Name: Gravity Lift, Stage 1
Tier: C
Cost: 20 on cast; 10 sustain
Element: Gravity
Class: Supplementary
Range: Self
Duration: Sustained
Cool-Down: 3 posts or Sustain+1
Description: A magician lowers the influence of gravity around their body. This gives them the ability to lift off, hover, and soar through the sky at a maximum speed of 5m/s. They can control the force of gravity around their body at any given moment, able to slow down, speed up, or stop flying completely.
Name: Trick Ball
Tier: D
Cost: 10 initial; 5 sustain
Element: Heat
Class: Offensive
Range: 10m
Duration: Sustained
Cool-Down: 2 posts or Sustained +1
Description: Upon initial casting, the fire ball is only fifty (50) centimeters wide. It travels towards its target at ten (10) m/s for up to ten (10) meters. Once it is as close to the target as the user wishes, the ball expands to five (5) meters in diameter. Objects caught within the flames of this ball receive D-tier burns.
Name: Pillar of Flame
Tier: D-Tier
Cost: 10 initial; 5 sustain
Element: Heat
Class: Offensive
Range: 10 meters
Duration: Sustain
Cool-Down: 2 posts or Sustain +1
Description: Anywhere within a range of 10 meters of Kaveh is susceptible to his Pillar of Flame spell. This spell creates a two (2) meter tall pillar of fire with a three (3) meter diameter at 10m/s. Anyone caught in this flame will receive D-tier burns.
Name: Smoke Screen
Tier: D-Tier
Cost: 10 initial; 5 sustain
Element: Heat
Class: Supplementary
Range: 10m
Duration: Sustained
Cool-Down: 2 posts or Sustain +1
Description: After commanding the rukh to heat particles in an area of five (5) meters that is within 10m of him, Kaveh creates a field of smoke at 10m/s that clouds the vision of those within and outside of it.
Name: Fire ball
Tier: D-Tier
Cost: 10 initial; 5 sustain
Element: Heat
Class: Offensive
Range: 10 meters
Duration: Sustain
Cool-Down: 2 posts or Sustain + 1
Description: This is a standard fireball, the basic spell taught to all heat magicians. The ball is three (3) meters in diameter and travels at 10m/s. Upon impact, this spell deals D-tier burns.
Name: Temper Temper
Tier: D-Tier
Cost: N/A
Element: Heat
Class: Social
Range: Self
Duration: 1 post
Cool-Down: 2 posts
Description: Whenever Kaveh gets irritated or overly excited, a light, harmless flame covers his body. It is purely aesthetic. If someone were to touch him while this was happening, the most they would feel would be a light tingle from the flames.
Tier: C
Cost: 20 on cast; 10 sustain
Element: Gravity
Class: Supplementary
Range: Self
Duration: Sustained
Cool-Down: 3 posts or Sustain+1
Description: A magician lowers the influence of gravity around their body. This gives them the ability to lift off, hover, and soar through the sky at a maximum speed of 5m/s. They can control the force of gravity around their body at any given moment, able to slow down, speed up, or stop flying completely.
Name: Trick Ball
Tier: D
Cost: 10 initial; 5 sustain
Element: Heat
Class: Offensive
Range: 10m
Duration: Sustained
Cool-Down: 2 posts or Sustained +1
Description: Upon initial casting, the fire ball is only fifty (50) centimeters wide. It travels towards its target at ten (10) m/s for up to ten (10) meters. Once it is as close to the target as the user wishes, the ball expands to five (5) meters in diameter. Objects caught within the flames of this ball receive D-tier burns.
Name: Pillar of Flame
Tier: D-Tier
Cost: 10 initial; 5 sustain
Element: Heat
Class: Offensive
Range: 10 meters
Duration: Sustain
Cool-Down: 2 posts or Sustain +1
Description: Anywhere within a range of 10 meters of Kaveh is susceptible to his Pillar of Flame spell. This spell creates a two (2) meter tall pillar of fire with a three (3) meter diameter at 10m/s. Anyone caught in this flame will receive D-tier burns.
Name: Smoke Screen
Tier: D-Tier
Cost: 10 initial; 5 sustain
Element: Heat
Class: Supplementary
Range: 10m
Duration: Sustained
Cool-Down: 2 posts or Sustain +1
Description: After commanding the rukh to heat particles in an area of five (5) meters that is within 10m of him, Kaveh creates a field of smoke at 10m/s that clouds the vision of those within and outside of it.
Name: Fire ball
Tier: D-Tier
Cost: 10 initial; 5 sustain
Element: Heat
Class: Offensive
Range: 10 meters
Duration: Sustain
Cool-Down: 2 posts or Sustain + 1
Description: This is a standard fireball, the basic spell taught to all heat magicians. The ball is three (3) meters in diameter and travels at 10m/s. Upon impact, this spell deals D-tier burns.
Name: Temper Temper
Tier: D-Tier
Cost: N/A
Element: Heat
Class: Social
Range: Self
Duration: 1 post
Cool-Down: 2 posts
Description: Whenever Kaveh gets irritated or overly excited, a light, harmless flame covers his body. It is purely aesthetic. If someone were to touch him while this was happening, the most they would feel would be a light tingle from the flames.
Last edited by Kaveh Issa on 23/03/15, 12:32 pm; edited 1 time in total