- job:
- Job Name: The Blood that soaks through all
Job Rank: D-tier
Job Location: Heliohapt
Job Reward: 3,000 Huang | 50 XP
Chain Reward: 3,000 Huang | 50 XP
Job Prerequisites: Completed finding the good left in the world
Job Overview: You've tracked down this specific member's family, it turns out The Blood Camels have been kidnapping members of civilian and bandit families to extort them. You've found one of their prisoners dens take them out, free the prisoners and find the family of The Parthy Toad clan member
Enemy Name: Bloodcamel Aerophage
Enemy Tier: C-tier
Damage Required to Defeat: C-tier
Description: A member of The Bloodcamel group they wear only armored pants, with black camel fur draped around their waist with a belt-buckle of a red camel. They have a broad chest, and no weapons, fighting only with their body manipulator abilities.
Abilities:
Gut Buster- The Blood-Camel sucks up a bunch of air before punching themselves in the gut with all their force, firing a bullet of gases 5 meters in diameter out 10 meters dealing B-tier damage to the first thing it hits
Sky Eater- Taking a deep and long breath they use their powerful lungs to create a vacuum within a 5 radius 10-meter long cone that does B-tier damage to anyone within the vacuum.
Blast-Off After using Sky Eater the Aerophage lets out all the air they sucked up below them sending them 10 meters into the air and sending out a gust of air in a 10-meter radius around him knocking back anyone with C-tier force winds.
Gilles and the Order of the Flames Reach had just recently been tasked with an assignment from a large group of bandits known as the Parthevian Toads or Parthy Toads for short. Apparently, on of their members had went missing so they had tasked Gilles with finding the said member. They had spent a few hours looking for this member which lead them to a small camp fire quite similar to the one that they had discovered a couple of days ago. At the camp was the member bound and gagged at the feet of a large, muscular man that had a familiar black camel fur that was wrapped around his waist.
This man was clearly a member of the Blood Camels, a mysterious group that had some kind of personal grudge against bandits and other groups that were not affiliated with the Camels. It was beginning to make sense to Gilles and the others what was going on here. This young bandit was probably being used as bait to lure and kill the Parthy Toads. Knowing this the toads probably went to the Flame’s Reach to try to get rid of both groups in one move. This Blood Camel would appear to be a different type of fighter than the spear bearer that they had so much trouble with the other day. This one looked like they would be more of a close range, unarmed fighter or possibly some kind of body manipulator like the high priestess was. Well either way, they would soon find out.
From a short distance away gilles would watch before walking up to them. She did not happen to have any kind of stealth attacks so she would have to face the Camel head on. She was not nervous but was curious about how this battle was going to turn out. The last Camel forced all 3 of the upper echelon that had combat capabilities to go all out. This time they were prepared for an opponent this strong, or at least that is what they believed this time. Gilles would begin to run forward, using her implant to create wings made from a crimson flame. She would fly high, moving behind the Camel. Seeing the high priestess and the two cardinals approaching him the camel will suck in a vast amount of air before releasing a bullet of gas at Husk. Dawn would create a wall of razor magic which would slow down the bullet of gas to the point that Husk was able to block it with his cross guard. While he was distracted gilles would create her hair blade and hair pinball to launch herself forward, slamming her head into his back before using her blade arm to slice the fighter in twain with2 quick slices.
Once the battle was over with they would free the bound bandit and guide him back to their base where they would find the small group of Parthy Toads still waiting. They would explain the party that was behind the missing bandit. The speaker would express his gratitude and quickly part from the cultists base.
WC 514/500
Magoi 170/180
Stamina 190/220
- abilities used:
- Hair Armory: Pinball
Tier: C
Class: BM
Type: Offensive
Range: medium
Requirements/Drawbacks: must have hair to use
Scaling: range 5 meters for 10 stam
Sustain: 0
Cool Down: 2
Cost:20 stam
Description: The user creates 2 springs made of hair around their legs and use the springs to jump forward 5 meters slamming their head into their head into their target dealing c tier damage.
Hair Armory:Blade
Tier: d
Class: Body Manipulation
Type:supplementary
Range: Close
Requirements/Drawbacks: The hair can be destroyed easily by bladed weapons, acid or flames.
Scaling: none
Sustain: 0
Cool Down: 1 post
Cost: 10 stamina
Description:
The user has their hair wrap around their left arm and hardens into the shape of a .5 meter long sword extending from the users arm. It lasts for 1 post and deals d tier damage
- NPCs:
- Name:Dawn
Tier:C
Damage Required to Defeat: C
Description: Dawn is a magician formerly of magnostadt who had become a priest going around helping out the tribes that Lived in the plains. Eventually he was tasked by the order of priests with torturing tribesmen and others for information and to force people to join their religion. He found that he enjoyed this and would keep torturing people for fun after he left the priesthood to go on a killing spree with the former pit fighter known has Husk. He focuses on using razor magic.
Weapons: A cane that is 1.5 meters tall and is mahagoney and used as a staff for the magician.
Traits:
Abilities:
wall of a thousand blades: The user casts the spell by shouting the name and forms a 5 by 5 meter wall consisting of razor magic. Anyone that comes in contact with this magic will receive c tier cutting damage in the form of several small cuts.
Cheese Grater: The user makes a cutting motion two times with their staff sending two jets of razor sharp wind up to 10 meters that will slice off small pieces of flesh for 1 d tier each for a total of 1 c tier.
Guillotine cutter: The caster makes a cutting motion with the staff sending a meter long slice of razor magic up to 5 meters aiming for a target's limbs or head dealing c tier cutting damage.
One thousand Cuts: The user create a 10 meter tall twister of razor magic around themselves dealing c tier cutting damage to those that come in contact with it
Name:Husk
Tier:C
Damage Required to Defeat: C
Description: Husk was a former pit fighter in the plains near magno. He was a personal fighter for a leader of a group of bandits that was trained as his person war dog. A war dog is a fighter that is the top of the groups fighting slaves. normally they fight for the entertainment of income of the bandits but they are also used to fight other bandit groups by having the war dogs fight eachother. War dogs can win their freedom if they win 100 of these battles against other war dogs. It took 10 years but he eventually won his freedom and decided to leave the group. After a couple of years of traveling he found he still craved fighting and when he met Dawn they formed a quick friendship finding a common interest in killing.
Weapons:
Traits: Hardened muscles(c): After years of fighting most of his life his muscles have harden to where d tier physical damage such as weapons or fists bounces off of his body.
Abilities:
Piercing jab:The user forms their hand into a blade like shape with they fingers together and hand straight. They thrust their hand out to plunge it into the target for c tier damage.
Suplex:The user grabs their target then bends back wards while holding onto the target to slam their head into the ground for c tier damage.
2 tiered punch:The user punched with the top knuckles of their hand followed by quickly closing their fist completely to form 2 hits in 1 punch dealing 2 d tier damage.
Guard:The user flexes their muscles and forms a cross guard with their arms to block up to c tier damage
- Items :
- Name: Wings of Internal Flame
Tier: B-tier
Type: Magic Weapon implant
Magic Type: Living Flame [Life + Heat]
Appearance: Taking the form of a spinal implant, made of silver and ruby, with a magic circle on it. This 30cm in diameter object is afixed in the middle of one's vertebrae, being unable to be used as a weapon until it's function is active.
Function:
Burning Grace- For 10 magoi to activate | 5 magoi to sustain the user harnesses the power of living flame, creating burning wings melded with their body. These flames are capable of being used like a limb for combat purposes, the flames being as intense as the persons current strength and their movement being equivalent to tier, capping at B-tier