Name: Sukaiappa (Sky Uppercut)
Tier: D
Cost: 10 Stamina
Weapon Type: Rod
Class: Offensive
Range: Melee
Duration: Instantaneous
Cool-Down: 2 posts
Description: A rising strike to an off-guard opponent. causes serious bruising, and may even break weaker bones. Speed of the strike is 5 m/s and deals tier D damage.
Name: Suzumebachi Dansu (Wasp's Dance)
Tier: D
Cost: 10 Stamina
Weapon Type: Rod
Class: Offensive/Defensive
Range: Melee
Duration: Instantaneous
Cool-Down: 2 Posts
Description: A quick series of 5 strikes that either cause minor bruising if used offensively, or can be used to deflect up to 5 strikes if used defensively. if used offensively, the sum of the strikes deal 1/2 rank D damage. if used defensively, it can defend against a D rank of damage.
Name: Yadzutsu (Quiver)
Tier: D
Cost: 10 Stamina
Weapon Type: None
Class: Supplementary
Range: Self
Duration: Instantaneous
Cool-Down: 2 Posts
Description: Allows the user to instantly get to 6 m/s.
Name: Okami o Korosu (Slay the Wolf)
Tier: D
Cost: 10 Stamina
Weapon Type: Rod
Class: Offensive
Range: Melee
Duration: 1 post
Cool-Down: 2 posts
Description: The user waits for the opponent to open themselves up with an attack, and then strikes them hard in the stomach. This can deal minor organ damage in addition to bruising. This does not stop the opponents attack however. Attack's speed is 5 m/s, and deals Rank D damage.
Name: Kuma o Korosu (Slay the Bear)
Tier: C
Cost: 20 Stamina
Weapon Type: Rod
Class: Offensive
Range: Melee
Duration: Instantaneous
Cool-Down: 3 posts
Description: The user puts on a burst of speed and gets behind their opponent. They then land a devastating blow to the base of the skull. this can cause broken bones, internal bleeding, and has a possibility of knocking out an opponent. Movement is 10 m/s for 1 second, and deals rank C damage.
Tier: D
Cost: 10 Stamina
Weapon Type: Rod
Class: Offensive
Range: Melee
Duration: Instantaneous
Cool-Down: 2 posts
Description: A rising strike to an off-guard opponent. causes serious bruising, and may even break weaker bones. Speed of the strike is 5 m/s and deals tier D damage.
Name: Suzumebachi Dansu (Wasp's Dance)
Tier: D
Cost: 10 Stamina
Weapon Type: Rod
Class: Offensive/Defensive
Range: Melee
Duration: Instantaneous
Cool-Down: 2 Posts
Description: A quick series of 5 strikes that either cause minor bruising if used offensively, or can be used to deflect up to 5 strikes if used defensively. if used offensively, the sum of the strikes deal 1/2 rank D damage. if used defensively, it can defend against a D rank of damage.
Name: Yadzutsu (Quiver)
Tier: D
Cost: 10 Stamina
Weapon Type: None
Class: Supplementary
Range: Self
Duration: Instantaneous
Cool-Down: 2 Posts
Description: Allows the user to instantly get to 6 m/s.
Name: Okami o Korosu (Slay the Wolf)
Tier: D
Cost: 10 Stamina
Weapon Type: Rod
Class: Offensive
Range: Melee
Duration: 1 post
Cool-Down: 2 posts
Description: The user waits for the opponent to open themselves up with an attack, and then strikes them hard in the stomach. This can deal minor organ damage in addition to bruising. This does not stop the opponents attack however. Attack's speed is 5 m/s, and deals Rank D damage.
Name: Kuma o Korosu (Slay the Bear)
Tier: C
Cost: 20 Stamina
Weapon Type: Rod
Class: Offensive
Range: Melee
Duration: Instantaneous
Cool-Down: 3 posts
Description: The user puts on a burst of speed and gets behind their opponent. They then land a devastating blow to the base of the skull. this can cause broken bones, internal bleeding, and has a possibility of knocking out an opponent. Movement is 10 m/s for 1 second, and deals rank C damage.
Last edited by Altair Loros on 23/04/14, 07:02 am; edited 1 time in total