Last edited by Noir Ecryola on 31/07/21, 10:03 am; edited 4 times in total
Last edited by Noir Ecryola on 31/07/21, 10:13 am; edited 4 times in total
[center][b]Dia[/b][/center]
[b]Tier:[/b] D-tier
[b]Class:[/b] Magician
[b]Type:[/b] Supplementary
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] Needs to point the staff/wand to the chosen direction
[b]Scaling:[/b] Damage
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 1 post
[b]Cost:[/b] 10 | 5
[b]Description:[/b] Using Life Magic, Noir produces a 30cm diameter healing sphere by using her staff/wand and control it to approach the target of choice in 1m radius. The sphere is capable to heal D-tier damage.
[center][b]Neve Silenziosa[/b][/center]
[b]Tier:[/b] D-tier
[b]Class:[/b] Magician
[b]Type:[/b] Supplementary
[b]Range:[/b] Medium
[b]Requirements/Drawbacks:[/b] Needs to point the staff/wand to the chosen direction
[b]Scaling:[/b] Damage
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 1 post
[b]Cost:[/b] 10 | 5
[b]Description:[/b] Using water magic, Noir cast small amount of snowfall that will discharge in a 2 meters area up to 5 meters away. Anything the snowfall touches is covered by thin layer of ice numbing the target and slowing their movement for 1 post.
[center][b]Onda D’urto[/b][/center]
[b]Tier:[/b] D-tier
[b]Class:[/b] Magician
[b]Type:[/b] Offensive
[b]Range:[/b] Medium
[b]Requirements/Drawbacks:[/b] Needs to point the staff/wand to the chosen direction
[b]Scaling:[/b] Damage
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 1 post
[b]Cost:[/b] 10 | 5
[b]Description:[/b] Using lightning magic, the user produces a static energy and it will discharge in a 2 meters area up to 5 meters away from the user, dealing D-Tier damage.
[center][b]Gravity Lift[/b][/center]
[b]Tier:[/b] C-tier
[b]Class:[/b] Magician
[b]Type:[/b] Supplementary
[b]Range:[/b] Self
[b]Requirements/Drawbacks:[/b] Needs to point wand to herself
[b]Scaling:[/b] Range
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 2 posts
[b]Cost:[/b] 20 | 10
[b]Description:[/b] A magician lowers the influence of gravity around their body by using Strength Magic. This gives them the ability to lift off, hover, and soar through the sky up to 10m. They can control the force of gravity around their body at any given moment, able to slow down, speed up, or stop flying completely.
[center][b]Group Gravity Lift[/b][/center]
[b]Tier:[/b] C-tier
[b]Class:[/b] Magician
[b]Type:[/b] Supplementary
[b]Range:[/b] Range
[b]Requirements/Drawbacks:[/b] Needs to point the wand at the chosen target area
[b]Scaling:[/b] Range
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 2 posts
[b]Cost:[/b] 20 | 10
[b]Description:[/b] A magician lowers the influence of gravity in a 3 meter area around their body by using Strength Magic. This gives anyone in the area the ability to lift off, hover, and soar through the sky up to 10m. The user can control the force of gravity around their body at any given moment, able to slow down, speed up, or stop flying completely.
[center][b]Piscina di Lava[/b][/center]
[b]Tier:[/b] C-tier
[b]Class:[/b] Magician
[b]Type:[/b] Offensive
[b]Range:[/b] Medium
[b]Requirements/Drawbacks:[/b] Needs to stab her wand into the ground
[b]Scaling:[/b] Damage
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 2 posts
[b]Cost:[/b] 20 | 10
[b]Description:[/b] Using Lava magic, the user stabs their wand into the ground, forming cracks which will spread up to 10 meters away. Where the crack stop a 3m diameter pool of lava bubbles up and this pool of lava is capable to deal C-tier burning damage. This magic sets targets on fire at points of contact burning them for D-tier damage once per post of three posts unless the flames are extinguished.
[center][b]Meteora Caduta[/b][/center]
[b]Tier:[/b] C-tier
[b]Class:[/b] Magician
[b]Type:[/b] Offensive
[b]Range:[/b] Medium
[b]Requirements/Drawbacks:[/b] Must flick the wand upwards towards the sky. In the next post, the user needs to point her wand to the chosen area
[b]Scaling:[/b] Hits
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 2 posts
[b]Cost:[/b] 20 | 10
[b]Description:[/b] Using Meteor Magic, Noir is able to create two 2 meters in diameter meteor balls out of dust and dirt nearby. These meteors are sent flying up into the air. During the next post, the meteors will fall somewhere within 10 meters around the user and will inflict D-tier damage each if hits. On impact, all meteors create a 1m explosion of debris that does an additional D-tier damage.
[center][b]Fulmine Coccio[/b][/center]
[b]Tier:[/b] C-tier
[b]Class:[/b] Magician
[b]Type:[/b] Offensive
[b]Range:[/b] Medium
[b]Requirements/Drawbacks:[/b] Needs to point the staff/wand to the chosen direction
[b]Scaling:[/b] Hits
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 2 posts
[b]Cost:[/b] 20 | 10
[b]Description:[/b] Using lightning magic, the user produces 2 small shards of electricity which is 2 meters long and .2 meters in diameter that will travel up to 10 meters away. The shards will inflicts C-tier shocking damage on impact while each will inflicts D-tier damage.
[center][b]Fulmine Nero[/b][/center]
[b]Tier:[/b] C-tier
[b]Class:[/b] Magician
[b]Type:[/b] Offensive
[b]Range:[/b] Medium
[b]Requirements/Drawbacks:[/b] Needs to point the staff/wand to the chosen direction
[b]Scaling:[/b] Damage
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 2 posts
[b]Cost:[/b] 20 | 10
[b]Description:[/b] Using lightning magic, Noir casts 2 black lightning strikes, which are 5 meters long and .4 meters in diameter, each will inflict D-Tier damage to the opponent within 10 meters from the user if hits.
[center][b]Frusta Spinoso[/b][/center]
[b]Tier:[/b] C-tier
[b]Class:[/b] Magician
[b]Type:[/b] Offensive
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] Needs to flick the wand/staff
[b]Scaling:[/b] Damage
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 2 posts
[b]Cost:[/b] 20 | 10
[b]Description:[/b] Using Life Magic, the user creates a whip shaped thorny vine around the wand/staff which is 5 meters long and 10 centimeters in diameter to inflict C-Tier damage on impact when the target being hit by the whip directly.
[center][b]Screeching Lullaby[/b][/center]
[b]Tier:[/b] C-tier
[b]Class:[/b] Magician
[b]Type:[/b] Offensive
[b]Range:[/b] Medium
[b]Requirements/Drawbacks:[/b] Needs to point the staff/wand to the chosen direction
[b]Scaling:[/b] Damage
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 2 posts
[b]Cost:[/b] 20 | 10
[b]Description:[/b] Using Sound magic, Noir can produce a 1-5 meters cone shaped sound wave that sounds like a screech. The spell will be cast by the user in a small range starting from 1 meter and it will become larger up to 5 meters. The sound wave will travel up to 7 meters away from the user and deal C-tier damage for anyone who heard the ear piercing screech or get caught in the sound vibration.
[center][b]Volt Stream Wall[/b][/center]
[b]Tier:[/b] C-tier
[b]Class:[/b] Magician
[b]Type:[/b] Offensive/Defensive
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] Needs to draw a rectangle shape with wand/staff
[b]Scaling:[/b] Damage (for the damage dealt and the damage it would defend)
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 2 posts
[b]Cost:[/b] 20 | 10
[b]Description:[/b] Using volt stream magic, the user creates a 2 meters icy wall, filled with water that is infused by lightning. The wall defends up to D-tier damage and upon taking damage bursts open. The lightning infused water sprays out in a 1 meter fan, dealing D-tier damage. Those struck by it would have one limb paralyzed for 2 posts and their movement speed reduced.
[center][b]Cupola di Cristallo[/b][/center]
[b]Tier:[/b] B-tier
[b]Class:[/b] Magician
[b]Type:[/b] Defensive
[b]Range:[/b] Medium
[b]Requirements/Drawbacks:[/b] Noir needs to point her wand/staff upwards
[b]Scaling:[/b] Damage
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 3 posts
[b]Cost:[/b] 30 | 15
[b]Description:[/b] Using crystal magic, Noir could create up to 3 meters diameter crystal dome around her that can be used to deflect any kind of attack. The crystal dome’s size can be chosen from 1 to 3 meters diameter, based on what size the user wants to create. This dome can protect anything inside from B-tier attack and is immune to light magic because it is capable to reflect it.
[center][b]Proiettili Spinose[/b][/center]
[b]Tier:[/b] B-tier
[b]Class:[/b] Magician
[b]Type:[/b] Offensive
[b]Range:[/b] Medium
[b]Requirements/Drawbacks:[/b] Needs to point the staff/wand to the chosen direction
[b]Scaling:[/b] Hits
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 3 posts
[b]Cost:[/b] 30 | 15
[b]Description:[/b] Using life magic, Noir could create four 10cm in diameter and 15cm wide sharp thorny cones that could travel up to 15 meters away. Each of the cone will deal D-tier damage.
[center][b]Parafulmine[/b][/center]
[b]Tier:[/b] B-tier
[b]Class:[/b] Magician
[b]Type:[/b] Offensive
[b]Range:[/b] Medium
[b]Requirements/Drawbacks:[/b] Noir needs to point her wand/staff upwards. This spell causes clouds to form overhead the target a moment prior to attacking.
[b]Scaling:[/b] Damage
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 3 posts
[b]Cost:[/b] 30 | 15
[b]Description:[/b] Using lightning magic, the caster will form a cloud that will float overhead the target before a 1 cm in diameter and 15 meters long lightning strike that descend downwards to the target up to 15 meters away, inflicting B-Tier damage.
[center][b]Acqua Elettrico[/b][/center]
[b]Tier:[/b] B-tier
[b]Class:[/b] Magician
[b]Type:[/b] Offensive
[b]Range:[/b] Medium
[b]Requirements/Drawbacks:[/b] Needs to point the staff/wand to the chosen direction
[b]Scaling:[/b] Hits
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 3 posts
[b]Cost:[/b] 30 | 15
[b]Description:[/b] Using volt stream magic, The user would produce four 10cm diameter balls of water which was infused with electricity. The user can control the travel path freely as it would travel at up to 15 meters away and deal total B-tier damage if all hit. Those struck by it would have one limb paralyzed for 2 posts and their movement speed reduced.
[center][b]Arma Parafulmine[/b][/center]
[b]Tier:[/b] B-tier
[b]Class:[/b] Magician
[b]Type:[/b] Offensive
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] Need to hold her staff/wand and say the type of weapon that she wants to create from the ice, if she wants to make it burst, she needs to chant “scoppiare”.
[b]Scaling:[/b] Damage
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 3 posts
[b]Cost:[/b] 30 | 15
[b]Description:[/b] Using volt stream magic, Noir could create any type of melee weapon by using the sturdy ice that is filled with water infused with lightning. This melee weapon could deal B-tier damage and Noir could break the ice anytime at will to make the water burst from inside, making those who got hit by the lightning water have one limb paralyzed for 2 posts and their movement speed reduced. The weapon will dissolve into a gas if it is broken because of B-tier attack before Noir break the ice by her own will.
[center][b]Lavica Segugio[/b][/center]
[b]Tier:[/b] B-tier
[b]Class:[/b] Magician
[b]Type:[/b] Offensive/Supplementary
[b]Range:[/b] Medium
[b]Requirements/Drawbacks:[/b] Needs to point her wand/staff to the chosen target
[b]Scaling:[/b] Damage
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 3 posts
[b]Cost:[/b] 30 | 15
[b]Description:[/b] Using Lava magic, Noir produce lava from her wand/staff to create a 1m wide and 2m tall hound-shaped that can be controlled to dash towards the target up to 15 meters away from Noir and bites them, dealing B-tier damage. This magic sets targets on fire at points of contact burning them for D-tier damage once per post of three posts unless the flames are extinguished.
[center][b]Mille Spada[/b][/center]
[b]Tier:[/b] B-tier
[b]Class:[/b] Magician
[b]Type:[/b] Offensive
[b]Range:[/b] Medium
[b]Requirements/Drawbacks:[/b] Needs to point wand/staff to the target
[b]Scaling:[/b] Hits
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 3 posts
[b]Cost:[/b] 30 | 15
[b]Description:[/b] Using strength magic, Noir is able to create 4 sword-shaped blurry waves. This “swords” are capable to travel up to 15 meters away from the user and each will inflict D-tier damage if it hits.
[center][b]Starfall[/b][/center]
[b]Tier:[/b] B-tier
[b]Class:[/b] B-tier
[b]Type:[/b] Offensive
[b]Range:[/b] Medium
[b]Requirements/Drawbacks:[/b] Need to point her staff/wand to the target
[b]Scaling:[/b] Hits
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 3 posts
[b]Cost:[/b] 30 | 15
[b]Description:[/b] Using meteor magic, Noir will point her staff to the targeted area and summons four 1 meter in diameter meteors by using dust and dirt around her. The meteor balls will appear around the girl and ready to be launched towards the target. The meteors are capable to deal D-tier damage each and travel up to 15 meters away from Noir. On impact, all meteors create a 1m explosion of debris that does an additional D-tier damage.
[center][b]Pioggia Bolla[/b][/center]
[b]Tier:[/b] B-tier
[b]Class:[/b] Magician
[b]Type:[/b] Offensive
[b]Range:[/b] Medium
[b]Requirements/Drawbacks:[/b] Needs to have water sources nearby, water left from another water type magic could be used to create this magic as well. Needs to point wand/staff towards the target. If she wants to make it burst, she needs to chant “scoppiare”.
[b]Scaling:[/b] 0
[b]Sustain:[/b] Damage
[b]Cool Down:[/b] 3 posts
[b]Cost:[/b] 30 | 15
[b]Description:[/b] Using cavitation magic, Noir created 4 balls of water that will appear around her before travelling up to 15 meters away. These balls of water will burst by Noir’s command and will deal total B-tier damage because of the impact damage from the shockwave and burning damage from the heat resulted from the cavitation. The shockwave is 3 meters in diameter and the bubble is 2 meters in diameter. Damage is always split as half burn damage and half blunt force damage. Victims are disorientated and dizzy for 1 post.
[center][b]Forza Bolla[/b][/center]
[b]Tier:[/b] B-tier
[b]Class:[/b] Magician
[b]Type:[/b] Offensive
[b]Range:[/b] Medium
[b]Requirements/Drawbacks:[/b] Needs to have water sources nearby, water left from another water type magic could be used to create this magic as well. Needs to point wand/staff towards the target
[b]Scaling:[/b] Damage
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 3 posts
[b]Cost:[/b] 30 | 15
[b]Description:[/b] Using cavitation magic, Noir creates a cavitation bubble that will appear inside a targeted body of liquids. The bubble grows 3m in size or smaller depending on the target. It bursts creating a 5m diameter shockwave dealing C-tier blunt force and C-tier burning damage. Victims are disorientated and dizzy for 1 post
[center][b]Palla Cimatico[/b][/center]
[b]Tier:[/b] B-tier
[b]Class:[/b] Magician
[b]Type:[/b] Offensive
[b]Range:[/b] Medium
[b]Requirements/Drawbacks:[/b] Needs to point her wand/staff to the target
[b]Scaling:[/b] Hits
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 3 posts
[b]Cost:[/b] 30 | 15
[b]Description:[/b] Using Cymatic Magic, Noir creates a 20cm vibrating orb from the tip of her wand/staff. The vibrating orb will travel up to 15 meters away and will enter a life form that has water source inside the body before sending a resonant vibration that will affect a 20cm diameter area within the target’s body. The orb is capable to deal B-tier damage.
[center][b]Drago Cimatico[/b][/center]
[b]Tier:[/b] B-tier
[b]Class:[/b] Magician
[b]Type:[/b] Offensive
[b]Range:[/b] Medium
[b]Requirements/Drawbacks:[/b] Must draw a circle in the air with the wand to cast. Must direct all of the dragon's movements with the wand
[b]Scaling:[/b] Damage
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 3 posts
[b]Cost:[/b] 30 | 15
[b]Description:[/b] Using Cymatic Magic, Noir create a vibrating water dragon from the tip of her wand/staff. The dragon will be 7m long and 1m wide, capable to travel up to 15 meters away from the user as well as capable to be controlled freely based on Noir’s will. Once the dragon discharged, the water beast will ‘swallow’ all the target within the area. Inside, the cymatic magic will cause B-tier damage vibrations to everything the dragon has swallowed.
[center][b]Il Miraggio[/b][/center]
[b]Tier:[/b] B-tier
[b]Class:[/b] Magician
[b]Type:[/b] Offensive
[b]Range:[/b] Medium
[b]Requirements/Drawbacks:[/b] Needs to draw circle by using her wand/staff
[b]Scaling:[/b] AOE
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 3 posts
[b]Cost:[/b] 30 |15
[b]Description:[/b] Using dehydration magic, Noir create a cone shaped vapor that would emit from the tip of her wand/staff. The cone will start from 1m to 5m wide and able to travel up to 10m away from the conjurer. This magic will inflict an immense heat, burning the skin of the enemies that is within the radius and make them will dehydrated, inflicting B-tier damage.
[center][b]Fatamorgana[/b][/center]
[b]Tier:[/b] B-tier
[b]Class:[/b] Magician
[b]Type:[/b] Supplementary
[b]Range:[/b] Medium
[b]Requirements/Drawbacks:[/b] Needs to draw circle by using her wand/staff
[b]Scaling:[/b] Range
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 3 posts
[b]Cost:[/b] 30 | 15
[b]Description:[/b] Using dehydration magic, Noir create a vapor wave that is 5m wide. The wave could travel up to 15m away from the user and anyone who got touched by the wave will be experiencing an extreme dehydration, causing them to hallucinate for 4 posts. While being hallucinated, the person won’t be able to see their surrounding and defenseless.
[center][b]Onda a Vapore[/b][/center]
[b]Tier:[/b] B-tier
[b]Class:[/b] Magician
[b]Type:[/b] Offensive
[b]Range:[/b] B-tier
[b]Requirements/Drawbacks:[/b] Needs to point her wand/staff to the target
[b]Scaling:[/b] Range
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 3 posts
[b]Cost:[/b] 30 | 15
[b]Description:[/b] Using steam magic, Noir creates a wave of steam that is 5m wide and can travel up to 15m away. This steam magic could inflict a burn on the target’s skin, dealing B-tier damage. A 5 meter diameter cloud of cool steam will remain in the area of the spell for a single post, impeding vision.
[center][b]Ghiaccio Secco[/b][/center]
[b]Tier:[/b] B-tier
[b]Class:[/b] Magician
[b]Type:[/b] B-tier
[b]Range:[/b] Medium
[b]Requirements/Drawbacks:[/b] Needs to draw circle with staff/wand
[b]Scaling:[/b] Hits
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 3 posts
[b]Cost:[/b] 30 | 15
[b]Description:[/b] Using Dry ice magic, Noir draw circle by using her wand/staff and conjures 4 bullet-shaped dry ice. The bullets could travel up to 15m away and has 10cm diameter, inflicting B-tier damage if all hits. The Dry Ice spells cause a mist to cover an area of 1 meter, obscuring vision for a minimum of 3 posts.
[center][b]Draco Saltatio[/b][/center]
[b]Tier:[/b] B-tier
[b]Class:[/b] Magician
[b]Type:[/b] Offensive
[b]Range:[/b] Medium
[b]Requirements/Drawbacks:[/b] Noir needs to point her staff at the chosen area and say certain movement’s command after summoning the dragon
[b]Scaling:[/b] Damage
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 3 posts
[b]Cost:[/b] 30 | 15
[b]Description:[/b] Using Flux State, Living Water magic, Noir points her staff at the chosen area and create a water dragon that is 1m wide and 5m long. This water dragon will follow Noir’s command even though the main objective is to protect the summoner, the dragon is capable to deal B-tier damage when it commence an attack. Without a verbal command, their primary objective is the protection of their master. The constructs suffer from elemental weaknesses of double damage from lightning(in water state) or fire(in ice state) but also gain elemental strengths only taking half damage from heat/fire based magics such as lava or crystal magic.
[center][b]Sagitta Percussus[/b][/center]
[b]Tier:[/b] B-tier
[b]Class:[/b] Magician
[b]Type:[/b] Offensive
[b]Range:[/b] Medium
[b]Requirements/Drawbacks:[/b] Noir draws circle with her staff/wand
[b]Scaling:[/b] Hits
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 3 posts
[b]Cost:[/b] 30 | 15
[b]Description:[/b] Using plague magic, Noir draws circle with her staff/wand and creates 4 arrow-shaped plague. The arrow is 2cm thick and 30cm long, capable to travel up to 15m away. This magic could inflict a severe disease to the target’s body, dealing B-tier damage in the form of stomachache. Those affected by plague magic will suffer from vomiting and cramps once a post for a minimum of three posts.
[center][b]Scoppio di Acido[/b][/center]
[b]Tier:[/b] B-tier
[b]Class:[/b] Magician
[b]Type:[/b]Offensive
[b]Range:[/b]Medium
[b]Requirements/Drawbacks:[/b] Noir needs to point her staff upwards
[b]Scaling:[/b] Hits
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 3 posts
[b]Cost:[/b] 30|15
[b]Description:[/b] Using acid magic, Noir creates 4 1m acid balls that will travel up to 15m away from Noir. The ball will burst upon contact and deal B-tier burning damage if all hit. One of the ball could deal D-tier burning damage. This spell will give additional D-tier burning damage.
[center][b]Parete Lavica[/b][/center]
[b]Tier:[/b] B-tier
[b]Class:[/b] Magician
[b]Type:[/b]Offensive
[b]Range:[/b]Medium
[b]Requirements/Drawbacks:[/b]Noir need point down her staff and point it upwards as if she is lifting something before she use the spell
[b]Scaling:[/b] Hits
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 3 posts
[b]Cost:[/b] 30|15
[b]Description:[/b] Using lava magic, Noir produce lava from her staff/wand to shape like a quarter sphere. The sphere size would be up to 1m - 3m depends on what the user want and it will protect anyone who is behind the sphere from B-tier attack. Scaling this ability will make Noir available to add more layers in front of the sphere. If the enemy touches the wall, it will sets them on fire at points of contact burning them for D-tier damage once per post of three posts unless the flames are extinguished.
[center][b]Viscido[/b][/center]
[b]Tier:[/b] B-tier
[b]Class:[/b] Magician
[b]Type:[/b] Supplementary/Supplementary
[b]Range:[/b] Medium
[b]Requirements/Drawbacks:[/b] Noir has to stab the ground with her staff and whispers the name of the spell
[b]Scaling:[/b] AOE
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 3 posts
[b]Cost:[/b] 30|15
[b]Description:[/b]
[list]
[*]By stabbing her staff and commanding the rukh, the user will be able to spread 5m in diameter slippery ice towards her desired place that is located up to 10m away from her. Anyone who tries to run on the ice, will slip due to the slippery surface.
[/list]
[center][b]Spettrale[/b][/center]
[b]Tier:[/b] B-tier
[b]Class:[/b] Magician
[b]Type:[/b] Supplementary
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] Noir has to point her staff upwards to cast the spell
[b]Scaling:[/b] Duration
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 3 posts
[b]Cost:[/b] 30|15
[b]Description:[/b]
[list]
[*]By using light magic, the user will be able to shift the light by commanding the rukh to make her and anyone/anything within 1m around her to be invisible. The effect will last for 3 posts unless scaled or sustained.
[/list]
[center][b]Onda Cimatico[/b][/center]
[b]Tier:[/b] A-tier
[b]Class:[/b] Magician
[b]Type:[/b] Offensive
[b]Range:[/b] Medium
[b]Requirements/Drawbacks:[/b] Needs to draw circle with her wand/staff
[b]Scaling:[/b] AOE
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 4 posts
[b]Cost:[/b] 40 | 20
[b]Description:[/b] Using cymatic magic, Noir creates up to 1m vibrating orb from the tip of her wand/staff. The vibrating orb will travel up to 20 meters away and will enter a life form that has water source inside the body before sending a resonant vibration that will affect a 1m diameter area within the target’s body. A-tier damage will be dealt as the vibration internally shattering bones and organs.
[center][b]Life Embrace of Death[/b][/center]
[b]Tier:[/b] A-tier
[b]Class:[/b] Magician
[b]Type:[/b] Supplementary / Supplementary
[b]Range:[/b] Medium
[b]Requirements/Drawbacks:[/b] Noir needs to point her wand to the chosen targeted area
[b]Scaling:[/b] AOE
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 4 posts
[b]Cost:[/b] 40 | 20
[b]Description:[/b] Using slime magic, the user will produce a slime wave that has 5 meters wide. The slime wave would first surround the user in circle shape before it began to split from behind her and start to pushes anything up to 10 meters from outward the user. It would slowly becoming a straight wall, clumping the enemy into the middle of the life aura and the wall will slowly forming a circle forward, making the enemies inside for 3 posts in front of the user. It could be broken by A-tier ability. Slime magic is inherently sticky and requires strength equal to its tier to break free. All slime magic is also flammable and even D-tier sparks can cause an explosion equal to the slime's tier.
[center][b] Sfera Oscura [/b][/center]
[b]Tier:[/b] A
[b]Class:[/b] Magician
[b]Type:[/b] Offensive
[b]Range:[/b] Long
[b]Requirements/Drawbacks:[/b] Noir has to draw circle with her staff/wand and mention the spell name before using
[b]Scaling:[/b] Hits
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 4 posts
[b]Cost:[/b] 40 | 20
[b]Description:[/b] Using destruction magic, Noir is able to create a small black sphere, 1 cm in diameter. This black sphere is created from a boiled water which was compressed with strength magic into an incredibly small size black sphere. The sphere will be launched up to 20m from Noir and will explode on contact, making an 8m rapid explosion the form of steam and force, dealing A-tier damage. It will send the victim flying backwards 1/4th the distance of its own blast radius as the side effect.
[center][b]Batteri Nocivi[/b][/center]
[b]Tier:[/b] A-tier
[b]Class:[/b]Magician
[b]Type:[/b]Offensive
[b]Range:[/b]Medium
[b]Requirements/Drawbacks:[/b]Have to point her staff/wand to the target
[b]Scaling:[/b]Hits
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 4 posts
[b]Cost:[/b] 40|20
[b]Description:[/b] Using life magic, Noir would send a small shard of magoi which is 1 cm in diameter to invade into the target’s body who is up to 20m away from Noir. Once the magoi ball is inside, it will causing the natural microbes inside the body to grow and attacks target’s immunity system. This spell will cause organ failure and their body will be ruptured, causing A-tier damage.
[center][b]The Rending Blade[/b][/center]
[b]Tier:[/b] A-tier
[b]Class:[/b] Magician
[b]Type:[/b] Supplementary
[b]Range:[/b] Self
[b]Requirements/Drawbacks:[/b] The user must use their staff and the user must hold it at all times in order for it to be active.
[b]Scaling:[/b] N/A
[b]Sustain:[/b] N/A
[b]Cool Down:[/b] 4
[b]Cost:[/b] 40 magoi | 20 magoi
[b]Description:[/b]
[list]
The user covers their staff with conctrated strength magic which is designed to focus the magic of the staff as well. They run their hand across their magic conduit making the entire thing appear black, almost crystalline and sharp but made of energy. The user's physical abilities are extended 10m via air slashes. It's only with abilities however, it affects the magician ones as well, facilitating the spell and giving it a very a size or length scaling once. They can do this once per post for magic and other techniques have no limit. Lasts 4 posts or can be broken by A-tier strength.[/list]
[center][b]Borg[/b][/center]
[b]Tier:[/b] D-Ω
[b]Class:[/b] Magician
[b]Type:[/b] Defensive
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] Once the Borg is broken or damaged, it requires 3 turns to recover.
[b]Scaling:[/b] Cannot be scaled
[b]Sustain:[/b] No sustain limit
[b]Cool Down:[/b] N/A
[b]Cost:[/b] 5 Magoi
[b]Description:[/b]
[list]A sphere of hardened magoi surrounds the user in an instant. It will defend against damage equal to its tier before shattering.[/list]
[center][b]Leap[/b][/center]
[b]Tier:[/b] D-tier
[b]Class:[/b] Beast Tamer
[b]Type:[/b] Offensive
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] Need to give verbal command in the form of certain whistle, exact order or see the certain gesture that Noir do to execute the skill
[b]Scaling:[/b] Damage
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 1 post
[b]Cost:[/b] 10 | 5
[b]Description:[/b] Haku need to get the command from the master in the form of whistle or certain gesture. Once the beast understand the command, he will leap on the assigned target and pressed his body weight on the enemy, dealing D-tier damage.
[center][b]Deflect[/b][/center]
[b]Tier:[/b] C-tier
[b]Class:[/b] Beast Tamer
[b]Type:[/b] Defensive
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] Need to give verbal command in the form of certain whistle, exact order or see the certain gesture that Noir do to execute the skill
[b]Scaling:[/b] Damage
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 2 posts
[b]Cost:[/b] 20 | 10
[b]Description:[/b] Haku uses his claw to deflect any incoming attack, he would be able to deflect up to C-tier attack. This defensive skill cant be used to deflect intangible attack
[center][b]Flaming Spit[/b][/center]
[b]Tier:[/b] C-tier
[b]Class:[/b] Beast Tamer
[b]Type:[/b] Offensive
[b]Range:[/b] Medium
[b]Requirements/Drawbacks:[/b] Need to give verbal command in the form of certain whistle, exact order or see the certain gesture that Noir do to execute the skill
[b]Scaling:[/b] Hits
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 2 posts
[b]Cost:[/b] 20 |10
[b]Description:[/b] Haku shoots 2 hot spit balls 1 meters in diameter that will travel up to 5 meters, dealing C-Tier damage to the target in the form of burns.
[center][b]Hard Kick[/b][/center]
[b]Tier:[/b] C-tier
[b]Class:[/b] Beast Tamer
[b]Type:[/b] Offensive
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] Need to give verbal command in the form of certain whistle, exact order or see the certain gesture that Noir do to execute the skill
[b]Scaling:[/b] Damage
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 2 posts
[b]Cost:[/b] 20 | 10
[b]Description:[/b] Kuzunoha leaped towards the enemy and prepares her tiny but strong feet to land on one of the target’s limb, dealing C-tier damage.
[center][b]Brave Claw[/b][/center]
[b]Tier:[/b] C-tier
[b]Class:[/b] Beast Tamer
[b]Type:[/b] Offensive
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] Need to give verbal command in the form of certain whistle, exact order or see the certain gesture that Noir do to execute the skill
[b]Scaling:[/b] Hits
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 2 posts
[b]Cost:[/b] 20 | 10
[b]Description:[/b] Haku prepared his claw and get close to the target, swinging his sharp claw on one of the target’s limb. The attack can deal C-tier damage.
[center][b]Pounce[/b][/center]
[b]Tier:[/b] B-tier
[b]Class:[/b] Beast Tamer
[b]Type:[/b] Supplementary
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] Need to give verbal command in the form of certain whistle, exact order or see the certain gesture that Noir do to execute the skill
[b]Scaling:[/b] Damage (increasing number of posts that a target could be immobilized)
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 3 posts
[b]Cost:[/b] 30 | 15
[b]Description:[/b] Haku pounces at a target within 1 meter and pins them, immobilizing 3 limbs from the target for 3 posts.
[center][b]Scorching Breath[/b][/center]
[b]Tier:[/b] B-tier
[b]Class:[/b] Beast Tamer
[b]Type:[/b] Offensive
[b]Range:[/b] Medium
[b]Requirements/Drawbacks:[/b] Need to give verbal command in the form of certain whistle, exact order or see the certain gesture that Noir do to execute the skill
[b]Scaling:[/b] Damage
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 3 posts
[b]Cost:[/b] 30 | 15
[b]Description:[/b] Haku will increase his body temperature and fire a 3m firewall that will discharge within 15 meters, dealing B-tier damage to anyone caught within the firewall.
[center][b]Bloccare[/b][/center]
[b]Tier:[/b] B-tier
[b]Class:[/b] Beast Tamer
[b]Type:[/b] Defensive
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] Need to give verbal command in the form of certain whistle, exact order or see the certain gesture that Noir do to execute the skill
[b]Scaling:[/b] Damage
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 3 posts
[b]Cost:[/b] 30 | 15
[b]Description:[/b] Haku will block any incoming attack by using his hardened body up to 1 B-tier attack.
[center][b]Blazing Fang[/b][/center]
[b]Tier:[/b] B-tier
[b]Class:[/b] Beast Tamer
[b]Type:[/b] Offensive / Offensive
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] Need to give verbal command in the form of certain whistle, exact order or see the certain gesture that Noir do to execute the skill
[b]Scaling:[/b] Damage (for both the damage and post amount)
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 3 posts
[b]Cost:[/b] 30 | 15
[b]Description:[/b] Haku increased his body temperature, focusing the heat to his sharp teeth before biting the chosen enemy, dealing C-tier piercing damage. The fangs then spew flames into the bitten limb dealing C-tier burning damage.
[center][b]Liger’s Wrath[/b][/center]
[b]Tier:[/b] B-tier
[b]Class:[/b] Beast Tamer
[b]Type:[/b] Offensive
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] Need to give verbal command in the form of certain whistle, exact order or see the certain gesture that Noir do to execute the skill
[b]Scaling:[/b] Damage
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 3 posts
[b]Cost:[/b] 30 | 15
[b]Description:[/b] Haku will need to get close to his enemy then using his fangs to bite his enemy hard before pulling away, tearing the flesh of the enemy. This skill will deal B-tier damage.
[center][b]Determinazione Ardente[/b][/center]
[b]Tier:[/b] B-tier
[b]Class:[/b] Beast Tamer
[b]Type:[/b] Offensive / Defensive
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] Need to give verbal command in the form of certain whistle, exact order or see the certain gesture that Noir do to execute the skill
[b]Scaling:[/b] Damage (for both damage dealt and damage he can withstand)
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 3 posts
[b]Cost:[/b] 30 | 15
[b]Description:[/b] Haku will harden his body so he can withstand any attack up to C-tier damage, but he could increase the temperature in his body, forming a thorn shaped fire emitting from his body that could burn anything that it touches. The fire is capable to deal C-tier damage.
[center][b]Burning Roar[/b][/center]
[b]Tier:[/b] B-tier
[b]Class:[/b] Beast Tamer
[b]Type:[/b] Offensive
[b]Range:[/b] Medium
[b]Requirements/Drawbacks:[/b] Need to give verbal command in the form of certain whistle, exact order or see the certain gesture that Noir do to execute the skill
[b]Scaling:[/b] Range
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 3 posts
[b]Cost:[/b] 30 |15
[b]Description:[/b] Haku is able to produce a cone shaped heatwave from his mouth that would start from 1 meter and it will become larger up to 7 meters. The heatwave would travel up to 15 meters away and deal B-tier burning damage for everyone who got caught within the heatwave.
[center][b]Fireballs[/b][/center]
[b]Tier:[/b] B-tier
[b]Class:[/b] Beast Tamer
[b]Type:[/b] Offensive
[b]Range:[/b] Medium
[b]Requirements/Drawbacks:[/b] Need to give verbal command in the form of certain whistle, exact order or see the certain gesture that Noir do to execute the skill
[b]Scaling:[/b] Hits
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 3 posts
[b]Cost:[/b] 30 | 15
[b]Description:[/b] Haku increases the temperature in his body before shooting 3 fireballs that are 1 meters in diameter that will travel up to 15 meters away, dealing B-Tier damage to the target in the form of burns.
[center][b]Shotei Uchi[/b][/center]
[b]Tier:[/b] B-tier
[b]Class:[/b] Warrior
[b]Type:[/b] Offensive
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] Noir need to pull one of her hand back
[b]Scaling:[/b] Hits
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 3 posts
[b]Cost:[/b] 30 | 15 sustained
[b]Description:[/b] The user will pull her hand back to engage the base of the palm in two upwards thrusts, each strike inflicting C-Tier damage.
[center][b]Nakadaka ken[/b][/center]
[b]Tier:[/b] B-tier
[b]Class:[/b] Warrior
[b]Type:[/b] Offensive
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] Noir must move a finger forward when she is forming a knuckle
[b]Scaling:[/b] Damage
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 3 posts
[b]Cost:[/b] 30|15
[b]Description:[/b] Noir delivers a hand strike with extended knuckle, moving a finger forwards so the impact is made with knuckle, concentrating force into smaller area towards her enemy. This ability will deal B-tier damage.
[center][b]Shomen Uchi[/b][/center]
[b]Tier:[/b] B-tier
[b]Class:[/b] Warrior
[b]Type:[/b] Offensive
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] Needs to open her hand with fingers extended and touching together
[b]Scaling:[/b] Damage
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 3 posts
[b]Cost:[/b] 30|15
[b]Description:[/b] Noir delivers a vertical knifehand strike to the head part of her enemy, dealing B-tier damage
[center][b]Yokomen Uchi[/b][/center]
[b]Tier:[/b] B-tier
[b]Class:[/b] Warrior
[b]Type:[/b] Offensive
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] Needs to open her hand with fingers extended and touching together
[b]Scaling:[/b] Damage
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 3 posts
[b]Cost:[/b] 30|15
[b]Description:[/b] Noir delivers a diagonal knifehand strike to the side of target’s head or neck, dealing B-tier damage
[center][b]Chudan Tsuki[/b][/center]
[b]Tier:[/b] B-tier
[b]Class:[/b] Warrior
[b]Type:[/b] Offensive
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] Needs to clench her hand into a fist
[b]Scaling:[/b] Hits
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 3 posts
[b]Cost:[/b] 30|15
[b]Description:[/b] Noir delivers four punches to her enemy, dealing D-tier damage for each punch.
[center][b]Eludere[/b][/center]
[b]Tier:[/b] B-tier
[b]Class:[/b] Warrior
[b]Type:[/b] Defensive
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] Noir must see the attack coming and have her weapon unsheathed.
[b]Scaling:[/b] Hits
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 3 posts
[b]Cost:[/b] 30 | 15 sustained
[b]Description:[/b] The user is able to redirect up to B-tier attack by swinging their weapon, cannot parry against intangible attacks.
[center][b]La Tempesta[/b][/center]
[b]Tier:[/b] B-tier
[b]Class:[/b] Warrior
[b]Type:[/b] Offensive/Supplementary
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] Noir needs to have her weapon unsheathed and needs to be close to the enemy
[b]Scaling:[/b] Hits
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 3 posts
[b]Cost:[/b] 30 | 15
[b]Description:[/b] Noir swing her weapon towards her enemy in diagonal way, sending 4 quick slashes to deal B-tier damage in total.
[center][b]Balzare in Avanti[/b][/center]
[b]Tier:[/b] B-tier
[b]Class:[/b] Warrior
[b]Type:[/b] Offensive
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] Noir needs to have her weapon unsheathed and needs to be close to the enemy
[b]Scaling:[/b] Damage
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 3 posts
[b]Cost:[/b] 30 | 15
[b]Description:[/b] Noir lunges her weapon towards the enemy, thrusting it upward to deal B-tier damage if it hits
[center][b]La Danza Fatale[/b][/center]
[b]Tier:[/b] B-tier
[b]Class:[/b] Warrior
[b]Type:[/b] Offensive/Defensive
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] Noir needs to have her weapon unsheathed and needs to be close to the enemy
[b]Scaling:[/b] Hits
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 3 posts
[b]Cost:[/b] 30 | 15
[b]Description:[/b] Noir swings her body around while holding the weapon, pointing it towards the enemy to create a sharp human hurricane and send 2 slashes that will deal a total of C-tier damage if it all hits. While performing this, Noir is capable to redirect any tangible attacks up to C-tier.
[center][b]Il Taglio[/b][/center]
[b]Tier:[/b] B-tier
[b]Class:[/b] Warrior
[b]Type:[/b] Offensive
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] Noir needs to have her weapon unsheathed and needs to be close to the enemy
[b]Scaling:[/b] Damage
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 3 posts
[b]Cost:[/b] 30 | 15
[b]Description:[/b] Noir swings her weapon in vertical way towards the enemy, attempting to deal B-tier damage.
[center][b]Somnium[/b][/center]
[b]Tier:[/b] A-tier
[b]Djinn:[/b] Dantalion
[b]Theme:[/b] Dehydration [Heat + Wind]
[b]Type:[/b] Supplementary
[b]Range:[/b] Long
[b]Requirements/Drawbacks:[/b] The Somnium is a visual hallucination and will not work on the blind. For each of the following condition met, reduce the effective duration of the Somnium by 1 post and reduce the effective range by 5m;
Nighttime
Cold Weather
[b]Scaling:[/b] Range: for every 10 extra Magoi spent on Somnium; increase the effective range by 5mX5m.
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 4 posts
[b]Cost:[/b] 40|20
[b]Description:[/b]
[list][*]Noir swipes her scythe and channels dehydration into surrounding air molecules to supplement for a natural heatwave. The air wiggles and bend in with an intense heat to simulate the shimmers of the deserts sun to any unlucky to be touched by this magic. These hallucinations last for 4 posts. The heat aura spreads across a range of 20m long and 20m wide. The hallucination it brings reveals itself as a false Noir 5m away from the afflicted.
[/list]
[center][b]Dulcis Regina Filia[/b][/center]
[b]Tier:[/b] A-tier
[b]Djinn:[/b] Dantalion
[b]Theme:[/b] Dehydration [Heat + Wind]
[b]Type:[/b] Offensive
[b]Range:[/b] Short (3m).
[b]Requirements/Drawbacks:[/b] To begin the charging process Noir must chant “Nunc autem requiem mea, Dulcis Regina Filia.” or tap her scythe twice with her finger.
[b]Scaling:[/b]
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 4 posts
[b]Cost:[/b] 40|20
[b]Description:[/b]
[list][*]Noir compacts a mass of dehydration magic, whose content could render a lake barren to the bed alongside its aquatic residence, into the blade of her scythe. The blade swells and glows with a palpable shimmer as Noir poses like the Reaper himself before releasing devastation upon the world with her full weight. The danger of this technique is not in the might of the swing, but in the intense magic which coats it. Blocking and parrying through physical means may evade the blade, but not the roiling mountain of dehydration which follow. Only a defense produced by magic can halt the Dulcis Regina Filia while complete avoidance is also acceptable. This technique delivers A-Tier damage via dehydration magic.
[/list]
[center][b]Legatum[/b][/center]
[b]Tier:[/b] A-tier
[b]Djinn:[/b] Dantalion
[b]Theme:[/b] Dehydration [Heat + Wind]
[b]Type:[/b] Offensive
[b]Range:[/b] Long
[b]Requirements/Drawbacks:[/b] Noir would need to swing her scythe or whisper the name of the skill.
[b]Scaling:[/b] For every 10 extra points of Magoi spent, the sirocco’s come extend another 5m.
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 4 posts
[b]Cost:[/b] 40|20
[b]Description:[/b]
[list][*]With a mere wave of her scythe, Noir sends the deserts winds to sweltering wind pushes through sapping the water of a living thing in a 0.3 - 25m cone shaped. The hot wind seeps out from her scythe, beginning at the range of 0.3m before spreading up to 25m away. Its searing heat evaporates all living entities with A-Tier Dehydration Damage.
[/list]
[center][b]Harenea Auvem Tempus[/b][/center]
[b]Tier:[/b] A-tier
[b]Djinn:[/b] Dantalion
[b]Theme:[/b] Dehydration [Heat + Wind]
[b]Type:[/b] Supplementary
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] This technique can only be applied to foes wounded by at least C-Tier or higher slashing and/or piercing damage.
[b]Scaling:[/b] For every extra 10 Magoi spent, Noir can affect one additional limb.
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 4 posts
[b]Cost:[/b] 40|20
[b]Description:[/b]
[list][*]Noir infests one foe within 1m of her with copious amounts of dehydration magic, severely debilitating their ability to act. Apply one of the following effects based off the effective limbs:
Arms: The muscles and skin shrivel up under a rapid process of mummification which drains the blood and water from the affected limb. The target’s physical strength is sapped by two tiers for each arm afflicted with this ability. If this would reduce a foe’s strength to below D-Tier than their arm(s) become inoperable and they will drop whatever item they are holding.
Leg: The shriveled stump once called a leg inhibits the targets abilities ability to move. For each Leg affected, the target’s physical Speed is reduced by two tiers (but not flight.) If this would reduce a foe’s speed to below D-Tier than their legs become inoperable.
Torso: Upon the Torso the Harema Aevum Tempus will steadily begin to shutdown the multitude of organs harbored in that region of the body. Organs such as the Kidney and heart, if sapped of all water will sends the body reeling into a steep decline. All stamina-based abilities, from a target whose torso has been targeted, cost an additional 50%.
[list][*]D-Tier: 15 Stamina
[*]C-Tier: 30 Stamina
[*]B-tier : 45 Stamina
[*]A-tier : 60 Stamina
[/list]
[/list]
Last edited by Noir Ecryola on 31/12/22, 11:06 am; edited 17 times in total
[center][img]http://img1.wikia.nocookie.net/__cb20130429031544/finalfantasy/images/7/76/FFX_Seymour_Staff.png[/img][/center]
[b]Name:[/b] Staff of Storms
[b]Tier:[/b] A
[b]Type:[/b] Advance Staff
[b]Magic Type:[/b] Storm | Lightning + Wind
[b]Appearance:[/b] A gray staff will small bits purple of electricity running through it.
[b]Function:[/b]
[list]
[*]By feeding the staff magoi magoi the wielder can cause a massive amount of wind to build up in a 5 meter radius around them leaving an eye of the storm at the center that is 1 meter wide. A tornado will form that will have bits of electricity running through it causing all those in it to receive B tier lightning damage across their body resulting in several 2nd degree burns. The wind will sweep anything that is below 500 pounds off their feet and thrown 10 meters back once the attack is done. 10 magoi to activate | 5 Magoi to sustain.
[/list]
[center][img]https://i.imgur.com/EoECEAB.jpg[/img][/center]
[b]Name:[/b] Nature's Scepter
[b]Tier:[/b] A
[b]Type:[/b] Advanced Staff
[b]Magic Type:[/b] Life
[b]Appearance:[/b] This magic staff is 120 cm in length, and bears a simple appearance with an orb at the end. Though its simple appearance contradicts the power stored within, it alludes to the simple beauty of the forest.
[b]Function:[/b]
[list][*][i]Jungle Generation - Active:[/i] Tapping the ground with the staff while feeding it magoi will cause purple light to spread across the earth around the user up to 10m in all directions. As long as there is plantlife present, incredible growth takes place causing sturdy trees and thick brush along with a web of taught vines to grow around the user. The miniature jungle will remain for the remainder of the thread. 10 Magoi to activate | 5 Magoi to sustain.
[*][i]Rules Of Nature - Passive: [/i] As long as the user follows the rule of remaining within the jungle's terrain, unless destroyed, the jungle would be in either attack mode or defense mode. Modes can be changed once per post.
[i][b]Attack Mode-[/b][/i] The user can choose a target within reach of the jungle, the generated fauna will strike at the foe to deal A-tier life magic ability damage.
[i][b]Defense Mode- [/b][/i]The jungle will dedicate its defenses to protect the user up to a single instance of A-tier ability damage before conceding.
[/list]
[center][img]https://i.pinimg.com/564x/8e/f9/e4/8ef9e44e16cd09b390d652b40389f850.jpg[/img][/center]
[b]Name:[/b] The Stranger's Lantern
[b]Tier:[/b] A-tier
[b]Type:[/b] Advanced Staff
[b]Magic Type:[/b] Nightmare [Light+Strength+Clairovoyance]
[b]Appearance:[/b] A staff made of dark cherry wood, being on the thicker side of 6cm thick and 3m tall. Atop this spindly staff made of weathered wood hangs a black chain that 10cm long on the end of it is a 30cm tall lantern that holds a magic symbol on its metal casing. Its designs seem to mimic that of a dying willow. The lantern holds a candle with a purple flame, strangely enough, it seems to be upside down.
[b]Function:[/b]
[list][*]Wyrn and Fyrn- For 10 magoi to activate and 5 magoi to sustain the use creates a pair of crows 35cm tall. Each of the two crows is B-tier in required damage to destroy with each being able to fly up to 100m away from the user. The crows are capable of finding out the fears of the people they touch. The crow will share its info with its sibling, and while they do this they will try to harass and interrupt attackers. They have B-tier strength and last for four posts.
[/list]
[b]Name:[/b] The Glassmaker's Guiding Rod
[b]Tier:[/b] B-tier
[b]Type:[/b] Advanced staff
[b]Magic Type:[/b] GLASS MAGIC [ HEAT + STRENGTH + WIND ]
[b]Appearance:[/b] A 3 meter tall staff made mostly from ivory as its simple shaft moved into a more ornamental top piece, a .7 meter wide ball made completely from sturdier colored glass that's framed in angelic wings that give this staff a fancier design.
[b]Function:[/b] [i]The Glassrinth[/i] - By pouring their magoi into the staff suddenly the glass ball fly at least 5 meters shatters into the air combining with other pieces of glass it creates to create a random labyrinth of glass spikes in a 15-meter wide square. The pattern and path are unknown to the person inside but if they are touch, fall, or hit by the glass they will receive B-tier damage. The labyrinth can be destroyed by B-tier ability damage. 10 Magoi to activate | 5 to sustain.
[img]https://i.imgur.com/TtjHq35.jpeg[/img][/center]
[b]Name:[/b] Murder Pall
[b]Tier:[/b] A
[b]Type:[/b] Magic Weapon - Advanced Wand
[b]Magic Type:[/b] Magoi
[b]Appearance:[/b] A
[b]Function:[/b] A 40cm long wand made of a dull gray wood that has been shaped by magic into a spiral ending with two carved crows atop the two peaks. The butt of the handle has root-like extensions grasping an obsidian gemstone. The magic circle is carved into the gemstone. This wand was a prototype made by magnostadt intended to assist magicians in using magic over a large area.
[list][*]Magoi Shroud - Loosely packed magoi bubbles out from the wand forming a large spherical cloud around the user that is 20m in diameter. The cloud will follow the user until the flow of magoi persists and will in place linger for one post before dispersing. The magoi is carefully kept from fully scattering and suffuses the environment with the caster's influence. The user may cast spells and use any spot within the cloud as a point of origin. Spells that require physical touch or have other similar restrictions must still have these conditions met even if the target is within the cloud. 10 Magoi to activate | 5 magoi to sustain
[/list]
Last edited by Noir Ecryola on 24/12/22, 12:57 pm; edited 45 times in total
[b]Trait Name:[/b] Exceptional Strength
[b]Trait Tier:[/b] A
[b]Trait Requirement:[/b] Must be Human or a Magician with a secondary combat class.
[b]Trait Description:[/b] Through extensive training, the character has exceeded the traditional limits of strength for their race.
[b]Trait Effect:[/b]The character can now bend steel and shatter iron with their bare hands and deal A-tier damage with their physical strength alone. This level is equal to a B-tier fanalis.
[b]Trait Name:[/b] Exceptional Speed
[b]Trait Tier:[/b] A
[b]Trait Requirement:[/b] Must be Human or a Magician with a secondary combat class.
[b]Trait Description:[/b] Through excessive training, the character has reached a level of speed that exceeds the average human.
[b]Trait Effect:[/b]The character can now move like a blur across short distances and move fast enough to run along walls. They can maintain this speed for hours. At this level they are equal to a B-tier fanalis in speed.
[b]Trait Name:[/b] Enhanced Stamina
[b]Trait Tier:[/b] A
[b]Trait Requirement:[/b] -
[b]Trait Description:[/b] Through training or good genes, the character possesses an unnaturally large pool of stamina to draw from.
[b]Trait Effect:[/b] +100 Max Stamina
[b]Trait Name:[/b]Enhanced Magoi
[b]Trait Tier:[/b] A
[b]Trait Requirement:[/b] -
[b]Trait Description:[/b] Blessed by the rukh, the player has an unnaturally large pool of magoi to draw from.
[b]Trait Effect:[/b] +80 Max Magoi
[b]Trait Name:[/b] Nimble Fingers
[b]Trait Tier:[/b] D
[b]Trait Requirement:[/b] -
[b]Trait Description:[/b] Through years of training, the character has obtained deft hand and finger work allowing them a speed and accuracy with fine motor skills a cut above the average person.
[b]Trait Effect:[/b] Can swiftly tie knots or retrieve items on your person in an instant.
[b]Trait Name:[/b] Second Sight
[b]Trait Tier:[/b] C
[b]Trait Description:[/b] After years of hard work and study of the rukh, Noir is capable of using a new magic type outside of the 8 magic types she had learned previously.
[b]Trait Requirement:[/b] Must be magician.
[b]Trait Effect:[/b] Noir is able to use clairvoyance magic, without it affecting their magic type limits.
[b]Trait Name:[/b] Magoi Storage Talisman
[b]Trait Tier:[/b] Ω
[b]Trait Requirement:[/b] Fates Fortune, Magical knowledge
[b]Trait Description:[/b] Through the users study of magical knowledge, and the vast resources available to them in the 1st Kordor library this top-class mage has discovered how to developed magic tool which can store vast amounts of magoi.
[b]Trait Effect:[/b] The user may register a single A-tier Object capable of holding up to half of their total Magoi in it, which upon breaking the object will flow the user with the magoi. Once the item is used the user must repair the object by using A-tier WC. (May only be used twice a month)
Last edited by Noir Ecryola on 09/12/22, 12:55 am; edited 9 times in total
[center][img]http://i.imgur.com/hREQtj1.png?1[/img][/center]
[b]Description:[/b] A shard of crystallized fate. When broken, it allows the will of the user to somehow influence their fate. Please see the [url=http://magiworld.forumotion.com/t6475-shards-of-solomon-systems][b]Shard Systems Page[/b][/url] for more information.
[b]Amount:[/b] 4
Last edited by Noir Ecryola on 31/07/21, 10:29 am; edited 2 times in total
[center][img]http://media.tumblr.com/51ff0c2231c246a6ab418669582f46e3/tumblr_inline_mto2i02XWK1roj9wu.png[/img][/center]
[b]Name:[/b] Haku
[b]Tier:[/b] B-tier
[b]Type:[/b] Normal
[b]Species:[/b] Thermal Liger
[b]Appearance:[/b] Haku is a ruby-eyed Liger who has tiger-like black strips and white colored mane that is similar like a lion's. He is 3 meter long and 2 meter tall while standing on all fours.
[b]Beast Traits:[/b]
[b]Trait Name:[/b] Hypirus Gland
[b]Trait Tier:[/b] C
[b]Trait Requirement:[/b] Needs to be this specific kind of beast.
[b]Trait Description:[/b] Haku has an extra organ within its body which gives him a control over its body temperature, allowing him to produce heat/fire from his entire body parts.
[b]Trait Effect:[/b] Gives Haku ability to produce heat/fire from his entire body parts
[b]Trait Name:[/b] Fur of steel
[b]Trait Tier:[/b] B
[b]Trait Requirement:[/b] Needs to be this specific kind of beast.
[b]Trait Description:[/b] Haku could harden its fur, making it as hard as steel
[b]Trait Effect:[/b] Haku's fur can protect against up to B-tier physical damage. It will follow item durability rules and once the steel fur "armor" is broken, Haku takes damage normally. (Defensive power (B-tier shield) | 300) Unfortunately, this makes his body act like a lightning rod making lightning based attacks within 1m of him attract dealing direct damage into his body through the steel fur.
[b]Trait Name:[/b] Quiver Feet
[b]Trait Tier:[/b] B
[b]Trait Requirement:[/b] Needs to be this specific kind of beast.
[b]Trait Description:[/b] Haku has a faster movement speed and can run as fast as a B-tier Fanalis in speed
[b]Trait Effect:[/b] Movement speed is the same like like B-tier Fanalis speed
[center][img]https://i.imgur.com/E3azh10.png[/img][/center]
[b]Name:[/b] Kuzunoha
[b]Tier:[/b] D-tier
[b]Type:[/b] Normal
[b]Species:[/b] Celestial Fox
[b]Appearance:[/b] Kuzunoha is a little fox that only has 20cm long and 30 cm tall body with a fluffy orange fur and white fur on the tip of her tail. She has a white and red fabric braided together around her neck with a 5cm diameter bell hanging there.
[b]Beast Traits:[/b]
[b]Trait Name:[/b] Combatant Blood
[b]Trait Tier:[/b] D-tier
[b]Trait Requirement:[/b] Must have a Physical Combat Class
[b]Trait Description:[/b] Kuzunoha can control her blood pressure to increase the speed and power of her muscles. This will make her attacks deal damage one tier higher than herself.
[b]Trait Effect:[/b] Damage dealt by Kuzunoha will increase by one tier higher from D-tier
[b]Trait Name:[/b] Natural Healing
[b]Trait Tier:[/b] D-tier
[b]Trait Requirement:[/b] Needs to be this specific kind of beast.
[b]Trait Description:[/b] Kuzunoha possesses a natural healing effect contained in her saliva, it could heal a small bruise and cuts easily.
[b]Trait Effect:[/b] D-tier damage would be healed easily by using her saliva
[center][img]https://i.imgur.com/biyEqKw.png[/img][/center]
[b]Djinn:[/b] Dantalion
[b]Theme:[/b] Dehydration Magic (Heat + Wind)
[b]Type:[/b] Metal Arm Cuff Bracelet
[b]Appearance:[/b] Dantalion Metal Vessel is a metal snake arm cuff bracelet with Garnet orb embedded on the middle. The arm cuff is 15cm long from the upper head to the lower head, 10cm across and 5mm thick.
[center][img]https://i.imgur.com/q4gyGG2.png[/img][/center]
[b]Djinn:[/b] Dantalion
[b]Form:[/b] Scythe
[b]Theme:[/b] Dehydration
[b]Chant:[/b] “Desiccate, Dantalion!”
[b]Cost:[/b] 20|10
[b]Cool-Down:[/b] 6 posts
[b]Appearance:[/b] The overall length of the polearm is 190cm, where the curved blade is 95cm wide. The shaft will be made from bones, and various types of skulls, bones and fangs will decorate the curved blade. The weapon itself will emit vapors from it.
[b]Passive:[/b]
[list]
[*][b]Dantalion's Kiss:[/b] The weapon of this djinn equip emits a hazy aura similar to that a of a mirage. When it strikes any part of the opponent's body the damage will spread across that limb applying that damage. Allowing for it to spread the B-tier damage in weapon mode and A-tier damage in equip mode. These hits also apply the passive of dehydration magic for each strike.[/list]
[center][img]https://i.imgur.com/ACLsDYD.jpg[/img][/center]
[b]Djinn:[/b] Dantalion
[b]Form:[/b] Scythe
[b]Theme:[/b] Dehydration [Heat + Wind]
[b]Chant:[/b] O’ Djinn of Drought and Dehydration, heed my will. Bestow upon me your unyielding power to vaporize the resolution of my enemies. Desiccate, Dantalion!
[b]Flight:[/b] Grants A-tier flight magic.
[b]Cost:[/b] 40 |20
[b]Cool-Down:[/b] 8 posts
[b]Appearance:[/b] After activating her djinn equip, Noir's hair become longer and is white colored. She will be equipped by black colored leather attire and also a collar which has black mantle hanging from it. Her arms will be having long gloves covering them, while her hands has sharp nails decoration that makes her looks like a sand cat alongside with her cat-ear shaped hair decoration. Her pants will be decorated with skull shaped belt which is emitting vapor. Her knee high boots will be having a horned skull decorating each sides that will emit vapor as well. She will hold a 190cm scythe that has various bones and skulls decorating it.
[b]Passive:[/b]
[list]
[*][b]Dantalion's Kiss:[/b] The weapon of this djinn equip emits a hazy aura similar to that a of a mirage. When it strikes any part of the opponent's body the damage will spread across that limb applying that damage. Allowing for it to spread the B-tier damage in weapon mode and A-tier damage in equip mode. These hits also apply the passive of dehydration magic for each strike.
[/list]
[b]Name:[/b] Baba Yukori
[b]Tier:[/b] A-tier
[b]Damage Required to Defeat:[/b] A-tier
[b]Description:[/b] A tall woman with Kinan facial features but a shape of pure metal. Transformed through the power of Furcas she has become a new woman. With power and closure found with the defeat of her tormentor. The damaged woman finds herself mostly silent, speaking more frequently only to connect with those she finds close. Generally wary, but free from her panic she might flinch but the metal woman keeps a calm demeanor most of the time. Her metallic frame shifting to portray her emotions, more fluid when calm, sharp when aggravated or alert.
[b]Weapons:[/b] Her body, 15 ranged mercury shots A-tier in damage, A-tier attacks up to 3m
[b]Traits:[/b][spoiler] [b]Trait Name:[/b] Escape Artist
[b]Trait Tier:[/b] A-tier
[b]Trait Requirement:[/b] User must have experience with traps.
[b]Trait Description:[/b] User has spent so much time in their past escaping from
traps they have the ability to get out of traps faster.
[b]Trait Effect:[/b] Traps and immobilizing objects take one less post to get out of.
[b]Trait Name:[/b] Fueled by fear
[b]Trait Tier:[/b] A-tier
[b]Trait Requirement:[/b] Born with high adrenaline,
[b]Trait Description:[/b]The user has a high fight or flight response causing the body
to produce large amounts of adrenaline when fighting opponents of a higher tier or who
have high physical strength, usually A or higher.
[b]Trait Effect:[/b] When fighting opponents that are a higher tier or have A-tier
strength or Higher their fight or flight kicks in giving them B-tier movement speed and B-tier grip strength added onto their mercury weapon damage.
[b]Trait Name:[/b]A Resolved Past
[b]Trait Tier:[/b]PLOT NPC TRAIT: A-tier
[b]Trait Requirement:[/b] PLOT NPC Trait
[b]Trait Description:[/b] The Npc has regained their memory, now with a new goal, they actively work with their new partner to prevent further forced experimentation.
[b]Trait Effect:[/b]Now having recovered their memories they only have one more path. Protecting their new partner and capable of drawing the attention of a player or npc in their player's stead. They will aid and help on missions to hunt down, and defeat Typhon which will upgrade the NPC to Omega.
[b]Trait Name:[/b]Mercury Golem Physiology
[b]Trait Tier:[/b] -
[b]Trait Requirement:[/b] Mercury Golem
[b]Trait Description[/b] A living mass of mercury animated through the magics of Furcas. Carrying the sentience of a person this powerful creature shapes and changes, hard to kill and quick to attack it's a metallic fiend to feared as a foe.
[b]Trait Effect:[/b] (Should include magoi and stamina values if changed, genuinely 2 perks with one downside can have more with balance downsides and such)
[list]
[*] Is treated as A-tier living weapon which can shapeshift and manipulate its mass up 3m and can be treated as a weapon for any of their abilities or classes (With the option for ranged mercury attacks but a flat ammunition rate of 15)
[*] Despite being flexible limbs can still be lost or separated in attacks, but a player can avoid most physical damage, if a limb is lost they can’t form that shape for 2 posts. If at least a limbs worth survives the player can regenerate in future threads
[*] Immune to most Fatal damage besides fire, acid with heat damage being twice as effective.[/list][/spoiler]
[b]Abilities:[/b]
[list]
[*][b]Whip it!:[/b] The user whips their metallic hair, stretching it up to 15m to lacerate a target and do A-tier damage to them.
[*][b]Blooming lotus:[/b] When using any of her hair related abilities Baba can
activate Blooming lotus, which causes her hair to bloom out into a 5m in diameter dome
of metal hair spikes dealing A-tier damage.
[*][b]Armor of the Treant:[/b] Babas metallic frame bolsters her body stretching around to make a 5m dome capable of blocking A-tier damage.
[*][b]The Spider Rose:[/b] The user forms part of their body into 4 metallic spider legs 5m tall which allows the user to run at B-tier movement speeds and burrow at B-tier speeds.
[*][b]The Redeemers Orchid:[/b] Using their mastery of body manipulation and their metallic frame the user increases their size, morphing into a giant metallic woman 10m tall with flowery features, creating a dress of shifting colors. While in this stage they gain B-tier item durability over their body and blinds those who stand within 5m of her through the reflection of light of her shifting dress.
[/list]
[b]Name:[/b] Soushui
[b]Tier:[/b] A-tier
[b]Damage Required to Defeat:[/b] A-tier Health. A-tier Borg
[b]Description:[/b] Shoushui is a an Assassin who used to work for the royal family. She specializes in the use of water light and life magic. She carries around a knife and her wand which she uses for combat.
[b]Weapons:[/b] She carries a small steel wand 3cm thick and 36cm long, it’s durability is A-tier. She also carries a standard knife, 45cm long and 8cm wide, the knife is capable of doing A-tier damage.
[b]Traits:[/b] [list][*] [i]Assassins Contract~[/i] This is a free trait that Soushui gets access to as a plot NPC. By roleplaying a thread of 1000 words with their ally they can put out a hit allowing the NPC to attack or invade a players open thread in their masters stead.
[*] [i]Graceful Movement~[/i] The user can effortlessly move through the air, leaping in great bounds higher than a house. These leaping movements can be done at speeds of equivalent to a C-tier fanalis. This is a B-tier trait.
[*] [i] Master Precision~[/i] The user has trained their eyes and such in order to look indepthly at vitals, weak points locks and other things. They have an eye for detail better than most living things. This is a B-tier trait.
[*] [i]Tandem Magic~[/i] This NPC can register one ability with their user, it takes up one of their slots but allows for the use of magics or weapons presented in the characters info. This is an A-tier trait.
[/list]
[b]Abilities:[/b]
[list]
[*][i]Illusion of the lost~[/i] Shousui creates 4 butterflies of light which she sends outwards towards her targets. If it touches them it creates illusions altering their sense of time, feeling as if everything had slowed to a near stop. These illusions last for 4 posts.
[*][i]Now You See me~[/i] Shosui Creates an illusion that looks like her, it can travel 20m within her and lasts for three posts.
[*][i]Now You Don’t~[/i]Shousui makes herself invisible to the human eye, blending in completely with her background for three posts.
[*][i]Snaking Stab~[/i] Shosui drives her knife into her target dealing A-tier damage. She can choose to withdraw her attack as a feint choosing to switch her blades angel and quickly attack from it’s new position changing the angle of attack.
[*][i]A game of chance~[/i] Ther user uses magic to create four illusionary knives similar to one they are holding. They mix up the knives throwing them in order, choosing which one is the real one. The knife travels up 20m and deals B-tier damage to whatever it strikes
[/list]
[center][img]https://i.imgur.com/8eWfuJ5.png[/img][/center]
[b]Name:[/b] Juicy Sirloin
[b]Tier:[/b] B
[b]Description[/b] A large sized meal.
[b]Effect:[/b] Allows the user to recover 100 magoi while resting.
Last edited by Noir Ecryola on 09/03/23, 10:31 am; edited 1 time in total
[center][img]https://blog.freepeople.com/wp-content/uploads/2012/08/132021_1509551_lz.jpg[/img][/center]
[b]Name:[/b] Constellation
[b]Tier:[/b] A
[b]Type:[/b] Swarm (Legendary)
[b]Species:[/b] Fire flies - Spark Cicadas - Cicada
Igniculus
[b]Appearance:[/b] Ovular in shape, about 2cm wide, 5cm long, 2 cm thick, with a wing span of 10 cm. Polished silver in color, with translucent wings, covered in metallic veins. Made of flint. The swarm numbers on average 1000 cicadas, taking the volume of 30 cm wide, 30 cm tall and 75 cm deep when completely together.
[b]History:[/b] Hidden beneath ground for over a decade, a Spark Cicada swarm surfaces every other generation. A voracious species that eats anything. This species burrow, hibernate and reproduce underground, nesting beneath the Great Plains. There is some folklore regarding this swarm for the natives of the plains. They believe these insects are shooting stars that have granted wishes, and are returning to the sky to bless the next generation. Even the simple flutter of their wings as they rise into the sky lets off sparks, which fade off into the distance. They fly eastward over the horizon, towards the Jade Dragon Mountains to satiate their gluttony. Once they reach the peak of the mountains, they land in the forests. As their body parts strike each other, they cause wildfires. However, the people of Kou have a different point of view of the swarm. They see flames starting from peak of the mountains as if the Jade Dragon Mountains were an actual dragon, believing the mountains come alive every other generation. The swarm would take advantage of the wild fires to eat animals much large than itself, and mate before returning back to the Plains.
[b]Beast Traits:[/b]
[b]Trait Name:[/b] Flint Body
[b]Trait Tier:[/b] D
[b]Trait Requirement:[/b] Cicada
Igniculus
[b]Trait Description:[/b] Constellation's body is mostly made of flint, allowing it to create sparks.
[b]Trait Effect:[/b] Allows use of Spark abilities up to D-tier.
[b]Trait Name:[/b] Flame immunity
[b]Trait Tier:[/b] B
[b]Trait Requirement:[/b] Cicada
Igniculus
[b]Trait Description:[/b] Constellation's body is prone to causing large fires and has evolved to withstand high levels of heat.
[b]Trait Effect:[/b] Immune to fire damage up to B-tier.
[b]Trait Name:[/b] Flying
[b]Trait Tier:[/b] A
[b]Trait Requirement:[/b] Cicada
Igniculus
[b]Trait Description:[/b] Not a very strong species, Constellation relies on it's speed to beat its prey and enemies.
[b]Trait Effect:[/b] Can travel up to A-tier, mid-air.
[b]Trait Name:[/b] Stellar Intimidation
[b]Trait Tier:[/b] Ω-Tier
[b]Trait Requirement:[/b] Cicada
Igniculus
[b]Trait Description:[/b] The bigger the beast the bigger the threat some say. Even groups understand this strategy, that you can't pick apart a big beast. With a voracious appetite, the dragons that people feared were formed when these intelligent bugs mimicked the biggest thing they saw, the beasts they saw in the skies at night when they went out to eat. So they would take their shape, growing with the more they ate.
[b]Trait Effect:[/b] The swarm as the ability to combine, linking together by their exoskeletons forming a skeletal shape mimicking a constellation shape/theme up to 30m in size. Being treated like a normal beast it can do A-tier damage with it's attacks and use it's abilities with likely variation. They also gain 5m to their overall size for every player, npc or beast killed and consumed by the swarm
[center][img]https://i.servimg.com/u/f97/15/22/75/08/image24.jpg[/img][/center]
[b]Name:[/b] Ember
[b]Tier:[/b] D
[b]Type:[/b] Dagger
[b]Magic Type:[/b] Heat
[b]Appearance:[/b] The base of the dagger's hilt is fashioned into a dragons head. The hilt itself is made from gold and a durable leather like skin. The said skin helps grip the dagger better. The blade of this magical dagger is 30 cm long and 10 cm wide. It's also made from obsidian. When the magic being used flames will appear to be dancing in the blade. The dagger is s total of 60 cm.
[b]Function:[/b]
[list]
[*][b]Crimson Edge[/b] - The blade of the dagger becomes red hot giving it C-tier cutting power as well as the ability to ignite flammable gasses or liquids. 10 magoi to activate | 5 magoi to sustain.
[/list]
[b]Item Name:[/b] Flying Carpet
[b]Tier:[/b] A
[b]Type:[/b] Magic Item
[b]Description[/b]:
A magical flying carpet that allows the user to soar through the sky. It measures 2 meters in width, 3 in length, and about 20cm in terms of thickness, making it quite flexible.
[b]Function:[/b]
[list]
[*]This magical carpet gives a 25% word count reduction on traveling topics.
[*]The carpet can fly at great speeds equivalent to an A-tier flight spell, up to a height of 60 meters. The carpet can hold up to 5 people at a time before being weighed down. This function is free in social situations but costs magoi to be used in combat or when under attack. 10 magoi to activate | 5 to sustain.
[/list]
[center][img]--[/img][/center]
[b]Name:[/b] Wave Roller
[b]Tier:[/b] B-tier
[b]Type:[/b] Magic Tool
[b]Magic Type:[/b] Water
[b]Appearance:[/b] This magic tool takes the form of a wooden board with the Morihana clan seal on the bottom, in which the magic seal for the item rests as well. The longboard comes in a multitude of color and size, being from being 1m to whole 3. This long, almost fang-like board as a fin on its underside allowing it to maneuver along the water.
[b]Function:[/b]
[list]
[*]Cresting Water- The user fills the board with magoi causing a small foam of water to appear under the board allowing the user to move at intense speeds comparable to that of a B-tier movement trait, allowing them to move and crest across the water, using their bodies movement to sway how the board rolls. 10 to activate | 5 magoi to sustain
[*]Crashing wave- Filling the tool with magoi the board generates a pool of water 20m in diameter in which the user can freely shape and stress, allowing them to ride on the wave in the air or the streams it may make, lasts 4 posts. 10 magoi to activate | 5 magoi to sustain
[/list]
[center][img]https://i.imgur.com/g9uYlwp.jpg[/img][/center]
[b]Name:[/b] Skeletalobes
[b]Tier:[/b] B-tier
[b]Type:[/b] Magic Item
[b]Magic Type:[/b] Perfect Illusion Magic
[b]Appearance:[/b] A pair of skull earrings with bright red eyes made from several pieces of ruby made from silver with the magic symbol carved within the rubies.
[b]Function:[/b]
[list]
[*][b]Bones Party[/b] - Feeding magoi into the earrings causes perfect illusion magic to manifest four humanoid skeletons within 2m of the caster. These skeletons are incapable of attacking, and seem to be possessed by the spirit of funk. Without orders, they will simply dance, but they will move around and do work for the user as such as carrying objects or sacrificing themselves as shields as commanded by the user. The skeletons each last 3 posts and can withstand D-tier damage. 10 magoi to activate | 5 magoi to sustain
[/list]
[center][img]https://cdna.artstation.com/p/assets/images/images/007/426/158/large/mikhail-danilov-final-01.jpg?1506041380[/img][/center]
[b]Name:[/b] Heqet
[b]Tier:[/b] A-tier
[b]Type:[/b] Magic Weapon - Assassin Trick Weapon: Hooded Katar w/ close range air cannon
[b]Magic Type:[/b] Razor Magic [Wind + Strength]
[b]Appearance:[/b] A hooded Katar made from gold and steel alloys it has blades on both side that are .5 meter long and sharp on both sides. In the middle infront of the handle and underneath the hood is a 20 cm long and 50 mm wide barrel that uses a combination of air and rudimentary pumps to shoot projectiles a short distance forward (20 meters at max and would require a steady aim)
[b]Weapon Tricks:[/b]
[list]
[*][b]Hidden Launcher (B-tier)-[/b] Between the two blades and just slightly hidden underneath the hood of the Katar is a barrel that uses a combination of air and rudimentary pumps to shoot projectiles a short distance forward (20 meters at max and would require a steady aim if not used with abilities)
[*][b]Protective Hood (D-tier)-[/b] Covering the handle of the Katar is a hood that not only serves to boost aesthetic but a sort of miniature shield for their hand. It can be used to block at the cost of damaging the weapon or be used defensively in blocking or parrying abilities.
[/list]
[b]Function:[/b]
[list]
[*][b]Winds Of Travel-[/b] By filling the Katar with magoi the barrel will begin to fill with the wind creating a bullet made from sharp razor winds that will fire when the handle is pulled dealing A-tier slicing damage to whatever it hits. If anything such as a thrown weapon or smoke pellet that can fit in the barrel is inside when fired it will be carried the entire distance the wind travels before hitting something. Max range:80 meters 10 Magoi to Activate | 5 Magoi to Sustain.
[/list]
[center][img]https://i.imgur.com/ymUnPGT.png[/img][/center]
[b]Name:[/b]Echo Whip
[b]Tier:[/b] D
[b]Type:[/b] Whipe
[b]Magic Type:[/b]Sound:Vibration
[b]Appearance:[/b]A black whip which is 10 meters long fully extended with a leather grip wrapped around the handle of the whip.
[b]Function:[/b]
[list]
[*]- When magoi is fed into the whip the magic circle on the handle glows purple. When magoi is fed into the weapon the whip begins to vibrate 10 CM from the handle up, this allows the whip to vibrate through most materials with ease. When not vibrating the whip deals D tier damage.
[/list]
[center][img]https://i.pinimg.com/originals/6e/79/76/6e797670d55ff013710cf9f4d61ab83f.jpg[/img][/center]
[b]Name:[/b] Deceptive Darts
[b]Tier:[/b] A-tier
[b]Type:[/b] Magic Rope Darts
[b]Magic Type:[/b] Perfect Illusion
[b]Appearance:[/b] A pair of rope darts one of which is infused with the power of illusion magic. With the rope darts splitting their durability magic each B-tier in durability. With the long, tightly woven cord 40m long attaches to the 28cm blades on each end. The dominant handed dart is the one with the magic symbol.
[b]Function:[/b]
[list]
[*]Doubled Darts- By paying 10 magoi | 5 to sustain the user creates two B-tier rope darts which each can be freely controlled within their 40m length. Lasting four posts they are destroyed upon dealing damage.
[*]Lying Weapon[i]Passive[/i]- When the magic function or magic spells are used the weapon produces an illusionary symbol on the other dart, allowing the user to hide or change hands concealing the real magic weapon.
[/list]
[center][img]https://i.servimg.com/u/f62/19/49/89/73/ac704a10.jpg[/img][/center]
[b]Name:[/b] Grip Ring
[b]Tier:[/b] D
[b]Type:[/b] Ring
[b]Magic Type:[/b] Slime
[b]Material:[/b] Metal
[b]Appearance:[/b] A ring with a green gem in the middle where a magic circle rests. It is a silver ring with an elaborate pattern and design carved out on the metal.
[b]Function:[/b]
[list]
[*][b]Slime Grip[/b] - By feeding magoi into the ring, the user's hands will become coated in a thin D-Tier sticky slime which can be used to scale walls or stick to surfaces. It can also be used to restrict movement of a limb of a target on contact if their strength is not above D-Tier. 10 Magoi to Activate | 5 Magoi to Sustain.
[/list]
[center][img]http://i.imgur.com/XeNd7Gu.png[/img][/center]
[b]Name:[/b] Sympathy Slime
[b]Tier:[/b] C
[b]Type:[/b] Magic Item - Bottled Ooze
[b]Magic Type:[/b] Slime (Water + Life)
[b]Appearance:[/b] A potion bottle containing a strange, shape-shifting, green slime. The slime is held and condensed within the 10 cm diameter bottle with a magic seal around the lip of the bottle. The magic seal is completed when the cork top is fixed in place.
[b]Function:[/b]
[list]
[*][b]Sympathetic Shifting -[/b] When the user feeds magoi into the bottle, the slime inside reacts. The user must then remove the cork top, allowing the slime to escape the bottle and shape-shift into any weapon imaginable, though only up to 3 meters large. The potion bottle becomes the pommel of the weapon, keeping the slime's structure in tact. If the bottle is broken, the slime's structure cannot hold and subsequently falls apart. However, the slime itself can just reform itself when damaged. No matter the weapon created, the maximum damage output is always basic C-tier damage. The slime weapon is able to be used for Class Abilities. 10 Magoi to activate | 5 Magoi to sustain.
[/list]
x2 Job Reward Coupon
[center][img]https://i.imgur.com/XgT2Qej.png[/img][/center]
Amount: 1[/quote]
Last edited by Noir Ecryola on 11/12/22, 01:48 am; edited 1 time in total
[center][b]Somnium[/b][/center]
[b]Tier:[/b] A-tier
[b]Djinn:[/b] Dantalion
[b]Theme:[/b] Dehydration [Heat + Wind]
[b]Type:[/b] Supplementary
[b]Range:[/b] Long
[b]Requirements/Drawbacks:[/b] The Somnium is a visual hallucination and will not work on the blind. For each of the following condition met, reduce the effective duration of the Somnium by 1 post and reduce the effective range by 5m;
Nighttime
Cold Weather
[b]Scaling:[/b] Range: for every 10 extra Magoi spent on Somnium; increase the effective range by 5mX5m.
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 4 posts
[b]Cost:[/b] 40|20
[b]Description:[/b]
[list]
[*]Noir swipes her scythe and channels dehydration into surrounding air molecules to supplement for a natural heatwave. The air wiggles and bend in with an intense heat to simulate the shimmers of the deserts sun to any unlucky to be touched by this magic. These hallucinations last for 4 posts. The heat aura spreads across a range of 20m long and 20m wide. The hallucination it brings reveals itself as a false Noir 5m away from the afflicted.
[/list]
[center][b]Dulcis Regina Filia[/b][/center]
[b]Tier:[/b] A-tier
[b]Djinn:[/b] Dantalion
[b]Theme:[/b] Dehydration [Heat + Wind]
[b]Type:[/b] Offensive
[b]Range:[/b] Short (3m).
[b]Requirements/Drawbacks:[/b] To begin the charging process Noir must chant “Nunc autem requiem mea, Dulcis Regina Filia.” or tap her scythe twice with her finger.
[b]Scaling:[/b]
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 4 posts
[b]Cost:[/b] 40|20
[b]Description:[/b]
[list]
[*]Noir compacts a mass of dehydration magic, whose content could render a lake barren to the bed alongside its aquatic residence, into the blade of her scythe. The blade swells and glows with a palpable shimmer as Noir poses like the Reaper himself before releasing devastation upon the world with her full weight. The danger of this technique is not in the might of the swing, but in the intense magic which coats it. Blocking and parrying through physical means may evade the blade, but not the roiling mountain of dehydration which follow. Only a defense produced by magic can halt the Dulcis Regina Filia while complete avoidance is also acceptable. This technique delivers A-Tier damage via dehydration magic.
[/list]
[center][b]Legatum[/b][/center]
[b]Tier:[/b] A-tier
[b]Djinn:[/b] Dantalion
[b]Theme:[/b] Dehydration [Heat + Wind]
[b]Type:[/b] Offensive
[b]Range:[/b] Long
[b]Requirements/Drawbacks:[/b] Noir would need to swing her scythe or whisper the name of the skill.
[b]Scaling:[/b] For every 10 extra points of Magoi spent, the sirocco’s come extend another 5m.
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 4 posts
[b]Cost:[/b] 40|20
[b]Description:[/b]
[list]
[*]With a mere wave of her scythe, Noir sends the deserts winds to sweltering wind pushes through sapping the water of a living thing in a 0.3 - 25m cone shaped. The hot wind seeps out from her scythe, beginning at the range of 0.3m before spreading up to 25m away. Its searing heat evaporates all living entities with A-Tier Dehydration Damage.
[/list]
[center][b]Harenea Auvem Tempus[/b][/center]
[b]Tier:[/b] A-tier
[b]Djinn:[/b] Dantalion
[b]Theme:[/b] Dehydration [Heat + Wind]
[b]Type:[/b] Supplementary
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] This technique can only be applied to foes wounded by at least C-Tier or higher slashing and/or piercing damage.
[b]Scaling:[/b] For every extra 10 Magoi spent, Noir can affect one additional limb.
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 4 posts
[b]Cost:[/b] 40|20
[b]Description:[/b]
[list]
[*]Noir infests one foe within 1m of her with copious amounts of dehydration magic, severely debilitating their ability to act. Apply one of the following effects based off the effective limbs:
Arms: The muscles and skin shrivel up under a rapid process of mummification which drains the blood and water from the affected limb. The target’s physical strength is sapped by two tiers for each arm afflicted with this ability. If this would reduce a foe’s strength to below D-Tier than their arm(s) become inoperable and they will drop whatever item they are holding.
Leg: The shriveled stump once called a leg inhibits the targets abilities ability to move. For each Leg affected, the target’s physical Speed is reduced by two tiers (but not flight.) If this would reduce a foe’s speed to below D-Tier than their legs become inoperable.
Torso: Upon the Torso the Harema Aevum Tempus will steadily begin to shutdown the multitude of organs harbored in that region of the body. Organs such as the Kidney and heart, if sapped of all water will sends the body reeling into a steep decline. All stamina-based abilities, from a target whose torso has been targeted, cost an additional 50%.
[list]
[*]D-Tier: 15 Stamina
[*]C-Tier: 30 Stamina
[*]B-tier : 45 Stamina
[*]A-tier : 60 Stamina
[/list]
[/list]
[center][img]http://wiki.guildwars.com/images/a/a1/Celestial_Longbow.jpg[/img][/center]
[b]Name:[/b] Stigilania
[b]Tier:[/b] A
[b]Type:[/b] Magic Weapon - Bow
[b]Magic Type:[/b] Light
[b]Appearance:[/b] A Bow roughly 240cm with a rather spectral appearance. The Bow is blue and purple with white spectral lights shining on the inside of it as the bow radiates with power.
[b]Function:[/b]
[list]
[*][i]Bless My Arrow:[/i] By feeding magoi into the object the user causes four balls of light to spin around the arrow. When an arrow is let go it will convert into a 30m long beam of light that is 3m around dealing A-tier damage to whatever it hits, looking directly at it blinds temporarily for 1 post. Doesn't matter who looks at it. 10 magoi to cast | 5 magoi to sustain.
[/list]
[center][img]https://i.imgur.com/AOkpmOj.png[/img][/center]
[b]Name:[/b] Vuoto
[b]Tier:[/b] B-tier
[b]Type:[/b] Double Sword
[b]Material:[/b] Tamahagane, a rare steel used to make a super sharp weapon
[b]Appearance:[/b] A black colored double sword made from Tamagahane, two skulls made from silver are decorating each sides of the handle. The total length of this weapon is 70cm.
[center][img]https://fantasy-stockart.com/wp-content/uploads/2018/02/Preview_ArtefactMagicShield.jpg[/img][/center]
[b]Name:[/b]Shield of the Red Star
[b]Tier:[/b] A-tier
[b]Type:[/b] Magic Shield
[b]Magic Type:[/b] Strength
[b]Appearance:[/b] A shield 1m in height and and .25m wide. It’s made of wood with metal trimming and a crystal star across the front of the object. The bright red crystal emanates with power. A powerful object protects its user with great force.
[b]Function:[/b]
[list]
[*][i]Glaring red gaze[/i]- When the user fills the shield with magoi it gives a strong glow, surround the object in an aura of magic. Each time the shield blocks damage it builds it up, storing energy. After taking up to A-tiers worth of damage the next time the shield is struck the red star will let out a strong beam of strength magic 20m long and 10m wide. 10 magoi to cast | 5 magoi to sustain
[/list]
[center][img]https://i.pinimg.com/originals/d9/38/42/d93842bb8e8c38b51a9b75fa3fa2c9fb.jpg[/img][/center]
[b]Name:[/b] Frostfyre Axe
[b]Tier:[/b] A-tier
[b]Type:[/b] Magic Axe
[b]Magic Type:[/b] Asura [Life+Heat+Ice]
[b]Appearance:[/b] The frost and fire axe is a small black hand axe which is 30cm long, with each blade being around 13com long, with the back blade being slightly higher than the front. The weapon has a distorted and bent look to it as if it had been curled and twisted in the forging process, being reheated and cooled constantly. A magic circle glows between the two blade when in function.
[b]Function:[/b]
[list]
[*][b]Clear the Way[/b]- The user pays 10 magoi | 5 to sustain and while swinging the axe may overload it with Asura magic causing an explosive wave 1m wide and only 6cm thick. The wave can go 20m exploding out 10m from impact point in all directions doing A-tier damage.
[*][b]Destructive Empowerment[/b]- The user pays 10 magoi, 5 magoi to sustain, this causes the front blade to imbue with fire and the back side to imbue with ice. It converts the damage done by the axe to elemental and adds D-tier damage onto the weapons from the Asura magic passive in place of the construct bleed damage.
[/list]
[center][u][b][size=13]Weapons[/size][/b][/u][/center]
[center][img]https://i.imgur.com/vSOmKPG.png[/img][/center]
[b]Name:[/b] Raijin, The Lightning Hammer
[b]Tier:[/b] A
[b]Type:[/b] Magic Weapon - Hammer
[b]Magic Type:[/b] Lightning
[b]Appearance:[/b] A heavy hammer made from steel that has this following measurements: 431322cm. This hammer could create a spark of lightning when the magic infused inside is used, the magic circle is engraved at the handle.
[b]Function:[/b]
[list]
[*][b]Paralyzing Cask[/b] – By feeding magoi into the weapon and hitting the ground, the user can make a funeral cask with varying dimensions up to 2mx2mx1m. However this casket is made from electricity, trying to touch any of the walls will cause B-tier damage and paralysis lasting 3 turns. The casket can form from below an opponent up to 10m away from where the ground was struck. 10 Magoi to activate | 5 Magoi to sustain.
[/list]
[center][img]https://static.turbosquid.com/Preview/2019/09/12__12_46_32/Ring_Dagger_01.jpg3D4FB9E0-18E9-40B3-8825-7840B5990E67Default.jpg[/img][/center]
[b]Name:[/b] Silver Talon Chakram
[b]Tier:[/b] A-tier
[b]Type:[/b] Magic Chakram
[b]Magic Type:[/b] Strength
[b]Appearance:[/b] A silver bladed disc 36cm in diameter. The silver blades are shaped like talons which lead towards the red, leather-wrapped handle in the center. The magic circle is around the entire shape of the blade etched into it.
[b]Function:[/b]
[list]
[*]Eagles Swoop- By filling the tool with magoi 10 to activate | 5 to sustain the user throws the chakram flying up to 50m in an arc dealing A-tier damage, if the object misses, or strikes a target it flies back to the user in a returning arc.
[/list]
Name: Blazing Tekko
Tier: B Tier
Type: Magical Tool [Handguard]
Magic Type: Heat
Appearance: An ornate 15 cm handguard that may be affixed to one’s sword, between its hilt and blade. One side is decorated with red flowers and golden leaves, while a magic circle resides upon the other.
Function:
Die in a Fire: When magoi is poured into it, the handguard will ignite its sword with a raging fire that will deal additional B Tier damage upon hits. This fire will also allow the sword to act like a torch in unlit areas, and the handguard may be taken off its sword to simply act like a portable torch. 10 magoi to cast | 5 to sustain
[center][img]https://i.pinimg.com/originals/07/8d/a7/078da774983ca570f5714625ec73b7d6.jpg[/img][/center]
[b]Name:[/b] Lament Of Failure
[b]Tier:[/b] B-tier
[b]Type:[/b] Magic Tool | Magic Item
[b]Magic Type:[/b] Sound
[b]Appearance:[/b] 81 cm in length and made from a dark black metal with strings made from a blue spider silk this Lyre is beautiful but also somewhat sorrowful.
[b]Function:[/b]
[list]
[*][b]Voices of Doubt-[/b] 10 magoi to activate | 5 to sustain When filled with magoi the user becomes capable of manipulating their voice and throwing it anywhere within 20 meters. This allows them to make others think they're hearing things, or even make them believe someone behind them said something they didn't
[/list]
[center][img]https://cdn.discordapp.com/attachments/355211134212505602/791915377395367946/Magic_Hat.png[/img][/center]
[b]Name:[/b] The Archconjourer's Hat
[b]Tier:[/b] A-tier
[b]Type:[/b] Magic Hat
[b]Magic Type:[/b] Creation Magic [Life+Water+Heat+Strength] and Golem [Life+Strength]
[b]Appearance:[/b] Taking the form of a large black hat with an amethyst crown it adorns the users heat. Its finely woven shape managing to stay maintained, always fitting perfectly on the user's head it seemed.
[b]Function:[/b]
[list]
[*]The Conjurers Familiar and Coven- The user creates a creation magic construct that is from 10cm to 3m in size. Having the unique cost of 40 magoi for a month from the user's pool they create a familiar. For the items actual function, the user must have a living familiar of which they may only have one. They may then fill the item with magoi, which resonates with the familiar using golem magic to create 8 D-tier golems which do D-tier damage and have the magic's passive of being able to exist as long as the user feeds them with magoi. They move incredibly quick like falcons, flying or running around with the ability to wield weapons or distract foes. Must stay within 40 of the user can only be 1m in size each.
[/list]
[center][img]https://i.imgur.com/WtVWTP6.jpg[/img][/center]
[b]Name:[/b] Thunder Cat's Ear
[b]Tier:[/b] A-Tier
[b]Type:[/b] Magic Tool - Earring
[b]Magic Type:[/b] Lightning
[b]Appearance:[/b] A single earring with 5 dangling strands, varying in length from 2 cm to 8 cm, tiny gems seeming to crackle and spark as the earring moves. The magic circle is located on the base of the earring.
[b]Function:[/b]
[list]
[*][b]Eavesdroppings[/b] - Feeding magoi into the tool causes the small gems at the end of the strands to detach. These tiny gems fly through the air using electromagnetism. Up to 20 of the gems can be controlled at once with a maximum range of 40m away from the user. Each tiny gem acts as a listening device, converting nearby sounds into electrical signals which are then copied by the earring and converted back into sounds that play directly into the user's ear. 10 magoi to activate | 5 magoi to sustain.
[/list]
[center][img]https://i.imgur.com/8HD0wOU.jpg[/img][/center]
[b]Name:[/b] Dream Catching Bangle
[b]Tier:[/b] A
[b]Type:[/b] Item [Bangle]
[b]Magic Type:[/b] Nightmare Magic[Light+Strength+Clairvoyance]
[b]Appearance:[/b] Carved from the fang of a terrifying creature and well polished, this simple bangle looks like it is made of metal at first glance. Inscribed into the design is a magic circle which shines with a dark orange light once activated.
[b]Function:[/b]
[list]
[*][b]Longing Fear[/b] - Feeding magoi into the bangle causes it to emit up to 8 D-tier beams of light orange black light which can turn and twist their trajectories outwards in a wild spiky movement. The beams seek out nearby targets up to 10m away and brand them with a symbol resembling the designs on the bangle. The brands are like black tattoos that can't be scrubbed off unless magoi manipulation is used and they can be spread across targets or focused on less. Those marked with the symbols will experience physical manifestations of their own nightmares emerge for each brand received. These nightmares are of the target's own creation and possess D-tier durability. The nightmares do not attack or deal damage, but will cling onto the target and drag them down with D-tier strength stacking up to A-tier strength if focused. The symbols will continue to spawn a new nightmare each turn, fading after three turns. 10 magoi to activate | 5 magoi to sustain.
[/list]
[img]https://2img.net/i/fa/pbucket.gif[/img]
[b]Name:[/b] Toran Tome
[b]Tier:[/b] B
[b]Type:[/b] Book
[b]Magic Type:[/b] Strength
[b]Appearance:[/b] This book appears to be blank on the interior, and has a black exterior with strange Toran script written upon it. For those who can read it, it says 'Past. Present. Future.'
[b]Function:[/b]
[list][*]The book automatically records information on the abilities of magical objects that the user has come into possession of. The user must hold the magic tool for 1 complete post before the tome records information on it.
[*]The tome can be used to decipher, learn, and teach the Torran Language. Requires 1000 words to learn the language and an additional 1000 words for each person you wish to teach the language to.
[*]This item does not take up any of your item/magic tool slots.
[/list]
[center][img]https://i.imgur.com/tudRv1e.jpg?1[/img][/center]
[b]Name:[/b] Crystal Key
[b]Tier: [/b]B
[b]Type:[/b] Magical Tool
[b]Magic Type: [/b]Ice
[b]Appearance: [/b]A 5cm long, 2cm tall, silver key elegantly crafted with a sapphire embedded into the center. The chain it hangs from is fifty centimeters long. The magical circle is engraved into the sapphire.
[b]Function:[/b]
[list]
[*][b]Lock Flow[/b] - Applying magoi to the key causes the ice to turn to water, it will maintain its key shape, however. Inserting the key into any lock will cause it to find the proper shape, take that form, then harden into ice once more. This effectively makes this a skeleton key that can open any lock. The only exceptions are locks smaller than the key's normal dimensions. It may also be chosen to be shaped into a B-tier item of up to 30m in length and 2m in thickness. Designed to take moisture in the air and not just shape into the key for any situation but tool as well. 10 magoi to activate | 5 magoi to sustain.
[/list]
[center][img]https://i.imgur.com/ZTvHF5k.jpg[/img][/center]
[b]Name:[/b] Healing Bracelet
[b]Tier:[/b] B
[b]Type:[/b] Magic Tool
[b]Magic Type:[/b] Life
[b]Appearance:[/b] The delicate silver bracelet is approximately 15 cm around and contains a blue gem. The magic circle for the item can be found hidden on the inside of the silver surface.
[b]Function:[/b]
[list]
[*][b]Heal All[/b] – Feeding magoi into the item causes a pulse of purple light to spread from the user in a 3m sphere. Anyone inside the sphere experiences B-tier healing. 10 magoi to activate | 5 magoi to sustain.
[/list]
[center][img]http://static.trendme.net/pictures/items/webmaster-MagicFlyingCarpet_Ilustracije_full_2251_19259.png[/img][/center]
[b]Item Name:[/b] Flying Carpet
[b]Tier:[/b] A
[b]Type:[/b] Magic Item
[b]Description[/b]:
A magical flying carpet that allows the user to soar through the sky. It measures 2 meters in width, 3 in length, and about 20cm in terms of thickness, making it quite flexible.
[b]Function:[/b]
[list]
[*]This magical carpet gives a 25% word count reduction on traveling topics.
[*]The carpet can fly at great speeds equivalent to an A-tier flight spell, up to a height of 60 meters. The carpet can hold up to 5 people at a time before being weighed down. This function is free in social situations but costs magoi to be used in combat or when under attack. 10 magoi to activate | 5 to sustain.
[/list]
[b]Name:[/b] Beast Tamer's Bracelet
[b]Tier:[/b] C
[b]Type:[/b] Communication Item
[b]Magic Type:[/b] Sound
[b]Appearance:[/b] A silver bracelet engraved with various animals around the outside and a small magical circle inscribed on the inside.
[b]Function:[/b]
[list]
[*][b]Beast Speak[/b] - Feeding magoi to the bracelet will allow the user to understand the noises of an animal within 5m of them as if it were human speech. However, the beasts intelligence will determine how complete/complex the sentences are. The user's own words will also be translated for the animal in question, however they will not understand purely human concepts or words such as "boat", "weapon", or "fortress". 10 Magoi to activate | 5 Magoi to sustain.
[/list]
[center][img]https://i.imgur.com/4zzMg8F.png?1[/img][/center]
[b]Name:[/b] Cat-Shifter’s Amulet
[b]Tier:[/b] B
[b]Type:[/b] Necklace [Magic Tool]
[b]Magic Type:[/b] Life
[b]Appearance:[/b] This 20 cm pendant hangs from a golden chain and is in the image of a cat with glowing green eyes. The magic circle is located on the back.
[b]Function:[/b]
[list]
[*]Feeding magoi into the tool causes purple light to shroud the users hands and mouth. In a short time, the flesh is altered temporarily to mimic a cat. The hands become clawed and the teeth become fangs. The new "weapons" are capable of dealing B-tier damage. 10 Magoi to activate | 5 Magoi to sustain.
[/list]
[center][img(300px,300px)]https://i.imgur.com/hIPDb4z.png[/img][/center]
[b]Name:[/b] Ring of Mauna Loa
[b]Tier:[/b] C
[b]Type:[/b] Magic Tool - Ring
[b]Magic Type:[/b] Lava (Heat + Strength)
[b]Appearance:[/b] The ring is made of obsidian and the gems that adorn it resemble the lava that once flowed inside a volcano. The magic circle is embedded inside the band.
[b]Function:[/b]
[list]
[*][b]Circle of Lava -[/b]The magic tool is activated whenever the user feeds magoi into it. The user is able to point the ring at a point up to 30m away which erupts with lava creating a pool of lava 10m wide in diameter and 1m tall. Anything that touches the lava is burned for two posts taking D-tier damage each post. 10 Magoi to activate | 5 Magoi to sustain.
[/list]
[center][url=https://servimg.com/view/18917812/13][img]https://i.servimg.com/u/f39/18/91/78/12/lost_p10.jpg[/img][/url]
[b]Item Name[/b] Pages of the Lost Grimoire
[b]Type:[/b] Permanent Element Unlocking
[b]Function:[/b]
[/center]
[list]
[*]A page unlocks the use of either 2 spells of a single magic element for Intelligence users, or the use of a magic element of their choice for a single combination magic spell.
[*]These spells each take up an ability slot.
[*]The spell(s) must be approved for training before purchase, and must be listed as the spell that the page(s) would be used for during the approval of the purchase.
[*]Limit of 2 pages per person.
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[b]*Can only be purchased 2 times per character. Cannot be sold or traded.[/b][code][/code]
[b]Name:[/b] Journey Book
[b]Type:[/b] Notebooks
[b]Magic Type:[/b] Communication [Light + Clairvoyance]
[b]Appearance:[/b] A set of two leather-bound journals filled with pages.
[b]Function:[/b]
[list]
[*]The two notebooks are linked using a combination of Clairvoyance magic, which communicates the message from one book to the other, and Light magic, which gives the illusion of the other notebook receiving the message. Can be used to communicate over vast distances. Anything written in one book will “appear” in the other book.
[/list]
[b]*This does not take up any of your item/weapon slots[/b]
[center][img]--[/img][/center]
[b]Name:[/b] Wave Roller
[b]Tier:[/b] B-tier
[b]Type:[/b] Magic Tool
[b]Magic Type:[/b] Water
[b]Appearance:[/b] This magic tool takes the form of a wooden board with the Morihana clan seal on the bottom, in which the magic seal for the item rests as well. The longboard comes in a multitude of color and size, being from being 1m to whole 3. This long, almost fang-like board as a fin on its underside allowing it to maneuver along the water.
[b]Function:[/b]
[list]
[*]Cresting Water- The user fills the board with magoi causing a small foam of water to appear under the board allowing the user to move at intense speeds comparable to that of a B-tier movement trait, allowing them to move and crest across the water, using their bodies movement to sway how the board rolls. 10 to activate | 5 magoi to sustain
[*]Crashing wave- Filling the tool with magoi the board generates a pool of water 20m in diameter in which the user can freely shape and stress, allowing them to ride on the wave in the air or the streams it may make, lasts 4 posts. 10 magoi to activate | 5 magoi to sustain
[/list]
[center][img]https://vignette.wikia.nocookie.net/reborn/images/b/b5/Hyper_Mode_Pills.PNG/revision/latest?cb=20100406090214[/img][/center]
[b]Name:[/b] Toh Clan Vigor Drug x3
[b]Tier:[/b] B-tier
[b]Material:[/b] Various plants and Herbs
[b]Description:[/b] The drug has two effects based on its effects. Those who take the pill will find their body invigorated, being able to ignore the effects of stamina exhaustion for 3 posts, and halves the cost of one ability per use of the drug.
[center][img]https://www.giladorigami.com/P_Flower_Montoya.jpg[/img][/center]
[b]Name:[/b]Kazeharu Clan Origami Caller
[b]Tier:[/b] B-tier
[b]Type:[/b] Magic Item
[b]Magic Type:[/b] Intelligence Magic
[b]Appearance:[/b] A sturdy piece of multicolored paper it is about 75 x 75 mm in size. It is origami paper which can easily be folded into different shapes for easy store and use, its colors also changing depending on how it is folded.
[b]Function:[/b]
[list]
[*][b]Instant Communication[/b]- Pouring their magoi into the paper a call is sent out to its partner paired caller, but if you know another person with a caller a call can also be sent if both parties accept and the call must be made while heavily thinking of them. If the call is accepted they can talk from anywhere in the world, but it is meant to be used out of combat and if done within the chaos of so would leave you with static on each side. 10 to activate | 5 magoi to sustain
[*][b]Latent Message[/b]- Made for quick use during combat by pouring magoi the caller can record your sound and send it to another caller within 100m. When a caller has a message stored on it a low vibrational sound will keep buzzing until the message has been picked up for listening.
10 to activate | 5 magoi to sustain
[/list]
[center][img]https://i.imgur.com/a6Nx3mx.png[/img][/center]
[b]Name:[/b] Magoi Talisman
[b]Tier:[/b] A-tier
[b]Type:[/b] Magic Tool - Earring
[b]Magic Type:[/b] -
[b]Appearance:[/b] A 10cm long earring made from gold wire and an obsidian crystal. The magic circle is embedded inside the crystal.
[b]Function:[/b]
The crystal is capable of holding up to half of Noir's magoi in it, which upon breaking the object will flow Noir with the magoi. Once the item is used the user must repair the object by using A-tier WC. (May only be used twice a month)
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