Desert’s Wind
Tier: DClass:Assassin
Type: Supplement
Range: Medium
Requirements/Drawbacks:
- The user must have a 3m running start.
- Must obey the laws of physics— can only jump in a straight line.
Scaling: For every 10 stamina spent over the required amount, the user can make another 5m jump from an adjacent solid surface (walls, objects, people, etc.) if there is one at the end of their initial jump.
Sustain:
Cool Down: 1
Cost: 10 Stamina
Description:
At the end of the run, the target leaps 3m in any direction of their choosing.
Desert Bloom
Tier: DClass: Assassin
Type: Supplementary
Range: Medium
Requirements/Drawbacks:
- One hand must be free
- The ground must be rife with sand, an equivocal of sand like loose dirt, or tiny debris like glass shards.
Scaling: For every extra 10 Stamina spent on the Desert Bloom, another target within range can be effected.
Sustain: NA
Cool Down: 1
Cost: 10 Stamina.
Description:
By doing a quick dip down and grabbing a handful of whatever appropriate material is on hand, he can fling said material up to 3m away into a targets face. In effect, its smokescreen which obfuscate vision for no more than 1 turn. Perfect to hide your next attack, or runaway like coward.
Starving Shadow
Tier: DClass: Assassin
Type: Defensive
Range: Medium
Requirements/Drawbacks:
- The user must have a line of sight on the ranged attack he wishes to intercept.
- They cannot intercept an AoE or a intangible projectile.
Scaling: For every 10 extra stamina spent on this ability, Khalik can draw one more dagger to intercept a projectile.
Sustain: N/A
Cool Down: 1 posts.
Cost: 10 stamina.
Description:
The user draws a throwing knife from his person and intercepts a d-tier projectile with it, effectively blocking the projectile. The user can intercept a projectile up to 8m away.
I-sabbah First Blood
Tier: DClass: Assassin
Type: Offensive
Range: Short
Requirements/Drawbacks:
- The target’s anatomy must be one which possess a discernible jugular.
Scaling: For every extra 10 stamina spent, the damage of this ability by 1 tier (to a max of A).
Sustain:
Cool Down: 1
Cost: 10 Stamina
Description:
The user approaches a target within 3m, or less, swiftly and deftly before making a single slash, dealing D-tier damage, aimed to the target’s jugular.
Apparition’s Ripping
Tier: CClass: Assassin
Type: Offensive
Range: Close
Requirements/Drawbacks:
- The user must pose with a their free hand held in front while they wield their small-bladed weapon of choice in the back, ready to stab.
Scaling: For every 10 extra stamina, the damage dealt by this ability is increased by 1 tier (to a max of A).
Sustain: 1
Cool Down: 2
Cost: 20
Description:
The user steps in 0.5 meters, sinking low and leading in with their free hand, before making a single thrust towards the target’s face. As the blade closes in on the target’s face, the user lets the blade slip below their hand before catching it with their free hand. Their weapon-hand, now empty, opens up to obscure the target's view, while the previously free-hand slices at the target’s stomach with C-tier damage.
Last edited by Khalik-I-Sabbah on 10/07/20, 08:25 am; edited 8 times in total