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Starter Abilities

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1Starter Abilities Empty Starter Abilities 07/03/17, 12:08 am

Vivian

Vivian
D-Tier
D-Tier

Cocoon
Tier: C
Class: Mage - Strength
Type: Defensive/Offensive
Range: Short
Requirements/Drawbacks: Vivian must wave bring her wand to her chest and stomp upon the ground hard. Must have a foot stationed upon a solid surface.
Scaling: Damage - The shattered projectiles fly faster and do a tier extra damage per scaling.
Sustain: 0
Cool Down: 2 Posts
Cost: 20 | 10 Magoi
Description:

    Vivian, using strength magic, stomps upon a solid surface, bringing the ground up around her, making a small cocoon made of earth that blocks up to D-tier damage. Afterwards, she pushes her hands to the sides of the rock and it forces itself open and throws the shards of rock into all different directions around her, dealing D-tier damage to anyone around the cocoon.


Volley
Tier: D
Class: Mage - Strength
Type: Offensive
Range: Medium - 10 Meters
Requirements/Drawbacks: With wand in one hand, Vivian must raise both hands into the air.
Scaling: More projectiles - Every extra scaling doubles the amount of rocks thrown.
Sustain: 0
Cool Down: 1 Post
Cost: 10 | 5 Magoi
Description:

    The mage uses strength magic to break the surface around her and pull up small pressurized rock that she launches into a specific direction, dealing D-tier damage. Every rock thrown is about 7 centimeters in diameter. It can travel an effective 10 meters or so before falling off.


Earth Surfing
Tier: D
Class: Mage - Strength
Type: Supplementary
Range: Medium
Requirements/Drawbacks: Vivian must tap the floor with the end of her wand. Cannot attack during the duration of this.
Scaling: Faster Speeds - For every 10 extra magoi invested, the Earth moves a tier higher Fanalis.
Sustain: 0
Cool Down: 1 Post
Cost: 10 | 5 Magoi
Description:

    The mage brings the surface up beneath her feet before surfing the earth atop a rock. She moves as fast as a D-tier Fanalis. Lasts 1 post.


Enhance
Tier: D
Class: Mage - Strength
Type: Supplementary
Range: Close
Requirements/Drawbacks: Vivian must touch the weapon she wants to upgrade temporarily with her wand.
Scaling: Longer Duration - Every 10 Magoi put into a weapon is another two posts added onto the ability.
Sustain: 0
Cool Down: 1 Post
Cost: 10 | 5 Magoi
Description:

    The mage uses strength magic to enhance a weapon temporarily. This ability allows any melee made with said weapon does an extra D-tier worth of damage. Lasts for 1 post.


Encase
Tier: D
Class: Mage - Strength
Type: Supplementary
Range: Medium
Requirements/Drawbacks: Vivian must point her wand at her enemy with one hand before snapping her fingers with the other. Enemy must be on solid ground.
Scaling: Longer Duration - Every 10 magoi invested in this ability makes the ability last for another post.
Sustain: 0
Cool Down: 1 Post
Cost: 10 | 5 Magoi
Description:

    With a snap of her fingers, Earth around her opponent reaches up and grabs ahold of their feet, restricting movement and disabling dash moves out of the rocks. Lasts for one post before letting go.



Last edited by Vivian on 11/03/17, 03:16 pm; edited 3 times in total

2Starter Abilities Empty Re: Starter Abilities 07/03/17, 12:40 pm

Ariel

Ariel
A-Tier
A-Tier

For Enhanced, the effect should last one post without sustainment.
Any D-Tier can break free from Encased, since they all have D-Tier strength (or higher).

3Starter Abilities Empty Re: Starter Abilities 07/03/17, 03:09 pm

Vivian

Vivian
D-Tier
D-Tier

Bump

4Starter Abilities Empty Re: Starter Abilities 07/03/17, 04:30 pm

Rima Fahim

Rima Fahim
A-Tier
A-Tier

Cocoon - I know you're not a big fan of having a catalyst as a magician, but I feel as if this spell has a bit too much actual physical interaction in it. I'm not trying to be nitpicky, but it's just most magician abilities is just a simple swish or two of a wand, ect. I'll allow it if you REALLY want to go through these extra actions to look cool while doing it, but I'd just personally suggest limiting the amount of physical motions you go through while doing it, since you're not some kind of earth bender XD.

Volley - Make sure to state the size of the rock projectile, then state how far it can go.~

Earth Surfing -The concept of the ability should be fine, however, you're going to have to limit yourself on this rock. So, you're going to need to make sure you state that you can't really attack/use abilities while using this. Also, make sure to state that it lasts for one post.

Enhance - Enhancing your weapon with magic temporarily is something I haven't seen much on the site, but I do know is possible. However, it won't just "enhance" the weapon suddenly boosting its damage by an entire tier, regardless of tier. Instead, change it to it grants the weapon an ADDITIONAL D-Tier damage.

Encase - Like Ariel said before, please remember with an ability like this, anyone could easily break out of this with D-Tier strength. However, it could maybe still be useful to slow someone down a tiny bit I suppose. Anyways, you should most likely state that IN the ability description. ^^

5Starter Abilities Empty Re: Starter Abilities 11/03/17, 02:24 pm

Vivian

Vivian
D-Tier
D-Tier

These abilities are just to start. They're meant to be upgraded in the future rather than remain how they are.

However, bump.

6Starter Abilities Empty Re: Starter Abilities 11/03/17, 03:30 pm

Rima Fahim

Rima Fahim
A-Tier
A-Tier

Starter Abilities HVhvTYv

Code:
[center][b]Cocoon[/b][/center]
[b]Tier:[/b] C
[b]Class:[/b] Mage - Strength
[b]Type:[/b] Defensive/Offensive
[b]Range:[/b] Short
[b]Requirements/Drawbacks:[/b] Vivian must wave bring her wand to her chest and stomp upon the ground hard. Must have a foot stationed upon a solid surface.
[b]Scaling:[/b] Damage - The shattered projectiles fly faster and do a tier extra damage per scaling.
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 2 Posts
[b]Cost:[/b] 20 | 10 Magoi
[b]Description:[/b]
[list]
Vivian, using strength magic, stomps upon a solid surface, bringing the ground up around her, making a small cocoon made of earth that blocks up to D-tier damage. Afterwards, she pushes her hands to the sides of the rock and it forces itself open and throws the shards of rock into all different directions around her, dealing D-tier damage to anyone around the cocoon.[/list]

[center][b]Volley[/b][/center]
[b]Tier:[/b] D
[b]Class:[/b] Mage - Strength
[b]Type:[/b] Offensive
[b]Range:[/b] Medium - 10 Meters
[b]Requirements/Drawbacks:[/b] With wand in one hand, Vivian must raise both hands into the air.
[b]Scaling:[/b] More projectiles - Every extra scaling doubles the amount of rocks thrown.
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 1 Post
[b]Cost:[/b] 10 | 5 Magoi
[b]Description:[/b]
[list]
The mage uses strength magic to break the surface around her and pull up small pressurized rock that she launches into a specific direction, dealing D-tier damage. Every rock thrown is about 7 centimeters in diameter. It can travel an effective 10 meters or so before falling off. [/list]

[center][b]Earth Surfing[/b][/center]
[b]Tier:[/b] D
[b]Class:[/b] Mage - Strength
[b]Type:[/b] Supplementary
[b]Range:[/b] Medium
[b]Requirements/Drawbacks:[/b] Vivian must tap the floor with the end of her wand. Cannot attack during the duration of this.
[b]Scaling:[/b] Faster Speeds - For every 10 extra magoi invested, the Earth moves a tier higher Fanalis.
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 1 Post
[b]Cost:[/b] 10 | 5 Magoi
[b]Description:[/b]
[list]
The mage brings the surface up beneath her feet before surfing the earth atop a rock. She moves as fast as a D-tier Fanalis. Lasts 1 post.[/list]

[center][b]Enhance[/b][/center]
[b]Tier:[/b] D
[b]Class:[/b] Mage - Strength
[b]Type:[/b] Supplementary
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] Vivian must touch the weapon she wants to upgrade temporarily with her wand.
[b]Scaling:[/b] Longer Duration - Every 10 Magoi put into a weapon is another two posts added onto the ability.
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 1 Post
[b]Cost:[/b] 10 | 5 Magoi
[b]Description:[/b]
[list]
The mage uses strength magic to enhance a weapon temporarily. This ability allows any melee made with said weapon does an extra D-tier worth of damage. Lasts for 1 post.[/list]

[center][b]Encase[/b][/center]
[b]Tier:[/b] D
[b]Class:[/b] Mage - Strength
[b]Type:[/b] Supplementary
[b]Range:[/b] Medium
[b]Requirements/Drawbacks:[/b] Vivian must point her wand at her enemy with one hand before snapping her fingers with the other. Enemy must be on solid ground.
[b]Scaling:[/b] Longer Duration - Every 10 magoi invested in this ability makes the ability last for another post.
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 1 Post
[b]Cost:[/b] 10 | 5 Magoi
[b]Description:[/b]
[list]
With a snap of her fingers, Earth around her opponent reaches up and grabs ahold of their feet, restricting movement and disabling dash moves out of the rocks. Lasts for one post before letting go.[/list]

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