Vassago - The 3rd Dungeon
Structure
The Gate
~The Djinn of Law and Order~
A eerie but beautiful structure that sits on the outskirts of the Reim’s capitol city in the area known as the Western Front. The structure mimics the looks of ancient Greek/Roman temples. The building will be lit with blue flames at all times giving it a mystical vibe. The entrance is within the structure’s main hall where a large marble door with Solomon’s star rest.
The Main Hall
The main hall is a large open room with several different doorways that people can enter and exit through. They act similar to a honeycomb with each having overlapping paths making it quite easy to become lost and turned around in the area. The room and hallways have a total length of nearing 800 meters long. At the end of this maze like area is a blue and purple colored door that will lead to the midway. Be cautious because enemies walk these halls looking for prey!
Enemies
- Dice Roll 1 - No Enemy
- Dice Roll 2 – Templar Knights x2 (C-Tier)
- Dice Roll 3 – Cherubs x10 (D-Tier)
The Midway
The next room is a site to be seen, those that can fly might have a nice advantage here. The room is a massive space of almost endless blue sky with the whitest clouds. The area has several large floating buildings that are reached by nigh invisible steps that connect each, only 2 meters in width. One must follow these stairs to the highest building to get to the chamber. The total length to the top of the midway is roughly 500 meters.
Enemies
- Dice Roll 1 - No Enemy
- Dice Roll 2 – Cherubs x8 (D-Tier)
- Dice Roll 3 – Angelic Archers x4 (C-Tier)
- Dice Roll 4 – Angelic Warriors x2 (B-Tier)
- Dice Roll 5 – Angelic Mages x 2 (C-Tier)
The Chamber
A massive gold throne room is the final destination in this dungeon. The throne room when one first enters looks a bit tarnished as if nobody had been polishing the treasures in it for some time. At the far end of the room sits a massive throne nearly 20 x as big as one that is normally used by humans. As one approaches the throne Vassago shall appear in all her glory to reward those that have completed her dungeon. At this time the room will become brighter and the objects will look pristine. One should not let their guard down in this room since some of the statues may come to life and attack intruders trying to get to their master.
Enemies
- Dice Roll 1 - No Enemy
- Dice Roll 2 – Golden Statue Warriors x 4 (C-Tier)
- Dice Roll 3 - ???
Dungeon-Beast Transformations
- Dice Roll 1 - Nothing
- Dice Roll 2 - Angelic Being
- Perks:
- Flight: You will sprout two large white wings which you can use to fly about at a speed of 10 m/s
- Inner Light: You will be able to heal B tier wounds instantly once a thread at no cost
Bonuses
- Magic Tool for Companions (read Dungeon System).
- 50,000 Huang to anyone who completes the dungeon or helps to complete it.
Rules
- You must post within 48 hours from when it has become your turn. If you do not you are subject to getting hit directly by one of the enemies or some other form of punishment.
- If an enemy does not post within 48 hours you are free to presume that your hit went through and killed it.
- Only 4 groups can enter the dungeon at once. Groups can be no larger than 2 people. So basically it's a race to get into the dungeon first. A large amount of people can join The Gate topic, but only if they wish to actually enter the dungeon. If it is discovered that you didn't want to enter the dungeon you will have your warning bar docked.