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The Koval Estate Job [Private/Chain]

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Solomon's Proxy

Solomon's Proxy
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Ω-Tier

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[b]Job Name:[/b] A Warm Welcome Home
[b]Job Rank:[/b] C
[b]Job Location:[/b] Magnostatd
[b]Job Reward:[/b] 7k Huang | 100xp
[b]Job Prerequisites:[/b] Zion
[b]Job Overview:[/b]
After officially claiming his inheritance in Magnostadt, Zion Koval rushes home eagerly. But he arrives to find it under attack by a tribe of humans from the great plains! They set fire to the wooden home that had been built atop the stone lab tower. The flames draw a curious youth from the edge of the Great Plains to the scene. Just in time to find Zion surrounded by tribal raiders on horseback.

[b]Enemy Name:[/b] Tribal Raiders x 6
[b]Enemy Tier:[/b] D
[b]Damage Required to Defeat:[/b] D
[b]Description:[/b] Men clothed in furs upon horseback. Two of each of them wield D-tier bows, swords, or spears respectively.
[b]Abilities:[/b]
[list]
[*]Volley - All surviving Tribal Raiders fire on the same target simultaneously allowing for pincer attacks. Deals D-tier Damage
[*]Slash - A sword wielding Tribal Raider slashes his sword while riding past an enemy aiming to decapitate. Deals D-tier Damage
[*]Stab - A spear Wielding  Tribal Raider stabs his spear while riding past an enemy aiming to impale their heart. Deals D-tier Damage
[/list]

[hr]

[b]Job Name:[/b] From The Ashes
[b]Job Rank:[/b] C
[b]Job Location:[/b] Magnostatd
[b]Job Reward:[/b] 7k Huang | 100xp
[b]Job Prerequisites:[/b] Zion | Skullkid
[b]Job Overview:[/b]
Zion finds a himself in need of a new home. Unlearned in matters of construction, he asks Skullkid for advice on what materials would be best to use. With some help and a bit of magic, the rooftop abode must be rebuilt!

[hr]

[b]Job Name:[/b] We Made A Wall But It's Too Big
[b]Job Rank:[/b] C
[b]Job Location:[/b] Magnostatd
[b]Job Reward:[/b] 7k Huang | 100xp
[b]Job Prerequisites:[/b] Zion
[b]Job Overview:[/b]
The need for security was made clear after the attack. Zion ropes some helpers into helping him build a wall around the tower to defend against future attacks. Upon finishing the wall and realizing its far too big for just one tower they must figure out a use for all the space.

[hr]

[b]Job Name:[/b] Build It And They Will Come
[b]Job Rank:[/b] C
[b]Job Location:[/b] Magnostatd
[b]Job Reward:[/b] 7k Huang | 100xp
[b]Job Prerequisites:[/b] Zion
[b]Job Overview:[/b]
Zion decides that the discrimination against Goi or non-magicians held by some in Magnostadt holds no ground after spending some time with Skull Kid, Ja'ro, and other goi he could call friends. He decides to make the grounds into an outpost for non-magicians entering or leaving the great plains. Perhaps some day it can even be a place for magicians and non-magicians to come together in harmony. The plans are set for an Inn, a Stable, and a Bazaar. Zion seeks out magicians and plainsfolk alike to help him make his vision a reality.

[hr]

[b]Job Name:[/b] A Worthy Steward
[b]Job Rank:[/b] C
[b]Job Location:[/b] The Plains
[b]Job Reward:[/b] 7k Huang | 100xp
[b]Job Prerequisites:[/b] Zion
[b]Job Overview:[/b]
Now that the grounds were finished they were in need of tending. Zion asks around and learns of a magician that managed the logistics of Magnostadt during the invasion from Kou several years ago.  His name was Jericho Reiss and he was known for both bravery during the conflict as well as his wits in organizing the supplies and distribution of support forces. The old man was also a widely known pacifist who abhorred violence and only contributed to the defense and inner support of the city, never to attacking Kou's forces.

Alas, Jericho has been a shut in after that conflict and rarely ever leaves his study, let alone his home. Zion must convince this old man that his cause is one worth coming out of retirement for.

[hr]

[b]Job Name:[/b] Departure
[b]Job Rank:[/b] C
[b]Job Location:[/b] Magnostatd
[b]Job Reward:[/b] 7k Huang | 100xp (B-tier Chain Reward for 6k words)
[b]Job Prerequisites:[/b] Zion
[b]Job Overview:[/b]
The groundwork had been set and there was someone to hold the fort down in Zion's absence. With the management and security of his home settled, Zion turns his focus to the outside world with ambitions to travel. Learning of Zion's plans, Casvallion appears before Zion and refuses to let him leave without passing a test. The Crimson Rock, known for being a skilled combatant, stands between Zion and his adventure. As long as Zion can break Casvallion's Borg, he will be allowed to set out.

[b]Enemy Name:[/b] Casvallion
[b]Enemy Tier:[/b] B
[b]Damage Required to Defeat:[/b] B to Borg
[b]Description:[/b] A middle aged man with sun baked skin and white hair. He carries a staff and wears fur clothing.
[b]Abilities:[/b]
[list]
[*]Crafters Web - Casvallion sends strength magic into the ground forming a web patter as it spreads out over a 15m diameter area. The web causes the earth beneath to be saturated with Casvallion's magoi as it breaks up the earth into loose sand/dirt.
[*]Golem Forest - Casvallion flicks his wand and creates a 3m tall golem made of sand/dirt held together by gravity magic. Golems can be created from any earth that has Casvallion's magoi in it. Golems created with this spell deal and can take D-tier damage.
[*]Golem Lord - Casvallion uses the sand/dirt of four D-tier golems and makes them combine into a 6m tall golem held together with strength magic. It is densely packed and can both deal and take B-tier damage.
[/list]

[hr]

Total Words: 6,000
B-tier chain reward

Job Name: A Warm Welcome Home
Job Rank: C
Job Location: Magnostatd
Job Reward: 7k Huang | 100xp
Job Prerequisites: Zion
Job Overview:
After officially claiming his inheritance in Magnostadt, Zion Koval rushes home eagerly. But he arrives to find it under attack by a tribe of humans from the great plains! They set fire to the wooden home that had been built atop the stone lab tower. The flames draw a curious youth from the edge of the Great Plains to the scene. Just in time to find Zion surrounded by tribal raiders on horseback.

Enemy Name: Tribal Raiders x 6
Enemy Tier: D
Damage Required to Defeat: D
Description: Men clothed in furs upon horseback. Two of each of them wield D-tier bows, swords, or spears respectively.
Abilities:

  • Volley - All surviving Tribal Raiders fire on the same target simultaneously allowing for pincer attacks. Deals D-tier Damage
  • Slash - A sword wielding Tribal Raider slashes his sword while riding past an enemy aiming to decapitate. Deals D-tier Damage
  • Stab - A spear Wielding  Tribal Raider stabs his spear while riding past an enemy aiming to impale their heart. Deals D-tier Damage





Job Name: From The Ashes
Job Rank: C
Job Location: Magnostatd
Job Reward: 7k Huang | 100xp
Job Prerequisites: Zion | Skullkid
Job Overview:
Zion finds a himself in need of a new home. Unlearned in matters of construction, he asks Skullkid for advice on what materials would be best to use. With some help and a bit of magic, the rooftop abode must be rebuilt!




Job Name: We Made A Wall But It's Too Big
Job Rank: C
Job Location: Magnostatd
Job Reward: 7k Huang | 100xp
Job Prerequisites: Zion
Job Overview:
The need for security was made clear after the attack. Zion ropes some helpers into helping him build a wall around the tower to defend against future attacks. Upon finishing the wall and realizing its far too big for just one tower they must figure out a use for all the space.




Job Name: Build It And They Will Come
Job Rank: C
Job Location: Magnostatd
Job Reward: 7k Huang | 100xp
Job Prerequisites: Zion
Job Overview:
Zion decides that the discrimination against Goi or non-magicians held by some in Magnostadt holds no ground after spending some time with Skull Kid, Ja'ro, and other goi he could call friends. He decides to make the grounds into an outpost for non-magicians entering or leaving the great plains. Perhaps some day it can even be a place for magicians and non-magicians to come together in harmony. The plans are set for an Inn, a Stable, and a Bazaar. Zion seeks out magicians and plainsfolk alike to help him make his vision a reality.




Job Name: A Worthy Steward
Job Rank: C
Job Location: The Plains
Job Reward: 7k Huang | 100xp
Job Prerequisites: Zion
Job Overview:
Now that the grounds were finished they were in need of tending. Zion asks around and learns of a magician that managed the logistics of Magnostadt during the invasion from Kou several years ago.  His name was Jericho Reiss and he was known for both bravery during the conflict as well as his wits in organizing the supplies and distribution of support forces. The old man was also a widely known pacifist who abhorred violence and only contributed to the defense and inner support of the city, never to attacking Kou's forces.

Alas, Jericho has been a shut in after that conflict and rarely ever leaves his study, let alone his home. Zion must convince this old man that his cause is one worth coming out of retirement for.




Job Name: Departure
Job Rank: C
Job Location: Magnostatd
Job Reward: 7k Huang | 100xp (B-tier Chain Reward for 6k words)
Job Prerequisites: Zion
Job Overview:
The groundwork had been set and there was someone to hold the fort down in Zion's absence. With the management and security of his home settled, Zion turns his focus to the outside world with ambitions to travel. Learning of Zion's plans, Casvallion appears before Zion and refuses to let him leave without passing a test. The Crimson Rock, known for being a skilled combatant, stands between Zion and his adventure. As long as Zion can break Casvallion's Borg, he will be allowed to set out.

Enemy Name: Casvallion
Enemy Tier: B
Damage Required to Defeat: B to Borg
Description: A middle aged man with sun baked skin and white hair. He carries a staff and wears fur clothing.
Abilities:

  • Crafters Web - Casvallion sends strength magic into the ground forming a web patter as it spreads out over a 15m diameter area. The web causes the earth beneath to be saturated with Casvallion's magoi as it breaks up the earth into loose sand/dirt.
  • Golem Forest - Casvallion flicks his wand and creates a 3m tall golem made of sand/dirt held together by gravity magic. Golems can be created from any earth that has Casvallion's magoi in it. Golems created with this spell deal and can take D-tier damage.
  • Golem Lord - Casvallion uses the sand/dirt of four D-tier golems and makes them combine into a 6m tall golem held together with strength magic. It is densely packed and can both deal and take B-tier damage.





Total Words: 6,000
B-tier chain reward

Zion

Zion
A-Tier
A-Tier

Skull Kid

Skull Kid
D-Tier
D-Tier

4 The Koval Estate Job  [Private/Chain] Empty T 16/05/18, 12:46 am

Merrze

Merrze
Ω-Tier
Ω-Tier

Approved, what an enjoyable read.

Zion

Zion
A-Tier
A-Tier

https://magiworld.forumotion.com/t9905-from-the-ashes-jobskullkid#54434

Submitting just for Zion as Skullkid abandoned the thread/character

Merrze

Merrze
Ω-Tier
Ω-Tier

Approved and edited, make sure to claim your xp.

Zion

Zion
A-Tier
A-Tier

Merrze

Merrze
Ω-Tier
Ω-Tier

Approved

Zion

Zion
A-Tier
A-Tier

Merrze

Merrze
Ω-Tier
Ω-Tier

Approved and rewarded.

Zion

Zion
A-Tier
A-Tier

Merrze

Merrze
Ω-Tier
Ω-Tier

Approved and rewarded!

Zion

Zion
A-Tier
A-Tier

All done~ Please calculate the chain bonus reward as well~

https://magiworld.forumotion.com/t10238-departurejob#55749

Noir Ecryola

Noir Ecryola
Ω-Tier
Ω-Tier

Approved, 22k added, please post in C-tier XP reward and B-tier XP reward

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