LIFE - Life is a type of magic where the magician orders the rukh to convert and create various life forms; such plants or monsters from pre-existing bio-materials whether large or small, even microscopic. Life Magic may also be used to detect other life-forms within a given diameter. Although it is capable of converting and creating life forms, other characters cannot be controlled or turned into nothingness. Life is also the only magic type capable of healing others. It is the eighth type of magic. Magicians who have an affinity towards this type are called "Purple Magicians". Life magicians have a remarkable aptitude toward the fourth type, Lightning.
Class: Magician
Type:Supplementary
Range:Medium
Requirements/Drawbacks:The user must speak the spell name to the ruhk and command them while flowing his magoi into a near by bug causing it to morph and change into something monstrous once he combines it with life magic. For scaling user must wave his stave for tap is stave for the number of summons he wished
Scaling:Projectiles
Sustain: 0
Cool Down:1
Cost:10 Magoi
Description:
Class:Magician
Type:supplementary
Range:Long
Requirements/Drawbacks: The user must speak the spell name to the ruhk and command them while having line of sight upon the target.
Scaling: Damage
Sustain:0
Cool Down:1
Cost:10 Magoi
Description:
Class:Magician
Type:Supplementary
Range: Long
Requirements/Drawbacks:The user must speak the spell name to the ruhk and command them while flowing magic into micro organisms on his staff.
Scaling: Projectiles
Sustain:0
Cool Down: 1
Cost: 10 magoi
Description:
Tier: D
Class:Magician
Type:Defensive
Range: Self
Requirements/Drawbacks:The user must speak the spell name to the ruhk and command them while flowing magic into themselves.
Scaling: Damage
Sustain:0
Cool Down: 1
Cost: 10 Magoi
Description:
Bio Warrior
Tier: DClass: Magician
Type:Supplementary
Range:Medium
Requirements/Drawbacks:The user must speak the spell name to the ruhk and command them while flowing his magoi into a near by bug causing it to morph and change into something monstrous once he combines it with life magic. For scaling user must wave his stave for tap is stave for the number of summons he wished
Scaling:Projectiles
Sustain: 0
Cool Down:1
Cost:10 Magoi
Description:
A large bug like monster that stands about 3 meters tall. It's figure changed and morphed into something vile and sinister looking. It doesn't matter what type of bug is used the end resort is pretty much the same. Their form becomes humanoid with arms and 2 legs. At the end of each arm is a stinger which deals D tier piercing damage. The creature movies at D tier speeds and D tier endurance.Must remain within 10 meters of the caster. Monster last 1 post unless sustained.
Healing wave
Tier: DClass:Magician
Type:supplementary
Range:Long
Requirements/Drawbacks: The user must speak the spell name to the ruhk and command them while having line of sight upon the target.
Scaling: Damage
Sustain:0
Cool Down:1
Cost:10 Magoi
Description:
With a wave of his stave and a command to the ruhk a weak but steady wave of magic blast out from stave flowing into a target of his choice that is within line of sight and heals them for D tier damage. The beam is 0.75 inches (19.05 mm) in diameter and can reach out to 10 meters.
Wicket Worm Beast
Tier:DClass:Magician
Type:Supplementary
Range: Long
Requirements/Drawbacks:The user must speak the spell name to the ruhk and command them while flowing magic into micro organisms on his staff.
Scaling: Projectiles
Sustain:0
Cool Down: 1
Cost: 10 magoi
Description:
Pure magic emits from the caster's stave as it pours onto the surface on the wand. As the Magic consumes it it would pull from it many micro organisms and combine them into a single being of horror. This beast would be a worm like creature which travels underground. It lays about 1.5 meters long and .5meters wide. It's mouth is dressed with 12 teeth, 6 on top 6 on bottom. The creature eats the dirt as it travels for D tier speeds and its bite deals D tier damage. The worm may not move further than 10 meters from the caster.
Skin Shield
Tier: D
Class:Magician
Type:Defensive
Range: Self
Requirements/Drawbacks:The user must speak the spell name to the ruhk and command them while flowing magic into themselves.
Scaling: Damage
Sustain:0
Cool Down: 1
Cost: 10 Magoi
Description:
The user cast their magic over their body while speaking to the ruhk, with the power of life magic they enhance their skin for a short time allowing it to take D tier damage yet not yield any injuries. If the attack is greater than D tier the spell is broken.
Last edited by Julius Plageuis on 14/10/19, 05:22 pm; edited 3 times in total