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Akame's Starter abilities

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1Akame's Starter abilities Empty Akame's Starter abilities 13/04/18, 09:35 am

Akame

Akame
D-Tier
D-Tier

Impact
Tier: C
Class: Warrior
Type: Offensive
Range: Short
Requirements/Drawbacks: Greatsword, Fanalis Physiology or Exceptional Strength (C-rank). Must have great sword raised overhead.
Scaling: AoE
Sustain: -
Cool Down: 1 post
Cost: 20 Stamina
Description:

    To initiate this technique, the user must bring their great sword overhead. They then slam in down with great force, looking to crush their foes with tremendous strength. however should this technique miss, the user will instead continue the force into the ground, cracking the ground, and creating a shockwave powerful enough to send everyone who doesn't have some sort of resistance flying to the edge of the range.





Undercut
Tier: D
Class: Warrior
Type: Offensive
Range: Close
Requirements/Drawbacks: Must be within 2 meters of the target.
Scaling: -
Sustain: -
Cool Down: 1 post
Cost: 10 stamina
Description:

    The user muster's their strength to make a quick uppercut into a target with their left hand. If it lands the target, in addition to the damage they take, will be lifted 2 meters into the air.




Sprint Burst
Tier: D
Class: Warrior
Type: Supplmentary
Range: Medium
Requirements/Drawbacks: User must take a runner's stance before using this ability. Fanalis Physiology or Exceptional Speed (C-rank).
Scaling: Range
Sustain: 1
Cool Down: 1
Cost: 10 stamina
Description:

    The user of this ability enters a runner's stance, and pushes off the ground with all of their might, allowing them dash 10 meters at a speed one tier above their current tier. This technique also allows the user to reach their max speed almost instantaneously





Glide
Tier: D
Class: Warrior
Type: Offensive
Range: Close
Requirements/Drawbacks:  Must be using a bladed weapon, and have another melee attack incoming.
Scaling: Damage
Sustain: -
Cool Down: 1
Cost: 10 Stamina
Description:

    After clashing with clashing with another weapon, the user of this ability angles their sword in such away that it glides down the length of the weapon. The user then uses this momentum to adjust to parry the oncoming attack and then make a single devastating strike at the target.




Deflection
Tier: D
Class: Warrior
Type: Offensive
Range: Close
Requirements/Drawbacks: A Bladed weapon, and enemy projectiles. The user must all enter a "ready stance" before hand
Scaling: Hits
Sustain: 1
Cool Down: 1
Cost: 10 stamina
Description:

    The user enters a stance with their weapon of choice by their side. The user then parries a projectile coming their way. This projectile must be tangible (I.E not fire, or other non-solid magic)

2Akame's Starter abilities Empty Re: Akame's Starter abilities 16/04/18, 11:06 am

Merrze

Merrze
Ω-Tier
Ω-Tier

All of your offensive abilities should have the damage they do listed in the description. A few of your abilities move people and damage them. That would make the abilities supplementary and offensive which is only possible for abilities C-tier and higher. If you choose to have your C-tier do damage and knock back targets you will have to make it offensive and supplementary, lowering the damage to D-tier. If you do also make sure to include the dimensions of the shock wave.

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