Menat’s leg just would not stop shaking as the wheels of her carriage continued to roll on along the rough, hoof-worn caravan path she traveled. She was always like this when she had to go off and do her “royal duties” as the eldest Princess of Meridia and her mother’s go-to ambassador. Right now she wasn’t as worried considering she was safely hidden in the confines of the enclosed carriage, and the fact that she had both her retainers Akane and Gozen were there with her as well, so she didn’t have to make sure to pull her favored hooded robes tight to hide her appearance. But she was dreading when they arrived and she had to exit their transportation and expose herself to an entirely new kingdom with absolutely zero idea of how its people would react to her plant-based body. Once more she found herself pining for how she was back in the time when she had visited Kina. Back when she was still your average Fanalis girl their to bridge her own people with those of the people of Kina.
Akane lay on the floor curled around her ankles and sleeping soundly. The sight of the large fox caused Menat further sadness as she couldn’t help recalling how she had cost Akane her human form the day they both took up that Magi’s offer of his enchanted fruits. Of the three of them only Gozen remained the way she had appeared back when Menat had met her, and paid her off, in Kina. Menat knew that Gozen’s trusted companion Yang was keeping pace with their carriage from high above, the impressive falcon freer than any of them could hope to be.
But this whole thing was more than just a simple trip with her two most trusted companions (and Yang). A new kingdom had set its foundations in the northern reaches of the plains and it seemed they wanted to make nice with Meridia before their domain could reach the Meridian borders. Thus Menat and her retainers had been sent off to this new nation known as “Lalagard” in order to foster some kind of diplomatic peace with their ruler. Menat herself hadn’t been told anything of what to be expecting from this new nation or its ruler and as such was clearly going in blind. But, ever believing there to be the best in others, she held out in her beliefs that they, at the very least, wouldn’t attempt to assassinate her then and their upon entry to their nation.
In a way she was rather looking forward to the meeting and a chance to attempt to make friends with yet another individual. If there was one thing the young girl wanted more than to once again be viewed as a normal Fanalis like her mother it was just to find others that would be more than willing to take her on as their friend.
Menat’s time to mull over her current situation was brought to an abrupt end as the carriage came to a halt, shaking Akane away and causing Gozen to rise to a sitting position across from her princess. In a hurried motion the Meridian Princess pulled the hood of her robes up over the auburn leaves and vines that had replaced her hair and once more hid her face behind the deep shadows produced by her garment.
Gozen was the first to exit the carriage with Yang diving down and coming to a rest on the Fanalis woman’s shoulder without any signs of error or pain for either of them. Akane was next to follow, the large white furred fox practically pouncing out before taking a regal stance as she looked around as if checking that everything were clear and safe for Menat. Their Princess exited last, making sure all of her items were on her person and nothing had been left behind.
It was clear that Lalagard’s ruler had been expecting her as Menat and her retainers were met by a pair of guards. An escort was provided as the guards guided Menat, Gozen and Akane to the palace’s banquet hall and the spread of food and drink that appeared before them as the doors opened.
- Akane Shinjo:
Name: Shinjo Akane
Tier: C-tier
Damage Required to Defeat: C-tier
Description: Once a simple ninja from Kina through the workings of powerful magic she has been transformed into a lightning fox. Being 5m long and 3.5m tall this massive fox generates power from the sparks in her coat. Having lost the ability to use weapons and tools she remains her intelligence and ninja knowledge.
Weapons: Fangs and Claws
Weapons:Traits:- Spoiler:
Trait Name: Lightning Fox physiology
Trait Tier: -
Trait Requirement: Lightning Fox Race
Trait Description: Appearing as nothing more than a large fox, up to 5m in total length this massive fox brings speed and devastation to the battlefield. It lacks versatility but makes up for it with pure devastating force.
Trait Effect:
[*]Is capable of running at A-tier speeds
[*]Gets access to 5 lightning magic-related abilities, one of which may be A-tier
[*]For 20 Stamina or magoi to activate the wolf becomes a living A-tier ability, arcing out to 5m it does B-tier damage and stuns those who touch it disorienting them for 3 posts.
[*]Cannot ride beasts or mounts, or use weapons through conventional means, because of this claws and fangs are each a free B-tier weapon.
[*]Has Human magoi/stamina pools
[/list]
Trait Name: Ninja Stealth
Trait Tier: C-tier
Trait Requirement: Ninja training
Trait Description: This Npc is trained in the art of stealth giving them the ability to hide in high density areas.
Trait Effect: This NPC is capable of using their skills and stealth knowledge in order to hide their large frame amongst the environment by digging, covering or using pieces of it to camouflage themselves
Trait Name: Growing Kunoichi
Trait Tier: C-tier
Trait Requirement: Plot Trait
Trait Description: This ninja provides cover while growing in their chance to become a better ninja.
Trait Effect:This npc can allow for their user to escape combat in one post while the npc is stuck around for a single post. After completing three threads involving spying, or the npc performing other ninja related tasks the npc can be upgraded to B-tier.
Abilities:- Lightning Blitz- The user dashes forward 30m doing D-tier damage and then dashes back 5m to do an additional D-tiers worth of damage. They do damage by producing a veil of lightning while running causing them to create an electric barrier that zaps like a cutting blade.
- Storm shower- The lightning fox performs a backflip in a 15m arc, showering bolts of lightning in a 3m diameter zone dealing C-tier damage tho those caught within.
- Lingering Bolt- The user creates a ball of lightning 35cm in size which they fire at a location up to 40m away, it explodes into a 2m diameter ball which stuns those within dealing B-tier damage to those caught inside.
- Dark Cloud Escape- Using their knowledge of pyrotechnics and new magical capabilities the user can rapidly dig up earth, shocking the material to create a cloud of fried material up to 10m in diameter which lingers for 2 posts.
- Kami no Raiken- Generating an intense burst of lightning in their mouth they shape it with their magic, forming a blade of intense pulsing lightning 7m long which does A-tier damage to anything it touches. She may throw the blade to strike a location that creates a 15m in diameter in all directions explosion of electricity. Lasts until thrown or a target is slashed.
- Hangyaku Gozen:
- Art for Gozen:
Name: Hangyaku Gozen
Tier: B Tier
Damage Required to Defeat: B Tier
Description: Wearing a smile at all times, Hangyaku Gozen seems an unusual combination between her shock of bright-red hair and small 1.7 metre frame. Moreover, since her body is covered with tattoos, she comes across as a rough-and-tough woman. In one sense, she deserves such a description since Gozen was part of the Aomori organisation, a criminal syndicate that dealt with assassinations and black-market dealings around Kina. Indeed, she worked as a professional assassin for them, taking money and lives with equal skill. Gozen did not take pleasure in killing, however, for assassinations were just business in her eyes - her pleasures are money and booze. As such, she has gone wherever she gets paid the most, resulting in her loyalty to Menat. After all, she knows that riches and smiles follow in her wake.
Weapons: She uses a B Tier knife and C Tier kunai (with fifteen stored for basic ammunition outside of abilities). In addition, she keeps a B Tier eagle called Yang as her companion:
- Yang:
Name: Yang
Tier: B Tier
Description: Yang is a female golden-tailed eagle, a species known for their powerful wings. She has a height of one and a half metres with a wingspan of three metres. Her wings are flecked with gold and black, whilst her tail has a golden sheen that sparkles in the light. She is a rather mischievous creature, but she obeys Gozen nonetheless.
Trait Name: Able Flight
Trait Tier: A Tier
Trait Requirement: Must be Yang
Trait Description: Yang has a set of powerful wings and a strong stature which allows for extremely fast speeds of flight.
Trait Effect: Yang can fly at speeds comparable to a B Tier Fanalis and can carry two passengers while maintaining such a speed, though with each passenger it becomes harder to control turning angles and acceleration.
Trait Name: Iron Feathers
Trait Tier: A Tier
Trait Requirement: Must be Yang
Trait Description: Yang has a strong bone structure comparable to iron in her composition which protects her entire frame, especially her vitals and other such vulnerable areas.
Trait Effect: Yang may take an additional A Tier damage before being wounded.
Trait Name: Sensitive Wings
Trait Tier: D Tier
Trait Requirement: Must be golden-tailed eagle species
Trait Description: Yang has an arrangement of feathers which is able to monitor the change of wind currents.
Trait Effect: Yang can detect the movement of things which are in contact with the air and wind currents within five metres while she is airborne. She cannot tell the difference between similar creatures, but she can sense dynamic changes in mass and speed.
Trait Name: Devastating Wings
Trait Tier: D Tier
Trait Requirement: Must be golden-tailed eagle species
Trait Description: Yang has powerful wing-muscles, allowing her to create tailwinds, amplified through an arrangement of feathers that channel air through them in concentrated patterns.
Trait Effect: Yang may register wind-creating abilities based on her wings.
Traits: TBA
Abilities:- Hiding Behind Nothing: Gozen leaps backwards 3m at the same time as she hurls two kunai towards a target within 15m for C Tier damage each.
- Skies Fall Down: Gozen leaps forward 5m to cut the enemy with her knife and deal C Tier damage, while her eagle swoops down from the sky behind her target - slashing them for C Tier damage.
- Everything Goes Red: Gozen signals for her eagle to fly above her and unleash buffeting winds with their strong wings. These winds accelerate the four C Tier kunai Gozen will throw one after the other, transforming them into lightning-fast projectiles as they head towards a target within 30m.
- Heavens Meet Earth: Gozen has her eagle circle a target within 10m before unleashing a strong wind that pushes them to the ground, requiring B Tier strength to stand up from, while Gozen takes advantage of that decreased movement to throw a kunai at a vital spot which deals B Tier damage.
- Mercenary for Hire:
Trait Name: Mercenary for Hire
Trait Tier: A Tier
Trait Requirement: Be a plot NPC
Trait Description: Menat has swapped Gozen's life of crime for a more savoury one. She has not entirely adapted, however, since she seeks money anywhere she can. As such, Menat needs to show her that pleasure can be found away from the more thrilling aspects of life.
Trait Effect: After three socials of B Tier word count or higher involving her, Gozen may be upgraded to an A Tier NPC.
- Jahanvi's Legacy:
Name: Jahanvi’s Legacy
Tier: A
Type: Magic Sash [Artefact]
Magic Type: Fermentation Magic [Water + Life]
Appearance: A delicate-looking sash woven out of natural fibres, about three metres long in total, sewed with the name ‘Jahanvi’ in Khemalung script. A small scene has been worked into the silk-like fabric, showing an unusual deer-dragon animal in golden thread. If the friezes from Aadav’s mausoleum are believed, this animal was a Khiimori, wind-horses believed to have brought the divine gift of alcohol to Khemalung. Once belonging to his wife and then his daughter, this sash was worked into a magic tool at Aadav’s request by an unknown Kannagara shrine maiden from Kina.
Function:- Khiimori’s Trail - The user may simulate Jahanvi’s steed, Khiimori, with Life magic. Once magoi is poured into the sash, it will accumulate plant-matter around itself and produce a two-metre long deer-horned quadrupedal dragon made out of white-birch bark, ebony vines and dark-coloured foliage. A Khiimori can move forty metres away from the user at A Tier speeds and deal A Tier damage with its hooves. It takes A Tier damage before being destroyed and leaves a trail of clear-coloured ethanol per the Fermentation passive. Only two can be active at one time. 20 magoi to cast | 10 magoi to sustain.
- Divine Intoxication - When Khiimori’s Trail is active, the user can activate this function in order to have a Khiimori strike the ground and create a fountain of clear-coloured ethanol at that point. It will create a two-metre wide and five-metre high high spout of alcohol, dealing C Tier corrosive damage to the equipment of anyone who stands within a four metre radius of the fountain for four posts. 20 magoi to cast | 10 magoi to sustain.
- Sacred Inebriation - When Khiimori’s Trail is active, the user can activate this function in order to quickly ferment the plant-matter which composes a Khiimori. This will cause the Khiimori to explode into clear-coloured ethanol, covering anyone within a two-metre radius with burning alcohol, numbing three limbs for three posts and dealing B Tier damage. 20 magoi to cast | 10 magoi to sustain.
- Great Temptor's Robe:
Name: The Great Temptors Robe
Tier: Alma Torran
Type: Alma Torran Artifact Cape
Magic Type: Golem [Life + Strength] | Empathy Magic [Light + Life]
Appearance: A black overcoat with blackened steel and an ashen copper. Its matte wool and leather straps are adorned with its fine metals. Resting on its chest is a strange glowing magenta snake. Its dark pink and purple hues radiate from its eyes. The magic symbol grows on the front of the cloak with the ancient item radiating with the power of its two magics.
Function:- The Tempter- Using the power of Golem magic for 20 magoi to activate | for 10 magoi each post after the user summons a snake golem up to 1m to 4m long in size which remembers everything the user shares with it. With A-tier health it has the golem magic passive of copying the magic passive of magic put inside it. When using the Temptation passive the snake takes the shape of what the user wishes. Has A-tier movement speed. A-tier basic strength as well.
- The Great Persuader- For 50 magoi to activate the user grows the golem to a massive 70m long and 7m thick, the massive snake gaining A-tier shield durability, replacing any held magic with Empathy magic. Projecting images it does A-tier ability damage with it basic attacks for 10 magoi per attack. Lasts 4 posts.
- Passive~ Personal Temptation- Those kissed by the golem while conjured will activate the dormant Empathy magic to take the form of a person's personal hero or temptation, able to gain info to persuade or interrogate people. In simpler terms, this allows the golem to understand their desires.
- Fenrir's Claw:
Name: Fenrir's Claw
Tier: B-tier
Type: Magic Tool - Appendage Replacement (Hand)
Magic Type: Water(Ice)
Appearance: It first starts as a gauntlet wrapped in extremely rare, white wolf leather. The tips are covered in fur and end with small claws on each finger. There's also an image of a white wolf's face with sapphire eyes. By placing your hand in this glove, you sacrifice your hand as a flesh offering to "Fenrir" and it binds the gauntlet and the magic circle to your hand's skeletal structure in return, thus giving you a new hand and creating a pact. Unless the hand is chopped off, this takes a permanent slot to the number of magic tools brought in a thread.
Function:- Ice Fang: The user can launch an ice spike that's 10 meters in length and width that can be launched as far as 50 meters to deal B-tier ability damage.
- Freezing Fitsgerald: The user creates a flash flood of water that's 20 meters in length in width that can go as far as 30 meters. After hitting the targets, the water instantly freezes to put 3 of the target's limbs encased in ice with the freeze status effect for 3 posts.
- Special Function- Splice🧬
- : Partial/Full transformations via body manipulation can now include the genes of the "Ice Wolf Fenrir" as a gene pool that the user can now tap into. Fenrir's claw must be equipped for the partial/Full transformations to be accessed.
- The Mother Thorn:
Name: The Mother Thorn
Tier: A-tier
Type: Magic Halberd
Magic Type: Life
Appearance: A 3m long halberd crafted from polished wood and bound gold. This powerful weapon is crafted with binding gold bands with knotted patterns. The intricate pattern of rings weaves across the weapon up across the golden blade with blooms with thorns that grip around the blade of the weapon. With the blade being 36cm long it has a .5m long spike on the top and a .4m hook on the back of the blade.
Function:- Deep Roots- By activating the magic within the weapon for 10 magoi to activate and 5 magoi to sustain the user has roots connect from the weapon into the earth or plant material up to 20m away, it than creates a A-tier plant up to 5m in size and can swing, stretching its mass up to 30m it do A-tier damage to a target before the effects end. It lasts for 4 posts. Requires A-tier damage to destroy.
- Ipos:
Djinn: Ipos
Theme: Sound (Harmony)
Type: Tuning Fork
Appearance: An extremely ornate tuning fork of seemingly far Eastern design. From the base of the hilt to the tips of the forks the entire overall length measures out at roughly 26cm. The handle of the fork measures out at 5cm, enough for two or three fingers to wrap around depending on finger sizes, and is sandwiched between two round sections. The butt of the hilt is capped with a circular pommel which accounts for roughly 2cm of the fork's overall length while what would be the guard on a sword is designed to resemble a demonic face,, accounting for another 8cm. The prongs of the fork extend up to replicate a pair of horns and are the final 11cm of the item's length. The magic symbol, when activated, will actually appear and overlap the design within the circular pommel.
Djinn: Ipos
Form: Bident/Staff
Theme: Sound
Chant: Resound! Ipos!
Cost: 10 Magoi + 5 to sustain
Cool-Down: 5 Posts
Appearance: A metallic blue staff measuring 183cm topped with a large golden "U" shape that measures an additional 92cm. A small spike extends from the middle of the bend of the "U" shape measuring 30cm on its own. The overall length of the weapon is a total of 275cm.
Passive:- Staff Only Passive: Harmonies of Ipos- Ipos being known for sounds that transcend natural beauty with their ability to resonate with the world this has transferred to the music of the djinn's weapon. This takes the form that whenever the Djinn's weapon clashes with something it begins to resonate with the world around it as it creates sound waves that emanate from the striking point outwards to a diameter of 5 meters. This sound-wave carries forward the strength of the strike causing damage equal to the weapon's tier to all people, beast, items within its range. This soundwave also has the added benefit of being extremely pleasant sounding. (Note: The KC is attuned to this harmony and is always on the same frequency meaning that the tune does no harm to their form).
- Shard of Solomon:
Description: A shard of crystallized fate. When broken, it allows the will of the user to somehow influence their fate. Please see the
Shard Systems Page for more information.
Amount: 2