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Coliseum Rules and Registration

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1 Coliseum Rules and Registration on 14/03/15, 02:30 pm

The Coliseum
An ancient structure that has been the home of Reim’s entertainment for generations now. It is a sacred place where warriors are either born in the blood of their enemies or go to be slain. The coliseum offers players the chance to test their fighting skills against NPCs or other players and earn experience and huang in return! One only needs to sign up for a match, player-based or NPC-based, to get started and earn their name among the legends!


Coliseum Basic Rules


  • Death is viable here and all matches are carefully watched to ensure accuracy in damage calculations.
  • Fights cannot occur between people 2 tiers apart. (A D-tier could not fight a B-tier.)
  • No using Djinn equips (this includes household abilities, weapon or djinn equip)
  • No Magi’s allowed
  • 48 Hour Post limit, failure to post within this time frame means you are skipped for that post and the person you are fighting is able to take advantage of that.
    If a person notifies staff members and the person they are fighting that they have to leave the site during the time frame of their fight this rule can be put on hold
  • Matches can follow these amount of warriors 1v1, 1v2, 1v3, 2v2.
  • Must bet between 2,000 huang and 10,000 huang when fighting player verses player
  • Matches must be posted in the Battlegrounds.
  • All attacks, both abilities and basic attacks, must be in bold in order for a match to be approved.
  • Once a player is killed or knocked out, the match is over. No overkilling allowed!
  • If a player IC forfeits before any killing blows are done the match is over! If an attack is already heading towards them and they cannot dodge or block and try to forfeit, they will be hit by that blow and take damage before forfeiting the match, if said blow is a killing one then they will die.



Coliseum Reward Information
As stated earlier you can win experience and huang here but how much all determines on the fights! When fighting player versus player fights, each contender will place a bet at the start of the fight before any action begins.


  • Fights between players of the same tier will earn the total betting pot reward x3 (split if a team) and experience of a mission of their tier (per person)
  • If a winner/ total team’s tier of a match is a lower tier by 1 tier of the enemy they are fighting the reward will be the total starting pot x4 (split if a team) and the experience of a mission one tier higher than their own (per person)
  • If a winner/ total team’s tier of a match is a tier higher than the enemy then they will earn the total starting pot’s winnings x2(split if a team) as well as the experience of a single mission that is 1 tier lower than their current(per person)
  • NPC fights will give experience and Huang that is equal to a mission of that enemy’s tier. This excludes the fight against Decimus.


NPC Matches

  • NPC matches require no entry fee, however, they must meet the word count requirement of 800 words. This word count may be used to train abilities.
  • Any NPC fights must be B-tier or lower. All fights of A-tier and higher must be between players, aside from the Reim Omega-tier opponent.
  • If fighting an NPC, at least half of their listed abilities must be used for the match to be approved.
  • NPC fights do not require a pre-approval, simply choose an opponent below and then post once the match is completed to be awarded.
  • If you killed an NPC opponent once, you may not fight them again.



Other Basic Coliseum Information



  • The arena in the Coliseum is protected by a magical barrier, keeping attacks from hitting the audience and keeping the audience out of the arena.
  • Maximum flight height is 80 meters.
  • The Coliseum is 150 meters long and 70 meters wide made out of basic tile, with statues dotting the walls. There are no weapons available on the Coliseum battle grounds.
  • If you die here you will only lose 10 magoi/stamina permanently instead of the 20 that you would in the other areas.



To sign up for a PVP fight in the column please copy this template and post it down below.
Code:

[b]Fighter Name(s):[/b] Place your name and anybody that will be fighting on your side here
[b]Enemy’s name(s):[/b] Place the person you wish to fight here.
[b]Bet Amount:[/b] How much will you be wagering in the fight.


NPC Coliseum Opponents

C-tier Opponents:

Rufi:

Code:
[center][img]http://i.imgur.com/bNhIskI.png?1[/img][/center]
[b]Enemy Name:[/b] Rufi
[b]Rank:[/b] C
[b]Needed damage to take down:[/b] 3 C-tier
[b]Abilities:[/b] This swift fighter moves at a base speed of 7m/s and 10m/s when sprinting. He carries an old but reliable sword loaned out by the coliseum capable of dealing C-tier cutting damage each blow. He is known for being an evasive counter fighter and can anticipate incoming attack trajectories with his years of skill and experience.
 
[i]Steadfast Hold[/i] ~ A firm defensive stance followed by a striking movement made with the user's shield at 15m/s. This strike aims to clash with an incoming attack before batting it away parrying its trajectory safely away from the user. Capable of blocking up to 1 B-tier ability within a 3m range.
 
[i]Sliding Board[/i] ~ The user anticipates an incoming attack and raises their shield to block it. The user then turns the shield and moves behind it as they allow the attack to slide off the shield harmlessly. The movement to position the shield occurs at a speed of 10m/s and it can be used within a 3m range blocking up to 1 C-tier ability.
 
[i]Forward Cleave[/i] ~ The user leaps forwards up to 10m away from his starting position and slashes violently with his sword in a dowards blow. The slash moves at a speed of 15m/s and the leap 10m/s. If the strike succeeds it will do B-tier cutting damage.

Giana Antonius:

Code:
[center][img]http://i.imgur.com/0DSOvQD.jpg[/img][/center]
[b]Enemy Name:[/b] Giana Antonius
[b]Rank:[/b] C
[b]Needed damage to take down:[/b] B
[b]Description:[/b] Giana Antonius is the daughter of a Reim noble family who had been sent to Kou for schooling as her father wanted his daughter to experience more than life in just her home country. Giana returned to Reim shortly before conflict between the two countries broke out. Much to her father’s horror, Giana had completely absorbed Kou culture and insisted on dressing in Kou fashion, even using Kou designed weaponry and techniques! Too infatuated with her newfound independence to take care of her duties as a noblewoman, this young lady headed to the coliseum to prove her worth to her family. She is a first time competitor, and confident in her skills.
[b]Abilities:[/b] Giana runs at 6 m/s and sprints at 12 m/s. She carries a pair of bladed fans that impart D-tier basic damage.
 
[i]Rising Moon -[/i] Flicking her wrists, Giana tosses both fans at the same time at 20 m/s. Each fan deals D-tier damage.
 
[i]Falling Moon -[/i] Raising both fans above her head, Giana brings them down in an X-pattern at 20 m/s to deal C-tier damage.
 
[i]Resting Moon -[/i] Twirling one of her fans around her body at 20 m/s, Giana deflects up to B-tier damage.

Silver Fox:

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[center][img]http://www.fightersgeneration.com/np5/kof13/mai-kof13-stance.gif[/img][/center]
[b]Enemy Name:[/b] Silver Fox
[b]Rank:[/b] C
[b]Needed damage to take down:[/b] B-Tier to defeat
[b]Description/background:[/b] Formerly trained as an assassin in Balbadd, the Silver Fox decided to leave that life behind and began to travel the world. Having heard of Reim's legendary Coliseum, she decided to see it for herself. The Silver Fox was in luck too, a historic match was about to occur, the undefeated Decimus had been challenged by the King of Reim himself. After seeing the strongest warriors Reim had to offer clash head-to-head, the Silver Fox vowed that she would one day defeat Decimus herself. With two wins under her belt so far, she is working her way up to obtain that dream.
 
[b]Abilities:[/b] The Silver Fox wields an collapsible fan that deals C-Tier damage. She wears a two meter long length of cloth, with a metal ball tied to one end, around her waist, that deals C-Tier damage when struck. She moves at 6 m/s and sprints up to 12 m/s.
 
[i]Parry[/i]: Using her fan, the Silver Fox parries one ability that deals up to B-Tier damage away at 15 m/s.
 
[i]Paper-cut[/i]: The Silver fox aims a twenty meter per second diagonal slash with her fan at an opponent's tendons to disable them, dealing B-Tier damage.
 
[i]Rapid-Spin[/i]: Spinning her body at 15 m/s the Silver Fox hits an opponent with the metal ball, dealing C-Tier damage.
 
[i]Brave Fox[/i]: The Silver Fox dashes forward at 15 m/s to travel up to 10 meters away.


B-tier Opponents:

Zai:

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[img]http://i.imgur.com/hUoxfW7.png?1[/img]
[b]Enemy Name:[/b] Zai
[b]Rank:[/b] B
[b]Needed damage to take down:[/b] A-tier
[b]Abilities:[/b] This rising favorite, another Fanalis warrior, moves at a base speed of 10m/s and 15m/s when sprinting. As a Fanalis, he fights with his bare hands and relies on muscle memory from past battle experience of the fights he has been in to get him through a match. Just recently arrived from Heliohapt three months ago, he has become known enough that people look forward to his show of brute strength.
 
[i]Bursting Parry[/i] ~  Zai quickly slaps an attack out of the way from going towards him by aiming for the hand that holds the weapon or is delivering the attack while simultaneously side-stepping the attack. This defends against a single attack that would deal B-Tier damage.
 
[i]Bursting Strike[/i] ~ Using his strength to his advantage, Zai delivers a corkscrew punch to his opponent. This punch delivers B-Tier damage, which spreads in a 5 meter area when it strikes a target. If hitting the ground, this would effectively destroy a portion of the ground with explosive force.
 
[i]Flurry of Blows and Feints[/i] ~ Zai delivers 5-10 punches, each of which imparts D-Tier damage to a target struck. Some of these punches are used as feints, while others are meant to strike an opponent in places that would disorient them.

Shusara:

Code:
[center][img]http://i.imgur.com/ov9FfVW.png?1[/img][/center]
[b]Enemy Name:[/b] Shusara
[b]Rank:[/b] B
[b]Needed damage to take down:[/b] 2 B-tier
[b]Abilities:[/b] This swift fighter moves at a base speed of 8m/s and 12m/s when sprinting. She carries a large Shuriken that deals B-tier cutting damage. She is known for being very fast and difficult to hit, while throwing out playful taunts to her opponents.
 
[i]Slicing Wheel[/i] ~ The shuriken is thrown at 20m/s in a way that is designed to come back to Shusara. The shuriken can move up to 20 meters away and deals B-tier damage if it strikes an opponent.
 
[i]Deflecting Spin[/i] ~ The shuriken is held with one hand and spun in a circle at 20m/s. Any incoming direct attack is redirected away from the user at 20m/s.
 
[i]Slice and Dice[/i] ~ The users quickly leaps around at 15m/s, hopping in small 1 meter increments up to 10 times, moving around an opponent and slicing with each jump. If the opponent is struck 5 times, C-tier damage is dealt, if all 10 land, B-tier damage is dealt.
 
[i]Dodging Roll[/i] ~ The users rolls to the side at 15m/s, moving up to 15 meters away, to avoid taking damage or to reposition for a better offensive strategy.

Breaker:

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[img]http://www.beastsofwar.com/wp-content/uploads/2013/02/Urbicus.png[/img]
[b]Enemy Name:[/b] Breaker
[b]Rank:[/b] B
[b]Needed damage to take down:[/b] A-tier
[b]Abilities:[/b] An experienced gladiator with numerous fights under his belt. Breaker is feared by other combatants for his tendency to break his opponent's weapons. He runs at 7m/s and sprints at 12m/s. Breaker wields a C-tier gauntlet on his left arm, a B-tier shortsword in his left hand, and a C-tier tower shield in his right hand.
 
[i]Brace[/i] ~  Breaker raises his tower shield and blocks up to 1 A-tier's worth of damage. He raises the shield at 20m/s.
 
[i]Deflecting Parry[/i] ~ Breaker steps into an attack and flashes his left arm through the air using his gauntlet to deflect an incoming attack blocking up to 1 B-tier worth of damage. This movement occurs at 15m/s.
 
[i]Crushing Rush[/i] ~ Breaker performs a wild downwards slash at 15m/s capable of dealing B-tier cutting damage.

The Calligrapher (Killed once):

Code:
[center][img]http://i.imgur.com/PGfuNVC.jpg?1[/img][/center]
[b]Enemy Name:[/b] The Calligrapher
[b]Rank:[/b] B
[b]Needed damage to take down:[/b] B-Tier to Borg and B-Tier
[b]Description/background:[/b] The Calligrapher is a woman of unknown nationality who occasionally visits the Coliseum once every few years. She is known to have said that she is interested in the emotions that are seen in a crowd and in capturing the essence of humanity in her drawings, using her matches as a 'muse' of sorts whenever she hits a slow period. Though she has been killed in a match in the past, she has somehow miraculously continued to make an appearance.
 
[b]Abilities:[/b] The Calligrapher runs at 9 m/s, and may choose to take flight at 15 m/s if using magic to do so.
The Calligrapher uses a wand that is shaped in the form of a calligraphy brush in battle.
 
[i]Shadow Spear[/i] ~  The Calligrapher sends out a spear made of shadow magic, which is 20 cm. in diameter and 3 meters long towards a target at 20 m/s, dealing B-Tier damage to the individual it strikes.
 
[i]Shadow Arms[/i] ~ The Calligrapher casts a spell that covers the ground in a 15 meter diameter with physical shadows, immobilizing all who enter it via hands that crawl up their legs and hold them in place.  This spell is materialized and cast at 20 m/s.
 
[i]Shadow Canvas[/i] ~ By flicking her wand, The Calligrapher draws an animal that is no larger than 5 meters in diameter at 15 m/s. This shadow construct flies towards a target at 15 m/s and imparts C-Tier damage through striking the opponent.

Shelia Frocker:

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[center][img]http://i.imgur.com/rydWbBb.jpg[/img][/center]
[b]Enemy Name:[/b] Shelia Frocker
[b]Rank:[/b] B
[b]Needed damage to take down:[/b] A
[b]Description/background:[/b] Shelia spent much of her life in Aedena, learning to harness the power of the wild through archery at a young age. When she reached adulthood, she wished to see more of the world and headed for Remano. Her first time visiting the Coliseum, she desired those cries of adulation for herself and began training in earnest. Now on her fourth fight with no losses, she has agreed to a match that involves her and a magician working together against a magician and a warrior.
 
[b]Abilities:[/b] Shelia runs at 9 m/s and uses a bow capable of inflicting B-tier base damage.
 
[i]Explosive Shots[/i] – Shelia shoots 10 arrows at 30 m/s that explode on impact to create a ring of explosion five meters across with the explosions each being one meters across, dealing B-tier damage to anything touched by the explosions.
 
[i]Dodge Roll[/i] – Shelia dodges to the side at 30 m/s, up to 15 meters away.
 
[i]Piercing Arrow[/i] – Shelia shoots an arrow at 30m/s up to 30 meters away, with a barbed tip, intended to inflict A-tier damage.

Korinna:

Code:
[center][img]http://i.imgur.com/7U20lLC.jpg?1[/img][/center]
[b]Enemy Name:[/b] Korinna
[b]Rank:[/b] B
[b]Needed damage to take down:[/b] A
[b]Description/background:[/b] Korinna is a Reim native who grew up learning to fight from her Gladiator father. When her brother died at a young age, her father decided his daughter would learn, same as a son would have. She has had countless fights in the Coliseum, mostly at the lower ranks as she learned to hone her skills and has an impressive win record.
 
[b]Abilities:[/b] Korinna moves at 9 m/s and wields a segmented sword that inflicts B-tier damage. When the segments are all connect, the sword is 1.5 meters long, when extended, the whip-like sword is approximately 4 meters long with segments of the sword every .5 meters.
 
[i]Deflecting Whip[/i] – Korinna twirls at 20m/s, her blade extended to twirl around her, deflecting up to A-tier damage.
 
[i]Stabbing Whip[/i] – Korinna drives her blade into the ground at her feet and the blade extends at 20m/s, coming up in a location of her choosing up to five meters away to inflict B-tier damage.
 
[i]Sharp Jab[/i] – With her sword not segmented, she jabs the blade forward at 20m/s to inflict B-tier damage.
 
[i]Painful Constriction[/i] – Korinna extends her blade at 20 m/s in a whip-like fashion to wrap around an opponent’s legs, dealing C-tier damage and immobilizing them for two posts.
 
[i]Razor Boa[/i] – Korinna extends her blade at 25 m/s in a whip-like fashion to wrap around an opponent’s throat, dealing A-tier damage.

Roxanne:

Code:
[center][img]http://i.imgur.com/PKtu5tm.jpg?1[/img][/center]
[b]Enemy Name:[/b] Roxanne
[b]Rank:[/b] B
[b]Needed damage to take down:[/b] A
[b]Description/background:[/b] Roxanne is a first time competitor in the Coliseum, having made her name popular in the underground fighting clubs around Reim. Known for her fast speeds and heavy handed ways, many suspect there is Fanalis blood in her veins. Deciding she wanted to make a legitimate name for her fighting skills, she has decided to try her hand at the Coliseum.
 
[b]Abilities:[/b] Roxanne moves at 9 m/s and her weapon of choice is studded gloves capable of inflicting B-tier damage.
 
[i]Rapidash[/i] – Roxanne moves at 20 m/s to a location of her choosing within ten meters of herself.
 
[i]Ground Slam[/i] – Roxanne drives her fist into the ground at her feet at 20 m/s, creating a shockwave in the ground that travels up to ten meters away to force her opponent on unsteady footing.
 
[i]Uppercut[/i] – Slamming her fist up at 20 m/s, Roxanne drives the studs on her gloves into the bottom of her opponent’s jaw, inflicting B-tier damage and knocking them back 10 meters.
 
[i]Fist of Fury[/i] – Tensing her muscles and waiting until her opponent is too close to dodge, Roxanne drives her fist into their solar plexus at 25 m/s, inflicting A-tier damage.

Polliver:

Code:
[center][img]http://i.imgur.com/O2wl8J7.jpg?1[/img][/center]
[b]Enemy Name:[/b] Polliver
[b]Rank:[/b] B
[b]Needed damage to take down:[/b] A
[b]Description/background:[/b] Polliver is a coliseum favorite, known for putting on a flashy show while being merciful in the end. A Reim native, he grew up watching Coliseum matches where his father competed. When his father died from wounds sustained in battle, Polliver took up the great-sword left behind and began practicing until he was able to enter the Coliseum. He has been undefeated in 8 matches and has never killed an opponent, always paying for their after-care out of his winnings to ensure another orphan was not made in the same manner he was.
 
[b]Abilities:[/b] Polliver moves at up to 10 m/s and carries a great sword capable of inflicting B-tier damage and a short bow capable of inflicting C-tier damage
 
[i]Fiery Rain[/i] – Polliver uses his short bow to fire off 10 fire arrows in a circle around an opponent to trap them inside a five meter circle. If an opponent touches an arrow, C-tier fire damage is inflicted.
 
[i]Furious Speed[/i] – Polliver uses magoi manipulation to increase his constant speed to 20 m/s for two posts.
 
[i]Wicked Death[/i] – Moving at 20 m/s, Polliver dashes past his opponent with his great sword held horizontally to the side, inflicting B-tier damage.
 
[i]Slice and Slash[/i] – Polliver executes a series of 4 slashes at 20m/s with his blade at varying angles, each slash dealing D-tier damage for a total of B-tier damage if all land.
 
[i]Righteous Strike[/i] – Polliver infuses all of his focus into a single deadly attack, his blade moving at 25 m/s in a strike to the torso to inflict A-tier damage.

Rocky:

Code:
[center][img]http://i.imgur.com/54mSiXX.jpg[/img][/center]
[b]Enemy Name:[/b] Rocky
[b]Rank:[/b] B
[b]Needed damage to take down:[/b] A
[b]Description/background:[/b] Rocky likes to fight… a lot. Growing up in a rather barbaric tribe in the wastes of the Western Front, all he has known his whole life is fighting. On a trade visit to Remano, he fell in love with the Coliseum and decided to try his hand. After 4 consecutive wins, he decided to stay in the city and reap the rewards of the Coliseum matches. Now up to 12 wins, Rocky is known for killing all but one opponent he has faced, not believing in letting his opponents live with the shame of losing to him.
 
[b]Abilities:[/b] Rocky moves at a slow 6 m/s and wields a large Morning Star capable of inflicting B-tier base damage. Rocky has also mastered body manipulation techniques to turn his body into a weapon. He wears very little in the way of armor, most of it held on via heavy chains across his chest.
 
[i]Hit Me Again[/i] – Rocky uses body manipulation to harden his muscles, deflecting up to B-tier damage for the duration of the post.
 
[i]Seeing Stars[/i] – Rocky swings his weapon at 20 m/s at an opponent’s head to inflict C-tier damage and cause disorientation for two posts, doubling reaction times.
 
[i]Painful Blow[/i] – Rocky bulks up the muscles in his fist, moving it at 20 m/s to swing at an opponent and deal B-tier damage.
 
[i]Starry Whirlwind[/i] – Swinging his weapon around him at 20 m/s, Rocky becomes a whirlwind of death, inflicting B-tier damage to anything within 2 meters of himself. This move may also be used to deflect incoming attacks.
 
[i]Ground Pound[/i] – Rocky grabs his weapon with both hands and lifts it above his head, bringing it down at 25 m/s on an opponent’s head to inflict A-tier damage

Blair:

Code:
[center][img]http://i.imgur.com/z8RI3iw.jpg?1[/img][/center]
[b]Enemy Name:[/b] Blair
[b]Rank:[/b] B
[b]Needed damage to take down:[/b] B-tier to borg, B-tier damage
[b]Description:[/b] This gentle healer was raised in a family of gladiators and received constant ribbing from her older brothers about her gentle nature and kind heart. In secret, she began to train before secretly entering into a Coliseum match to prove to them they were wrong, that she could defend herself and even beat stronger men. This will be her first match revealed to her father and brothers after winning her past 4 matches under another name
[b]Abilities:[/b] This life mage can move at 6m/s and fly at 5m/s. She carries a combination of a staff and spear, the spear capable of inflicting C-tier damage.
 
[i]Jabbing Hit[/i] ~ Blair uses her spear to jab at an opponent at 15 m/s, inflicting B-tier damage.
 
[i]Flower Construct[/i] ~ Blair uses her life magic to summon a two meter tall construct in the form of a large flower with teeth. The construct can move at 15m/s and inflicts B-tier damage with its teeth.
 
[i]Ring of Roses[/i] ~ Blair uses her life magic to summon a ten meter wide field of flowers that inspires happy feelings and disorientation. This disorientation lasts for two posts, doubles reaction times and halves movement speeds.
 
[i]Sweet Blossom[/i] ~ Blair encourages a vine to sprout at the feet of an opponent to grow at 20m/s. The vine wraps around the opponent and crushes them, inflicting A-tier damage.
 
[i]Child Killer[/i] ~ Blair uses the bottom of her spear  to come up at 15 m/s between an opponent’s legs, inflicting B-tier damage.

Mardowlin:

Code:
[center][img]http://i.imgur.com/KFVMIEf.jpg[/img][/center]
[b]Enemy Name:[/b] Mardowlin
[b]Rank:[/b] B
[b]Needed damage to take down:[/b] (B-Tier to Mardowlin & B-Tier to Koronoe)
[b]Description/background:[/b] Mardowlin is a traveling beast tamer who has picked up some swordsmanship in his travels. Interested in seeing other's styles, and always striving to train his Komainu pet, 'Koronoe', Mardowlin has made his appearance in Reim's Coliseum. He has won four matches and lost three.
 
[b]Abilities:[/b] Mardowlin may move at 10 m/s, whereas his beast Koronoe can move at a maximum of 15 m/s. Mardowlin's blade deals C-Tier damage to opponents, and Koronoe's teeth and claws both deal B-Tier damage.
 
[i]Fetch[/i] – Koronoe runs at an opponent and grasps them in its mouth at 20 m/s, dealing C-Tier damage and immobilizing their body while bringing it over to Mardowlin.
 
[i]Swipe[/i] – Koronoe swipes a claw at an opponent at 20 m/s, dealing B-Tier damage to its target.
 
[i]Shake[/i] – Koronoe bites down on an opponent's limb and violently shakes its head back and forth at 15 m/s, inflicting C-Tier damage.
 
[i]Parry[/i] – Mardowlin brings his sword up in a defensive gesture, sliding attacks past his body and deflecting up to B-Tier damage at 15 m/s.
 
[i]Dicing Trickster[/i] – Mardowlin brings his blade down at his opponent's head from in front at 20 m/s while Koronoe attempts to bite the opponent's leg from behind, both attacks inflicting C-Tier damage.

Clown Baby:

Code:
[center][img]http://static.giantbomb.com/uploads/original/1/19821/694167-armstrong.jpg[/img][/center]
[b]Enemy Name:[/b] Clown Baby
[b]Rank:[/b] B
[b]Needed damage to take down:[/b] A
[b]Description:[/b] Clown Baby is a mysterious foreigner with a thick accent from an unknown land. After deciding to challenge the coliseum, he heard that some of the contenders used stage names during their battles. Wanting to be remembered, this man chose the alias “Clown Baby”. He is very friendly and chivalrous with a strong sense of honor and tries to refrain from killing his opponents.
[b]Abilities:[/b] Clown Baby moves at a speed of 5 m/s and sprints at a speed of 8 m/s. He deals passive B-tier damage with his spiked tactical gloves.
 
[i]Shimmy and Shake-[/i] Clown Baby punches the ground at 20 m/s, causing it to quake violently within a 15 meter area. This attack causes C-tier damage and forces the opponent on unsteady footing.
 
[i]Razzle Dazzle-[/i] Clown Baby Launches the spikes from one of his gloves at 25 m/s, dealing B-tier damage to an opponent. The spikes can travel up to 30 meters away.
 
[i]Iron Will- [/i] Raising an arm in front of him, Clown Baby shouts “OOOH-RA!” While blocking up to B-tier damage.
 
[i]Slam Up- [/i] Clown Baby uppercuts an opponent at 20 m/s and imparts B-tier damage.

Shane:

Code:
[center][img]http://i.imgur.com/qntPiOy.jpg?1[/img][/center]
[b]Enemy Name:[/b] Shane
[b]Rank:[/b] B
[b]Needed damage to take down:[/b] A
[b]Description:[/b] Shane is a Reim native that grew up in the northern mountain ranges. He is very friendly and always has a warm smile and word for anyone he comes across. Through a series of events, he one day found himself at the Coliseum and found he had a knack for the sport. After receiving his winnings, Shane found himself hooked, the money and exhilaration of fighting in front of the crowd driving him to sign up time and again.
 
[b]Abilities:[/b]Shane moves at 10m/s base and carries a Frost Bow which deals B-tier damage. Shane also uses magic to infuse his attacks with frost and can fly at 5m/s.
 
[i]Piercing Ice[/i] – Shane shoots off an arrow at 25 m/s towards an opponent within 40 meters of himself. As the arrow nears its target, the tip splits into four ice shards that pierce each of the opponent’s limbs, inflicting B-tier damage and slowing movement speed by 5m/s for three posts.
 
[i]Frost Explosion[/i] – Shane shoots an arrow at 25 m/s to a point within 40 meters of himself. When the arrow strikes either an opponent or the ground, an explosion of ice 15 meters across deals B-tier damage and slows movement speed by 5 m/s for three posts.
 
[i]Lancing Arrow[/i] – Shane shoots an arrow at 30 m/s at an opponent within 50 meters of himself, inflicting A-tier damage.

Cass:

Code:
[center][img]http://i.imgur.com/4VO7OnR.jpg?1[/img][/center]
[b]Enemy Name:[/b] Cass
[b]Rank:[/b] B
[b]Needed damage to take down:[/b] A
[b]Description:[/b] Cass comes from the Jade Dragon Mountain and spent much of her life as a hunter until she joined with a group of people that taught her a more exciting target: people. Cass became extraordinarily skilled in using her bow and her pet tiger to take out targets without ever being detected. She occasionally visits the Coliseum out of boredom.
 
[b]Abilities:[/b] Cass moves at 10 m/s and wields a bow that deals B-tier base damage. Her tiger, Shae, is three meters long and deals C-tier base damage with claws and teeth. Cass also has magic tool bracers.
 
[i]Disappear[/i] – Cass uses her magic tool to become invisible for three posts. Attacks performed by Cass do not interrupt this invisibility.
 
[i]Tag Team[/i] – Both Cass and Shae move at 20 m/s, Shae moving behind an opponent and attacking to deal C-tier damage while Cass fires an arrow also capable of dealing C-tier damage.
 
[i]Vicious Roar[/i] – Shae loosens a roar that travels at 20 m/s to immobilize anything within 10 meters of her for two posts.
 
[i]Arrow Rain[/i] – Cass unleashes a flurry of 20 arrows at 30 m/s to an area within 50 meters of herself that fall in a tight 1 meter wide area. If 1-4 arrows strike an opponent, D-tier damage is dealt. 5-9 arrows inflict C-tier damage. 10-19 arrows inflict B-tier damage. If all 20 stike, A-tier damage is dealt.

Esme:

Code:
[center][img]http://i.imgur.com/tiq9Pco.jpg[/img][/center]
[b]Enemy Name:[/b] Esme
[b]Rank:[/b] B
[b]Needed damage to take down:[/b] A
[b]Description:[/b] Esme is a former belly dancer who lived in the plains near Magnostadt with her nomadic tribe. After leaving her family in order to see more of the world, Esme encountered an elderly monk in the mountains of Reim who trained her in the art of body manipulation. She often likes to taunt and tease her male opponents in the coliseum and is known for her sharp mind and confidence in battle.
[b]Abilities:[/b] Esme can move at 6 m/s and sprint at 12 m/s.
 
[i]Heavy Hitter-[/i]This magoi manipulation technique allows Esme to deal B-tier damage through basic attacks.
 
[i]Dancer’s Legs-[/i] Esme performs a sweeping kick while stretching one of her legs until it is 15 meters long at 20 m/s. This attack deals B-tier damage.
 
[i]Smitten-[/i] Esme stretches one of her arms up to 10 meters long while wrapping it around her opponent, immobilizing them and dealing C-tier damage at 20 m/s.
 
[i]Heart of Steel-[/i] Esme manipulates her chest to expand to 15 meters in diameter at 20 m/s, blocking up to A-tier damage.
 
[i]Bad Hair Day-[/i] Esme grows her hair until it is 15 meters long, then lashes her hair out at her opponent in a whip like fashion twice. Both strikes deal C-tier damage and move at 20 m/s.

Khutulun and Byamba:

Code:
[center][img]http://i.imgur.com/1PqWrwE.jpg[/img][/center]
[b]Enemy Name:[/b] Khutulun and Byamba
[b]Rank:[/b] B
[b]Needed damage to take down:[/b] B to Khutulun and B to Byamba
[b]Description:[/b] A roving warrioress and her falcon, Khutulun and Byamba have remained undefeated for 5 coliseum matches. It is rumored that Khutulun is the princess of a nomadic tribe that moves through the mountains of Reim.
[b]Abilities:[/b] Khutulun moves at a speed of 7 m/s and runs at a speed of 10 m/s. She wields a short sword capable of C-tier damage. Byamba flies at a speed of 15 m/s and deals passive B-tier damage.
 
[i]Pin Cushion-[/i] Byamba fires off two special hardened feathers from his body at 25 m/s that paralyze whatever limbs they hit. The feathers can travel up to 40 meters.
 
[i]Feather Dance-[/i] Byamba fires off 10 hardened feathers from his body at 25 m/s that travel up to 40 meters. If 5 feathers hit an opponent, C-tier damage is dealt. If all 10 hit, B-tier damage is dealt.
 
[i]Parry- [/i] Khutulun brandishes her short sword in front of her, parrying up to B-tier damage and directing it away from her at 15 m/s.
 
[i]Eagle’s Strength- [/i] After parrying away an attack, Khutulun swings her sword diagonally at the opponent to impart C-tier damage, following up with a sharp jab to impart B-tier damage at 20 m/s.
 
[i]Double Team- [/i] Khutulun charges at her opponent front the front at 15 to deal C-tier damage with her sword while Byamba flies in from behind the opponent at 15 m/s to deal C-tier damage with his wing.

Asim:

Code:
[center][img]http://i.imgur.com/IDwtBJ9.png[/img][/center]
[b]Enemy Name:[/b] Asim
[b]Rank:[/b] B
[b]Needed damage to take down:[/b] A
[b]Description:[/b] Asim is a wind mage that wields a bō staff as both a weapon and his magical conduit. This monk is rumored to have roots in Kou before traveling the world in search of enlightenment. He dislikes all forms of government, believing that people will not be able to reach their full potential until they are truly “free”. In every match he has won, he has killed his opponents in the area through the sheer unrelenting force of his attacks.
[b]Abilities:[/b] Asim can moves at 10 m/s and wields a bō staff capable of doing C-tier base damage.
 
 
[i]Be the Leaf -[/i] Asim casts a spell that creates a swirling vortex of wind that is 15 meters in diameter and can move around in a 30 m area at 20 m/s. Anyone caught in this vortex will be dealt B-tier lacerations and find themselves immobilized.
 
[i]Let Go Your Earthly Desires -[/i] Asim strikes twice with his bō staff at 15 m/s, each strike imparting C-tier damage.
 
[i]Enter the Void -[/i] Asim casts a spell at that conjures a swirling vortex of wind around his bō staff. By flicking his staff, Asim can send a 15 m blade of wind at his opponent that imparts A-tier damage. This blade of wind moves at 25 m/s.
 
[i]Empty -[/i] Asim spins around at 20 m/s, deflecting up to A-tier damage with his bō Staff.
 
[i]Become Wind -[/i] Asim casts a spell at 20 m/s that allows him to control the wind around his body. Asim then uses the wind to “push” him, increasing his movement speed to 20 m/s.

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2 Re: Coliseum Rules and Registration on 15/03/15, 07:17 pm

Merrze

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A-Tier
A-Tier


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3 Re: Coliseum Rules and Registration on 15/03/15, 07:22 pm

Vardreth

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Ω-Tier
Ω-Tier
Approved and Rewarded.


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4 Re: Coliseum Rules and Registration on 31/03/15, 09:50 pm

Vardreth

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Garret V.S. Azix (Garret win)
60k Was the reward.

http://magiworld.forumotion.com/t3904-a-magician-s-uncertainty


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5 Re: Coliseum Rules and Registration on 01/04/15, 07:48 am

approved and rewarded, congratulations on the win~


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6 Re: Coliseum Rules and Registration on 01/04/15, 10:29 pm

Fighter Name(s): Aengar/Spiritos
Enemy’s name(s): Diego/Kitty
Bet Amount: 3,000

Rules:
No death
No potions


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7 Re: Coliseum Rules and Registration on 01/04/15, 10:51 pm

Fighter Name(s): Diego/Kitty
Enemy’s name(s): Aengar/Spiritos
Bet Amount: 10,000

Rules: (Agreed)
No death
No potions


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8 Re: Coliseum Rules and Registration on 01/04/15, 10:56 pm

match approved, pot is 13,000 huang~

If Aengar wins: 52,000
If Diego wins: 26,000


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9 Re: Coliseum Rules and Registration on 21/04/15, 06:41 pm


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10 Re: Coliseum Rules and Registration on 21/04/15, 06:52 pm

approved and rewarded, please claim one B-tier XP reward


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11 Re: Coliseum Rules and Registration on 09/05/15, 05:56 am

Yushin

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β-Tier


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12 Re: Coliseum Rules and Registration on 09/05/15, 07:29 am

fight approved and rewarded, please post in one C-tier XP rewards~


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13 Re: Coliseum Rules and Registration on 09/05/15, 08:52 pm

Yushin

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β-Tier


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14 Re: Coliseum Rules and Registration on 09/05/15, 09:55 pm

Azix Niraj

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Ω-Tier
Approved and rewarded~ Please link this post for your XP reward.


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15 Re: Coliseum Rules and Registration on 10/05/15, 03:06 pm

Eve Will

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β-Tier

Victory by knockout


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16 Re: Coliseum Rules and Registration on 10/05/15, 03:13 pm

Vardreth

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Ω-Tier
Ω-Tier
Approved and rewarded


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17 Re: Coliseum Rules and Registration on 10/05/15, 06:16 pm

Eve Will

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β-Tier


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18 Re: Coliseum Rules and Registration on 10/05/15, 07:06 pm

Azix Niraj

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There are two things I have to note. One, I don't believe paying fans or the Coli staff would let someone chat for twenty minutes. The fighters are there to fight, not engage in dialogue for anything greater than a minute at most. Two, please refrain from directly copy and pasting the ability descriptions from your vault/enemy info in the future.

With that in mind, your match has been approved and rewarded~


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19 Re: Coliseum Rules and Registration on 11/05/15, 08:53 pm

Yushin

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20 Re: Coliseum Rules and Registration on 11/05/15, 10:29 pm

Shusara fight: I am only counting 3 C-tier of damage being dealt. This is one C-tier damage short of the necessary damage.

Zai: I am only counting 1 B, 1 C and 1 D-tier of damage, leaving you 1 D-tier short of defeating your opponent.


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21 Re: Coliseum Rules and Registration on 12/05/15, 04:38 am

Yushin

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β-Tier
Edited to add in D-Tier regular attacks as I do not have more offensive abilities.


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22 Re: Coliseum Rules and Registration on 12/05/15, 08:11 am

approving both fights, however, in the future, please make sure you bold all attacks, including basic ones~

Please post in two B-tier rewarded to claim you XP, with a link to this post.


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23 Re: Coliseum Rules and Registration on 13/05/15, 09:10 pm

Eve Will

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24 Re: Coliseum Rules and Registration on 13/05/15, 09:43 pm

Vardreth

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Ω-Tier
Approved and rewarded~


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25 Re: Coliseum Rules and Registration on 15/05/15, 10:01 pm

Eve Will

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