Echo Location
Tier: DClass: Magician
Type: Supplementary
Range: Medium
Requirements/Drawbacks: User has to tap their wand or staff to cast the spell.
Scaling: Area of effect increases by 5m for every 10 magoi
Sustain: 0
Cool Down: 1 post
Cost: 10 magoi
Description: The user taps their wand or staff after generating their magic. This sends out a sound wave which bounces back to the user with a detailed description of the area and everything within the effect of the spell.
Screech
Tier: DClass: Magician
Type: Offensive
Range: Medium
Requirements/Drawbacks:The user must generate their magic and then wave their wand or staff
Scaling: Every 10 magoi increase tier of damage dealt
Sustain: 0
Cool Down:1 post
Cost: 10 magoi
Description: The user waves their wand or staff in the direction of their target sending a high frequency sound wave their way. Upon impact this causes damage to the ear, usually resulting in some minor bleeding.
Humming Baton
Tier: DClass: Magician
Type: Offensive
Range: Close
Requirements/Drawbacks: Requires physical contact with the magicians staff or wand
Scaling: Damage
Sustain: 0
Cool Down: 1
Cost: 10 magoi
Description: The user causes their staff or wand to vibrate using sound waves. The frequency is so fast that it tends to break apart anything it touches, turning the staff or wand into a deadly bludgeon, that deals tier damage upon impact.
Analytic Hearing
Tier: DClass: Magician
Type: Supplementary
Range: Long
Requirements/Drawbacks: The user must tap their wand or staff to activate the magic
Scaling: Duration: 1post/10magoi
Sustain: 0
Cool Down: 1
Cost: 10 Magoi
Description: The user commands the rukh to convert all sounds within the range of the spell into a frequency that the magician can hear, for example a beating heart or someone breathing.
Thundering Drum
Tier: CClass: Magician
Type: Offensive
Range: Long
Requirements/Drawbacks: Magician must wave wand or staff to cast spell
Scaling: Damage
Sustain: 0
Cool Down: 2
Cost: 20 Magoi
Description: Similar to Humming Baton the magician waves their wand or staff releasing sound waves that vibrate at dangerous frequencies. These sound waves however have more range than before and cause more damage.