- Job:
- Job Name: Crashing A Meeting 1
Job Rank:B
Job Location:Reim
Job Reward: 200 Exp
Job Prerequisites:Be Julius
Job Overview: Using Yurameshi to track down family members Council Member Rex Gaius. Once they have been found and tracked down, Julius must either kidnap or kill them.
Enemy Name:Fanalis Corps Lt.
Enemy Tier:B
Damage Required to Defeat: A
Description: A young woman, with short red hair, shaved off to a buzz cut with a fade on the right side. Her eyes are red as well showing her our Fanalis blood. She wears a Crimson skirt with black undershorts and a golden plate of armor over her chest.
Abilities:
Slam: The user uses both arms to wrap up their target before lifting them off the ground then slamming them into it with their A tier Fanalis Strength, once on the ground she mounts them.
Mounted Armbar: From a mounted position the user swings both legs around a single arm while pulling the arm free from the target's body attempting to put them in an Arm Bar, pulling with A tier strength breaking the arm at the elbow.
Leg Sweep: The user crouches to the ground kicking out their leg attempting to sweep the leg out of their opponent to then mount them, the kick deals A-tier damage.
- Items/Weapons:
Name:
病気の神の牙 Byōki no kami no kiba (Diseased God Fang)
Tier: A-tier
Type: Magic Katana
Magic Type: Plague [Water + Lightning + Life]
Appearance: Taking the form of a Katana 1.4m long with a thin blade, its minor curve leading across its black and green pattern. The weathered silk cord graces its black oak handle leading to the sterling silver cap on the end of the blade. Its guard made in a flower shape of silver and gold, with engraved sickly skulls.
Function:- Birth of Pestilence- The user fills the weapon with magoi, commanding the magic within the weapon to coat it with a disease that lasts for 4 posts. Upon being inflicted with the disease they are applied with supplementary effects equal to A-tier for that time, and they carry the disease, passing it on through a plot circumstance to make the disease spread.
Name: Hachi-no-Oyazu
Tier: B
Type: Armour
Material: It has steel plates, lacquer-soaked leather and ivory horns.
Appearance: It is an example of o-yoroi armour. In other words, it is a two-part set that covers the entire body. The first part has individual protections, such as leather greaves and steel shoulder-guards. The second part has a sturdy cuirass and plate-skirt that covers the chest and the groin, with an inside pocket for placing iron sheets within. It is not as heavy as it looks, allowing one to move at around the same speed as normal. It does take a toll upon the body, however, when moving at high speeds. The pride of this armor is the highly-decorative kabuto helmet. It is painted with ox blood and fixed with ivory horns, whittled into a wide arc, which meets at a bone-white dragon’s head. It protects the entire head, save the face, but it has hooks on the ear-flaps where a protective mask can be connected.
Name: Curse and Decay [Double Barrel Rifle]
Tier:A Tier
Type:Rifle
Magic Type:Curse Magic | Decaying Flame
Appearance:A double barrel rifle with a pressure gauge and air tube on top. The barrels are made from Steel and coated with gold trimming designs. It’s 1 meter in length, each barrel is about 75cm. The weapon fires Darts that are 5cm in length and 1cm in width. They can be filled with poison or medicine or whatever the user makes for them. It has a Magazine of 6 rounds, and a maximum distance of 60 meters. A golden-colored magic circle is engraved on the buttstock on each side. Each barrel can be fired one at a time or both at once.
Function:- -When Magoi is fed into the weapon, the magic circle glows as the gold trimming begins to turn black. This fills the left barrel with a dart. If this dart hits a white Rukh character will feel the effects of Curse magic 1 post after contact.
Cost 20/10 Magoi - - When magoi is fed into the rifle the right barrel is filled with a dart and the gold trim turns blue. If the dart hits something alive it will catch on fire with blue flames, upon impact these flames will spread up to 1m for 1 post before dying out.
These flames deal A tier of damage.
Cost 20/10 - When Magoi is fed into the weapon both barrels glow bright white as both circles activate at once, a dart feels each chamber as the two magic combine. Upon the darts hitting the same target the flames turn black and every living creature they touch is affected with curse magic and burned with the decaying flames.
Cost 20/10 magoi
Djinn: Zoran
Theme: Lightning
Type: Sealed
Appearance:- Boots:
Magic Description:
LIGHTNING - Lightning is a type of magic where the magician orders the rukh to change into electricity. This type is capable of producing strong volts of electricity such as lightning and allows the magician to use the effects of magnetism. Spells of this type have the capability to inflict paralytic effects. It is the fourth type of magic. Focused on Magnetism- Birth of Pestilence- The user fills the weapon with magoi, commanding the magic within the weapon to coat it with a disease that lasts for 4 posts. Upon being inflicted with the disease they are applied with supplementary effects equal to A-tier for that time, and they carry the disease, passing it on through a plot circumstance to make the disease spread.
- NPCs:
- Name: Hana Shusugen
Tier: B-tier
Damage Required to Defeat: B‐tier
Description: A young woman with a frail constitution, short body and hidden potential as a magician, her progress is fast but her knowledge is little as she works to get stronger. On the journey to look for her brother she dresses in a kimono with plum-colored sash and navy blue fabric along with mustard yellow cord adorning the outfit. Walking around in sandals she also keeps her hair held up with a golden comb. Her small and almost button-nosed face stares with determination through hazel eyes. The latent yellow magician barely wields her magic without even the knowledge to fly follows her trainer yearning for strength.
Weapons: A C-tier staff or wand of your choice
Traits:- Spoiler:
- Trait Name: Aspiring Magician
Trait Tier: C-tier
Trait Requirement: Plot trait
Trait Description: Following you around the young sumo has you train him as he helps assist you in your own tasks, together with it you grow together.
Trait Effect: This NPC can count as a B-tier player towards jobs allowing a B-tier player to do jobs a tier higher. Must complete three threads in which she learns new magic to overcome her opponents in order to upgrade to an A-tier NPC.
Trait Name: Bright Mind
Trait Tier: B-tier
Trait Requirement: Natural intelligence and memory
Trait Description: The person with this trait has a powerful mind that allows them to remember and store information slightly better than that of a normal person.
Trait Effect: This NPC can remember the exact details of its previous three threads.
Abilities:- Zip Zap~ Pointing their wand/staff at a target the user commands the rukh very nervously to perform a small jolt of lightning 1m away from the user doing B-tier damage.
- The no thank you shock~ The user commands the rukh while touching a target with the staff/wand producing an electric shock which interrupts actions B-tier or lower.
- Not much of spell~ While commanding the rukh the user swings their staff or wand in a panic dealing B-tier blunt damage and B-tier electric damage to the target struck.
- Flee!~ The user runs away to a target location up to 15m away at their fastest speeds in order to escape incoming damage.
- Kogata Ninja:
- Name: Yurameshie
Tier: A-tier
Damage Required to Defeat: A-tier
Description: A ninja trained in the arts of stealth, explosives, and ninjutsu from the Kogata. Wielding a Katan and wakizashi. They carry satchels with equipment hidden under their normal haoris. Underneath they can switch into navy blue ninja garb covering their appearance, the clan symbol is on their back.
Weapons: A-tier Katana and wakizashi, smoke bombs, kunai.
Traits: 6 trait points left
Abilities:- Iron Rain- The user leaps 5m into the air throwing kunai at a target up to 40m away throwing a spray of kunai into their pack dealing A-tier damage in the forms of stabs across the back or front.
- Steel Wind- With their swords the user runs in an arc going out up to 5m out arcing towards a target up to 30m away they end the run with a quick stab which does A-tier damage with one of their swords.
- Brooding Metal Clouds- Throwing down a pellet the user explodes the object which sends out a cloud made from smoke and iron sand with a slight gunpowder mix. If it gets in your eyes it does B-tier damage and those within cannot see for three posts. The cloud is 20m in diameter.
- Storm Cleanse- With their mix of explosives the user jumps 10m in the air throwing an air of bombs creating an explosion 30m in width and 5m in height which does A-tier damage to those caught within it.
- Ash Field- A bomb of smoke and ash is thrown down by the npc creating a smoke cloud 10m in diameter obscuring vision for four posts for those inside.
Traits:- Tracker: through years of training on how to track and hunt the user is able to track a person from their current Nation up to 1 boarding Nation away. Must be done on a travel topic.
- Teacher: Becoming a high-ranking Shinobi the user of this trait is able to teach in an efficient manner in Warrior/Assassin base weapons. When Training Warrior/Assassin Based abilities the person they are training get 1/2 WC reduction.
- Enhanced Speed: The user of this trait is able to run at the same speed as a B tier fanalis up for an hour.
- Weapon Expert: Having years of missions and knowledge of weapons the user of this trait is able to repair one weapon per thread that has broken making it usable again at 1 tier reduction. If the Weapon is of D tier it is unrepairable.
- Field Medic: The user of this trait uses their knowledge of first aid from Shonin training to patch up to C tier damage.
- Ehanced senses: The user of this trait users their vast knowledge of Ninjutsu and Shonin experience to be able to fight in heavy fog or smoke screens up to their Tier level.
- Iron Rain- The user leaps 5m into the air throwing kunai at a target up to 40m away throwing a spray of kunai into their pack dealing A-tier damage in the forms of stabs across the back or front.
The time had come to start the final parts of his plans for Reim. Using Hana to book them a room the Trio of Hana, Yurameshi, and Julius would take the time to finish out the final plans for what was to come. Julius knew the task Connie had set out for him, he was not doing this because Connie asked for it but rather because it fit into his plans. He needed to draw out the members of the Reim council and their top warriors.
His bone hand would stroke his bone chin, looking two the other two members of his party he would start to speak. "Yurameshi, you're aware of your role, use those tracking skills of yours to find the family, once they are found you and I will head out and take them. Hana, at this point you will secure us somewhere to bring them. "
The two others would now nod agreeing. "I shall set out right away. " Yurameshi would change into his shinobi outfit and set out to the where the council member's families are known to hang out thanks to the information from Lagi.
Hana would also set out to find something for them to use as a safe house outside this hotel room. With his partners carrying out their task Julius would look to the rifle gifted to him. He wondered about what would happen if he unleashed it upon the people of Reim.
WC: 241/1500