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Caelus Valeria - New Abilities 1

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Caelus Valeria

Caelus Valeria
A-Tier
A-Tier

Brush Past
Tier: D
Class: Warrior
Type: Defensive - Parry
Range: Close
Requirements/Drawbacks: Must be used against a stabbing or lunging attack.
Scaling: For every 10 Stamina invested, the damage the ability can parry is increased by 1 tier.
Sustain: 0
Cool Down: 1
Cost: 10 Stamina
Description:

    Bringing the users sword up horizontal to the ground, the user deflects an incoming attack by pushing their sword against it as it moves.  The user also takes a step past their opponent as they parry, keeping the blade in between them and the opponent as they do.  This technique can parry a D-tier worth of damage in this way, or more if scaled.


Cross Counter
Tier: A
Class: Warrior
Type: Offensive - Magoi Manipulation
Range: Short
Requirements/Drawbacks: Can only be used as an immediate follow-up to Brush Past.
Scaling: For every 10 Magoi invested, creates a vacuum effect that draws an opponent towards the user from a distance of 1 additional meter.  At base power, there is no vacuum effect.
Sustain: 0
Cool Down: 4
Cost: 40 Magoi
Description:

    After passing the opponent with the step from Brush Past, the user puts their other foot forward to stop their movement.  They then swing their sword in an arc, turning away from their opponent and converting their forward momentum into centripetal force.  Magoi then washes over the blade as it crashes into the side of the opponent for A tier damage, potentially severing them in two.  If scaled, a powerful vacuum of air draws the opponent inexorably towards the user.


Deflect
Tier: C
Class: Warrior
Type: Defensive - Parry
Range: Close
Requirements/Drawbacks: Must be using a shield, and must bring the shield to bare in front of the body.
Scaling: For every 10 Stamina invested, the damage the ability can parry is increased by 1 tier.
Sustain: 0
Cool Down: 2
Cost: 20 Stamina
Description:

    Using a shield, the user sends attacks directed at them flying off in different directions by having them strike the shield and slide off, parrying a C-tier of damage, or more if scaled.  This usually sends attacks past the user at a 45 degree angle.


Redirect
Tier: B
Class: Warrior
Type: Offensive/Defensive - Parry
Range: Medium
Requirements/Drawbacks: Must be using a shield.  Can only be used against physical projectiles.
Scaling: For every 10 Stamina invested, the damage the ability can parry increases by 1 tier.
Sustain: 0
Cool Down: 3
Cost: 30 Stamina
Description:

    Using a shield, the user sends attacks directed at them flying back at the opponents.  This ability can parry a B-tier of damage, or more if scaled.  By swinging the shield in front of them, the user can change the trajectory of a physical projectile from 90 to 180 degrees.  Projectiles redirected in this way have their damage decreased by 1 tier from the original attack, but not dropping below D Tier damage.  Additionally, the range is decreased to 10 meters from the user.


Lala's Roar
Tier: C
Class: Body Manipulator
Type: Supplementary
Range: Medium
Requirements/Drawbacks: The user must take a moment to inhale deeply.  The paralyzing effect can be stopped by plugging ones ears before the ability activates.
Scaling: For every 10 Stamina invested, the range of the ability is increased by 5 meters.
Sustain: 0
Cool Down: 2
Cost: 20 Stamina
Description:

    By changing the structure and durability of the vocal chords, the user is able to issue a paralyzing, near-ultrasonic screech in a sphere around them with a 3 meter radius.  Opponents affected by the ability suffer momentary shock, usually lasting only seconds, but making it harder to react to follow-up attacks.


Reflexive Armorskin
Tier: D
Class: Body Manipulator
Type: Supplementary
Range: Self
Requirements/Drawbacks: This ability can only affect one limb at a time, and can only affect 1 attack.
Scaling: For every 10 Stamina invested, the damage the ability can block is increased by 1 tier.
Sustain: 0
Cool Down: 1
Cost: 10 Stamina
Description:

    The user flash hardens an area of skin to block a surprise attack.  This technique can prevent a D-tier of damage, or more if scaled.



Last edited by Caelus Valeria on 25/10/17, 04:34 pm; edited 4 times in total

Caelus Valeria

Caelus Valeria
A-Tier
A-Tier

Bump for Grading

Amaya

Amaya
β-Tier
β-Tier

Brush Past: This ability is good to go.

Cross Counter: This ability is good to go.

Deflect: This ability is good to go.

Redirect: This ability is good to go.

Lala's Roar: Note here that the paralysis effect is closer to a shock, and would not last long enough for Caelus to land a free hit. Also change the base range to 3m.

Mirage Step: This ability would only be able to increase your speed to B-tier. Also please note that the base duration for the ability is 1 post.

Reflexive Armorskin: This ability is good to go.

Caelus Valeria

Caelus Valeria
A-Tier
A-Tier

fixed.

Amaya

Amaya
β-Tier
β-Tier

After discussing everything with the rest of the team, Mirage Step would only be able to grant you speed equal to the C-tier Enhanced Speed trait.

You'd be able to scale the level of effectiveness of that, but you'd sacrifice your ability to scale duration and would need to sustain it instead. Ultimately up to you on that one.

Caelus Valeria

Caelus Valeria
A-Tier
A-Tier

revamped Mirage Step to be a dash effect instead of a movement speed buff.

Amaya

Amaya
β-Tier
β-Tier

As per the discussion irl:

We can't give you an after image, as the speed it would require is too high, and creates a second effect beyond speed.

We can't let you use duration scaling to circumvent Sustain rules.

You could, however, still scale with hits and create a "pool" of dashes that you could burn over a certain number of turns/sustains.

Caelus Valeria

Caelus Valeria
A-Tier
A-Tier

Took out Mirage Step.

Amaya

Amaya
β-Tier
β-Tier

Approved!

Code:
[center][b]Brush Past[/b][/center]
[b]Tier:[/b] D
[b]Class:[/b] Warrior
[b]Type:[/b] Defensive - Parry
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] Must be used against a stabbing or lunging attack.
[b]Scaling:[/b] For every 10 Stamina invested, the damage the ability can parry is increased by 1 tier.
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 1
[b]Cost:[/b] 10 Stamina
[b]Description:[/b]
[list]
Bringing the users sword up horizontal to the ground, the user deflects an incoming attack by pushing their sword against it as it moves.  The user also takes a step past their opponent as they parry, keeping the blade in between them and the opponent as they do.  This technique can parry a D-tier worth of damage in this way, or more if scaled.[/list]

[center][b]Cross Counter[/b][/center]
[b]Tier:[/b] A
[b]Class:[/b] Warrior
[b]Type:[/b] Offensive - Magoi Manipulation
[b]Range:[/b] Short
[b]Requirements/Drawbacks:[/b] Can only be used as an immediate follow-up to Brush Past.
[b]Scaling:[/b] For every 10 Magoi invested, creates a vacuum effect that draws an opponent towards the user from a distance of 1 additional meter.  At base power, there is no vacuum effect.
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 4
[b]Cost:[/b] 40 Magoi
[b]Description:[/b]
[list]
After passing the opponent with the step from Brush Past, the user puts their other foot forward to stop their movement.  They then swing their sword in an arc, turning away from their opponent and converting their forward momentum into centripetal force.  Magoi then washes over the blade as it crashes into the side of the opponent for A tier damage, potentially severing them in two.  If scaled, a powerful vacuum of air draws the opponent inexorably towards the user.[/list]

[center][b]Deflect[/b][/center]
[b]Tier:[/b] C
[b]Class:[/b] Warrior
[b]Type:[/b] Defensive - Parry
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] Must be using a shield, and must bring the shield to bare in front of the body.
[b]Scaling:[/b] For every 10 Stamina invested, the damage the ability can parry is increased by 1 tier.
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 2
[b]Cost:[/b] 20 Stamina
[b]Description:[/b]
[list]
Using a shield, the user sends attacks directed at them flying off in different directions by having them strike the shield and slide off, parrying a C-tier of damage, or more if scaled.  This usually sends attacks past the user at a 45 degree angle.[/list]

[center][b]Redirect[/b][/center]
[b]Tier:[/b] B
[b]Class:[/b] Warrior
[b]Type:[/b] Offensive/Defensive - Parry
[b]Range:[/b] Medium
[b]Requirements/Drawbacks:[/b] Must be using a shield.  Can only be used against physical projectiles.
[b]Scaling:[/b] For every 10 Stamina invested, the damage the ability can parry increases by 1 tier.
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 3
[b]Cost:[/b] 30 Stamina
[b]Description:[/b]
[list]
Using a shield, the user sends attacks directed at them flying back at the opponents.  This ability can parry a B-tier of damage, or more if scaled.  By swinging the shield in front of them, the user can change the trajectory of a physical projectile from 90 to 180 degrees.  Projectiles redirected in this way have their damage decreased by 1 tier from the original attack, but not dropping below D Tier damage.  Additionally, the range is decreased to 10 meters from the user.[/list]

[center][b]Lala's Roar[/b][/center]
[b]Tier:[/b] C
[b]Class:[/b] Body Manipulator
[b]Type:[/b] Supplementary
[b]Range:[/b] Medium
[b]Requirements/Drawbacks:[/b] The user must take a moment to inhale deeply.  The paralyzing effect can be stopped by plugging ones ears before the ability activates.
[b]Scaling:[/b] For every 10 Stamina invested, the range of the ability is increased by 5 meters.
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 2
[b]Cost:[/b] 20 Stamina
[b]Description:[/b]
[list]
By changing the structure and durability of the vocal chords, the user is able to issue a paralyzing, near-ultrasonic screech in a sphere around them with a 3 meter radius.  Opponents affected by the ability suffer momentary shock, usually lasting only seconds, but making it harder to react to follow-up attacks.[/list]

[center][b]Reflexive Armorskin[/b][/center]
[b]Tier:[/b] D
[b]Class:[/b] Body Manipulator
[b]Type:[/b] Supplementary
[b]Range:[/b] Self
[b]Requirements/Drawbacks:[/b] This ability can only affect one limb at a time, and can only affect 1 attack.
[b]Scaling:[/b] For every 10 Stamina invested, the damage the ability can block is increased by 1 tier.
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 1
[b]Cost:[/b] 10 Stamina
[b]Description:[/b]
[list]
The user flash hardens an area of skin to block a surprise attack.  This technique can prevent a D-tier of damage, or more if scaled.[/list]

Caelus Valeria

Caelus Valeria
A-Tier
A-Tier

Diana Corvus

Diana Corvus
A-Tier
A-Tier

Approved.

Caelus Valeria

Caelus Valeria
A-Tier
A-Tier

Training for Cross Counter. (and a pretty good read, if i do say so myself.)
https://magiworld.forumotion.com/t9174-a-challenger-in-red-solo-training#49528

Diana Corvus

Diana Corvus
A-Tier
A-Tier

Approved. ~

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