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Winding Winds See All [Event/Job]

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1Winding Winds See All [Event/Job] Empty Winding Winds See All [Event/Job] on 22/07/19, 07:29 pm

Solomon's Proxy

Solomon's Proxy
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Ω-Tier
Job Name: Winding Winds See All
Job Rank: A-tier
Job Location: Kou
Job Reward: Tristain's Sling | 30,000 Huang | 500 XP
Job Prerequisites: Must request a DM | Can be Attempted by B-tier players
Job Overview: Scowering, searching, looking through the surrounding plains and every mountain range. The Minor Knight Tristain has appeared in Kou in search of a dungeon. His hunters have spread throughout Kou, some say he can be seen in the mountains at night with his Knights. Find out where this elusive knight is and take him down!

Tristain:
Name: Tristain, Arm of the Wind
Tier: B-tier
Damage Required to Defeat: B-tier
Description: Tristan is a young man, standing at 156 centimeters tall he is somewhat well built. Most of his muscle seemingly in his arms he is still nonetheless on the more on the lean side. His oak-colored hair sat at a medium length past his ears, with it swept back into a white cloth held together by silver tornado pin with a sparrow’s feather. The earnest knight wears a dark green vest, with no undershirt to speak of, beige pants with a verdant green sash around his waist. Around his ankles and wrists were silver bracers but the young man had no shoes to be seen. With a wild-gaze in his stormy-gray eyes, Tristain may be somewhat of a trouble maker but he still holds his faith in high regard, his king higher, and the sake of the challenge the highest.
Weapons:
Spoiler:
Name: The Wind’s Delivery
Tier: B-tier
Type: Magic Sling
Magic Type: Wind
Appearance: A Sling 1.5m long when unfolded the wind’s delivery is made from a silver chain strap with a black leather pouch the hold the ammunition. The ammunition for this weapon is a set of 15 black metal balls with gold engravings in the shape of a tornado. Each ball is about 17cm in diameter all around.
Function:

  • Passive: The Wind’s Guidance- Ammunition thrown with this weapon produces a vortex of wind 1m in diameter around it which can knock away projectiles B-tier or lower. (Does not affect damage or clashing against defenses.)
  • Blown Away- The user activating the magic tool throws a ball out forming a vortex of wind around, it grows to be 20m wide, the blast of wind travels 20m, knocking back everything caught in it 5m backward in the air.


Name: Sasan Knight Lance
Tier: B-tier
Type: Lance
Material: Steel
Appearance: A long cone-shaped lance with a blue-steel tint to it. The overall weapon is about 30cm wide at the base coming up to a fine point with the overall weapon being 1.6m long with the handle itself only being 34cm of that length.
Traits:
Spoiler:
Trait Name: Lasting Endurance
Trait Tier: B-tier
Trait Requirement: Intense training, years of enduring physical pain.
Trait Description: From years of tough training, intense combat, and painful moments have trained the body making it more resistant to pain and damage. The person with this trait can shrug the effects of shock and fight through the most painful moments.
Trait Effect:This Trait allows the user to shrug off B-tier damage, acting and reacting like it was nothing. However, they will still be damaged.

Spoiler:
Trait Name: Quick Aim, and Fire!
Trait Tier: B-tier
Trait Requirement: Training
Trait Description: After years of training with their specific weapon, a sling this user has become skilled enough to fling objects quickly and accurately, allowing them to use nearby objects to help.
Trait Effect:If out of ammo the user can pick up nearby objects or rocks, loading them into the sling to use as ammunition for basic attacks.

Abilities:

  • Tornado Shot! The user throws out ball filled with wind magic up to 15m away from himself, when it impacts a point it creates a vortex of wind 10m tall and 1m wide, dealing A-tier damage to whatever it hits.

  • Overworking: The user aims at a target up to 20m away, they then start rapid-fire slinging up to 4 balls until at least one of them has hit. Once one has hit it does B-tier damage crippling a limb if it strikes one.

  • A Shot True and Solid, the Wind Song! In honor of his master Tristain uses all his knowledge to line up a shot with his sling, activating the wind Magic within he starts to form a current around it, giving it immense propulsion but then shaping the wind so as if the area moving around the ball produced a Vaccum. Then slinging the ball it launches fast enough to break the sound barrier, zooming towards a target up to 50m away cracking into them to do A-tier damage.


Sasan Knights:
Enemy Name: Sasan Knights x20
Enemy Tier: C-tier
Damage Required to Defeat: C-tier
Description: Sasan Knights are equipped in a blue-tinted steel armor which covers most of their body but their heads. Well trained soldiers who've dedicated their lives to fighting for their nation, being able to jog and move at a decent pace. Each Knight is equipped with with a 1.6m long lance which does C-tier damage, a 1m long shortsword and a C-tier tower shield that is .75, wide and 1.5m tall.
Abilities:

  • Brigade Block- The group of Knights, needing 5 or more forms a wall that can block one attack up to A-tier in damage.

  • Lance Charge- A Sasan Knight charges forward 3m dealing C-tier damage with their Lance if they strike someone.

  • Toss- While blocking with a shield or intercepting an incoming attack the Sasan knight tucks and uses their shield to throw their opponent behind them 3m.

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Winding Winds See All [Event/Job] 35360610

Merrze

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Thank you for posting, you will have a proxy post within 24 hours from now. Good luck on your challenge against Tristain.


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Winding Winds See All [Event/Job] 35360610

Merrze

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Approved and rewarded

Code:
[spoiler] [b]Name:[/b] The Wind’s Delivery
[b]Tier:[/b] B-tier
[b]Type:[/b] Magic Sling
[b]Magic Type:[/b] Wind
[b]Appearance:[/b] A Sling 1.5m long when unfolded the wind’s delivery is made from a silver chain strap with a black leather pouch the hold the ammunition. The ammunition for this weapon is a set of 15 black metal balls with gold engravings in the shape of a tornado. Each ball is about 17cm in diameter all around.
[b]Function:[/b]
[list]
[*][i]Passive: The Wind’s Guidance[/i]- Ammunition thrown with this weapon produces a vortex of wind 1m in diameter around it which can knock away projectiles B-tier or lower. (Does not affect damage or clashing against defenses.)
[*][i]Blown Away[/i]- The user activating the magic tool throws a ball out forming a vortex of wind around, it grows to be 20m wide, the blast of wind travels 20m, knocking back everything caught in it 5m backward in the air.
[/list][/spoiler]
 


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