Trait Name:Enhanced Magoi
Trait Tier: D
Trait Requirement: -
Trait Description: Blessed by the rukh, the player has an unnaturally large pool of magoi to draw from.
Trait Effect: +20 Max Magoi
Trait Name: Artificial Magoi System
Trait Tier: D
Trait Requirement: Advanced Magic Doll
Trait Description:
Zion's magoi system differs from those of normal magicians. Instead of being spread throughout the body like veins, Zion has several nodes or pockets in which reservoirs of magoi are created and stored. The connection between these nodes is akin to a magician's connection to a spell allowing magoi to be transfer between them. This allows Zion's rukh to communicate with his body in a unique manner.
Trait Effect:
Even if Zion's limbs are removed or severed, he can control them to move in a limited manner based on how many intact muscles remain. They severed or removed body parts also can possess or be channeled magoi allowing them to even act as origin points for spells. This effect is nullified if the severed body part was damaged internally or through the use of magoi manipulation to seal the flow of magoi within the body. This trait does not negate the pain, blood loss, and other negative results of losing a limb/body part.
Trait Tier: D
Trait Requirement: -
Trait Description: Blessed by the rukh, the player has an unnaturally large pool of magoi to draw from.
Trait Effect: +20 Max Magoi
Trait Name: Artificial Magoi System
Trait Tier: D
Trait Requirement: Advanced Magic Doll
Trait Description:
Zion's magoi system differs from those of normal magicians. Instead of being spread throughout the body like veins, Zion has several nodes or pockets in which reservoirs of magoi are created and stored. The connection between these nodes is akin to a magician's connection to a spell allowing magoi to be transfer between them. This allows Zion's rukh to communicate with his body in a unique manner.
Trait Effect:
Even if Zion's limbs are removed or severed, he can control them to move in a limited manner based on how many intact muscles remain. They severed or removed body parts also can possess or be channeled magoi allowing them to even act as origin points for spells. This effect is nullified if the severed body part was damaged internally or through the use of magoi manipulation to seal the flow of magoi within the body. This trait does not negate the pain, blood loss, and other negative results of losing a limb/body part.
- Code:
[b]Trait Name:[/b]Enhanced Magoi
[b]Trait Tier:[/b] D
[b]Trait Requirement:[/b] -
[b]Trait Description:[/b] Blessed by the rukh, the player has an unnaturally large pool of magoi to draw from.
[b]Trait Effect:[/b] +20 Max Magoi
[b]Trait Name:[/b] Artificial Magoi System
[b]Trait Tier:[/b] D
[b]Trait Requirement:[/b] Advanced Magic Doll
[b]Trait Description:[/b]
Zion's magoi system differs from those of normal magicians. Instead of being spread throughout the body like veins, Zion has several nodes or pockets in which reservoirs of magoi are created and stored. The connection between these nodes is akin to a magician's connection to a spell allowing magoi to be transfer between them. This allows Zion's rukh to communicate with his body in a unique manner.
[b]Trait Effect:[/b]
Even if Zion's limbs are removed or severed, he can control them to move in a limited manner based on how many intact muscles remain. They severed or removed body parts also can possess or be channeled magoi allowing them to even act as origin points for spells. This effect is nullified if the severed body part was damaged internally or through the use of magoi manipulation to seal the flow of magoi within the body. This trait does not negate the pain, blood loss, and other negative results of losing a limb/body part.