- Spoiler:
Job Name: A New Start A New?
Job Rank: B
Job Location:Riem
Job Reward: 15,000 Haungs 200 experience
Chain Reward:
Job Prerequisites: Ghost
Job Overview:
Ghost managed to take down Billy and by doing so he explained that he was the weakest of the four who controls the Smite Slave Trade. Rather it is lives or goods they steal and sell them. What makes matters worse Moka is held up in camp Rocky by the next boss in charge Rocky. This time he won't be going at it alone as the slaves he burst out of the cages have joined up with Ghost to free their fellow slaves. As they are looking for the family members who were taken by the Smite Slave trade.
Enemy Name: Rocky
Enemy Tier:B
Damage Required to Defeat:B
Description: a Shirt man standing no more than 4"00 even and yes he hates it when people talk about it.
However, he has a massive sword that matches his samurai gear armor. His Great sword stands at a massive 10 feet long not including the hit which is 3 feet long. It looks like a giant axe.
Abilities:
Giant Slash- the user swings his battle axe and deals A-tier damage on anything it makes an impact with.
Giant Swing-the user will swing his battle axe causing a small tornado to come about. If it hit anything they will be flown up 50 meters high. The tornado lasts for 3 post
Giant Drop- The user flies up in the tornado as well. Taking his battle axe. He will slash down at the target. Dealing A-tier damage. B tier for the slash and another B tier for hitting the ground.
As Ghost was walking he was kneeling on Mya small frame for help to walk.
As he looked on soon enough they would see Billy on the ground as his red head friend hand more then just her hair red.
Ghost would look on as he would then say to her.
"My oh my Humayra, you really did your thing on that guy. I nearly forgot you could fight with such force."
He would then throw up the piece signs in his weaken state to give a victory pose.
3 Days Later....
The group of Ghost, Mya, and their good friend Humayra have survived the kidnapping and almost being sold into slavery. This took a turn back at the camp known as Camp Billy. For the simple fact that Ghost was without his wand and the group was separated.
However their luck came into play thanks to Mya and her escape skills.
As Ghost managed to win over the hearts of others. To follow him to freedom true freedom. Humayra showed just what she was made of and if it wasn't just sugar and spice the way she frought there was nothing nice about her.
The might behind her first is something to be wary of.
Now with new intel they have located Moka and it was time to go get her. By joining up with Moka they forces will become even greater. But for now he must rely heavy on Mya and Humayra.
As Ghost stood up he would let out a yawn. As the freed people made tents and what not around the area.
Ghost would look at a small map he gotten from camp Billy. He would remember the conversation he had with Billy and how it went. He was told that there was 3 other camps and he basically was the baby of the group. Looking on at Humayra he would say to her.
"Hey you feel like kicking more butt." All with a simple smile on his face.
Wc333/1,500
[spoiler]
Magoi 480/440
Trait Name: Memory of the Mountain
Trait Tier: Omega
Trait Requirement:SoS
Trait Description: Through the shard of Solomon and the memory of animation magic from Ghost's family he has called upon ancient spells from his ancestor, allowing his will to continue temporarily after death.
Trait Effect: The user gets 5 free animation magic spells (still require a staff) and if their character dies a spell casted through their body allows them to revive tying their life force to their staff requiring them to pay 40 magoi at the beginning of each thread in order to stay alive
- Spoiler:
Name: Moka
Tier: B-tier
Damage Required to Defeat: B-tier
Description: Moka, a young warrior trained in the art of taking down magicians and those deemed witches. The young girl stands at 160cm, being rather short she uses her 2m Scythe to level the playing field. Her green eyes and sandy hair contrast her sharp expressions with their calm tones. With a livewire attitude, she is firm in her desire to get revenge and help take down those they've deemed witches. Despite her quick retorts and blunt nature, the girl is a loyal friend to those who have helped her.
Weapons: 2m B-tier scythe
Traits:- Spoiler:
- Trait Name: Witch Hunter
Trait Tier: B-tier
Trait Requirement: Plot Tier
Trait Description: Having a fervent desire to get revenge this person uses their strength and training against mages to hunt them down and get the witch they desire to beat.
Trait Effect: This NPC may do special Witch Hunt jobs with the PC. These are battles against B-tier dark rukh mages, in which the npc will count as a partner for double xp. Must complete three of these witch hunt B-tier jobs in order to upgrade the NPC to A-tier and get a witch hunt against the head of the fate sisters.
Trait Name: Anti Magic Combat
Trait Tier: B-tier
Trait Requirement: Training with magoi manipulation and anti magic combat.
Trait Description: This npc is capable of using magoi manipulation in a certain instance in order to lock out magical effects.
Trait Effect: This npc once per thread can lock a magic tool or weapons functions for three posts by clashing with a magoi manipulation ability.
- Falling Moon- While falling the user spins around, forming a saw with their scythe. Rotating at intense speed the user is performing an overhead slash which does B-tier damage.
- Rising Night- Using one of their legs the user performs a 10m jump, being able to perform up to 3 in succession traveling up to 30m as long as there is something to jump on.
- Dancing Sun- The user performs a side step 10m in either direction, slashing with their weapon to do B-tier damage as they do so.
- Shooting Star Protection- Coating their weapon in magoi the user parries damage of A-tier or lower back at the target. Ranged ability are knocked back only 30m.
- Revenging Flair- Coating their scythe with a thick coat of magoi the npc is capable of doing A-tier damage with the weapon as it strikes, when they do so they inject their magoi into the target stopping active magic functions of A-tier or lower.
- Spoiler:
Name: Mya Windberri
Tier: C-tier
Damage Required to Defeat: C-tier
Description: A trained assassin from Kina who dresses in Kou fashions. Trained in the art of assassination this young woman with a petite and powerful frame also carries grace. Carrying a chained kunai underneath her clothes she keeps herself protected. Raised by her father she wishes to become a more perfect killing machine.
Weapons: C-tier Chain Kunai, Poison caltrops
Traits:- Spoiler:
- Trait Name: Ninja Stealth
Trait Tier: C-tier
Trait Requirement: Ninja training
Trait Description: This Npc is trained in the art of stealth giving them the ability to hide in high density areas.
Trait Effect: This NPC can disguise themselves or hide from NPC and players alike with costumes or paint hiding them in the woods or urban society.
Trait Name: Rusty Killing Machine
Trait Tier: C-tier
Trait Requirement: Plot Trait
Trait Description: Trained in the art of assassination she is capable of finding targets or keeping those protected. Needing the chance to grow better to understand the art of assassination better.
Trait Effect: This npc is capable of using a thread to protect the user from a single target, being able to follow them across two threads. This npc can be upgraded after three threads in which this npc had trained in or practiced assassination techniques, completing at least one assassination.
- Snaking Chain- The Npc throws out their chain 20m, the end of the kunai stabbing into the target dealing C-tier damage. Can be curved when thrown and yanked once to redirect performing a slashin instead.
- Tripped up- With their kunai chain the npc throws a chain around a target's legs immobilizing the limbs for 2 posts while dragging them closer. The chain travels up to 20m.
- Urchin Steps- The npc throws caltrops coated with poison on the floor in a 6m diameter circle which poisons those who step on it causing disorientation for 3 posts in the form of hazy and blurred vision.
- Flying Eel- Jumping upward 15m the user throws their chain in any direction, flying up to 30m the chain does B-tier damage.
Name: Wand of the Vengeful Witch
Tier: A
Type: Advanced Staff
Magic Type: Shadow Magic
Appearance: A wand 34cm in length made of ebony wood with a faint greenish hue. The handle seems to twist and bulge up into a rigid rod. It has a healthy weight and feels comfortable in the hand. However, just having it in their possession seems to leave the bearer wearier than usual.
Function:
Avada Kedavra(Passive) - Using this wand as the catalyst, all spells that utilize Light Magic (including combination magic) seem to draw more magoi from the user than usual and gain the properties of Shadow Magic. However, this makes the cost to cast and to sustain these spells twice the amount.
Carcer Venatio - Upon using magoi to activate the magic of the wand, shadow begins to spread out from the user, enveloping them and others within a dome with a 40 meter radius that lasts for 4 posts. This area eats away at all illumination, rendering any sources of light of A Tier or lower null as the surrounding shadow consumes it. 10 Magoi to activate | 5 Magoi to sustain.
Last edited by Ghost on 02/10/23, 01:26 pm; edited 2 times in total