[/b] Must be Human or a Magician.
[b]Trait Description:[/b] Through excessive training, the character has reached a level of speed that exceeds the average human.
[b]Trait Effect:[/b] The character can now outrun most mounts and maintain their speed for a couple minutes. At this level they are equal to a D-tier fanalis in speed.


Primary Profession
Related Class: Warrior
Profession Title: Former Ship Captain / Sailor
Description: Julius was born a sailor, lived his entire life as a sailor, and will most likely die a sailor. A sailor's life isn’t an easy one, especially out in waters that aren’t very forgiving, whether it be the oceans or the wildlife.
Profession Perks:

  • No Scurvy Here: After years upon years of lifetime out in the sea, disease wasn’t an acceptable excuse to take the day off, no matter what it was. Therefore, Julius’ body developed a large threshold to stand against both disease and poison. Julius is null to common sickness. Julius is also immune to D-Tier Poisons.
  • Mutiny on the Bounty: Julius was previously a ship captain, meaning that he knows how to convince people to get things done with an incredibly powerful and convincing voice. After all, if everyone’s workers slacked off, where’d anyone be in this world? Being a leader also means you get a sense of what to do at all times. Virgil gains an ability to naturally take up leadership, regardless of his subordinates powers, he also naturally knows what the next action to take is, whether that be improvisation or planning beforehand. Word counts in order to lead listed:

    • 100 words - Leading individuals.
    • 200 words - Leading a small group of a few people.
    • 300 words - Leading a moderate crew.
    • 400 words - Leading a large crowd.
    • 500 words - Leading a small army.

  • Blood Oranges: On the sea, Julius had grown to love the taste of oranges. They were his drug out in the ocean. So when Julius gets a fix of an orange, his body relieves itself. Whenever Julius takes a bite of an orange, he automatically regains 20 Stamina. (Blood Oranges must be bought as mundane items for 20,000 Huang. This perk can only be used once per thread.)

Secondary Profession
Profession Title: Swindler/Beggar/Womanizer
Description: Julius, being the naturally charismatic charming handsome man he is, often find himself with a lot of people who are attracted to men to be wrapped around his hardy fingers. He’s found out how to extract information from people quickly, how to quickly turn people to his side, and how to convince people to slip right under the bed sheets with him.
Profession Perks:

  • Savvy?: Julius has been loving everyone for years upon years, maybe not that genuine, but people seem to naturally love him back. Merchants and the common people are more likely to give him information, give him discounts, and do things for him absolutely free.
  • Pillar of the Community: Julius has been around the world a couple times and has made friends with all kinds of people, including the authorities. If the authorities see him commit a minor crime, they usually let it slide. Most wanted posters of him are taken down illegally by the authorities who put them up. In order for this to take effect in a new region: Julius must complete 3 jobs aiding a country, one being a bounty.

Last edited by Julius Virgil on 13/02/18, 11:24 pm; edited 7 times in total

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4Julius' Vault Empty Re: Julius' Vault on 25/11/16, 09:12 pm

D-tier Abilities

[b]Tier:[/b] D
[b]Class:[/b] Warrior
[b]Type:[/b] Offensive
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] The user must have a firm grip and arm must not be crippled. Needs two swords in order to scale this ability.
[b]Scaling:[/b] Amount - The number of hits or projectiles will double for every 10 magoi/stamina that is invested.
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 1 Turns
[b]Cost:[/b] 10 Stamina | 5 sustained
The user slashes their sword horizontally cutting towards the target for D-tier damage. If scaled, the user will slash with their other sword from the opposite direction.[/list]

[b]Tier:[/b] D
[b]Class:[/b] Warrior
[b]Type:[/b] Offensive
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] Users legs can't be crippled. At least one leg must be planted firmly.
[b]Scaling:[/b] Range - Distance the enemy is kicked back increases by 5m for every 10 stamina invested
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 1 Post
[b]Cost:[/b] 10
Julius delivers a swift and powerful kick to his opponent that has enough force behind it to send them flying around 3m in the opposite direction.[/list]

[center][b]Cowardly Run[/b][/center]
[b]Tier:[/b] D
[b]Class:[/b] Warrior
[b]Type:[/b] Defensive
[b]Range:[/b] N/A
[b]Requirements/Drawbacks:[/b] Can't use weapons during this time. Needs to run in the opposite direction of the opponent... Needs to scream at the top of his lunges.  
[b]Scaling:[/b] Range - Distance fled increases by 5m for each 10 stamina invested.
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 1 Post
[b]Cost:[/b] 10
Julius, in a cowardly display, fleeing (usually for his life)in the opposite direction of his enemy. He moves faster than his normal speeds traveling up to 3m. This is also based around adrenaline, so his body ignores most pains and poisons that could potentially weaken him and his sprint. He can't stop until he's out of immediate danger.[/list]

[center][b]Throw Sand[/b][/center]
[b]Tier:[/b] D
[b]Class:[/b] Warrior
[b]Type:[/b] Offensive
[b]Range:[/b] Short
[b]Requirements/Drawbacks:[/b] User must take a split second to bend down and throw sand, usually used before a fight for early advantage. User needs to be on loose ground or next to something like a bag of rice in order to use properly.
[b]Scaling:[/b] 1 post added to blind effect for each 10 stamina invested
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 1 Turn
[b]Cost:[/b] 10 Stamina
The user picks up whatever's loose and close, such as sand, gravel, or dirt and throws it to temporarily blind a person. This creates a .5m cone of sand which can partially blinds someone for 1 post if it gets into their eyes. Victims suffer tearing and blurry vision along with irritation.[/list]

[center][u][b][size=13]C-tier Abilities[/size][/b][/u][/center]

[center][b]Critical Strike[/b][/center]
[b]Tier:[/b] C
[b]Class:[/b] Warrior
[b]Type:[/b] Offensive
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] Character must be using a bladed weapon. Needs two weapons and must raise them overhead before executing.
[b]Scaling:[/b] Damage
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 2
[b]Cost:[/b] 20
Julius raises both swords into the air and brings them both down in a mighty thrust. Each sword deals D-tier damage.[/list]

B-tier Abilities

[center][b]Crippling Sweep[/b][/center]
[b]Tier:[/b] B
[b]Class:[/b] Warrior
[b]Type:[/b] Offensive
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] User can’t have crippled arms or legs. User needs a sword. Abilities damage is based on sword used in ability rather than ability itself. Can’t use with a shield. Opponent needs some kind of legs.
[b]Scaling:[/b] More Damage
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 3
[b]Cost:[/b] 30 Stamina
With a wide downward slash to an opponent’s legs, the sweep has the potential to do some serious damage to the legs. It won’t completely hack someone or somethings legs off singley.[/list]

[center][b]Three-Slash Power-Attack[/b][/center]
[b]Tier:[/b] B
[b]Class:[/b] Warrior
[b]Type:[/b] Offensive
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] Needs two swords. User must raise first two strikes above his head. The third, he must spin.
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 3 Turns
[b]Cost:[/b] 30 Stamina
User starts with the higher tier sword, raises it over his head and brings it down upon the opponent; deals D-tier dmg. The next strike is the same thing but with the lower tier sword. The final slash is where the user charges up his swing by spinning 360 degrees and doing a power attack, which uses both swords, dealing C tier damage.(Right Vertical Swing, Left Vertical Swing, Spin-Around Horizontal Swing) [/list]

A-tier Abilities

Omega-tier Abilities

Beast Abilities

Djinn Related Abilities

Social Abilities

Last edited by Julius Virgil on 13/02/18, 11:24 pm; edited 3 times in total

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5Julius' Vault Empty Re: Julius' Vault on 25/11/16, 09:23 pm


[b]Name:[/b] The Blarney Stone
[b]Tier:[/b] D
[b]Type:[/b] Cutlass (Sword)
[b]Material:[/b] Condensed Steel and Tungsten mesh
[b]Appearance:[/b] This sword is your standard cutlass with a couple twists. It’s able to cut quick as if it were a rapier, yet strong and powerful like it’s cutlass form. It weighs 3 kg all in all. The handle weighs 1.5 kg, and the blade itself weighs the other half. The entire sword is 96 cm. The handle being 16 cm, the blade being 80 cm.

[b]Name:[/b] Woodcutters Ax
[b]Tier:[/b] D-Tier
[b]Type:[/b] Ax
[b]Material:[/b] Hickory wood handle with iron head topper.
[b]Appearance:[/b] This is your standard, everyday, woodcutters ax. The handle is rather hoarse and splintered. The head is very rusty and it’s very loosely put upon the tip of the handle. The head weighs 10 kg while the handle weighs 2 kg. The entire ax is about 92 cm long. Handle : 84 cm; Head : 8 cm.

[b]Name:[/b] Sakurajima Edge
[b]Tier:[/b] B
[b]Type:[/b] Magic Weapon - Sword
[b]Magic Type:[/b] Lava (Heat + Strength)
[b]Appearance:[/b] The entire sword is made of obsidian, but magma still glows inside of the weapon, as if it were confined to the sword's shape. The blade itself is about 0.91 m (3 ft) long, 7362 cm wide, 1.27 cm thick in the center, and is sharp on both sides. The magic circle is located at the tip of the blade, inside the glowing magma.
[*][b]Molten Slash -[/b] The magic weapon is activated whenever the user feeds magoi into it. Once activated, the lava inside the sword consumes the blade and the user is capable of throwing lava .5m in thickness from the blade up to 8m away if swung in an arc, dealing B-Tier damage to anything hit. 10 Magoi to activate | 5 Magoi to sustain.


Blood Oranges:


[b]Name:[/b] Blood Oranges
[b]Tier:[/b] D Tier[url=][b]Item/Equipment Systems[/b][/url].)
[b]Material:[/b] Fruit..?
[b]Description:[/b] This orange is a round fruit, shaped like a baseball sort of. Upon taking a bite, it uses the ability, [b]Cure Scurvy[/b], to restore 20 stamina instantly. It's also used as a food item. Cure Scurvy can only be used once per thread.

Profession Ability Related:
Blood Oranges: On the sea, Julius had grown to love the taste of oranges. They were his drug out in the ocean. So when Julius gets a fix of an orange, his body relieves itself. Whenever Julius takes a bite of an orange, he automatically regains 20 Stamina. (Blood Oranges must be bought as mundane items for 20,000 Huang. This perk can only be used once per thread.)

Mundane Item Token:
[b]Name:[/b]Mundane Token
[b]Description:[/b]The user can use this token get a free mundane item of resplendent value.


[b]Name:[/b] Brutus
[b]Type:[/b] Non-Combat/Companion Pet
[b]Appearance and Personality:[/b]  Brutus is a chimpanzee who's been downsized due to magic seals. The magic seals also allow the monkey to have above average intelligence, therefore being able to understand human speech to a limit. The chimp itself is about 36 cm tall. He usually wears a small piece of cloth as a little jacket and a little painted thimbil on his head. Brutus is usually obedient, yet he gets greedy sometimes. He has an obsession with shiny things, and sometimes wanders off. Yet, he never truly gets lost. He'll always usually end up right back on Brutus' shoulder somehow.

Last edited by Julius Virgil on 18/02/18, 02:26 pm; edited 2 times in total

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6Julius' Vault Empty Thread Tracker on 15/02/18, 06:36 pm

The Beginnings of a Legend:

XP Threads:


Chain Jobs:

Jobs ( D-Tier ):

Jobs ( C-Tier ):

Jobs ( B-Tier ):



Relationships with Other Characters:

Julius met Diana while she was with her friend, Rima, a long while ago. He'd just walked out of a barn and they cleared some bushes together. Nothing more than acquantances
Julius met Rima the same time he had met Diana. She used a very powerful magic in order to clear some of the plants they had to fight in order to complete a job. She sort of scared him half to death.
Dante Styx:
Julius was saved by this odd looking halfling. Although he saved him, the Fanalis boy kinda of scared him. He doesn't think he'll meet him ever again nor does he really remember him.
Julius met Aseroth while sleeping on a bench on the side of the street. One thing led to another and they quickly became good friends. Although they haven't seen one another in a while, Julius is definitely looking forward to see his old pal again.
Hannah Voight:
Julius teamed up with Hannah to take down a mutual enemy. A very talented mage that moved onto new things. He doesn't think he'll ever see her again.


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