You are not connected. Please login or register

Racial Edits

+3
Jova
Duquin
Admin
7 posters

Should Races Have Altered Ability or Base Speeds?

Racial Edits Votepi1040%Racial Edits Votepi10 40% [ 4 ]
Racial Edits Votepi1060%Racial Edits Votepi10 60% [ 6 ]
Total Votes : 10


Go down  Message [Page 1 of 1]

1Racial Edits Empty Racial Edits 25/03/14, 08:28 pm

Admin

Admin
Admin

So I was wondering if we should change up the race speeds a bit. Instead of having them pertaining to abilities, they augment a person's base movement speed. So Fanalis would move faster in general and Imuchakk slower. Imo it makes more sense this way and seems kind of silly the other way.

Fanalis

  • Jogging: 5m/s
  • Running: 10m/s
  • Sprinting: 15m/s


Imuchakk

  • Jogging: 1 m/s
  • Running: 3 m/s
  • Sprinting: 6m/s


If we WERE to change up the system, then there are several things to note about that:

  • If it completely ruins your character, you can make a brand new one, make brand new abilities, and start out at the same rank without having to train everything again.

  • You would have to alter all of your ability speeds if you are either an Imuchakk, Fanalis, or Halfling. A moderator or admin could do it themselves for you, or simply pull them out of the approved section so you can make the necessary edits.

  • You can just revamp all of your abilities if you wish and not have to train them again (but the ranks would still have to match up with the amount).


So ya. I'll tally all the votes from today till Sunday, and if you guys prefer this system over the other we'll start making changes next week. If the majority of members vote yes in a short amount of time we'll do it earlier.

2Racial Edits Empty Re: Racial Edits 25/03/14, 08:46 pm

Duquin

Duquin
A-Tier
A-Tier

I agree that base movement speeds make more sense as opposed to ability speeds and have cast my vote accordingly.

3Racial Edits Empty Re: Racial Edits 25/03/14, 11:56 pm

Jova

Jova
A-Tier
A-Tier

I like the the way you presented this. It sure is better than everybody being at the same speed even though some arent as fast etc

4Racial Edits Empty Re: Racial Edits 26/03/14, 12:12 am

Zadi

Zadi
A-Tier
A-Tier

Why not both?

5Racial Edits Empty Re: Racial Edits 26/03/14, 12:14 am

Admin

Admin
Admin

That just ruins balance. lol

If a Fanalis can move faster and hit faster, then it's just way too overpowered. And if an Imuchakk is slow and has all slow attacks, well then they just suck lol.

6Racial Edits Empty Re: Racial Edits 26/03/14, 12:35 am

Zadi

Zadi
A-Tier
A-Tier

Well it would make more sense (other than an Imuchakk being slow to begin with, cause as far as I can tell, they are just as fast as humans but WAY stronger XD). A fanalis already has to deal with lower Magoi/Stamina to begin with, but rather than completely getting rid of what makes a race a race is to combine both ideas in a fluent way~

Fanalis:
-Increased Physical speed (not tech speed, that honestly doesn't makes sense)
-Increase Physical Strength (stronger than human but not something to use against techs and the like)
-Lower Magoi/Stamina
-No Int. Spec
-Instead of "hotheadedness" how about "uses +5 Magoi every other tech" because they do have greater physical strain (just an idea)

Imuchakk:
-Human Speed
-Increased Physical Strength (equal to or greater than Fanalis, not sure which is stronger)
-Really baws underwater (whatever you already have for water and temperature traits)
-Slower Reactions (like, 1/3 or 1/2 less than Human/Fanalis)
-No Unicorn Horn Unless you defeat the Unicorn like everybody else (makes sense with Adult Passage and all that, but at any age, as long as you are willing and don't die XD)
-No Dex. Spec

That's my take on it. No numbers until we all can get an agreement...or kick me out of this conversation XD

7Racial Edits Empty Re: Racial Edits 26/03/14, 12:49 am

Admin

Admin
Admin

Yeesh. Lower Magoi/Stamina AND greater costs? You're harsh man lol

8Racial Edits Empty Re: Racial Edits 26/03/14, 07:32 am

Zander

Zander
β-Tier
β-Tier

If I can change my character, can I change his spec? Cos, if it wasn't for Fanalis' Int block, I'd have gone strength/magic.

9Racial Edits Empty Re: Racial Edits 26/03/14, 08:05 am

Noah

Noah
C-Tier
C-Tier

You can only change your character if the new system conflicts majorly with the way you had your character. I doubt that we would remove the intl block of fanalis so no your chances of respecing are slim to none in that case.

10Racial Edits Empty Re: Racial Edits 26/03/14, 08:11 am

Zander

Zander
β-Tier
β-Tier

no, I know that. I'm saying, if the system breaks the Fanalis, would we be able to change specs for a non-Fanalis character. That's all I'm saying. Not saying "remove the block", just "if I change species cos Fanalis is screwed, can I change spec as well?"

11Racial Edits Empty Re: Racial Edits 26/03/14, 12:04 pm

Vodarara

Vodarara
A-Tier
A-Tier

Zadi wrote:Well it would make more sense (other than an Imuchakk being slow to begin with, cause as far as I can tell, they are just as fast as humans but WAY stronger XD). A fanalis already has to deal with lower Magoi/Stamina to begin with, but rather than completely getting rid of what makes a race a race is to combine both ideas in a fluent way~

Fanalis:
-Increased Physical speed (not tech speed, that honestly doesn't makes sense)
-Increase Physical Strength (stronger than human but not something to use against techs and the like)
-Lower Magoi/Stamina
-No Int. Spec
-Instead of "hotheadedness" how about "uses +5 Magoi every other tech" because they do have greater physical strain (just an idea)

Imuchakk:
-Human Speed
-Increased Physical Strength (equal to or greater than Fanalis, not sure which is stronger)
-Really baws underwater (whatever you already have for water and temperature traits)
-Slower Reactions (like, 1/3 or 1/2 less than Human/Fanalis)
-No Unicorn Horn Unless you defeat the Unicorn like everybody else (makes sense with Adult Passage and all that, but at any age, as long as you are willing and don't die XD)
-No Dex. Spec

That's my take on it. No numbers until we all can get an agreement...or kick me out of this conversation XD

I kind of like this but i think it should be that fanalis use higher magoi if there ability uses magoi which is abilities like spells but should have standard stamina and use less stamina on abilities

but magoi use would drain like 2 times more and must be classed as magoi on any spell like stuff etc

12Racial Edits Empty Re: Racial Edits 26/03/14, 01:11 pm

Duquin

Duquin
A-Tier
A-Tier

Finalis already have lowered magoi/stamina, what the hell is wrong with you people trying to put an even bigger burden on something that is already pretty heavily nerfed?

You guys are cray cray
 Neutral

13Racial Edits Empty Re: Racial Edits 26/03/14, 01:18 pm

Zander

Zander
β-Tier
β-Tier

Actually, I fully agree with Dungeon. take off the stamina restraint, and just add additional cost for Magoi-based techs.

14Racial Edits Empty Re: Racial Edits 26/03/14, 01:40 pm

Zadi

Zadi
A-Tier
A-Tier

so there isn't anything wrong with what i put for imuchakks? or are we focusing?

15Racial Edits Empty Re: Racial Edits 26/03/14, 01:49 pm

Jova

Jova
A-Tier
A-Tier

Yeah this extra crap of making finalis having to waste more magoi and stamina is dumb when we already took away some stamina magoi from them. It should be either or

16Racial Edits Empty Re: Racial Edits 26/03/14, 02:00 pm

Duquin

Duquin
A-Tier
A-Tier

Zadi wrote:so there isn't anything wrong with what i put for imuchakks? or are we focusing?

I didn't comment on the Imuchakks because I am one and my opinion is bias. But of course I'd prefer to be faster and it makes sense for everyone to earn the unicorn horn IC. Reaction timing probably needs to be given a numeric value too because right now it just vaguely says they have slower reactions.

Default reaction speed is 0.215 seconds. Double that is 0.430 seconds and Triple is 0.645 and I would be fine with either of those.

17Racial Edits Empty Re: Racial Edits 26/03/14, 03:12 pm

Zadi

Zadi
A-Tier
A-Tier

Actually, when I said 1/4 or 1/3 more than Human/Fanalis, I mean these couple of numbers~

+1/4 = 0.269

+1/3 = 0.287

Not that bad, right? But still not as great, know what I mean? If you think those numbers are miniscule, then we could go for +0.1 instead of something like +.05(ish)

And also, you aren't really faster if you are bigger than everyone else :/

I said either 1/2 m/s slower than humans or a full 1 m/s slower. I say 1/2 cause 1 feels a little big

18Racial Edits Empty Re: Racial Edits 26/03/14, 03:59 pm

Duquin

Duquin
A-Tier
A-Tier

I was making my own suggestions because I didn't like yours :P

19Racial Edits Empty Re: Racial Edits 26/03/14, 04:03 pm

Vodarara

Vodarara
A-Tier
A-Tier

I meant remove the stamina debuff from fanalis but any abilities using magoi drains them more. kind of makes more sense that way

20Racial Edits Empty Re: Racial Edits 26/03/14, 07:38 pm

Admin

Admin
Admin

Well it's known that Fanalis have less Magoi quantities than other races. They don't drain more than others to perform spells and such, they simply have less.

As for what Zander said, you WOULD be allowed to change your Spec if you recreated your character.

Items and Weapons would also be subject to alterations but at no extra cost.

21Racial Edits Empty Re: Racial Edits 26/03/14, 07:47 pm

Zadi

Zadi
A-Tier
A-Tier

so what exactly is going to be changed at this point in the conversation?

22Racial Edits Empty Re: Racial Edits 02/04/14, 12:09 am

Admin

Admin
Admin

Mmk, seems like we'll be going with the base speed edit now. The rule shall be implemented tomorrow officially, however you can start pulling your ability apps right now and edit them (or simply ask a moderator to edit it for you).

23Racial Edits Empty Re: Racial Edits 02/04/14, 12:27 am

Admin

Admin
Admin

UPDATE: You may just edit the spell speeds within your vault and are not required to edit the approved topic. However if we catch you using one of the older described abilities, you'll immediately have your warning bar halved.

24Racial Edits Empty Re: Racial Edits 16/04/14, 02:49 pm

Duquin

Duquin
A-Tier
A-Tier

The Race System still needs to be updated to reflect these changes

https://magiworld.forumotion.com/t25-race-system

As does the Basic Character Stats page

https://magiworld.forumotion.com/t41-basic-character-statistics

Sponsored content



Back to top  Message [Page 1 of 1]

Permissions in this forum:
You cannot reply to topics in this forum