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Dungeon Beast Auction [Grand Auction]

+9
Julius Plageuis
Adrastos Thanatos
Zuzu Mansur
Shishi
Gilles
Menat
Lagi
Diana Corvus
Solomon's Proxy
13 posters

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Merrze

Merrze
Ω-Tier
Ω-Tier

120k bid for Kamitachi, 80k bid for Yoselle

Shishi

Shishi
Ω-Tier
Ω-Tier

Bidding 121k on Kamaitachi Bidding 81k on Yoselle

Merrze

Merrze
Ω-Tier
Ω-Tier

Bidding 180k on kamitachi, 100k for yoselle

Shishi

Shishi
Ω-Tier
Ω-Tier

Bidding 181k on Kamaitachi
Bidding 101k on Yoselle

Adrastos Thanatos

Adrastos Thanatos
A-Tier
A-Tier

Claiming Homunculus

Menat

Menat
β-Tier
β-Tier

Dropping Kama, 80k on Lightning Fox

Shishi

Shishi
Ω-Tier
Ω-Tier

Dropping bids on Yoselle and Edge Golem

Julius Plageuis

Julius Plageuis
A-Tier
A-Tier

161,000 lightning fox

Noir Ecryola

Noir Ecryola
Ω-Tier
Ω-Tier

Claiming Yuki Onna and Ash Skeleton

Lagi

Lagi
Ω-Tier
Ω-Tier

i guess i win...., claiming the fire elemetal

Zuzu Mansur

Zuzu Mansur
A-Tier
A-Tier

Oh, that means I got Water Nymph too!

Menat

Menat
β-Tier
β-Tier

Dropping Lightning Fox too I guess.

80k on Spriggan King.

Angelus

Angelus
A-Tier
A-Tier

Claiming the Colossus.

Shishi

Shishi
Ω-Tier
Ω-Tier

Claiming
Zombie Lord
Edge Golem (Since I didn't cancel that one fast enough )
and Kamaitachi

Ani

Ani
A-Tier
A-Tier

Claiming Clay lord and bidding 80k on Lava and Stone construct, Beast of The Sky and Forest watcher

Merrze

Merrze
Ω-Tier
Ω-Tier

Claiming Yossel

Merrze

Merrze
Ω-Tier
Ω-Tier

Here all db codes for those who have won bids so far, please be patient as I set up the plot devices to be used to earn your dbs in character depending on the route you plan for them.

Code:
[spoiler="Skeletal Lord"][b]Trait Name:[/b] Skeletal Lord Physiology
[b]Trait Tier:[/b] -
[b]Trait Requirement:[/b] Skeletal Lord Race
[b]Trait Description:[/b] This race has a highly malleable skeleton body that can be broken apart, but they also have the ability to control and manipulate parts of their body to a certain degree.
[b]Trait Effect:[/b]

[*]Cannot be killed, but severed limbs cannot be controlled, entire body could be scattered and only head would have control. If a character is destroyed then they will be inactive unless repaired In character.

[*]Has the natural ability to shape parts of its body into weapons and objects ranging up to 5m in size in all directions as a maximum size limit. Weapons deal damage to their tier and are unbreakable, but can be separated from the body.

[*]Entire body is just a skeleton, requires A-tier damage to break off bones since they are more durable bone.

[*]Keeps original Magoi/Stamina pools.[/spoiler]
[*]

Code:
[spoiler="Colossus"][b]Trait Name:[/b] Colossus Physiology
[b]Trait Tier:[/b] -
[b]Trait Requirement:[/b] Colossus Race
[b]Trait Description:[/b] Appearing as a solid gold human this person is actually a massive avatar of battle. With a solid body and the ability to grow to a massive size this one-person army dungeon beast brings large-scale devastation with a lack of speed.
[b]Trait Effect:[/b]
[*]Can deal A-tier damage with it’s basic attacks.

[*]Allowed to Register 5 abilities relating to massive size, 1 of which may be A-tier.

[*]For the cost of 20 stamina | 10 to sustain the colossus can increase his size, ranging from their general size all the way to 50m tall. For an additional 50 magoi, the user can grow to a massive 100m for 4 posts.

[*]Size does slow movement traits and some abilities retrospectively.

[*]With skin of solid gold all damage is halved against the Colosusss once grown except heat which does double damage.

[*]Has Immuchak magoi/stamina pools[/spoiler]

[*]

Code:
[spoiler="Edge Golem"][b]Trait Name:[/b] Edge Golem Physiology
[b]Trait Tier:[/b] -
[b]Trait Requirement:[/b] Edge Golem Race
[b]Trait Description:[/b] A completely metal life form with the ability to turn itself into a living weapon and or shield in order to protect itself. A versatile life form that thrives off of weapon combat.
[b]Trait Effect:
[/b]
[list]
[*]The Edge Golem can pay 10 stamina in order to turn it’s entire body into a living weapon, with blades manifesting over it’s body able to do damage equal to it’s tier capping at A-tier.

[*]Has metal bones and skin, the body is treated as an item so health follows item durability guidelines for an A-tier shield.

[*]Cannot be healed, only repaired like items. Metal Magic is capable of repairing their wounds.

[*]Is a natural lightning rod making nearby lightning abilities draw near them as well as conducting through them. This making them immune to lightning damage up to twice their tier.

[*]Has Immuchak magoi/stamina pools.

[/list]
[/spoiler]

Code:
[spoiler="Flame Elemental"]
[center][img]https://2e.aonprd.com/Images/Monsters/ElementalFire_LivingWildfire.png[/img][/center]
[b]Trait Name:[/b]Flame Elemental Physiology
[b]Trait Tier:[/b] -
[b]Trait Requirement:[/b] Plot thread - Auction Purchase
[b]Trait Description[/b] The User looks almost the same as before except with the difference of a flame brand on their forehead that always seems to be glowing. The flame color of their brand and true form is dependent on the player.
[b]Trait Effect:[/b]
[list]
[*]A flame elemental can register 5 living flame spells of which one may be A-tier. If the player is a magician this gives them access to living flame magic and a living flame advanced staff equal to rank.

[*]Flame Elementals are capable of assuming a true form for the cost of 10 magoi and 10 stamina in which they wrap themselves in fire and are surrounded by constantly burning flames that last for four posts. It does A-tier basic damage to people it touches, they can't throw they fire but it spreads to things they touch. While they can't be put out water still damages them and will put out fires not composing their form.

[*]Flame Elementals can be of any race and keep previous racial traits.

[*]Flame Elementals take double damage from water-based attacks and are incapable of using their spells if they are submerged in water. If in their true form water from basics will be treated as an ability damage

[*]Stamina and Magoi pools are equal to previous race

 
[/list]
[/spoiler]

Code:
[b]Trait Name:[/b]Yukionna Physiology
[b]Trait Tier:[/b] -
[b]Trait Requirement:[/b] Auction Purchase, Magical Mutation, Dungeon
[b]Trait Description[/b] A woman of ice and snow, with a touch cold so frigid that it burns the skin. Shrouded in the nightly frost the snow women allowing no escape.
[b]Trait Effect:[/b]
[list]
[*]User may register 5 abilities using dry ice or ice magic, one of which may be A-tier.

[*]For 10 magoi the user can create a 10m diameter field of snow around them which slows movement speed by a tier. Size can be increased up to 40m in increments of 10m for 10 magoi each 10m.

[*]Touch from a Yukionna will freeze a limb for 4 posts applying the Dry Ice Magic passive in the form of a 3m diameter cloud

[*]Heat and Light damage cause the Yukionna to melt, causing D-tier damage per post till frozen with an ability.

[*]Has Magician Racial Magoi/Stamina Pools
 
[/list]

Code:
[b]Trait Name:[/b]DaiTengu Physiology
[b]Trait Tier:[/b] -
[b]Trait Requirement:[/b] Auction Purchase, Magical Mutation, Dungeon
[b]Trait Description[/b] A soaring man in the sky greater than the other crows in the wind. Leader of the Kotengu, wise yet brash they command strong prowess over their magoi and bodies they wield their skills proudly.
[b]Trait Effect:[/b]
[list]
[*]B-tier movement speed in the form of flight.

[*]Gets a B-tier wind magic weapon

[*]May register 1 A-tier magoi manipulation ability, and is knowledgable of magoi healing.

[*]Followed by a Swarm of Kotenguo. A-tier and registered like a beast they can be killed individually however because of their size as a swarm. Cannot be rebought, must be plotted to earn back if killed.

[*]Nose grows with Tier

[*]Human Magoi and Stamina pools

 
[/list]

Code:
[b]Trait Name:[/b] Kamaitachi
[b]Trait Tier:[/b] -
[b]Trait Requirement:[/b] Kina Wind dungeon
[b]Trait Description[/b] Becoming a ferocious representation of the fierce wind turns this person into a human with weasel ears and features that is capable of turning into a weasel with blades for limbs.
[b]Trait Effect:[/b]
[list]
[*]Whether or not they are in their humanoid or weasel form the Kamaitachi is capable of spending 10 magoi to create blades of wind which slash forward to send forward dealing A-tier basic damage to whatever it cuts through, hitting two targets before stopping.

[*] The Kamaitachi has two forms which it can shift between at will. A humanoid form with weasel features and sharp nails that deal A-tier damage. Their weasel form, the size of a regular weasel has scythes instead of paws on their limbs which deal A-tier damage and can cut through anything.

[*]Can register a single half-cost  B-tier wind magic ability

[*] Capable of controlling the wind they are capable of riding the winds allowing them to fly around at B-tier flight speeds.

[*]Kamaitachi have somewhat light bones to make it easier for them to move around and attack with their blades and wind when necessary. This causes them to take double damage from blunt force attacks.

[*]Keep previous Stamina and Magoi pools, as well as previous class, but not previous racial traits (Even if magician class)
 
[/list]

Code:
[b]Trait Name:[/b]River Nymph
[b]Trait Tier:[/b] -
[b]Trait Requirement:[/b] Water Dungeon
[b]Trait Description[/b] Looking almost like a human there are some key differences to note, their hair seems to be made of constant running water that never runs out, with flowers commonly found along rives found in their hair. Their eyes can be any color looking like shimmering stones found at the bottom of a river. Though normally physical they are capable of turning into the very water they live in.
[b]Trait Effect:[/b]
[list]
[] The River Nymph is a creature of water that shifts from solid to liquid and is completely immune to water based attacks which they just absorb and can even breath underwater, though they turn back into water once submerged and become susceptible to the same things as that water.
[*] Nymphs can register 5 water magic abilities of which one may be A-tier.

[*]For the cost of 20 magoi a nymph can gather nearby water from the air, ground, or any water source nearby to enlarge their liquid form. This will turn them into a 10 meter tall creature of water which lasts for three posts and has strength capable of dealing A-tier damage.

[*]Due to being made of water they can't truly be killed but only separated, but they are also at the whims of nature. They will start boiling and freezing at the same temperature as regular water and will evaporate or become frozen and will need to gather themselves to control themselves properly. If fully destroyed takes 3 posts to reform

[*]Magician Magoi and Stamina pools (Magicians may keep their class but lose all racial traits including borg upon becoming db as others do)

 
[/list]

Code:
[b]Trait Name:[/b]Cinder Phoenix
[b]Trait Tier:[/b] -
[b]Trait Requirement:[/b] Dungeon, auction, mutation
[b]Trait Description[/b] A bird born from mighty ashes and roaring flames. Ash following its wake very few can stand the heat of its flames, facing the raw force of the phoenix is never to be trifled.
[b]Trait Effect:[/b]
[list]
[*]Capable of B-tier flight

[*]When flying for 10 magoi the user can a trail of ash and smoke is 3m in diameter, with the trail lingering behind up to 10m. Those caught within cannot see for three posts and are affected by the cinder magic passive.

[*]Can register 5 abilities using cinder magic, one of which may be A-tier.

[*]As a phoenix if this player dies they may rebirth as a new person, their cells reshaping their body with magic. They are reborn a new character with no real backstory and have half of their xp.

[*]The user looks like a phoenix, appearing as massive bird they can somewhat still use tools and items but their new appendages provide some difficulty. (Appearing as a bipedal bird)

[*]Takes double damage from water

[*]Has human magoi and stamina pools.
 
[/list]

Code:
[b]Trait Name:[/b] Ash Skeleton
[b]Trait Tier:[/b] -
[b]Trait Requirement:[/b] Dungeon, Auction, Mutation
[b]Trait Description[/b] A smoldering frame ravaged by heat and time alike. Becoming a blackened skull capable of baring the harsh flames of the world it keeps going, Repairing itself, bringing with it the black scars of its charred body.
[b]Trait Effect:[/b]
[list]
[*]Immune to Heat damage and fire damage

[*]Does B-tier burn damage with its body which is a smoldering skeleton.

[*]Has B-tier movement speeds

[*]Limbs break off instead of being destroyed, can be reattached for 20 stamina.

[*]Blunt Damage does double damage.]

[*]Has Immuchak Magoi and Stamina Pools

 
[/list]

Code:
[b]Trait Name:[/b]Yosselle Physiology
[b]Trait Tier:[/b] -
[b]Trait Requirement:[/b] Auction
[b]Trait Description[/b] A golem who exists for one cause, to protect, to search and destroy. Implanted with magic functions. Living stone they take their form to hold what is dear in their life.
[b]Trait Effect:[/b]
[list]
[*]Being made of Golem magic they are capable of holding a spell within inside them. Spells can be taken in, causing their effects to cast from their body.

[*]With a body of stone and clay they can be repaired with a spell equal to the tier of damage done to their body.

[*]For 20 magoi to activate and 10 magoi to sustain this special golem can use a magical function in it's body to turn invisible for 4 posts, blending into the surroundings.

[*]For 20 magoi the golem can touch things, using another stored function can animate bodies or earth for 4 posts using animation magic

[*]Keep Previous Magoi and Stamina Pools

 
[/list]

Code:
[b]Trait Name:[/b]Clay Lord Physiology
[b]Trait Tier:[/b] -
[b]Trait Requirement:[/b] Auction
[b]Trait Description[/b] Ancient, and powerful a golem made to serve a simple task having rose to a higher standing. A beast to protect, but also to mold with their own image.
[b]Trait Effect:[/b]
[list]
[*]With a body made of clay it can only be killed by destroying the core of its body.

[*]Their body can reform after a post of taking damage, needing heat to harden and break their frame it takes 3 posts to regrow if burned then broke.

[*]Can register 5 Golem magic spells, one of which can be A-tier.

[*]For 20 magoi the user can use nearby earth to create a new body, which they may transfer their core too.

[*]Heat magic does double damage

[*]Has Immuchak magoi and Stamina pools

 
[/list]


Code:
[b]Trait Name:[/b]Homunculus Physiology
[b]Trait Tier:[/b] -
[b]Trait Requirement:[/b] Auction
[b]Trait Description[/b] Designed with the sole purpose to live they dedicate their skills to a single craft. A small humanoid hidden with potential behind their experimented form. Packing in its tight frame the pinnacle of magical experimentation.
[b]Trait Effect:[/b]
[list]
[*]Player loses all classes besides primary, starts with max 17 Trait points but does not gain more upon ranking.

[*]A lifeform made from magical experimentation, made from magic tools and altered flesh they can use these traits to register organs and functions to their body that would normally be impossible. Traits to expand ability use and access are allowed as well.

[*]Stands at 152 cm max

[*]Has A-tier movement speed

[*]60 magoi Per Rank | 40 Stamina per Rank
 
[/list]

Code:
[b]Trait Name:[/b]Zombie Lord Physiology
[b]Trait Tier:[/b] -
[b]Trait Requirement:[/b] Auction
[b]Trait Description[/b] Made by man and magician an artificial undead to carry forth its will. With a revitalized body they bring with them. Animation magic coursing through them and their touch.
[b]Trait Effect:[/b]
[list]
[*]Can only be killed through complete bodily destruction.

[*]Can register 5 Animation magic abilities, one of which can be A-tier

[*]All sources of damage to double damage to the Zombie Lord but because of this they can reattach limbs for free, and create new limbs from corpses or animated earth for 20 magoi.

[*]Has A-tier strength players killed by the Zombie lords touch are reanimated with all of these traits except the animation magic abilities.

[*]Magoi and stamina pools stay the same, choose a value if new character
 
[/list]

Menat

Menat
β-Tier
β-Tier

Claiming Spriggan King

Angelus

Angelus
A-Tier
A-Tier

80k on Tundra Minotaur

Menat

Menat
β-Tier
β-Tier

80k for Lamia

Menat

Menat
β-Tier
β-Tier

Also bidding 80k on Living Statue

Menat

Menat
β-Tier
β-Tier

Edit out



Last edited by Menat on 27/11/20, 03:44 pm; edited 1 time in total

Gilles

Gilles
A-Tier
A-Tier

80 k on apep

Ani

Ani
A-Tier
A-Tier

Claiming Lava and Stone construct, Beast of The Sky and Forest watcher

Menat

Menat
β-Tier
β-Tier

Voiding my bid on Lamia. Claiming Living Statue.

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