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Todilo's Starter Abilities

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1Todilo's Starter Abilities Empty Todilo's Starter Abilities 20/12/16, 02:38 pm

Totodilo

Totodilo
D-Tier
D-Tier

Sniper Shot
Tier: C
Class: Ranger
Type: Offensive
Range: Long
Requirements/Drawbacks: Totodilo must be stationary while using this ability.
Scaling: Damage
Sustain: 0
Cool Down: 2
Cost: 20 s | 10 s
Description:

    Totodilo holds her breath and focuses on her target, fully drawing her bow with an arrow in preparation for a powerful release. When released, the arrow will travel up to 30m away from her and deal C tier damage on impact or more if scaled.


Foot Trap
Tier: D
Class: Ranger
Type: Supplementary
Range: Close
Requirements/Drawbacks: Totodilo must take a post to set the trap up. The target must step directly on the trap for it to activate.
Scaling: Duration
Sustain: 0
Cool Down: 1
Cost: 10 s | 5 s
Description:

    Totodilo will dig a hole about 25cm deep and lodge a foot trap inside, covering it lightly with dirt or foliage. The hole on the trap has a 38cm radius. When stepped on it will trigger immediately. The trap can be broken at any time with D tier damage or higher. It will trap the target for one post or more if scaled.


Quick Draw
Tier: D
Class: Ranger
Type: Offensive
Range: Long
Requirements/Drawbacks: Totodilo must draw her bow for each strike.
Scaling: Hits
Sustain: 0
Cool Down: 1
Cost: 10 s | 5 s
Description:

    Totodilo draws her bow in swift strokes firing one arrow up to 20m that deals D tier damage. She will fire one additional arrow every time the ability is scaled.


Arctic Stealth
Tier: D
Class: Ranger
Type: Supplementary
Range: Close
Requirements/Drawbacks: Totodilo must be in a forest, tundra, or in / around snow. She must also be stationary while using this ability.
Scaling: Duration
Sustain: 0
Cool Down: 1
Cost: 10 s | 5 s
Description:

    Totodilo will swiftly gather up objects from her surroundings to assist in camouflaging herself. She will then quiet her breathing and slow her movements in order to silence herself. Using her natural resistance to the cold she may cover herself in snow in order to help blend in better in frostier climates. If she is spotted while she camouflaging herself the ability will fail.


Dodge Step
Tier: D
Class: Ranger
Type: Supplementary
Range: Short
Requirements/Drawbacks: Totodilo have space around her to jump.
Scaling: Range
Sustain: 0
Cool Down: 1
Cost: 10 s | 5 s
Description:

    Totodilo will jump 2m in any direction away from her current location to dodge an attack.



Last edited by Totodilo on 27/12/16, 05:36 pm; edited 3 times in total

2Todilo's Starter Abilities Empty Re: Todilo's Starter Abilities 27/12/16, 10:03 am

Totodilo

Totodilo
D-Tier
D-Tier

I think these are done.

3Todilo's Starter Abilities Empty Re: Todilo's Starter Abilities 27/12/16, 04:59 pm

Duquin

Duquin
A-Tier
A-Tier

Arctic Stealth:
Since this is D-tier limit it to stationary. You can have the moving version at higher tiers.


Dodge Step:
The type should be "supplementary" and your scaling type should probably be something other than "damage" since this ability doesn't do damage.

Everything else looks ok.

4Todilo's Starter Abilities Empty Re: Todilo's Starter Abilities 27/12/16, 05:41 pm

Totodilo

Totodilo
D-Tier
D-Tier

Oops that's what I get for copy pasting one ability to make the last one. But I believe I fixed it all.

5Todilo's Starter Abilities Empty Re: Todilo's Starter Abilities 27/12/16, 06:33 pm

Duquin

Duquin
A-Tier
A-Tier

Approved~

Code:
[center][b]Sniper Shot[/b][/center]
[b]Tier:[/b] C
[b]Class:[/b] Ranger
[b]Type:[/b] Offensive
[b]Range:[/b] Long
[b]Requirements/Drawbacks:[/b] Totodilo must be stationary while using this ability.
[b]Scaling:[/b] Damage
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 2
[b]Cost:[/b] 20 s | 10 s
[b]Description:[/b]
[list]
Totodilo holds her breath and focuses on her target, fully drawing her bow with an arrow in preparation for a powerful release. When released, the arrow will travel up to 30m away from her and deal C tier damage on impact or more if scaled.[/list]

[center][b]Foot Trap[/b][/center]
[b]Tier:[/b] D
[b]Class:[/b] Ranger
[b]Type:[/b] Supplementary
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] Totodilo must take a post to set the trap up. The target must step directly on the trap for it to activate.
[b]Scaling:[/b] Duration
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 1
[b]Cost:[/b] 10 s | 5 s
[b]Description:[/b]
[list]
Totodilo will dig a hole about 25cm deep and lodge a foot trap inside, covering it lightly with dirt or foliage. The hole on the trap has a 38cm radius. When stepped on it will trigger immediately. The trap can be broken at any time with D tier damage or higher. It will trap the target for one post or more if scaled.[/list]

[center][b]Quick Draw[/b][/center]
[b]Tier:[/b] D
[b]Class:[/b] Ranger
[b]Type:[/b] Offensive
[b]Range:[/b] Long
[b]Requirements/Drawbacks:[/b] Totodilo must draw her bow for each strike.
[b]Scaling:[/b] Hits
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 1
[b]Cost:[/b] 10 s | 5 s
[b]Description:[/b]
[list]
Totodilo draws her bow in swift strokes firing one arrow up to 20m that deals D tier damage. She will fire one additional arrow every time the ability is scaled.[/list]

[center][b]Arctic Stealth[/b][/center]
[b]Tier:[/b] D
[b]Class:[/b] Ranger
[b]Type:[/b] Supplementary
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] Totodilo must be in a forest, tundra, or in / around snow. She must also be stationary while using this ability.
[b]Scaling:[/b] Duration
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 1
[b]Cost:[/b] 10 s | 5 s
[b]Description:[/b]
[list]
Totodilo will swiftly gather up objects from her surroundings to assist in camouflaging herself. She will then quiet her breathing and slow her movements in order to silence herself. Using her natural resistance to the cold she may cover herself in snow in order to help blend in better in frostier climates. If she is spotted while she camouflaging herself the ability will fail.[/list]

[center][b]Dodge Step[/b][/center]
[b]Tier:[/b] D
[b]Class:[/b] Ranger
[b]Type:[/b] Supplementary
[b]Range:[/b] Short
[b]Requirements/Drawbacks:[/b] Totodilo have space around her to jump.
[b]Scaling:[/b] Range
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 1
[b]Cost:[/b] 10 s | 5 s
[b]Description:[/b]
[list]
Totodilo will jump 2m in any direction away from her current location to dodge an attack.[/list]

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