Nestled in one of the forests of Kou was an abandoned mansion by a lake. It was in the center of five towns: Wen Yasu, Jian, Shiori, Makoto, and Yin Shui. Still, it was isolated and not many people dared to venture here due to silly superstitions and fairy tales. Anyone who did was dealt with immediately since Adrastos had been using it as his base of operations during most of his time in Kou.
Adrastos sat in a chair at the end of a dimly lit obsidian room. His left hand tapped against the skull at the end of the armrest. The skull had belonged to a fanalis of some sort. She was sick with an incurable disease and yet her family thought she could be saved. When she didn’t, they wanted her to be cremated. Adrastos gave the family her ashes, but kept the head for himself to add to his collection of bones which he used to create his throne. Each bone had a story and all races were used in the construction. As he sat there with his right foot placed atop his knee and his face nestled within his right palm, the magician recalled the story of each bone. He was bored, in need of some entertainment or something to do. As if on cue, Nox entered. He was carrying a couple of scrolls.
“What’s do you have?” Nox stopped a few feet from the stairs and nodded, his version of a bow. “Your control of Balbadd is still secure, but we’ve heard some disturbing news from Kenji stationed in Heliohapt. He’s observed another organization being quite active as of late. There’s not too much known about them other than they seem widespread, but they seem focused on the desert country. Their influence seems to be pushing the Alchemists out or are preparing to do so.”
Adrastos narrowed his eyes. “How long?”
“Uncertain.”
The magician clenched the skull of the fanalis on the end of the arm rest. He inhaled slowly and closed his eyes, opening them again only when he exhaled. The clenched hand relaxed. This was not something he needed to hear. “I’m assuming there’s no word on whether or not the Brotherhood will be involved.” Nox shook his head. Adrastos wondered how an organization could simply invade and overwhelm The Alchemists. Granted, the rumors of them being helped by the Brotherhood of Ash were still just rumors, but what about the Shrouded Isle? There were two men there who wore the Brotherhood emblem on the back of their gloves. He got into the Alchemists through meeting them. So the rumors had to have some merit to them, right? “What are they called?”
There was a pause from Nox, as if he wasn’t sure if he should say. “They call themselves the Dark Hand.”
Adrastos had never heard of the Dark Hand until now. Were they that secret? If they had been lurking in the shadows, why be more active now? They had to be planning something big, something major. It was the only explanation. The magician clenched his teeth. His Shadow Society was much too small. Being in the Alchemists offered many resources at his disposal, but if one section was wiped out… Who knew how high the losses would be…
“This is problematic… If they insist on continuing their current path, then we must intercept them. I can’t allow them to stifle the Alchemist’s growth or that of the Shadow Society. But how… I can’t go to Heliohapt and I can’t expose myself publicly…” Adrastos bit his thumbnail. How would he get someone from the Dark Hand in his clutches? Nox cleared his throat.
“If it helps,brother, there’s been a man calling himself Reqium Jinx affiliated with the Dark Hand. He was in Heliohapt for a time, said to be searching for something there, before traveling to this very country.”
The magician smirked. “Well then, let’s invite him to our humble abode, shall we? Send out flyers to all the nearby towns. Tell him to come here. Mention whatever you want so long as it doesn’t compromise the Shadow Society. In fact, just mention a party is interested in making a deal with him concerning his group’s activities in Heliohapt. It’s a long shot, but let’s see if he’ll come.”
Nox nodded and left. Within a day or two, the flyers were plastered on every house and inside every inn and bar. The name Requiem Jinx was written at the top in big letters followed by the message and the mansion as the meeting location. It was made sure to say for him to come alone since the deal would be for his ears only.
Adrastos would be waiting inside the mansion for however long it would take. If he didn’t show, then there would be no terrible loss. The magician would just have work on preparing a counterattack against the Dark Hand when the need arose.
Items Brought:
- Malevolent Shadow:
Name: Malevolent Shadow
Tier: A
Type: Advanced Wand
Magic Type: Shadow (Light+Strength)
Appearance: A twelve centimeter long wooden wand. Made of oak, the wand was then coated in a silvery-metal to give it a haunting appearance.
Function:- Shadow Realm - By pointing the wand overhead and feeding it magoi, the magic tool will begin spewing shadow magic upwards. The shadow magic rises 10m and then spreads outwards forming a 15m dome with the caster at its center. The outer shell of the dome requires B-tier damage to break. Inside the dome is pitch black and the user can sense the location of anything that moves within the dome. 10 Magoi to activate | 5 Magoi to sustain.
- Dantalis Serpent:
Name: Dantalis Serpent
Tier: A-Tier
Type: Magic Ring
Magic Type: Dehydration [Heat+Wind]
Appearance: A 19mm ring made of gold and emerald in the shape of a snake with a magic circle on the head of it.
Function:- Desiccate — The magic tool is activated whenever the user feeds magoi. They will then rapidly remove the moisture from whatever the user's ring bearing hand is touching. This could be an object, an opponent, or even the open air around them. If touching an enemy, the dehydration will deal A-tier damage to the limb being touched, crippling it into a shriveled shell. 10 Magoi to activate | 5 Magoi to sustain.
- Desiccate — The magic tool is activated whenever the user feeds magoi. They will then rapidly remove the moisture from whatever the user's ring bearing hand is touching. This could be an object, an opponent, or even the open air around them. If touching an enemy, the dehydration will deal A-tier damage to the limb being touched, crippling it into a shriveled shell. 10 Magoi to activate | 5 Magoi to sustain.
- Grim Reaper:
Name: Grim Reaper
Tier: B
Type: Ring Magic Tool
Magic Type: Animation [Lightning+Life]
Appearance: The ring is made from black metal and set with a ruby in the center with small black roses framing the gem. The magic circle, once complete, will be on the inside band of the ring.
Function:- Call of the Dead – Feeding magoi into the ring causes a crackle of green lightning to arc from the ruby set in its center. The lightning then expands to any nearby corpses linking to four of them before ended. The dead then rise as simple minded zombies that will attack targets based on a verbal command from the caster. The zombies have D-tier durability and deal D-tier damage unless they were carrying weapons of a higher tier. For each sustain, four more zombies can be created. 10 Magoi to activate | 5 magoi to sustain.
- Call of the Dead – Feeding magoi into the ring causes a crackle of green lightning to arc from the ruby set in its center. The lightning then expands to any nearby corpses linking to four of them before ended. The dead then rise as simple minded zombies that will attack targets based on a verbal command from the caster. The zombies have D-tier durability and deal D-tier damage unless they were carrying weapons of a higher tier. For each sustain, four more zombies can be created. 10 Magoi to activate | 5 magoi to sustain.
- Ring of Erosion:
Name: Ring of Erosion
Tier: B-Tier
Type: Ring
Magic Type: Acid Magic (Water + Lightning)
Appearance: An 18mm diameter ring that glows with a pulsating pale green light. The magic circle is engraved on the inside of the ring.
Function:- Acid Pulse - Feeding magoi into the ring causes a wave of acid to be released in a single short burst. The wave itself spreads out into a 3m cone. The acid will begin to corrode and dissolve whatever it lands on dealing B-tier damage. 10 Magoi to activate | 5 Magoi to sustain.
- Acid Pulse - Feeding magoi into the ring causes a wave of acid to be released in a single short burst. The wave itself spreads out into a 3m cone. The acid will begin to corrode and dissolve whatever it lands on dealing B-tier damage. 10 Magoi to activate | 5 Magoi to sustain.
- Erebus (DMV):
Djinn: Erebus
Theme: Shadow Magic [Light + Strength]
Type: Circlet/Crown
Appearance: A black circlet crafted using ruthenium metal with tiny zircon gem orbs decorating the circlet that fits the wearer’s head perfectly.
- Hades (non-combat pet):
Name: Hades (previously Thyme)
Type: Non-Combat/Companion Pet
Appearance: Hades is a kitten black as night itself with fluffy medium sized fur and grey eyes. He came from the dungeon in Balbadd, Dantalion, and was given as a reward for surviving and reaching the dungeon's chamber. He is also capable of speech.
This is a non-combat pet and cannot be used in any type of combat or as a mount!
This item is unable to be sold or traded to other players.
- Baraka (non-combat pet):
Name: Baraka
Type: Non-Combat/Companion Pet
Appearance: Baraka is a white snake with striking blue eyes. She measures up to 100 cm (3 ft) long and about 8 cm (3 ft) thick.
This is a non-combat pet and cannot be used in any type of combat or as a mount!
- Shard of Solomon:
Description: A shard of crystallized fate. When broken, it allows the will of the user to somehow influence their fate. Please see the Shard Systems Page for more information.
Amount: 1
Last edited by Adrastos Thanatos on 12/01/18, 11:11 pm; edited 1 time in total (Reason for editing : Permission from Lagi to edit in the items brought)