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Vault 8

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1Vault 8 Empty Vault 8 on 13/02/18, 12:32 pm

8

8
A-Tier
A-Tier



Last edited by Eight on 13/02/18, 01:15 pm; edited 1 time in total

2Vault 8 Empty Re: Vault 8 on 13/02/18, 12:33 pm

8

8
A-Tier
A-Tier
FILE #XXXX
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━                         REF.

RUKH
     Black
AFFILIATIONS
     Ex-Reiman · Black Spiders
ASSOCIATIONS
     Jinx · Lili · Dalia
DESIGNATIONS
     Hyperion · Eight

                         DESC.

RACE
     Ex-Fanalis · Ooze Overlord
AGE
     29
SEX
     
HEIGHT
     6'0" · 183 cm
WEIGHT
     120 lbs · 90 kg
HAIR CLR
     Wine
EYE CLR
     Amber
FEATURES
     Posterior Scar · A cluster of scars along his back that looks like a spider web.
     Facial Scar · A pair of cuts from his jaw, half way to his nose. There are stitching scars around them.

APPEARANCE

Eight is well-groomed middle-aged man with a fair-complexion, dark hair and glowing orange eyes. The sides of his eggplant-colored hair were tapered, with an excess of length draped back on top, usually kept in place with some product. He had a well-established jawline, accentuated with scars, and occasionally facial hair. His eyes were amber in color, but underscored with discolored bags.

Eight kept a variety of garments for occasions. A few formal-wear tops, a few poverty-level tops, and a little in between. His bottom wear selection was a bit simpler, lots of neutral colors in few patterns and materials. Eight also had wooden and leather footwear of different styles and value. But he had a vast variety of accessories, metal, leather, feathers, and more than you could imagine, a collection of the unique and interesting.

                         INFO.

TASTES
     Lyres · Passion for the instrument, able to craft and play them.
     Mackerel · Fresh Mackerel caught by the fishermen from the Reiman Markets.
     'Herakles' · Eight's favorite play, the great labors each equally amazing.

DISTASTES
     Heatwaves · Prolonged, sweltering heat was bad before, but as an Ooze Overlord, it causes him agony.
     Colosseum · His dislike for the Colosseum doesn't come from for the sport, but repressed past trauma.
     Mosquitoes · Bloodsuckers that he could never quite find a use for, something to quickly be rid of.

ORIENTATION
     Hetero

MOTIVATIONS
     Wealth · Eight wants all the money in the world. Some people say gold can't buy you happiness, but you can buy that and more as long as you're creative. Everything in life requires wealth.
     Slavery · Eight wants to spread slavery across the world, making it the global standard. Feeling that he has benefited from the institution, perhaps with some changes. To him it was better than imprisonment.
     Romance · Being unable to trust anyone thanks to his pessimism and traumatic past of lies, pain and deceit, Eight is trying to find someone he can trust for the first time, perhaps experience what his parents did.

DISORDERS
     Mnemohobia · Even simple dreams or random places and things can become living nightmares for Eight. Recalling a traumatic event gives him a taste of PTSD, making him nigh unpredictable.
     Substance Abuse · Eight's mother was a heavy substance abuser growing up and once she was captured again, even during his birth. Eight craves most substances, some might even say needs.
     Major Depressive Disorder · While not quite remembering everything that happened to him. Eight has an inner melancholy whose source is a mystery to him. He deals with it, to varying degrees of success.

BEHAVIOR

     In Eight's mind, he's full of doubt, insecurity and paranoia. The slaver is unsure if imposing slavery across the seas will benefit the world, unsure if people should really have to suffer like he did to become their best selves, unsure if he would still be who he is today without slavery. Unable to trust anyone whetherthey be normal, greedy people, good people who don't agree with his values, evil who are callous and heartless or his slaves at his beck and call.

      Eight remains open to the world, friendly and caring. He loves to communicate with people, physically, emotionally and more. Usually willing to give people a little leeway in their actions and words before dismissing them. Eight has grown increasingly creative, expressing himself in new ways. Allowing him to think outside the box, it shows in the way he dresses, plays music, his drawings and in the way he battles and socializes.

     Unfortunately, a big source of problems for Eight is his amorality, more like his own personal sense of morality, which is hard for many too digest. Also his intoxication might make him rash and spontaneous, landing him into some serious problems. However, when he's sober, Eight has the composure of a king.

BIOGRAPHY

      Named Hyperion, Eight was born to two Fanalis Corp members. They were initially slaves who had grown up to become prominent fighters in the Colosseum. Eventually sold to Reim and subsequently freed. His father, Uranus, and his mother, Gaia, names they decided to assimilate into Reim. However, there were still some lingering side effects. His father was traumatized completely and suffered from PTSD, being forced to gruesomely kill other slaves as a warning, having to kill his brother who let him do it. His mother was frequently poisoned and became a substance abuser, and it affected her mind.  

      Eventually during a sortie of the Fanalis Corp, an expert slaver managed to capture the father. Then as Eight's mother went to rescue him, she was also captured and they vanished off the face of the planet. They became property of Imhotep, but because of their enormous strength the parents weren't allowed any tasks, they were just imprisoned in cells, to some, a fate worse than slavery. Imohtep had bred a Fanalis from them to have a fresh start to be able to train a legendary Fanalis from scratch.

     Imhotep had planned to make Hyperion work for him from the start, naming him Eight because he would be the eighth slaver to work under him. From years of every kind of abuse imaginable, and just enough kindness and respect, Eight had become one of his most prominent slavers, treating other slaves just as he was treated. Eventually, Eight was shown his parents and would be responsible for them.

     Seeing his parents as slaves broke him, Eight struggled with his emotions and his identity. But he had to learn more, learning about Reim and his real name. However, still not quite up to par, Imhotep had sent Eight on a mission to Imuchakk to capture some. However, without dealing with the issue, Eight had decided to simply not return, he's still a slave at heart, but it's something he simply ignores.

    In the black markets of Reim, he had met some alchemists that were offering him power at no cost. They just wished to experiment. However, the broken Eight was willing to do anything, not even caring if it was all a lie and just a way to kill him for experiments. Hyperion became an Ooze Overlord, as it was described, the chaotic potential of his emotions, and his ability to keep it all under control despite all that had happened in his life.



Last edited by 8 on 04/07/20, 03:29 am; edited 35 times in total


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Vault 8 IfkPc3h

3Vault 8 Empty Re: Vault 8 on 13/02/18, 12:33 pm

8

8
A-Tier
A-Tier
Classes


  • Primary -  Tamer
  • Secondary -
  • Tertiary -


Professions


Primary Profession
Related Class:Tamer
Profession Title: Head Slaver
Description: Alexander AKA 8 has had a lot of time as an actual slaver
Profession Perks:

  • Subcontractor.
    A Head Slaver has many contacts and many workers at their disposal, allowing them to be an in-between for many types of jobs.
    A Head Slaver may take a wide variety of jobs from an equal variety of sources.

  • Subjugate.
    Perhaps the most measured skill of a Head Slaver is to put people under their thumb. The ability to dominate the will of a slave.
    A head slaver can completely control their own slaves mind, body and soul, by any means necessary. [For Plot Purposes only; DMed threads with Mod discretion]

  • Subterfuge.
    A personal skill of Alexander as a Head Slaver was his strength of deceit, which allows his lies to go pass undetectable, strengthening his words.
    This Head Slaver's lies can't be detected via profession perks.


Secondary Profession
Profession Title: Navigator
Description: Alexander realized being an Exotic Pet Keeper did not suit him, he used his skills and transferred them into something more interesting. He has started learning the ways of navigation so he could travel the world.

A navigator is one who travels over land and sea, with many ways and methods of getting there.
Profession Perks:

  • Fast Travel
    Alexander studied the ways of navigation from books and from instructors. He had learned many routes and ways to shorten the time to get from place to place.
    A navigator can travel from location to location in half the time in-character, and the word count.[Pending]

  • Cartographer
    Using his sketching skills, he has decided to learn how to create maps of the places he has visited.
    Can create maps of any location he has visited.
    Tier - Word Requirement
    D - 250
    C - 500
    B - 750
    A - 1000






Traits

Trait Name: Ooze Overlord Physiology
Trait Tier: -
Trait Requirement: Ooze Overlord Race
Trait Description: The users body now consistently produces slime of different viscosities. It’s body taking an ood green hue, appearing like a demonic figure except it’s skin appear to be slightly translucent showing it’s bones.
Trait Effect:
[*]Can register up to 5 abilities using slime magic, one of these maybe A-tier.

[*]Body is semi-slime giving it a flexible structure absorbing attacks, all physical attacks deal half their tier in damage to the slime. Fire damage does double damage to the body.

[*]Can slide around on their slimy feet at B-tier speeds

[*]Can merge with other slime life forms to increase size, adding their size onto them. Makes fire damage lethal inherently, costs 10 magoi to do, the slimes damage is added to the body treated like ability damage capping at C-tier. Has multiple applications but makes fire instant death if over entire body.

[*]Has magician magoi and stamina pools

Trait Name: Enhanced Stamina
Trait Tier: D
Trait Requirement: -
Trait Description: Through training or good genes, the character possesses an unnaturally large pool of stamina to draw from.
Trait Effect: +25 Max Stamina

Trait Name:Enhanced Magoi
Trait Tier: D
Trait Requirement: -
Trait Description: Blessed by the rukh, the player has an unnaturally large pool of magoi to draw from.
Trait Effect: +20 Max Magoi


[/list]
+ 2 Trait Points from Beta Event



Last edited by 8 on 18/03/19, 09:01 pm; edited 13 times in total

4Vault 8 Empty Re: Vault 8 on 13/02/18, 12:33 pm

8

8
A-Tier
A-Tier
D-tier Abilities

C-tier Abilities

Fanalis Roar
Tier: C
Specialization: Fanalis Racial
Type: Supplementary
Range: Short(3m)
Requirements/Drawbacks: User must inhale a deep breath before roaring.
Scaling: AoE
Sustain: -
Cool Down: 2 posts
Cost: -
Description:

    After taking a deep breath, the fanalis lets out a mighty roar to stun and intimidate enemies. The enemy does not suffer any actual paralysis, however, the noise is loud enough to cause pain and will stagger foes using basic actions or lower ranked abilities.


B-tier Abilities

A-tier Abilities

Omega-tier Abilities

Beast Abilities

Djinn Related Abilities

Social Abilities



Last edited by Eight on 16/03/18, 01:02 pm; edited 2 times in total


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Vault 8 IfkPc3h

5Vault 8 Empty Re: Vault 8 on 13/02/18, 12:36 pm

8

8
A-Tier
A-Tier
Beasts

Vault 8 092927978018c022879520caa087dad0
Name: Dullahan
Tier: B
Type: Normal
Species: Ferrum Carpa
Appearance: Dullahan, like all Ferrum Carpa, is a type of goat. His massive horns that curl around his ears, if stretched out, are 58 cm, with the shorter set of horns on his head tapering off at 5 cm. All of his horns are a metallic silverish-iron color. Like all Ferrum Capra, he has several horns lining his sides. They differ in size, with the one starting by his shoulder 5cm and the largest on his hip 20cm. Dullahan was bred to be larger than most Ferrum Carpa, so he stands at a height of a small horse (200 cm) with a rather wide body of about 65 cm. His body is covered in soft, white wool, though it doesn't cover his dark-brown face. The tips of his tail are black, along with the insides of his ears.
Beast Traits:

Trait Name: Woolen Armor
Trait Tier: C-tier
Trait Requirement: Ferrum Carpa
Trait Description: The wool of a Ferrum Carpa carries the aspects of regular iron, and together boosts the overall defense of this particular beast.
Trait Effect: Dullahan's wool will protect his body from a total of C-tier damage before he begins to take regular damage from attacks.

Trait Name: Speed Devil
Trait Tier: B-tier
Trait Requirement: Ferrum Carpa
Trait Description: Ferrum Carpe were bred to be battle mounts, resulting in an altered body that allows them to run at fast speeds to not only serve as worthy vehicles but to escape from predators.
Trait Effect: On land, Dullahan is capable of running at A-tier speeds (equivalent to a B-tier Fanalis) instead of B-tier speeds.

Trait Name: War Worthy
Trait Tier: B-Tier
Trait Requirement: Ferrum Carpa
Trait Description: Ferrum Carpa were bred to be battle mounts, resulting in being as large as a small horse, having stronger and leaner bodies, and amped conductive abilities.
Trait Effect: Increases the damage of basic attacks by one tier. His basic attacks deal A-tier damage instead of B.

Trait Name: Conductive Bones
Trait Tier: D-Tier
Trait Requirement: Ferrum Capra
Trait Description: Ferrum Carpa have special body organs that allow them to generate electricity. They have modified muscles that can release electric currents, a special organ about the size of a kidney that produces electric shocks, iron bones (conductive), and electrogenic cells throughout their bodies and horn.
Trait Effect: Dullahan can register static-based abilities.

Trait Name: Restoring Saliva
Trait Tier: D
Trait Requirement: Must be a Ferrum Carpa
Trait Description: Glands in a Ferrum Carpa's mouth are able to produce special saliva that contains healing properties capable of healing bruises, cuts, burns, fractures, and other wounds.
Trait Effect: Dullahan can register healing-based abilities.

Weapons

Vault 8 Latest?cb=20160615043726

Name: Zhuàng Láng
Tier: A
Type: Magic Weapon - Axe
Magic Type: Strength
Appearance: Zhuàng Làng is a hefty battle axe, made of red and black stained steel. It measures 1.75m long from the swirl-grip (which is 10cm wide) to the rounded butt of the weapon (14cm wide). Its blade is an additional 25cm long and 40cm wide, the metal covered in etchings and two black stripes. The handle of the blade is covered in a black grip and 7cm wide,  with an additional bar (5cm) running parallel for better hold and control. On the right face of the axe's blade is a glowing Magic Circle.
Function:

  • Grow - By feeding magoi into the axe, it will become cascaded in powerful strength magic. The user is then capable of controlling the total size and length of the weapon's blade. The total length the blade can extend up to is 20-meters, and the width 10-meters. These sizes are just the maximum potential, the function can be used to adjust to any size that doesn't go over these limits. 10 Magoi to activate | 5 Magoi to sustain.

  • Enhanced Durability - With strength magic coursing through the axe's magic circle, its base defensive power has been strengthened. Rather than it being 80 || 400, it is: 80 || 600.


Vault 8 Weapon_bloodsword_ff9
Name: The Demon's Blade
Tier: A
Type: Sword | Weapon
Magic Type: Animation
Appearance: A disturbing eye rests in the middle of top of the hilt which begins moving and staring at the user, even blinking, when magoi is poured into the weapon. It is a weapon with no known origin, and the man who first found it said he found it in a tipped over chest full of gold along a dirt road. The man who found it soon died thereafter upon feeding the blade magoi. The hilt is 35cm long, and blade 50cm long. Its creepy aesthetic has earned it the name "The Demon's Blade". Its magic circle is located on the eye and glows purple for a split second when it is first fed magoi.
Function:

    Demon's Eye - Upon applying magoi to the blade and stabbing a lifeless target either item or corpse, no larger of 10m meter, Demon's Blade applies its magic onto the target, animating it. The affected target will do the user's bidding and may travel up to 40m. It has A-Tier strength and basic human walking speed. The affected target lasts 4 posts. 10 Magoi to activate | 5 Magoi to sustain





Vault 8 D5f78eca7b358ceaaa02027ca5b49c08
Name: Natures Scorn
Tier: B
Type: Weapon [Spear]
Magic Type: Life
Appearance: The spear is 2m long including the blade, which on its own is 36 centimeters long and 10 centimeters wide. The body seems to be made up of a sturdy wood leading up to the blade with vines wrapping around. The appearing to resemble a thorn in appearance.
Function:

  • Piercing growth - When the user invests magoi into the spear the next thing the spear is stabbed into causes a trail of thorns 3m long and 1m in height to extend forward dealing B-tier damage to whatever it pierces. If the spear is stabbed into a living thing the thorns grow from that limb damaging it by growing from them. 10 magoi to activate | 5 magoi to sustain.




Vault 8 Weapon_nodule_by_erebus74-d7xsb1r
Name:Amethyst longsword [On Hold]
Tier: B-tier
Type: Magic weapon- longsword
Magic Type: CRYSTAL MAGIC [ HEAT + STRENGTH ]
Appearance: A longsword with a 2-meter long blade with swirls engraved at the base and a large purple crystal placed in the middle and .5  leather handle with a golden pommel and crossguard with ornamental designs.
Function:

  • Crystaline Crusade- Gripping the handle with either one or both hands and feeding magoi into the blade will cause crystal in the center to glow with magic before suddenly expanding and grow into a massive crystal bastard sword. It becomes 5 meters in length, and a meter in width this behemoth of a blade will deal B-tier damage and takes B-tier damage to revert if it's sustained past its 1st turn. 10 magoi to cast | 5 magoi to sustain
  • Amethyst Armament- By stabbing their blade into the ground and feeding it magoi Crystals will burst around the user before forming into armor around them, purple in color but will shape to whatever armor shape the user wishes. The armor can block up to B-tier damage before shattering.




Vault 8 Image24
Name: Ember
Tier: D
Type: Dagger
Magic Type: Heat
Appearance: The base of the dagger's hilt is fashioned into a dragons head. The hilt itself is made from gold and a durable leather like skin. The said skin helps grip the dagger better. The blade of this magical dagger is 30 cm long and 10 cm wide. It's also made from obsidian. When the magic being used flames will appear to be dancing in the blade. The dagger is s total of 60 cm.
Function:

  • Crimson Edge - The blade of the dagger becomes red hot giving it C-tier cutting power as well as the ability to ignite flammable gasses or liquids. 10 magoi to activate | 5 magoi to sustain.







Vault 8 IuasmHK
Name: Yu Chang
Tier: A-Tier
Type: One-handed Chokuto (sword)
Material: Tempered steel (blade); iron (rings, butt cap, and tsuba); red cloth (ito binding on the handle); scarlet tassel; golden menuki (handle ornament).
Appearance:
Jingyi's first sword and the brother blade to Chun Yu, it's light enough to allow its wielder to dual-wield them both at once. Fujin has a blade that's 100 cm long, along with a hilt that's 15 cm. The blade has four rings lining its non-sharp edge, with indentions along the straight, single-sharp edge. When swung, the rings along Yu Chang's side makes a loud, ringing noise as they clang together. There's an eye-catching red tassel attached to the end of the butt cap, and a golden menuki beneath the ito of the handle. The menuki is the Hou Clan's emblem.Yu Chang's guard is unique in appearance, having gone through a process that dyed the metal green, bamboo-like appearance. Like Chun Yu, Yu Chang has a sheath that appears bamboo-like in appearance, though it's much wider and larger due to the sword's size and rings.

Vault 8 ZAIhj9P
Name: Chun Yu
Tier: A-Tier
Type: One-handed Tsurugi (sword)
Material: Tempered steel (blade); iron (rings, butt cap, and tsuba); red cloth (ito binding on the handle); scarlet tassel; golden menuki (handle ornament).
Appearance:
The brother blade to Yu Chang, the two are light enough to allow its wielder to dual-wield them at once. Chun Yu looks considerably different compared to Yu Chang, with a blade that's 120cm long and a handle that's 10cm long. Chun Yu is a Tsurugi, making it a double-edged sword with indentions along one side of it. It too has a scarlet tassel attached to the butt cap, along with a golden menuki of the Hou Clan's emblem beneath the ito of the handle. Similarly to Yu Chang, it has a green guard that has been stylized to look like bamboo. Chun Yu's sheath appears bamboo like in appearance and covers everything but the handle of the weapon.




Vault 8 HREQtj1
Description: A shard of crystallised fate. When broken, it allows the will of the user to somehow influence their fate. Please see the Shard Systems Page for more information.
Amount: 3


Vault 8 Webmaster-MagicFlyingCarpet_Ilustracije_full_2251_19259

Item Name: Flying Carpet
Tier: A
Type: Magic Item
Description:
A magical flying carpet that allows the user to soar through the sky. It measures 2 meters in width, 3 in length, and about 20cm in terms of thickness, making it quite flexible.
Function:

  • This magical carpet gives a 25% word count reduction on traveling topics.
  • The carpet can fly at great speeds equivalent to an A-tier flight spell, up to a height of 60 meters. The carpet can hold up to 5 people at a time before being weighed down. This function is free in social situations but costs magoi to be used in combat or when under attack. 10 magoi to activate | 5 to sustain.


Vault 8 G9uYlwp
Name: Skeletalobes
Tier: B-tier
Type: Magic Item
Magic Type: Perfect Illusion Magic
Appearance: A pair of skull earrings with bright red eyes made  from several pieces of ruby made from silver with the magic symbol carved within the rubies.
Function:

  • Bones Party - Feeding magoi into the earrings causes perfect illusion magic to manifest four humanoid skeletons within 2m of the caster. These skeletons are incapable of attacking, and seem to be possessed by the spirit of funk. Without orders, they will simply dance, but they will move around and do work for the user as such as carrying objects or sacrificing themselves as shields as commanded by the user. The skeletons each last 3 posts and can withstand D-tier damage. 10 magoi to activate | 5 magoi to sustain



Vault 8 4oD5QtJ
Name: Skeleton Key
Tier: B
Type: Magic Tool
Magic Type: Illusion (Light + Sound)
Appearance: A small, brass key that is useless as an actual key except for the most basic of locks. A length of 15CM, and a small flourish at the head and a single square tooth of 2CM. The magic circle is located on the tooth.
Function:

  • Fit Any Hand - By infusing magoi into the tool, it can create an illusory weapon or mundane object up to 2M long, with the key as its handle. This created weapon can interact with material objects, the weapon deal up to B-tier damage.  10 Magoi to activate | 5 Magoi to sustain.



Vault 8 Qqlddk3
Name: Yi Jun
Tier: B-tier
Type: Magic item
Magic Type: Holy Magic
Appearance: A head accessory made from a pure gold with the shape of a crown, it is 15cm in diameter and 15cm tall. The magic circle is hidden at the inner side of the small crown.
Function:

  • King's Glory - By filling magoi into the crown, a light will emit and manifested into a halo hovering above the user head. The halo will soon be washing the user with holy light and is capable of giving B-tier healing. If the user wishes to send the halo to other people, the user will have to touch the intended target so the halo will move above the target's head. 10 magoi to activate | 5 magoi to sustain


Vault 8 XeNd7Gu
Name: Sympathy Slime
Tier: C
Type: Magic Item - Bottled Ooze
Magic Type: Slime (Water + Life)
Appearance: A potion bottle containing a strange, shape-shifting, green slime. The slime is held and condensed within the 10 cm diameter bottle with a magic seal around the lip of the bottle. The magic seal is completed when the cork top is fixed in place.
Function:

  • Sympathetic Shifting - When the user feeds magoi into the bottle, the slime inside reacts. The user must then remove the cork top, allowing the slime to escape the bottle and shape-shift into any weapon imaginable, though only up to 3 meters large. The potion bottle becomes the pommel of the weapon, keeping the slime's structure in tact. If the bottle is broken, the slime's structure cannot hold and subsequently falls apart. However, the slime itself can just reform itself when damaged. No matter the weapon created, the maximum damage output is always basic C-tier damage. The slime weapon is able to be used for Class Abilities. 10 Magoi to activate | 5 Magoi to sustain.





Vault 8 9Oxx7Ec
Name: Luxury Cake
Tier: C
Description A moderately sized meal.
Effect: Allows the user to recover 50 magoi while resting.

Name: Onigiri x2
Tier: D
Description A small snack food.
Effect: Allows the user to recover 25 magoi while resting.



Last edited by 8 on 16/03/19, 08:20 am; edited 2 times in total

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