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Just after the Sun had begun his evening routine, Zubaidah arrived in lavish Salehi where fertile grasslands met the Kavir desert. Walking around this newly-revitalised town, she saw massive inn and taverns for Tisifuni travellers; crowded streets; brilliant shops; Isadoran officials lounging on raised diwans; ladies in gigantic hats, with waterfalls of silken veils and scarves, waving white gloves as they talked about the latest Salehi scandal. She spotted mercenaries from Khat Ankh and merchants from Saffat; distinguished Reiman gentlemen and former Parthevian nobility discussing brands of mint tea with one another; even a Sassanid missionary preaching on Artaxerxes’ behalf.
Salehi had always been a mixing-pot of Parthevian culture, where the Reiman north met the Kosrovian south, but Zubaidah had never seen this last-stop oasis quite as bustling as it was nowadays. She guessed that the treaty signed at Sunset Bay had allowed for business to thrive within southern Parthevia. Well, she knew for certain that her Ash Company played a large part in that respect. After all, where else could those ladies have purchased their hats and silken garments?
But she was not here for a tourist’s browse of Salehi. Within the hour, Zubaidah had left behind those crowded streets, travelling onwards from the so-called ‘Rostam’ road past the equally-busy suburbs. Walking down the sand-ridden road, palms waving on either side, she began the long journey towards her newest excavation-site.
It was the first week of springtime, the broad Urkadi had burst its banks, and all the land here - between the river and the sand where Kosrow had once made camp - was hidden. Hidden beneath the vast and tranquil waters of what seemed a tideless sea, fringed with dense masses of palms, girdled in the far distance by fig-trees that looked almost black, broken by low and tiny islands on which palms kept the small white and brown houses in their feathery embrace. Above these isolated houses, storks circled and sang their hoarse tunes. In the distance, the linen sails of boats glided, sometimes behind the palms, coming into view, vanishing, mysteriously reappearing among their narrow trunks.
Here and there were the short-haired animals of the Kavir desert, wading homeward through this sea: a camel with a trader atop its back; a buffalo separated from his herd; two donkeys followed by two women carrying water-jugs upon their heads. Zubaidah even spotted a Shar rider urging their horse across the river-banks of the Urkadi. As she continued, however, the palms and fig-trees became sparse and sparser, overcome with the red-tinged sands of the Kavir desert. Travelling even closer, beyond the pallid line of the shapely dunes, Zubaidah spotted a golden obelisk jutting outwards into the grey-blue skies. She had heard the rukh whisper about this ruin for weeks, enticing her to discover the Kavir's treasure...
Salehi had always been a mixing-pot of Parthevian culture, where the Reiman north met the Kosrovian south, but Zubaidah had never seen this last-stop oasis quite as bustling as it was nowadays. She guessed that the treaty signed at Sunset Bay had allowed for business to thrive within southern Parthevia. Well, she knew for certain that her Ash Company played a large part in that respect. After all, where else could those ladies have purchased their hats and silken garments?
But she was not here for a tourist’s browse of Salehi. Within the hour, Zubaidah had left behind those crowded streets, travelling onwards from the so-called ‘Rostam’ road past the equally-busy suburbs. Walking down the sand-ridden road, palms waving on either side, she began the long journey towards her newest excavation-site.
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It was the first week of springtime, the broad Urkadi had burst its banks, and all the land here - between the river and the sand where Kosrow had once made camp - was hidden. Hidden beneath the vast and tranquil waters of what seemed a tideless sea, fringed with dense masses of palms, girdled in the far distance by fig-trees that looked almost black, broken by low and tiny islands on which palms kept the small white and brown houses in their feathery embrace. Above these isolated houses, storks circled and sang their hoarse tunes. In the distance, the linen sails of boats glided, sometimes behind the palms, coming into view, vanishing, mysteriously reappearing among their narrow trunks.
Here and there were the short-haired animals of the Kavir desert, wading homeward through this sea: a camel with a trader atop its back; a buffalo separated from his herd; two donkeys followed by two women carrying water-jugs upon their heads. Zubaidah even spotted a Shar rider urging their horse across the river-banks of the Urkadi. As she continued, however, the palms and fig-trees became sparse and sparser, overcome with the red-tinged sands of the Kavir desert. Travelling even closer, beyond the pallid line of the shapely dunes, Zubaidah spotted a golden obelisk jutting outwards into the grey-blue skies. She had heard the rukh whisper about this ruin for weeks, enticing her to discover the Kavir's treasure...
...and now she was ready to claim her fate-ordained reward.
mag: 340/340 | word: 450/none | stam: 390/390
VEL OF PIXEL PERFECT
- Lingering Will of Yakuroro:
- Trait Name: Lingering Will of Yakuroro
Trait Tier: A
Trait Requirement: Inherited Marax
Trait Description: Accepting the rukh of another person into yourself has consequences. Unless the will of the other individual is integrated it will have an impact on urges and mannerisms. The disharmony between two types of rukhs in one body hinders magoi flow, but if resolved can lead to personal growth and expansion of one's magoi pool.
Trait Effect: Magoi costs are temporarily doubled. Three aspects have an influence on Zubaidah's character requiring at least one of the three be tagged once per post as manifesting itself against her will until they are integrated. Integrating an aspect requires a B-tier job dedicated to wrestling with the aspect to reject it, or in any thread accept the aspect into your psyche leading to a permanent change in behavior. Once all three are integrated, magoi costs return to normal and +50 Magoi is granted.- Aspect of Fate - A strong and almost obsessive belief that you are fate's chosen champion to stand against black rukh and that everything you choose to do writes fate itself.
- Aspect of Companions - A sentimental feelings of closeness towards the following characters: Lady Soushui, Akatetsu, Ayero, Dynatos, Zadi, and Caelus. Meeting any of these characters will cause them to see Yakuroro's shadow in you.
- Aspect of Deception - A habit of lying to family, friends, and allies, but with positive intentions for their own good in mind.
- Aspect of Fate - A strong and almost obsessive belief that you are fate's chosen champion to stand against black rukh and that everything you choose to do writes fate itself.