- Gezunt Sholyekh:
- Gezunt Sholyekh
Tier: C-Tier
Class: Magician
Type: Supplementary
Range: Medium
Requirements/Drawbacks: The user must concentrate on one general direction (north, north-east, west, etc.) point their staff/stave/wand towards that direction. While performing this spell, the user is vulnerable to sneak attacks.
Scaling: Every 10 magoi invested allows the user to increase their range of hearing by 5m.
Sustain: 0
Cool Down: 2 posts
Cost: 20 | 10 magoi + 10 magoi per sustainment
Description:- The user can hear up to 7m.
- The user can only focus onto one conversation or speech a time.
- Straining to hear more than the limit/scaled range can result into slight pain of the ear.
- Any interfering soundwaves being created by a C-Tier Magician or higher can cancel the spell.
- The sound waves cannot go through precious metal.
By using sound magic, the user can generate sound that have the ability to change their wavelengths in accordance to the wavelengths of speech. When the wavelengths return to its source, the user can then hear whatever was being said.
- Code:
[center][b]Gezunt Sholyekh[/b][/center]
[b]Tier:[/b] C-Tier
[b]Class:[/b] Magician
[b]Type:[/b] Supplementary
[b]Range:[/b] Medium
[b]Requirements/Drawbacks:[/b] The user must concentrate on one general direction (north, north-east, west, etc.) point their staff/stave/wand towards that direction. While performing this spell, the user is vulnerable to sneak attacks.
[b]Scaling:[/b] Every 10 magoi invested allows the user to increase their range of hearing by 5m.
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 2 posts
[b]Cost:[/b] 20 | 10 magoi + 10 magoi per sustainment
[b]Description:[/b]
[list]
By using sound magic, the user can generate sound that have the ability to change their wavelengths in accordance to the wavelengths of speech. When the wavelengths return to its source, the user can then hear whatever was being said.
[list]
[*]The user can hear up to 7m.
[*]The user can only focus onto one conversation or speech a time.
[*]Straining to hear more than the limit/scaled range can result into slight pain of the ear.
[*]Any interfering soundwaves being created by a C-Tier Magician or higher can cancel the spell.
[*]The sound waves cannot go through precious metal.
[/list]
[/list]
- The user can hear up to 7m.
- Viglid fun di Leyb:
- Viglid fun di Leyb
Tier: C-Tier
Class: Magician
Type: Supplementary
Range: Short
Requirements/Drawbacks: The user must know a lullaby or a calming tune. The user must also "conduct" the music, using their staff/stave/wand as a "baton".
Scaling: Every 10 magoi increases the area of effect by 5m.
Sustain: 0
Cool Down: 2 posts
Cost: 20 | 10 magoi + 10 magoi per sustainment
Description:- Those who hear the melody will be subjected to a groggy state of body and mind.
- The music will effect anyone within 3m of the user.
- The effect will last for one post.
- It will not effect anyone who is a B-Tier or higher.
- It can be neutralized with sound magic being cast by a C-Tier Magician or higher.
Using sound magic, the user can adjust the sound waves to create a gentle lullaby.
- Code:
[center][b]Viglid fun di Leyb[/b][/center]
[b]Tier:[/b] C-Tier
[b]Class:[/b] Magician
[b]Type:[/b] Supplementary
[b]Range:[/b] Short
[b]Requirements/Drawbacks:[/b] The user must know a lullaby or a calming tune. The user must also "conduct" the music, using their staff/stave/wand as a "baton".
[b]Scaling:[/b] Every 10 magoi increases the area of effect by 5m.
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 2 posts
[b]Cost:[/b] 20 | 10 magoi + 10 magoi per sustainment
[b]Description:[/b]
[list]
Using sound magic, the user can adjust the sound waves to create a gentle lullaby.[list]
[*]Those who hear the melody will be subjected to a groggy state of body and mind.
[list]
[*]The music will effect anyone within 3m of the user.
[*]The effect will last for one post.
[/list]
[*]It will not effect anyone who is a B-Tier or higher.
[*]It can be neutralized with sound magic being cast by a C-Tier Magician or higher.
[/list]
[/list]
- Those who hear the melody will be subjected to a groggy state of body and mind.
- Kheyfets Derheybung:
- Kheyfets Derheybung
Tier: C-Tier
Class: Magician
Type: Supplementary
Range: Medium
Requirements/Drawbacks: The user must first get a visual on the target(s) (this can be achieved by focusing on a target or create a mental image of his/her surroundings) and flick their staff/stave/wand up.
Scaling: The number of projectiles double every 10 magoi used.
Sustain: 0
Cool Down: 2 posts
Cost: 20 | 10 magoi + 10 magoi per sustainment
Description:- Faint rings will appear on the ground, under the object being levitated.
- Due to being strength magic, the rings have a black glow.
- They are 0.32m in diameter.
- If these rings are touched by any foreign force, the control over the object it is under will be broken.
- Two objects can be controlled at a time, unless scaled.
- The total weight of all the objects being targeted can not weight more than user's weight.
- The object can be held down by anything with C-Tier strength or higher.
- Anything in a 10m radius of the user can be affected.
- It does not effect anything of the following:
- Plants/trees
- Bugs/insects
- People
- Animals
- Material set in stone
- Water
- Flames
By using gravity magic, the user can levitate and control the movements of objects in a 10m radius. The objects will move in sync with the staff/stave/wand of the user.
- Code:
[center][b]Kheyfets Derheybung[/b][/center]
[b]Tier:[/b] C-Tier
[b]Class:[/b] Magician
[b]Type:[/b] Supplementary
[b]Range:[/b] Medium
[b]Requirements/Drawbacks:[/b] The user must say the name of the spell. No other ability can be performed in the same post after this ability has been used.
[b]Scaling:[/b] The number of projectiles double every 10 magoi used.
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 2 posts
[b]Cost:[/b] 20 | 10 magoi + 10 magoi per sustainment
[b]Description:[/b]
[list]
By using gravity magic, the user can levitate and control the movements of objects in a 10m radius. The objects will move in sync with the staff/stave/wand of the user.
[list]
[*]Faint rings will appear on the ground, under the object being levitated.
[list]
[*]Due to being strength magic, the rings have a black glow.
[*]They are 0.32m in diameter.
[*]If these rings are touched by any foreign force, the control over the object it is under will be broken.
[/list]
[*]Two objects can be controlled at a time, unless scaled.
[*]The total weight of all the objects being targeted can not weight more than user's weight.
[*]The object can be held down by anything with C-Tier strength or higher.
[*]Anything in a 10m radius of the user can be affected.
[*]It does not effect anything of the following:
[list]
[*]Plants/trees
[*]Bugs/insects
[*]People
[*]Animals
[*]Material set in stone
[*]Water
[*]Flames
[/list]
[/list]
[/list]
- Faint rings will appear on the ground, under the object being levitated.
- Shteyn Ssimitar:
- Shteyn Ssimitar
Tier: B-Tier
Class: Magician
Type: Offensive
Range: Medium
Requirements/Drawbacks: The user must point staff/stave/wand towards the target. Due to the concentration needed to perform this spell, the user will be easy to creep up upon.
Scaling: The distance will increase by 5m every 10 magoi that is invested.
Sustain: 0
Cool Down: 3 posts
Cost: 30 | 15 magoi + 10 magoi per sustainment
Description:- The scimitar can materialize as far as 1m away from the user.
- The scimitar can be controlled in a 6m radius.
- The scimitar can slash with B-Tier damage.
- The created scimitar can be destroyed if struck by B-Tier damage or higher.
- The scimitar is in sync with the staff/stave/wand. Whatever the staff/stave/wand does, the scimitar will mimic the motion.
Using gravity magic, the user can create a scimitar out of the terrain around him/her. Then, the user can use this scimitar to battle his/her enemies. It will automatically fall apart after being sustained for x number of posts.
- Code:
[center][b]Shteyn Ssimitar[/b][/center]
[b]Tier:[/b] B-Tier
[b]Class:[/b] Magician
[b]Type:[/b] Offensive
[b]Range:[/b] Medium
[b]Requirements/Drawbacks:[/b] The user must point staff/stave/wand towards the target. Due to the concentration needed to perform this spell, the user will be easy to creep up upon.
[b]Scaling:[/b] The distance will increase by 5m every 10 magoi that is invested.
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 3 posts
[b]Cost:[/b] 30 | 15 magoi + 10 magoi per sustainment
[b]Description:[/b]
[list]
Using gravity magic, the user can create a scimitar out of the terrain around him/her. Then, the user can use this scimitar to battle his/her enemies. It will automatically fall apart after being sustained for x number of posts.
[list]
[*]The scimitar can materialize as far as 1m away from the user.
[*]The scimitar can be controlled in a 6m radius.
[*]The scimitar can slash with B-Tier damage.
[*]The created scimitar can be destroyed if struck by B-Tier damage or higher.
[*]The scimitar is in sync with the staff/stave/wand. Whatever the staff/stave/wand does, the scimitar will mimic the motion.
[/list]
[/list]
- The scimitar can materialize as far as 1m away from the user.
- Muzikalish Tsetretn:
- Muzikalish Tsetretn
Tier: B-Tier
Class: Magician
Type: Offensive/Supplementary
Range: Medium
Requirements/Drawbacks: The user chants 'hern mayn ruf aun ovuervelm mayn shunim' and points their staff/stave/wand at their target.
Scaling: Increases range by 5m every 10 extra magoi used.
Sustain: 0
Cool Down: 3 posts
Cost: 30 | 15 magoi + 10 magoi per sustainment
Description:- Targets one person in a 5m range.
- 4 rings will appear on every side of the target.
- In side the rings, a constantly repeating pattern of waves occurs.
- The two rings on the side of the target deal D-Tier damage each.
- The two rings in front of and back of the target do not deal any damage, but they cause the effects of this spell.
- The effects last for 2 posts.
Using sound magic, the user can use the waves to deal C-Tier damage in the ear. The soundwaves will also "shake" its target and make them dizzy.
- Code:
[center][b]Muzikalish Tsetretn[/b][/center]
[b]Tier:[/b] B-Tier
[b]Class:[/b] Magician
[b]Type:[/b] Offensive/Supplementary
[b]Range:[/b] Medium
[b]Requirements/Drawbacks:[/b] The user chants 'hern mayn ruf aun ovuervelm mayn shunim' and points their staff/stave/wand at their target.
[b]Scaling:[/b] Increases range by 5m every 10 extra magoi used.
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 3 posts
[b]Cost:[/b] 30 | 15 magoi + 10 magoi per sustainment
[b]Description:[/b]
[list]
Using sound magic, the user can use the waves to deal C-Tier damage in the ear. The soundwaves will also "shake" its target and make them dizzy.
[list]
[*]Targets one person in a 5m range.
[*]4 rings will appear on every side of the target.
[list]
[*]In side the rings, a constantly repeating pattern of waves occurs.
[*]The two rings on the side of the target deal D-Tier damage each.
[*]The two rings in front of and back of the target do not deal any damage, but they cause the effects of this spell.
[/list]
[*]The effects last for 2 posts.
[/list]
[/list]
- Targets one person in a 5m range.
Last edited by Ariel E. Harel on 15/08/16, 04:13 pm; edited 5 times in total