Name: Krieger 'The Stone Warrior'
Tier: D-Tier
Cost: 10;5 Sustained
Element: Strength - Gravity
Class: Offensive
Range: >1m
Duration: Sustained - 3 Max
Cool-Down: 4 Posts
Description: The user compels the hard materials around them, usually being stone or metals, to gather and compress into a desired shape. This being a large heavy stone golem like creation standing at 5m tall. The golem is capable of moving around at 10m/s, able to deal D-ranked damage utilizing any portion of its body. Furthermore is able to withstand 1 D-Ranked attack and can only be controlled and exist up to 10m away from the caster.
Name: Polar Vers - Pole Shift
Tier: D-Tier
Cost: 10 Magoi
Element: Strength
Class: Offensive - Supplementary
Range: 2m
Duration: 2 posts
Cool-Down: 3 posts
Description: The user uses magnetism to alter or change the magnetic pole directly under them or where they physically touch with their hand/staff, then either changes the magnetic pole of their own body to be the same as that of the ground allowing them to launch themselves in a intended direction, adding 10m/s to their movement in the intended direction, or to the opposite as the ground so that they can plant themselves in the ground. Further more the user can also change the magnetic pole of anything else that enters the area directly above the original point, allowing them to do the same to something else. If used to launch a item or opponent it is capable of causing D-ranked damage if the item impacts a opponent or the said opponent impacts something else. Can effect a maximum of 5 targets in a single post.
Name: Erde Kugel - Earth Orb
Tier: D-Tier
Cost: 10 Magoi
Element: Strength - Gravity
Class: Offensive
Range: >1m
Duration: 2 posts
Cool-Down: 2 posts
Description: The caster will order the surrounding rock to condense into a single point in the air around them with gravity type magic, creating 5 orbs of highly condensed rock roughly 0.25m in Diameter or around the size of a Bowling ball. Upon further command the user will order the condensed rock to shot its shrapnel-like fragments with great speed in a cone trajectory, machine gun-like fashion. Due to the speed and density of these rocks are capable of causing D-ranked damage and normally resulting in minor bruising and blunt damage. Fragments travel at a rate of 10m/s with the farthest hit box expanding up to a 5m diameter at 10m away.
Name: Staub Stier - Dust Bowl
Tier: D-Tier
Cost: 10 Magoi
Element: Strength
Class: Supplementary
Range: 10m
Duration: 3 Posts
Cool-Down: 4 Posts
Description: The user commands the surrounding dust and loose dirt to lift into the air and engulf the area around the user in a 5m Diameter and can travel 10m around the user, creating a miniature dust bowl. The dust storm around the user makes it impossible to see even half a meter in front of a person, let alone be able to visually see anything. To the unfortunate ones to be caught within the dust, while they are unable to see the caster themselves will be able to sense everything within the dust storm that is hit by the dust. Dust expands at a rate of 10m/s.
Name: Schwarze Kugel - Black Orb
Tier: C-Tier
Cost: 20 Magoi
Element: Strength
Class: Offensive
Range: 4m
Duration: 1 Post
Cool-Down: 3 Posts
Description: The magician simply orders the ruhk to gather at a single point either on their staff or in the palm of their hand, then when wished the user simply orders the ruhk to scatter and expand in a instant creating a large black orb at the point of release in an outward direction that dissipates moments later; having around a 2m radius. Anything caught within the orb will suffer c-ranked concussive damage usually resulting in fractured bones, major bruising, and most of all more than able to knocking back objects or persons hit by it around 10m away from the user while anything directly outside of the orb will be completely unaffected. Orb expands at a rate of roughly 15m/s.
Tier: D-Tier
Cost: 10;5 Sustained
Element: Strength - Gravity
Class: Offensive
Range: >1m
Duration: Sustained - 3 Max
Cool-Down: 4 Posts
Description: The user compels the hard materials around them, usually being stone or metals, to gather and compress into a desired shape. This being a large heavy stone golem like creation standing at 5m tall. The golem is capable of moving around at 10m/s, able to deal D-ranked damage utilizing any portion of its body. Furthermore is able to withstand 1 D-Ranked attack and can only be controlled and exist up to 10m away from the caster.
Name: Polar Vers - Pole Shift
Tier: D-Tier
Cost: 10 Magoi
Element: Strength
Class: Offensive - Supplementary
Range: 2m
Duration: 2 posts
Cool-Down: 3 posts
Description: The user uses magnetism to alter or change the magnetic pole directly under them or where they physically touch with their hand/staff, then either changes the magnetic pole of their own body to be the same as that of the ground allowing them to launch themselves in a intended direction, adding 10m/s to their movement in the intended direction, or to the opposite as the ground so that they can plant themselves in the ground. Further more the user can also change the magnetic pole of anything else that enters the area directly above the original point, allowing them to do the same to something else. If used to launch a item or opponent it is capable of causing D-ranked damage if the item impacts a opponent or the said opponent impacts something else. Can effect a maximum of 5 targets in a single post.
Name: Erde Kugel - Earth Orb
Tier: D-Tier
Cost: 10 Magoi
Element: Strength - Gravity
Class: Offensive
Range: >1m
Duration: 2 posts
Cool-Down: 2 posts
Description: The caster will order the surrounding rock to condense into a single point in the air around them with gravity type magic, creating 5 orbs of highly condensed rock roughly 0.25m in Diameter or around the size of a Bowling ball. Upon further command the user will order the condensed rock to shot its shrapnel-like fragments with great speed in a cone trajectory, machine gun-like fashion. Due to the speed and density of these rocks are capable of causing D-ranked damage and normally resulting in minor bruising and blunt damage. Fragments travel at a rate of 10m/s with the farthest hit box expanding up to a 5m diameter at 10m away.
Name: Staub Stier - Dust Bowl
Tier: D-Tier
Cost: 10 Magoi
Element: Strength
Class: Supplementary
Range: 10m
Duration: 3 Posts
Cool-Down: 4 Posts
Description: The user commands the surrounding dust and loose dirt to lift into the air and engulf the area around the user in a 5m Diameter and can travel 10m around the user, creating a miniature dust bowl. The dust storm around the user makes it impossible to see even half a meter in front of a person, let alone be able to visually see anything. To the unfortunate ones to be caught within the dust, while they are unable to see the caster themselves will be able to sense everything within the dust storm that is hit by the dust. Dust expands at a rate of 10m/s.
Name: Schwarze Kugel - Black Orb
Tier: C-Tier
Cost: 20 Magoi
Element: Strength
Class: Offensive
Range: 4m
Duration: 1 Post
Cool-Down: 3 Posts
Description: The magician simply orders the ruhk to gather at a single point either on their staff or in the palm of their hand, then when wished the user simply orders the ruhk to scatter and expand in a instant creating a large black orb at the point of release in an outward direction that dissipates moments later; having around a 2m radius. Anything caught within the orb will suffer c-ranked concussive damage usually resulting in fractured bones, major bruising, and most of all more than able to knocking back objects or persons hit by it around 10m away from the user while anything directly outside of the orb will be completely unaffected. Orb expands at a rate of roughly 15m/s.
Last edited by Mel on 31/08/14, 04:19 pm; edited 10 times in total