- The Opponent:
- [/size]Enemy Name: Aquillia Attica
Rank: A
Needed damage to take down: 1 A-Tier & 1 C-Tier
Abilities:
Aquillia is best known for her use of her mid to long range attacks with her bow, Ifrit. Her experience as a ranger constantly on the move has given her the ability to immediately burst her speed to start out running. Her jogging speed is 2.5 m/s, running at 6 m/s and sprinting at 9 m/s. Her attacks with the bow are devastating, and can deal A-tier damage. Occasionally an opponent gets close enough to her and forces her to use her dagger Glyph, which cuts fairly well and deals C-tier damage.
Multi Shot: Once per post, Aquillia can fire off up to 4 arrows with one draw of the bow. These arrows move at a speed of 30 m/s with a range of 60 m. The strength of the attack is spread across the arrows, each dealing C tier damage.
Explosive Arrow: Ifrit also functions as a Magic Tool with the heat element. It has the ability to, once every other post, charge the arrows fired from it to create an explosion that deals C-tier damage to everything within 2 meters of the explosion.
Grand Explosion: Ifrit works in tandem with a special arrow, residing within the quiver namedZeph, which was made specifically with explosions in mind. Zeph is a Magic Tool with the heat element in the form of a secondary quiver which can only hold 1 arrow at a time. It charges the arrow with a predisposition towards explosives, though by itself is unable to explode. When fired, the arrow moves at 30 m/s for up to 60 m., creating an explosion that is 20m in diameter that deals A tier damage to anything in its blast. The explosion expands at 30m/s. A new arrow requires time to charge, and thus this attack may only be made once every third post.
Arrow Shockwave: Aquillia selects a special arrow from her quiver that, once fired, screeches through the air at 25m/s, for up to 50m. It flies with piercing strength, dealing B tier damage to anything it touches.
"Fwouuuu...you got this Zadi. Breath in and breath out. Breath in and back out. Fwouuuuu...ready Syma? Hiss hiss? Agree! Let's kick butt and take names! WOOOHOOOO!!!"
With his Metal Vessel safely locked away in the barracks of the Coliseum and his new wand, Red Rose, in his left sleeve of his pink kimono, Zadi walked out onto the battlegrounds of the Coliseum of Reim! Zadi kept screaming in order to psych up the crowd...and himself. The crowd did what it normally did, unfazed by Zadi's whooping. That was probably due to his first appearance in any sort of battling event. Sort of. There was this one other time, but it was insignificant as it was a job that Zadi had taken interest in a while ago. Anyway, Zadi was trying to pump himself up more because he didn't want to be too nervous...and die trying to claim some reputation and experience. He's thought things over about dungeons and the injuries that he's kept sustaining time and time again and just put his foot down about it all. The Coliseum would be Zadi's greatest training session EVER!!! Or his graveyard. Pretty much the same thing~
Zadi had emerged from one gate, expecting another gate to hold his opponent. Zadi didn't really know anything about his opponent other than being a semi-famous archer of sorts. There was probably information given about Zadi to his opponent such as being a wizard that captured a dungeon. However, no matter what his opponent would be like, Zadi would keep his distance, but not too far since his greatest range spell only has 40 meters of range. Not that great compared to an archer or an advanced mage. Zadi walked up and eventually stopped whooping. He stopped whooping and walked once he got to 50 meters away from his gate which would be 100 meters from the other gate. The Coliseum was a rather big place, mostly due to the sheer dimensions of the battlegrounds. After stopping, he then waited for his opponent with Syma around Zadi's shoulders and Zadi's arms in his sleeves, gripping his Red Rose wand.