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On the Caravan [Solo | Job | Plot]

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Reed Harper

Reed Harper

Job Details:
Job Name: Merchant’s Strife I
Job Rank: D
Job Location: The Plains
Job Rewards: 50 XP/3,000 Huang
Job Prerequisites: N/A
Job Overview: The roads along the Plains is often plagued by bandits, hoping to interrupt traders with their wares. Escort a caravan of merchants between two tribes to keep them safe.

Enemy Name: Bandit x5
Rank: D
Needed damage to take down: D
Description: Bandits sprint at 9m/s and wield a short sword that deals D-tier damage.
Jab – Bandit jabs his sword at 10m/s to inflict D-tier damage.

Reed tossed in bed as the sun crept into his room through his window. It was usually too bright and as it reached that sweet spot, it shone right into Reed's eyes, forcibly waking him from his slumber. He tried to place his pillow over his head in an attempt to sleep in until an aggressive knock rapped on the door. It was hard to ignore, but Reed tried, until the aggressive knocking persisted for the next half hour. Reed angrily threw the covers from his bed and rushed to the door, swinging it open with the intent to slash his visitor with vicious, vicious words before he saw his darling sister.

"How nice of you to wake up, Reed! I have been knocking for a HALF AN HOUR!" Lyra shouted, nudging Reed aside as she stormed into his room. Reed shut the door and turned around, curious as to why his sister had decided to barge into his bedroom so early in the morning. Her body was full of fury, full of anger, it was unlike his sister to be so, well, emotional. "Reed, it's...well it's bandits. They've taken to the Plains to prey upon poor merchants and defenseless people and I just won't stand for it! I need you to help me out..."

What? When has Lyra ever cared for the safety of people when it came to bandits? As much as she was magnanimous, Lyra was equally self-serving. The plights of man and "the greater good" never rallied her into a frenzy of justice.

"Excuse me? Lyra, when have you ever cared about bandits?" Reed replied, walking lazily to his bed. Lyra shot him a look of absolute disdain before pursing her lips and walking over to her window.

"Bandits...bandits killed our sister, Reed. I know you think it was our parents but I swear to you it was those awful vagrants. I wish to avenge her...don't you?" The tone of his sister's voice sounded sincere but Reed knew the truth. It wasn't some shoddily made arrow that pierced his sister in the back, it was something of higher quality. He was sure Lyra believed him, but perhaps she wasn't ready to believe that her parents were callous and cruel as they truly were. Reed was apprehensive about breaking her spirits, so he merely sat on his bed and look at his sister, subtle tears welling in her eyes.

"Well, what are we waiting for? They have encampments in the plains right? We're both capable magicians, let's slaughter them," And with a moment's notice, the two siblings traveled to the plains, wands in tow to exterminate the ne'er-do-wells. They came to an encampment not too deep into the plains with various tents set up and two bandits standing guard outside. While Reed was apprehensive about rushing in wands blazing, Lyra did not hesitate, flinging around her wand in impressive fashion.

"Flamme Rouge!" Two snake-like strands of flame erupted from her wand and flew out towards the encampment, striking a tent full on. The remainder of the bandits retreated from the tent, turning their gaze toward the two siblings with their swords drawn. All five of the vagrants charged at the siblings, waving their swords in angry furor. Lyra whipped her wand around again, hoping to fire off another one of her spells before Reed stepped in and flicked his wand around with impressive finesse, vocalizing low pitched notes with ease.

"Diminuendo!" The spell flung from his violin bow toward the five assailants, blasting two of them down to the ground with one fell swoop. The three assailants kept charging, and without blinking an eye, Reed spun around again, vaulting one more magical spell toward the remaining three bandits as they drew just close enough to be hit by his Rhapsody. The remaining assailants dropped to the ground, thoroughly felled by Reed's magics.

"W-well...excellent job Reed!" Lyra said to her brother before running off into the encampment. Reed chased after her, worried for her safety that any more bandits may be lying in wait. When he arrived at the camp, he saw his sister on the ground in tears, looking around at the encampment. "Why...why isn't she here?"

"Who...who are you looking for, Lyra?"

"Our sister, Reed! Coda she...she's alive. She has to be..."

In silence, Reed walked over to his sister and hugged her, finally understanding the immense amount of pain Lyra felt. His sister was desperately searching for some closure to Coda's death. Something did spark a tinge of worry in Reed, however: why was Lyra so confident that Coda was alive? She was smart, sensible, and never acted irrationally.

Perhaps she was alive?

Word Count: 794/500
Magoi: 200/260

Abilities Used:

Tier: B
Class: Magician - Resonance
Type: Offensive
Range: Short
Requirements/Drawbacks: Must swing wand around him in radial motion
Scaling: Damage
Sustain: 0
Cool Down: 3 posts
Cost: 30 Magoi

Using the power of sound and wind, Reed swings his wand around him to create four pockets of air that begin to vibrate and hum intensely until they burst, each explosion causing D tier damage and disorienting nearby targets.

Tier: B
Class: Magician - Wind
Type: Offensive
Range: Long
Requirements/Drawbacks: Must conduct the wand movements and vocalize a pattern of notes
Scaling: Damage
Sustain: 0
Cool Down: 3 post
Cost: 30 Magoi

Utilizing the power of wind, Reed launches four 15cm bursts of wind at 20m away by vocalizing notes and conduct the rukh, piercing enemy targets for B tier damage.


Shards of Solomon x1
Trait Points x4

On the Caravan [Solo | Job | Plot] MlM2sTf

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