Forms claimed, to deduct huang later, will adding other forms that were won.
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spoiler="Living Statue"][b]Trait Name:[/b] Living Statue Physiology
[b]Trait Tier:[/b] -
[b]Trait Requirement:[/b] Living Statue Race
[b]Trait Description:[/b] Seemingly made completely out of stone this creature durable, impenetrable and immovable.
[b]Trait Effect:[/b]
[*]With a strong and durable body the living reduces all physical attacks by one tier and is unaffected by poisons or other biological attacks. (This excludes mental attacks)
[*]When standing still the player becomes immovable by any force that is less than A-tier in power, this includes magical tools, spells, items, abilities, etc.
[*]Entire body is treated as a B-tier blunt weapon, applied through basic attacks, dropping on players or being thrown into them.
[*]B-tier damage or lower can be repaired for 10 stamina and a source of rock or earth.
[*]Keep original magoi/stamina pools[/spoiler]
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[spoiler="Spriggan King"][b]Trait Name:[/b] Spriggan King Physiology
[b]Trait Tier:[/b] -
[b]Trait Requirement:[/b] Spriggan King Race
[b]Trait Description:[/b] This creature has the ability to regenerate the damage done to its body and grows like weeds. A physical manifestation of nature this is a fearsome creature.
[b]Trait Effect:[/b]
[*]Lost limbs have the ability to be regrown outside of threads by writing like you would for an A-tier item.
[*]No damage is fatal to the spriggan unless it is beheaded or it’s body has been set ablaze burning it to ash.
[*]Fire related attacks do a tier higher in damage to spriggans. Fire attacks also have the ability to spread over the entire limb if they are struck.
[*]Has a bark skin protecting their body, acting as an A-tier shield in durability, must be broken before damage can hurt the player.
[*]For the cost of 20 magoi the spriggan can create a forest around itself 20m in diameter, they may use this forest using 10 stamina to replace limbs with parts of plants. They may also instead make the forest grow through them and grow to be 20m in size.
[*]Has Magician magoi/stamina pools[/list]
[/spoiler]
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[spoiler="Forest Watcher"][b]Trait Name:[/b] Forest Watcher Physiology
[b]Trait Tier:[/b] -
[b]Trait Requirement:[/b] Forest Watcher Race
[b]Trait Description:[/b] Wielding a powerful weapon and hiding the power of life within them this race of winged humans looks spritely with young features soaring with grace.
[b]Trait Effect:[/b]
[*]Has a pair of wings which allows them to soar through the air with A-tier speeds, soaring like a falcon.
[*]Starts with a free half cost A-tier life magic ability, cannot be scaled.
[*]Gets a free A-tier life magic weapon.
[*]Has Human magoi and stamina pools[/list][/spoiler]
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[spoiler="Beast of the Sky"][b]Trait Name:[/b] Beast of the Sky Physiology
[b]Trait Tier:[/b] -
[b]Trait Requirement:[/b] Beast of the Sky Race
[b]Trait Description:[/b] A person with large wings for their arms, with a pseudo hand forming where the wing folds. An odd bird humanoid with intense physical prowess, allowing it to tear up whatever pray it sets its eyes on.
[b]Trait Effect:[/b]
[list]
[*]Has wing-arm limbs that allow the user to soar through the air with A-tier speeds, moving like a fanalis running through the air. They are also capable of using their feather hands just as well as a human can use theirs.
[*]Has talons for feet and a beak which are capable of doing B-tier damage each.
[*]With wings suited for working as arms and hands as well as flight tools the feathers of a Beast of the Sky is covered it a lightweight yet durable material. While this also lets them fly after swimming this makes great for cutting, the deal B-tier damage and they are even capable of throwing them 10 meters off their wings by whipping them forward hard enough.
[*]Wings are powerful being able to generate small gusts of wind which can be applied in fitting abilities. This also allows them to redirect wind the fly into or that is thrown at them. For the cost of 20 stamina you can flap both wings to produce a miniature twister which travels forward 20 meters dealing A-tier damage
[*]The material that lines their wings is incredibly flammable, all heat-based spells or abilities will cause them to catch fire, dealing C-tier damage for each post the burn continues.
[*]Keeps original magoi/stamina values.
[/list]
[/spoiler]
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[spoiler="Lightning Fox"][b]Trait Name:[/b] Lightning Fox physiology
[b]Trait Tier:[/b] -
[b]Trait Requirement:[/b] Lightning Fox Race
[b]Trait Description:[/b] Appearing as nothing more than a large fox, up to 5m in total length this massive fox brings speed and devastation to the battlefield. It lacks versatility but makes up for it with pure devastating force.
[b]Trait Effect:[/b]
[*]Is capable of running at A-tier speeds
[*]Gets access to 5 lightning magic-related abilities, one of which may be A-tier
[*]For 20 Stamina or magoi to activate the wolf becomes a living A-tier ability, arcing out to 5m it does B-tier damage and stuns those who touch it disorienting them for 3 posts.
[*]Cannot ride beasts or mounts, or use weapons through conventional means, because of this claws and fangs are each a free B-tier weapon.
[*]Has Human magoi/stamina pools[/list][/spoiler]
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[spoiler="Lava and Stone Construct"][b]Trait Name:[/b] Stone and Lava Construct Physiology
[b]Trait Tier:[/b] -
[b]Trait Requirement:[/b] Stone and Lava Construct Race
[b]Trait Description:[/b] A massive stone and lava being that has strong stone claws and blood of lava this creature holds down its area. A rumbling volcano of force this creature brings heat to the battlefield.
[b]Trait Effect:[/b]
[list]
[*]Has stone claws that are capable of doing B-tier damage.
[*]Lava runs through veins when wounded lava seeps out dealing B-tier damage to whatever it touches.
[*]Body can be reformed with lava or stone being attached to the body, repairing the damage done to it up to A-tier. This also means more rock added onto will make them larger at the cost of making them slower.
[*]Due to their nature as a living walking volcano they are constantly in a dormant state of compressed magma. For the cost of 20 Stamina, they can make themselves active by turning up the heat of their body. This will cause magma to erupt from their pores and their mouth for three posts, costing an additional 10 stamina each post to stay active afterwards. This lava does B-tier damage on contact and will harden after three posts if not cooled by wind, water, cold, or ect equal to its tier.
[*]While active the lava and stone construct can culminate this state by going through a sudden super eruption. By doing B-tier damage to themselves they will explode from the waist up, destroying most of their upper body as they send out lave and rock in a 20-meter diameter around themselves. This lava will cool three posts after the eruption becoming stone they can fix themselves with.
[*]While the Construct cannot be killed unless entirely destroyed the lava inside the construct is what keeps it moving and conscious. If their core or themselves is cooled or frozen for too long it causes them to be incapacitated and knocked out until their core/body reheats. When damaged and inside lava is visible cold attacks deal double damage cooling them down faster.
[*]Has Immuchak magoi/stamina pools
[/list]
[/spoiler]
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[spoiler="Apep"]
[center][img]https://cdna.artstation.com/p/assets/images/images/008/755/726/large/alex-alexandrov-ghalashe.jpg?1515092688[/img][/center]
[b]Trait Name:[/b]Apep Physiology
[b]Trait Tier:[/b] -
[b]Trait Requirement:[/b] Plot thread - Auction Purchase
[b]Trait Description[/b] The user becomes a shadow of their former self as while they keep their faces general appearance along with their hair the rest of them is transformed into a serpentine creature. They are generally around 5 meters in length but snake and size is up to the person. You may no bigger than 15 meters in length (The length of Titanoboa)
[b]Trait Effect:[/b]
[list]
[*]Apep snake people have the unique ability to change their size in order to make it easier to traverse. This allows them to grow from 15 meters at the biggest to .5 meters at the smallest. This solely being for the purpose of being more intimidating, tankier (blocking space, more size to defend team) or being more evasive or passive.
[*]Their sharp fangs are capable of dealing B-tier damage which they can retract inside of their mouths to hide or extend to sink them deeper into people for latching on.
[*]Apep serpents have a corrosive venom. It can either be spit 5 meters or be injected to deal B-tier corrosive damage to whatever person, creature, or object it touches.
[*]The natural control of their pure muscle bodies allows them to move rather quickly. They are capable of slithering at speeds comparable to a B-tier beast moving along the land.
[*]Their Scaly bodies are perfect for protecting them against attacks when they make themselves larger. They are strongly layered, capable of taking b-tier damage before breaking.
[*]Due to being reptilian they are now cold-blooded, when they are cold they get more sluggish and now take double damage from Heat and Cold based attacks. Pure temperature based attacks are also capable of bypassing their scale armor.
[*]Their Stamina and Magoi pools are equal to their previous race.
[/list]
[/spoiler]
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[b]Trait Name:[/b] Tundra Minotaur
[b]Trait Tier:[/b] -
[b]Trait Requirement:[/b] Auction Purchase, Magical Mutation, Dungeon
[b]Trait Description[/b] A beast of the frozen cold, bringing with it the terrors of winter. With the head of an ox, its mighty horns and powerful body bear its burden.
[b]Trait Effect:[/b]
[list]
[*]Has B-tier strength over entire body, with 2m long horns which do B-tier damage in the for of Dry ice, spreading over damaged limbs.
[*]Fur and Skin are coated with frost of dry ice, creating a layer of defense and damage. With B-tier shield durability and does B-tier freezing damage when clashed.
[*]Immuchak magoi and Stamina pools
[/list]