Here she was. Klara walked under the stone arches alone. Her original plan to enter with another person but she was never able to coordinate with them. It was not her proudest moment but she had to accept that she was not the main character yet. What bugged her most though was the lost of value in the experience of working together with another person. Now if she did choose to fight someone, she would have to give her 100 percent instead of leeching off another's success. That seemed like too much efforted though.
The girl looked at the list of open fights. It seemed like there were people, gladiators who got paid to fight strangers. The girl felt like it was sort of cool but she just did not feel like going to the effort of challenging train professionals. It seemed a bit out of character but the girl would protest. She wanted a better story than challenging someone who got paid to accept challenges. She wanted a memory, a story that she could add to her own collection. If only she could fill it with heavy sighs.
In the end, the girl found herself just sitting in what could best be called "a fighter's lobby" It was here that she could see the current combatants through beaten bars. Clashing swords sent the crowd in awe. They probably had a better view because the girl did not feel like cheering. This was already a poor story.
She stood up and was going to leave but then she was stopped by a woman. Apparently there was suppose to be a event to get new people into the coliseum. Some big name was doing friendly matches with inexperience competitors. Klara was a little doubtful but ultimately ended up accepting the request if only to get the woman to leave her alone. Sadly now she had a commitment to do.
Klara entered the coliseum with her insectoid demon beast skull helmet and a white cloak. Inside the cloak were sharp bones that she used as darts. On her back was her sickle. She wore her red bandage over her black leotard with a black belt like strap which formed a pseudo dress and skirt. She had long black gloves which reached her triceps and a black band hugged her left thigh and had more teeth darts attached. Beneath her helm, the girl was not smile. All she could think about was how much this was going to hurt.
The girl looked at the list of open fights. It seemed like there were people, gladiators who got paid to fight strangers. The girl felt like it was sort of cool but she just did not feel like going to the effort of challenging train professionals. It seemed a bit out of character but the girl would protest. She wanted a better story than challenging someone who got paid to accept challenges. She wanted a memory, a story that she could add to her own collection. If only she could fill it with heavy sighs.
In the end, the girl found herself just sitting in what could best be called "a fighter's lobby" It was here that she could see the current combatants through beaten bars. Clashing swords sent the crowd in awe. They probably had a better view because the girl did not feel like cheering. This was already a poor story.
She stood up and was going to leave but then she was stopped by a woman. Apparently there was suppose to be a event to get new people into the coliseum. Some big name was doing friendly matches with inexperience competitors. Klara was a little doubtful but ultimately ended up accepting the request if only to get the woman to leave her alone. Sadly now she had a commitment to do.
Klara entered the coliseum with her insectoid demon beast skull helmet and a white cloak. Inside the cloak were sharp bones that she used as darts. On her back was her sickle. She wore her red bandage over her black leotard with a black belt like strap which formed a pseudo dress and skirt. She had long black gloves which reached her triceps and a black band hugged her left thigh and had more teeth darts attached. Beneath her helm, the girl was not smile. All she could think about was how much this was going to hurt.
- stuff:
Name: Hunting Mantis
Tier: D-Tier
Type: Trick Melee Weapon
Appearance: A Chain Sickle made from the bones of the Dungeon beast that killed Klara's mother. The handle is made of durable wood surrounding the bone and the blade is made of sharp bone. The blade is .3 meters long while the handle is .4 meters long. The bone is equivalent to metal in durability but has no special properties. The handle has a guard around where the user places their hand. At the top of the blade and shaft is a 3 meter metal wire that is connected to a heavy metal ball. This ball is 9 kilograms and .1 meter in in width.
Weapon Tricks:- Not a Sickle (D-Tier)- The weapon has a button that when not pressed, forces the Wire and Ball to retract and mount itself on the top of the Sickle. Only when the button is pressed will the weapon release the wire and act like a true Chain Sickle.
- Not a Sickle (D-Tier)- The weapon has a button that when not pressed, forces the Wire and Ball to retract and mount itself on the top of the Sickle. Only when the button is pressed will the weapon release the wire and act like a true Chain Sickle.