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Merrze's rework

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1Merrze's rework Empty Merrze's rework 17/02/17, 05:55 pm

Merrze

Merrze
Ω-Tier
Ω-Tier

Fangir Slash
Tier: D
Class: Warrior
Type: Offensive
Range: Close
Requirements/Drawbacks: User must have a sword in hand, must pull sword back before slashing.

Scaling: Damage
Sustain: 0
Cool Down: 1 Post
Cost: 10 Stamina / 5 Sustained
Description:

    Merrze, with a sword, barbarically slashes at an opponent horizontally to inflict D-Tier damage.


Furious Attack
Tier: D
Class: Warrior
Type: Offensive
Range: Close
Requirements/Drawbacks: User must have a sword in hand. Must raise sword above

head.
Scaling: Damage
Sustain: 0
Cool Down: 1 Post
Cost: 10 Stamina / 5 Sustained
Description:

    Merrze raises her sword above her head before cutting downwards to deal D-tier damage.


Curving Parry
Tier: D
Class: Warrior
Type: Defensive
Range: Close
Requirements/Drawbacks: User must have a sword in hand. Opponent must have

some kind of handheld melee weapon.
Scaling: For every 10 stamina invested, she can block one more sword at once.
Sustain: 0
Cool Down: 1 Post
Cost: 10 Stamina / 5 Sustained
Description:

    Merrze uses the back of her blade to redirect a melee attack and push their sword into another direction; redirects D-tier abilities. (For Example: Man comes running at Merrze and uses a D-tier slashing attack on her. She raises her sword and uses curving parry in order to redirect the sword away from her.)



Hunter's Trap
Tier: D
Class: Warrior
Type: Offensive
Range: Close
Requirements/Drawbacks: User must have a bladed weapon in hand. Opponent must

have some form of legs.
Scaling: Damage
Sustain: 0
Cool Down: 1 Post
Cost: 10 Stamina / 5 Sustained
Description:

    Merrze stabs her blade down onto an opponents foot to deal D-tier damage.


Fanalis Hurricane
Tier: C
Class: Warrior
Type: Offensive
Range: Close
Requirements/Drawbacks: User must have some form of sword and hand. User must

run in circles around opponent.
Scaling: Projectiles - For every 10 Stamina invested, another slash (D-tier) can be

performed.
Sustain: 0
Cool Down: 2 Posts
Cost: 20 Stamina / 10 Sustained
Description:

    Merrze moves quickly to run circles around her opponent. Meanwhile, she performs two quick slashes with her sword, each doing D-tier damage.


Breaking Force
Tier: C
Class: Warrior
Type: Offensive, Supplementary
Range: Close
Requirements/Drawbacks: Both arms needs to be functioning, needs to have a firm stance.
Scaling: Damage
Sustain: 0
Cool Down: 2 Posts
Cost: 20 Stamina / 10 Sustained
Description:

    Merrze grapples her opponent and throws them down onto the ground with a mighty heave, doing D-tier damage and knocking her opponent over.


Savage Assault
Tier: C
Class: Warrior
Type: Offensive / Supplementary
Range: Close
Requirements/Drawbacks: User must be behind her opponent.
Scaling: Range - Every 10 Stamina invested is an extra 5 meters thrown.
Sustain: 0
Cool Down: 2 Posts
Cost: 20 Stamina / 10 Sustained
Description:

    Merrze moves behind her opponent stealthy or forcefully before grappling the back of her opponents head and forcing it down into the floor, dealing D-tier damage. She then continues on with the move and throws them, headfirst, around 5 meters away.


Cross Attack
Tier: C
Class: Warrior
Type: Offensive
Range: Close
Requirements/Drawbacks: User must have a bladed weapon in hand. User's arms

cannot be crippled.
Scaling: Damage - 10 Stamina = 1 Tier
Sustain: 0
Cool Down: 2 Posts
Cost: 20 Stamina / 10 Sustained
Description:

    Merrze slashes at her opponent anywhere on the body and then elbows the target where she slashed them to do C-tier damage


Lioness' Rage
Tier: B
Class: Warrior
Type: Offensive, Supplementary
Range: Close
Requirements/Drawbacks: User must have a bladed weapon in hand. User's arms

cannot be crippled. User must dive at her opponent.
Scaling: Projectile - Every 10 Stamina invested is another two swings of the sword.
Sustain: 0
Cool Down: 2 Posts
Cost: 30 Stamina / 15 Sustained
Description:

    Merrze dives onto her opponent, keeping them pinned to the ground before slashing down at her target twice with her weapon each dealing D-tier damage.


Whirlwind Kick
Tier: B
Class: Warrior
Type: Offensive
Range: Close
Requirements/Drawbacks: Requires the user to be on their head/unable to do when disoriented.
Scaling: The number of hits performed double with every 10 stamina invested.
Sustain: 0
Cool Down: 3
Cost: 30|15 stam
Description:

  • The user spins on their head performing a series of four kicks each dealing D-tier damage. And within distance of her legs is struck.


Miathios Style: Rising Uppercut
Tier: B
Class: Warrior
Type: Offensive
Range: Close
Requirements/Drawbacks: User must firmly plant their legs on the ground and pull their fist back
Scaling: For every 10 stamina the ability's the damage will increase by one tier.
Sustain: 0
Cool Down: 3
Cost: 30|15 stam
Description:

  • The user pulls their arm back and brings it upwards in an uppercut to strike the opponent dealing B-tier damage.


Miathios Style: Guardian Block
Tier: B
Class: Warrior
Type: Defensive
Range: Close
Requirements/Drawbacks: The user needs to have a firm stance.
Scaling: The user may block an additional tier of damage for each 10 stamina invested.
Sustain: 0
Cool Down: 3
Cost: 30|15 stam
Description:

  • The user stands strongly putting their arms together to block incoming damage equal to B-tier, it is only capable of blocking blunt force damage.


Miathios Style: Fist of the giant
Tier: B
Class: Warrior
Type: Offensive
Range: Long
Requirements/Drawbacks: The User must be standing on solid ground, the ground must also be breakable.
Scaling: For every 10 stamina the size of the ability is increased by 5 meters.
Sustain: 0
Cool Down: 3
Cost: 30|15 stam
Description:

  • The user slams their fist into the ground creating a shockwave that is 8m insize around the user, dealing B-tier damage to anyone standing in it.


Miathios Style: Dragon Slice
Tier: B
Class: Warrior
Type: Offensive
Range: Close
Requirements/Drawbacks: User must have a sword in their hand and must be facing the away from the target.
Scaling: For every 10 stamina invested the ability it does an additional tier of damage.
Sustain: 0
Cool Down: 3
Cost: 30|15 stam
Description:

  • When the user is facing away from their target the quickly turn around slashing them diagonal with their blade to deal B-tier damage.


Miathios Style: Ferocious Punch
Tier: B
Class: Warrior
Type: Offensive/Supplementary
Range: Close
Requirements/Drawbacks: Must be standing firmly, if the punch doesn't hit in the right spot the effect doesn't apply.
Scaling: For every 10 stamina invested the damage of the ability is increased by one tier.
Sustain: 0
Cool Down: 3
Cost: 30|15 stam
Description:

    The user goes to strike the enemy in the diaphragm, if it lands a direct hit in the designated area the punch does C-tier damage and causes the opponent to lose their breath and double over for two posts.



Miathios Style: Eagle Jab
Tier: B
Class: Warrior
Type: Supplementary
Range: Close
Requirements/Drawbacks: User must strike the opponent in the face, must pull arm back before using.
Scaling: N/A
Sustain: 0
Cool Down: 3
Cost: 30|15 stam
Description:

  • The user strikes the opponent in the face causing them to be disoriented doubling their reaction time for three posts.



Miathios Art 1: Earthen Force
Tier: B
Class: Warrior
Type: Offensive
Range: long
Requirements/Drawbacks: User must be standing on firm ground, must also get in stance before use.
Scaling: For every 10 stamina invested the length of the ability is increased by 5m
Sustain: 0
Cool Down: 3 posts
Cost: 30|15 stam
Description:


  • The user strikes the ground with their foot creating a 15m long  and 2m wide shockwave the starts in front of her foot



Miathios Art 2: Flash Step

Tier: B
Class: Warrior
Type: Supplementary
Range: long
Requirements/Drawbacks: Both legs must be working, only works on solid ground.
Scaling: For each 10 stamina invested the user may move an additional 5m
Sustain: 0
Cool Down: 3
Cost: 30|15 Stam
Description:

  • The use dashes 15m in the direction of their choice.



Miathios Art 3: Thundering Art
Tier: B
Class: Warrior
Type: Offensive
Range: Long
Requirements/Drawbacks: Both of the users arms need to be working, enemies ears cannot be covered by a helmet.
Scaling: For every 10 stamina invested the damage is increased by one tier.
Sustain: 0
Cool Down: 3
Cost: 30|15 stam
Description:

  • The user slams their hands together creating a 15x15x15m shock wave .3m infront of them doing B-tier damage to the eardrums to is in the area of the ability.



Miathios Art 4: Palm of Gaea
Tier: B
Class: Warrior
Type: Offensive
Range: Long
Requirements/Drawbacks: Has to get in stance first, has to be standing on solid breakable ground.
Scaling: for every 10 stamina invested the ability can travel 5m farther
Sustain: 0
Cool Down: 3
Cost: 30|15 stam
Description:

  • The user strikes their foot on the ground unearthing a 5m tall and 2m wide rock, the user then punches the rock forward 15m dealing B-tier damage to whatever it collides with first.



Miathios Art 5: Blessing of Tera
Tier: B
Class: warrior
Type: defensive
Range: Medium
Requirements/Drawbacks: must be on solid breakable ground, has to get in stance and must be calm.
Scaling: For every 10 stamina invested the ability can block an additional tier of damage.
Sustain: 0
Cool Down: 3
Cost: 30|15 Stam
Description:

  • The user slams their foot into the ground creating a barrier of earth 10m in height and 5m in width that can block up to B-tier damage.



Miathios 6: Lunar Cycle
Tier: A
Class: Warrior
Type: Offensive/Supplementary
Range: Long
Requirements/Drawbacks: Both legs must be working, cannot be used in tight spaces, damage part only if on breakable ground, user must crouch before using.
Scaling: For every 10 stamina invested the damage of the ability is increased by one tier.
Sustain: 0
Cool Down: 4 posts
Cost: 40|20 stam
Description:

    The user front flips 15m into the air landing 1-5m froward, when they land they strike their foot into the ground launching ground forward into a cone 10m long that starts .3m wide and the end is 5m wide.



Miathios Art 7: Palm of the heavens
Tier: A
Class: Warrior
Type: Offensive
Range: Long
Requirements/Drawbacks: The user needs to channel their magoi. Cannot be interrupted during the channeling or it will not work. Both arms must be functioning to shape the magoi.
Scaling: For every 10 magoi invested the ability can travel an additional 5m
Sustain: 0
Cool Down: 4
Cost: 40|20 magoi
Description:

  • The user puts both of their hands together channeling their magoi and shaping it into a small ball, the user then pushes it forward turning it into a pulse 5m in diamater, sending it forward 20m doing A-tier damage to whatever it strikes.



Miathios art 8: Crashing Wave
Tier: A
Class: Warrior
Type: Offensive
Range: Long
Requirements/Drawbacks: The user must get into stance first, needs to channel magoi and has to rechannel if interrupted.
Scaling: The ability can travel 5m farther for every 10 magoi invested.
Sustained 0
Cool Down: 4
Cost: 40|20 magoi
Description:

  • The user channels their magoi then moves it down into their foot, before kicking upward creating a wave of magoi 20m tall and 1m wide travelling 20m forward dealing A-tier damage to whatever it strikes.



Last edited by Merrze on 20/02/17, 10:03 pm; edited 5 times in total

2Merrze's rework Empty Re: Merrze's rework 18/02/17, 07:38 pm

Rima Fahim

Rima Fahim
A-Tier
A-Tier

We're gonna start with only the D-Tier abilities first.

Fangir Slash - Must have a more detailed requirement/drawback than just “User must have a sword in hand.”

Furious Attack - You don’t have to specify it making a gash upon the opponent’s chest, that sort of limits the part of someone you can attack. Just state the slash is aimed at the opponent in general or something, like you did with Fangir Slash.

Curving Parry - Looks fine as is.

Hunter’s Trap - This would work better as a C-Tier ability now, as a D-Tier ability can’t do damage AND have an additional effect, like immobilizing someone. You could have a D-Tier ability that can slow or exaust an enemy in some way though.

3Merrze's rework Empty Re: Merrze's rework 19/02/17, 12:40 pm

Merrze

Merrze
Ω-Tier
Ω-Tier

D-tier edited

4Merrze's rework Empty Re: Merrze's rework 19/02/17, 03:47 pm

Rima Fahim

Rima Fahim
A-Tier
A-Tier

Alright, D-Tier abilities are cleared. Onwards to C-Tier!

Fanalis Hurricane - Looks fine as is.

Breaking Force - Requirements/Drawbacks are a bit too niche, I think this ability would work better if you just attempt to grapple your opponent and throw them down, instead of relying on whether your character is stronger than them or not. Hell, in some cases this ability might not even work with that requirement, example, if there was someone who equal in strength to Merrze.

Savage Assault - Looks fine as is.

Cross Attack - What exactly does this ability do? I keep reading it, but I’m still not understanding it at all. “forcing her elbow deep into the cut to deal C-tier damage.” Is that just flavor text to say you’re going all in? Sorry, if you could clear it up a bit for me, that’d be great.

5Merrze's rework Empty Re: Merrze's rework 19/02/17, 10:52 pm

Merrze

Merrze
Ω-Tier
Ω-Tier

C-tier edited

6Merrze's rework Empty Re: Merrze's rework 20/02/17, 09:38 pm

Rima Fahim

Rima Fahim
A-Tier
A-Tier

Alrighty, D-Tier and C-Tier are looking good. Time for B-Tier!

Lioness’ Rage - Looks fine as is.

Whirlwind Kick - Looks fine as is.

Miathios Style: Rising Uppercut - Looks fine as is.

Miathios Style: Guardian Block - On this ability, it would make sense if you could block, let’s say, a blunt attack or something along those lines. I couldn’t see this blocking much damage if the attack was from a sharp weapon and or an intangible attack like a fireball. So, just be a bit more specific with what kind of damage it can block, and it should be fine.

Miathios Style: Fist of the Giant
- The size of the shock wave should be reduced to at least say about...8m. A full AoE shockwave that’s 15m might be a bit too deadly, due to it being much harder to dodge then a normal attack.

Miathios Style: Dragon Slice - Looks fine as is.

Miathios Style: Ferocious Punch - Looks fine as is.

Miathios Style: Eagle Jab - Looks fine as is.

Miathios Art 1: Earthen Force
- Looks like you bolded a bit too much text on this ability, other than that it should be fine.

Miathios Art 2: Flash Step - Looks fine as is.

Miathios Art 3: Thundering Art - Looks fine as is.

Miathios Art 4: Palm of Gaea - Looks fine as is.

Miathios Art 5: Blessing of Tera - Looks fine as is.

7Merrze's rework Empty Re: Merrze's rework 20/02/17, 09:50 pm

Merrze

Merrze
Ω-Tier
Ω-Tier

fixed

8Merrze's rework Empty Re: Merrze's rework 20/02/17, 09:56 pm

Rima Fahim

Rima Fahim
A-Tier
A-Tier

D-Tier, C-Tier, B-Tier, all seem to be done. So, time to the final round of abilities! A-Tier.~

Miathios Art 6: Lunar Cycle - Looks fine to me, but what exactly is 1om? :P

Miathios Art 7: Palm of the Heavens - Oop, the
[*]thing broke on this one. Other than that, this should be fine as well.

Miathios Art 8: Crashing Wave - How wide is this wave of magoi? 1m? All you state is the height as far as I can see.

9Merrze's rework Empty Re: Merrze's rework 20/02/17, 10:03 pm

Merrze

Merrze
Ω-Tier
Ω-Tier

donerino

10Merrze's rework Empty Re: Merrze's rework 20/02/17, 10:07 pm

Rima Fahim

Rima Fahim
A-Tier
A-Tier

Merrze's rework HVhvTYv
Alrighty! Everything checks out, or I think it does. Throw the follow ability codes into your vault whenever you can. ^-^

D-Tier:

C-Tier:

B-Tier:


A-Tier:

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