Onde Sonore (Sound Wave)
Tier: DClass: Magician
Type: Offensive
Range: Medium
Requirements/Drawbacks: Pointing the user’s staff/wand towards the target.
Scaling: Damage
Sustain: 0
Cool Down: 1 Post
Cost: 10 Magoi | 5 to sustain
Description:
Gathering Sound-Magic and pointing the staff towards a target, the user manifests sound waves that physically hurt, dealing D-tier damage. The waves are 0.5m large and move in a straight line up to 10m.
Cris (Scream)
Tier: DClass: Magician
Type: Defensive
Range: Short
Requirements/Drawbacks: The user needs to point their staff/wand towards their opponent, who in return needs to hear this ability.
Scaling: Range
Sustain: 0
Cool Down: 1 post
Cost: 10 Magoi | 5 to sustain
Description:
The user gathers Sound-Magic, emitting a high pitched scream. Those affected by the spell in near proximity will have problems coordinating their movements, making it easier for the caster to avoid the next physical, close-combat attack.
Démarches Tranquilles (Calm Steps)
Tier: DClass: Magician
Type: Supplementary
Range: Close
Requirements/Drawbacks: The user needs to point their staff/wand at their body.
Scaling: Duration
Sustain: 0
Cool Down: 1 Post
Cost: 10 Magoi | 5 to sustain
Description:
Using Sound-Magic, the user builds a sphere of magic around their body to eliminate most of the sounds they create through walking. However, a person with trained ears would probably still hear the user. This spell is active for up to 2 posts and radiates 1m around the user.
Parole (Speech)
Tier: DClass: Magician
Type: Supplementary
Range: Close
Requirements/Drawbacks: The user needs to point with their staff/wand at their throat.
Scaling: Range
Sustain: 0
Cool Down: 1 Post
Cost: 10 Magoi | 5 to sustain
Description:
By using Sound-Magic, the user is able to be heard over great distances (up to 25m), making it easier for others to follow his words. In addition, his voice can be altered in close distances (up to 5m), too, making it easier to intimidate others through words alone.
Feuler (Roar)
Tier: CClass: Magician
Type: Offensive/Supplementary
Range: Medium
Requirements/Drawbacks: The user needs to cast the spell and point their staff/wand towards the targets. The targets need to hear the sound for the full impact.
Scaling: Damage
Sustain: 0
Cool Down: 2 posts
Cost: 20 Magoi | 10 to sustain
Description:
By casting Sound-Magic, the user generates sound waves and fires these at the targets. While the waves deal D-tier damage, they also emit a high-pitched sound, attacking the targets’ ear drums. If they also hear these sounds, they are thrown off balance, having difficulties to coordinate their movements for one post.
I hope they are more or less okay :3
Last edited by Levi on 25/01/17, 05:14 am; edited 1 time in total