NOTE: This is WIP! I dont expect these to be accepted right off the bat, but i do need feedback in order to improve these abilities for the better.
Surge Parrying
Tier: D-TierClass: Warrior.
Type: Defense
Range: Close
Requirements/Drawbacks: The user must have some sort of weapon in his hand. The user must be within his stance, and must take a moment to catch his breath before guarding. The user cannot block intangible attack. Can block up to D-Tier attacks without scaling.
Scaling: The user can parry attacks of higher tier
Sustain: 0
Cool Down: 1 post
Cost: 10 Stamina
Description: The user has trained to mimic the currents of the ocean, controlling the movement of weapons in a form of parrying. The user parrys the weapon away from himsef, then quickly moving back.
When guarding against projectiles, the user only redirects its path, never to his advantage though. Can parry up to D-Tier damage without scaling.
New Moon: First Current
Tier: D-TierClass: Warrior, Spear specific.
Type: Offensive
Range: Short-Medium
Requirements/Drawbacks: This ability can ONLY be used with a polearm. The user MUST enter his stance, meaning it cannot be used on a whim, or in a hurry.
Scaling: The user may target an additional enemy everytime this is scaled.
Sustain: 0
Cool Down: 1 post
Cost: 10 Stamina.
Description: The user enters his Spear-Weilding stance, taking a deep then thrusting his spear forward at a high speed, yet the user makes sure it is stil easy to dodge. The effect of this is to either draw the enemy in, or ward them away, same as a the oceans currents. If the enemy dodges to the side, or forward, the user steps in and swings his spear towards himself, so that the user is thrown to the side. The user can use this on anyone within range, the range being the length of the spear. Does D-Tier damage to the stomach if it hits.
Waxing Cresent Moon: Second Current
Tier: D-TierClass: Warrior, Spear Specific.
Type: Offensive
Range: Medium
Requirements/Drawbacks: This ability can ONLY be used with a polearm. The user MUST enter his stance, meaning it cannot be used on a whim, or in a hurry.
Scaling: The user may target an additional enemy everytime this is sustained.
Sustain: 0
Cool Down: 1 post
Cost: 10 Stamina.
Description: After either forcing the enemy away, or swinging him to the right, he takes a few steps forward, swinging his spear around his body and slashing at the enemys feet.This, once again is to either harm or move the enemy away from himself. The range is as long as the spear, does D-Tier damage to the ankles.
First Quater Moon: First Wave
Tier: D-TierClass: Warrior, Spear Specific.
Type: Offensive
Range: Medium
Requirements/Drawbacks: This abiity can ONLY be used with a polearm. The user MUST enter his stance, meaning it cannot be used on a whim, or in a hurry. .
Scaling: The AOE increases by 1feet
Sustain: 0
Cool Down: D-Tier
Cost: 10 Stamina
Description: After harming the enemy, or putting him an unconfortable position, having controlled they’re positioning hopefully- the user thrust forward, spinning the staff before tossing it in the air. The user jumped into the air to grab it, then thrusted the pole-end of the staff at the enemy.The range is up to 5meters because the user tosses the weapon towards the enemy.
All of these abiities are a combination set of techniques.
My Harpoon
Tier: C-TierClass: Warrior, Spear Specific.
Type: Offensive
Range: Medium
Requirements/Drawbacks: This ability can ONLY be used with a polearm. The user MUST enter his stance, meaning it cannot be used on a whim, or in a hurry. The reason behind this, is to get maximum force behind the throw. The user has to retreive the weapon afterwards
Scaling: The range increases 5m
Sustain: 0
Cool Down: 2 posts, until the user recovers his spear.
Cost: 20 Stamina.
Description: The user gets into his stance, swinging his spear around his body at a quick pace, getting a large ammount of momentum going before quickly stopping, throwing his spear from behind him forward, sending it forward at a high speed, the spinning momentum causing it to change trajectory a little. The damage is C-Tier to wherever it hits. The range is up to 10m.
Last edited by Pidgeon on 16/06/17, 09:09 pm; edited 12 times in total