Mission details
Things were going well for Lagi in the drug trade world. He spent most of his time mixing up his poisons, the viper's fang, widow's bite, and scorpion's sting, increasing the dosage for all of them to A rank potency and making more vials. With the newly found downtime that Lagi had received by raising his monopoly of gaining more poisons and drugs to use. Things were supposedly going well, but even a man of his caliber had faced a few problems from time to time. "Hmm, looks like I received quite a bit of orders today in the sense of drug requests, I wonder why..."
102/500 wc
Made and created
Stamina- 320/430
- Spoiler:
- Assignment Name:Problems arise
Assignment Rank: D Rank
Assignment Location: Kou
Assignment Rewards: 50xp/3,000 Huang
Profession Prerequisites: Drug Lord
Assignment Overview: After raking in quite the Huang from the drugs, Lagi started to realize that the effect of supply and demand is starting to become a little bit difficult for lagi and the gang to keep up with, starting a plan to handle that might be the first step.
Things were going well for Lagi in the drug trade world. He spent most of his time mixing up his poisons, the viper's fang, widow's bite, and scorpion's sting, increasing the dosage for all of them to A rank potency and making more vials. With the newly found downtime that Lagi had received by raising his monopoly of gaining more poisons and drugs to use. Things were supposedly going well, but even a man of his caliber had faced a few problems from time to time. "Hmm, looks like I received quite a bit of orders today in the sense of drug requests, I wonder why..."
102/500 wc
Made and created
- Spoiler:
Name: Widow's Bite
Class: Assassin
Tier: B-Tier
Type: Supplementary
Range: Close
Requirements/Drawbacks: Must have an appropriate application target in the form of either an assassination weapon/hybrid, or Assassin/hybrid based ability. Lagi administers the poison by exposing the vial's contents on the weapon/hybrid, or Assassin/hybrid based ability in question. This is usually done in an expertise like manner to avoid self-exposure.
Scaling: Time Table - For 10 more stamina, Lagi can increase the dosage, increasing the duration of the poison by 1 post.
Sustain: 0
Cool Down: 3 posts
Cost: 30 Stamina
Description:
Lacing an applicable target (Assassin weapon or Assassin/hybrid ability) with a specific blinding poison, exposure to this poison will blind target's eyes. Regardless of where the target was hit or exposed, the contents of the poison targets the ocular nerve endings and shuts off the connection with the brain, causing temporary blindness for the next three posts. If exposed repeatedly, the blindness count resets. However, if not exposed repeatedly and three post time runs out, the poison will subside. In addition to that, the poison would stay on the applicable target or ability until it's used up for that particular aspect (aka, one of the many caltrops etc). This ability by itself can be filled in a vial, prompting the creation of a mundane item that will be treated as "Widow's bite", with the poison value depending on the scaling. If used in this way, a vial can be created once per turn.
Name: Scorpion's Sting
Class: Assassin
Tier: B-Tier
Type: Supplementary
Range: Close
Requirements/Drawbacks: Must have an appropriate application target in the form of either an assassination weapon/hybrid, or Assassin/hybrid based ability. Lagi administers the poison by exposing the vial's contents on the weapon/hybrid, or Assassin/hybrid based ability in question. This is usually done in an expertise like manner to avoid self-exposure.
Scaling: Lethal Dosage - For 10 more stamina, Lagi can increase the dosage, paralyzing an additional limb.
Sustain: 0
Cool Down: 3 posts
Cost: 30 Stamina
Description:
Lacing an applicable target (Assassin weapon or Assassin/hybrid ability) with a specific paralyzing poison, exposure to this poison will paralyze three of the of the targets limbs to be paralyzed for the next three posts of the inflicted. Depending on where the target was hit, the poison targets the limbs and the nerve endings of that surrounding area and close to it. If exposed repeatedly, the paralyzation count resets. However, if not exposed repeatedly and three post time runs out, the poison will subside. In addition to that, the poison would stay on the applicable target or ability until it's used up for that particular aspect (aka, one of the many caltrops etc). This ability by itself can be filled in a vial, prompting the creation of a mundane item that will be treated as "Scorpion's Sting", with the poison value depending on the scaling. If used in this way, a vial can be created once per turn.
Name: Viper Fang
Class: Assassian
Tier: B-Tier
Type: Offensive/Supplementary
Range: N/A
Requirements/Drawbacks: Must have an appropriate application target.
Scaling: Lethal Dosage - For 10 more stamina, Lagi can increase the dosage, raising the posion by one rank higher than it is currently
Sustain: 0
Cool Down: 3 posts
Cost: 20 Stamina
Description:
Lacing an applicable target (Assassin weapon or Assassin/hybrid ability) with poison, exposure to this poison will cause internal C rank damage to the targets internal organs. One exposed, the target will experience this poison for the next two posts. However, this poison is temporary and after two posts, the effects would subside after dealing the internal damage. In addition to that, the poison would stay on the applicable target or ability until it's used up for that particular aspect (aka, one of the many caltrops etc). This ability by itself can be filled in a vial, prompting the creation of a mundane item that will be treated as "Viper Fang", with the poison value depending on the scaling. If used in this way, a vial can be created once per turn.
Name: Viper's Fang (A Rank Potency)
Tier: A
Material: Viper's Fang Ability
Description: Lacing an applicable target (Assassin weapon or Assassin/hybrid ability) with poison, exposure to this poison will cause internal B rank damage to the targets internal organs. One exposed, the target will experience this poison for the next two posts. However, this poison is temporary and after two posts, the effects would subside after dealing the internal damage. In addition to that, the poison would stay on the applicable target or ability until it's used up for that particular
Name: Scorpion's Sting (A Rank Potency)
Tier: A
Material: Scorpion's Sting Ability
Description: Lacing an applicable target (Assassin weapon or Assassin/hybrid ability) with a specific paralyzing poison, exposure to this poison will paralyze four of the of the targets limbs to be paralyzed for the next three posts of the inflicted. Depending on where the target was hit, the poison targets the limbs and the nerve endings of that surrounding area and close to it. If exposed repeatedly, the paralyzation count resets. However, if not exposed repeatedly and three post time runs out, the poison will subside. In addition to that, the poison would stay on the applicable target or ability until it's used up for that particular aspect (aka, one of the many caltrops etc).
Name: Widow's Bite (A Rank Potency)
Tier: A
Material: Widow's Bite Ability
Description: Lacing an applicable target (Assassin weapon or Assassin/hybrid ability) with a specific blinding poison, exposure to this poison will blind target's eyes. Regardless of where the target was hit or exposed, the contents of the poison targets the ocular nerve endings and shuts off the connection with the brain, causing temporary blindness for the next three posts. If exposed repeatedly, the blindness count resets. However, if not exposed repeatedly and three post time runs out, the poison will subside. In addition to that, the poison would stay on the applicable target or ability until it's used up for that particular aspect (aka, one of the many caltrops etc).
Stamina- 320/430
Last edited by Lagi on 22/07/18, 01:41 am; edited 1 time in total