"Do you know where the witch in black lives?" he asked."No, and why would you want to know where a witch lived?" the woman snapped."Excuse me if I'm trying to do a favor for all of you ungrateful people!" Ariel retorted venomously."What favor!? I don't know of any favor!" she pointed out.Ariel scoffed angrily and stormed away. What a bothersome woman! He was really ready to give up on the whole idea. But he reminded himself to think about the poor children. With a renewed spirit of determination, he set off to find someone who could direct him to the witch in black.
His search led him all over Heliohapt, but with little success. As the day dimmed, he prepared to give up. Just as he wearily approached the inn which he was staying at, he felt a tug at his clothes. Looking down, he spotted a young boy, whose eyes were brimming with tears. He immediately spilled out why he was about to cry. At the end of his story, Ariel had gotten on one knee and was hugging the crying boy.
The child had been with his older brother when the witch had appeared. By orders of his older brother, the child had fled before the witch spotted him. However, the witch had kidnapped his brother.
Ariel promised the boy that he would retrieve his brother.
"Do you know where the lady went?" Ariel asked softly.Sniffling, the boy nodded.
"Can you take me to her?" he asked."Yeah," was his reply.The boy took Ariel's hand and started pulling him away from the inn. The magician followed him without hesitance. He led Ariel to a place the black magician would have never discovered had not the child showed him it.
Warily, Ariel knocked on an obviously old door. It opened after a few seconds to reveal a short and beautiful woman who was wearing black. She fit the description of the witch perfectly. She was staring at him with alert, gray eyes. She reminded him of that hag who had been his first master. It was a slightly disturbing resemblance, he reflected. Looking closer, he realized they were quite different, though they seemed the same. Perhaps it was those eyes piercing into him?
"Is there something I might be able to do for you?"Her voice was light yet laced with a dangerous tone. Her eyes seemed gentle and kind but Ariel could see what was beyond them. He spotted the malice in her eyes. It almost made him shiver. Ignoring the intimidation he was feeling, he demanded for the children which she had taken. She tried to play innocent at first but soon gave up on the act.
"Who sent you?" She hissed."Myself," he replied sharply.A wave of orbs flew towards him immediately. His borg quickly deflected them, however. He glanced back and spotted the boy fearfully looking on.
"W-watch out!" the boy screamed.Ariel turned around just in time to spot more orbs coming at him. He was too late to react. He stepped back slightly, his grasp on his staff tighter. The woman was glaring at him fiercely so he glared just as fiercely back. With a twirl of his staff, he performed
Krashing Finsterdnsh, where two orbs flew at his opponent. Due to the proximity, dodging them would be very difficult. They hit their target, much to Ariel's glee. He immediately followed up with a more powerful shot of
Shotn Pilke. To his relief, the witch crumpled up - not deadm of course, but knocked out.
He opened the door all the way and entered the house. Looking around, he spotted some children hiding in various locations.
He approached the couple from earlier, child in hand. The parents immediately rushed up to their child and hugged him tightly. When they looked up, all Ariel said was:
"Not all magicians are evil,"With that, he left.
END
Word Count: 1498 words out of 1000 wordsMagoi: 195/240
Stamina: 110/110
- Abilties Used:
Shotn Pilke
Tier: D-Tier
Specialization: Magician
Type: Offensive
Range: Medium
Requirements/Drawbacks: The user must flick their staff/stave/wand forward in order to release the attack.
Scaling: Damage
Sustain: 0
Cool Down: 1 post
Cost: 10/5 magoi + 10 magoi every scaling
Description:
The user commands the rukh to gather around the orb/tip of the user's staff/stave/wand. Once launched, the orb of magic will be increasingly more clear if more magoi is being used. The orb will manifest to be approximately 0.3m, measuring its circumference.
- It forms a single black/gray orb that shoots very quickly.
- After going for such and such a distance (4m-6m) without hitting anything, it will disperse.
- It generally has a range of about one person per hit.
Krashing Finsternish
Tier: C-Tier
Specialization: Magician
Type: Offensive
Range: Medium
Requirements/Drawbacks: The user must slash into the air a '+' shape. Afterwards, they must point their staff/stave/wand towards the the center of the '+'. The user must release the two orbs
one at a time.Scaling: Amount - The number of projectiles doubles for every 10 magoi invested.
Sustain: 0
Cool Down: 2 post
Cost: 20/10 magoi + 10 magi every scaling
Description:
After performing the necessary action, orbs with a circumference of approximately 0.08m will be launched into the air. They will follow their intended target until either they catch up to him/her/it or the orb goes out of a 10m range from the spell caster. The spell caster launches projectiles one at a time. A black light illumines the orb of the staff or the tip(s) of the wand/stave before being released.
- The spell will create two, small, magical orbs.
- Together the orbs equal the power of a C-Tier spell.
- Each orb contains the power of one D-Tier spell.
- It effects a small range after coming onto contact with anything.
- It is similar to a bullet: it only damages its target.
- It uses purely strength magic.
Borg
Tier: D-Ω
Specialization: Magician
Type: Defensive
Range: Close
Requirements/Drawbacks: Once the Borg is broken or damaged, it requires 3 turns to recover.
Scaling: Cannot be scaled
Sustain: No sustain limit
Cool Down: N/A
Cost: 5 Magoi
Description:
A sphere of hardened magoi surrounds the user in an instant. It will defend against damage equal to its tier before shattering.