Mohn
Tier: D-TierClass: Assassin
Type: Supplementary
Range: Medium
Requirements/Drawbacks: Because of the fragility of the bomb, movements must be precise and careful. The user can not be running, though they can be walking.
Scaling: By throwing harder, the bomb flies 5 meters further.
Sustain: 0
Cool Down: 1 post
Cost: 10 stamina
Description:
The bomb releases a thick gas which fades after one post. By the time it has faded, the gas will have gone 3 meters away from all sides of the bomb. It can be initially thrown 7 meters away without putting much effort. The gas triggers the body to produce small amounts of melatonin, causing the victim to grow weary and tired for one post.
Niedrige Ehre
Tier: D-TierClass: Magician
Type: Offensive
Range: Close
Requirements/Drawbacks: This ability is useful in close combat situations. At least one leg must be free and have room to move in.
Scaling: By stomping harder, the user can deal more damage to the foot.
Sustain: 0
Cool Down: 1 post
Cost: 10 stamina
Description:
In a close combat situation, where the user might be at a disadvantage, the user may stomp on their attacker's foot to deal D-Tier damage. Best used as a momentary distraction to flee.
Entspannen
Tier: D-TierClass: Assassin
Type: Supplementary
Range: Close
Requirements/Drawbacks: Requiring precise aim, the user must have a firm stand.
Scaling: By using a stronger poison, the effect lasts longer by one post.
Sustain: 0
Cool Down: 1 posts
Cost: 10 stamina
Description:
The user dips a thin needle in poison and stabs their target. The poison causes the muscles to relax by block neurons sent to command the muscle. It affects only a small area of the body and the effect fades after one post.
Scherben
Tier: D-TierClass: Assassin
Type: Offensive
Range: Medium
Requirements/Drawbacks: The bomb must be thrown unnoticeably and land without being detected since the bomb takes a few moments before exploding.
Scaling: By throwing harder, the bomb flies 5 meters further.
Sustain: 0
Cool Down: 1 post
Cost: 10 stamina
Description:
A small, unnoticeable grenade. Without scaling, it can be thrown 5 meters away. It takes a few moments before exploding on impact, allowing the user to run far enough to avoid being caught in the explosion. It deals D-Tier damage to anyone caught in its explosion, being a 5 meter radius.
Rasseln Geist
Tier: C-TierClass: Assassin
Type: Offensive
Range: Close
Requirements/Drawbacks: The hand opposite to the side they approach their enemy from must be free to move.
Scaling: The sharper the strike, the harder the blow by one tier.
Sustain: 0
Cool Down: 2 posts
Cost: 20 stamina
Description:
The user quickly moves to the side of their target. The user strikes with a horizontal, recoiling action with the back of their fist. The attack causes C-Tier blunt damage to the head. This may cause a minor concussion.
Last edited by Aquila Lukios on 13/03/17, 12:38 am; edited 1 time in total