- Job Details:
- Job Name: Dealing with Slavers I/III [Repeatable][Job Chain]
Job Rank: D
Job Location: The Plains
Job Rewards: 3,000 Huang, 50 XP
Job Overview:
Slavery is still alive and well in some parts of the world and Kou has been getting them from wherever they can. After hearing stories from numerous tribes of a particularly vicious group of slavers, they informed you of the location of one such slave trader hideout with a request to shut it down and bring them to justice.
Enemy Name: Slave Trader
Rank: D
Needed damage to take down: C
Abilities:
The slave trader may sprint up to 9m/s.
The slave trader is constantly guarded by 2 Guards, and uses a leather whip to deliver his attacks, which deals D-Tier damage.
Enemy Name: Guards (x2)
Rank: D
Needed damage to take down: D
Abilities:
The Guards may sprint up to 9m/s.
The Guards each have a shortsword they use to deliver their attacks, with each attack dealing D-Tier damage.
Looking back on her eagerness to accept this job, Aoife was now regretting her decision to "liberate the townspeople from the injustices of man! No more shall unsuspecting people be victim to such tyranny and egregious violation of human rights!" She had a habit of getting far too excited to do tasks in the name of human rights, but at least she was motivated. Unfortunately, it seems the slavers and lackeys of the slavers were also motivated, as they donned weapons and various other accoutrements that made a blitzkrieg of an attack or her signature (tm) whirling madness head-on charge almost an assured death wish considering she had next to no experience in battle. Still, she was plucky, and perhaps she could outwit these (assumed) ingrates as Aoife was a woman of much superior intellect (and also beauty) than her enemies. Thinking back to one of her classes, very appropriately named "The Art of War," she remembered surprise is key in getting the drop on your opponents. Well, her signature whirling madness head-on charge (tm) was definitely surprising but not nearly safe enough to warrant surviving the three other opponents she was up against. Perhaps scouting the landscape was her better option:
"Well, there's two guards out front...none out back...it's just two people? Oh that's easy-town I'm talking child's play, I could easily whip those limp-sword ruffians into next week...so where...where will I start my charge..." Aoife thought, scanning the would-be battlefield for the best plan of attack. It was evident to her that two "guards" probably meant there were more "others," yet she felt absolutely no fear in the unknown, and to her benefit, this does work out in this case. In most cases, however, it does not work out to her benefit. So, she moved to her designated position (i.e. three steps left) and went whole-hog down the mountain, even throwing in a few undulating battle cries hoping it would scare off the brawny guards. It didn't.
"Oh shi--uh...oh! Wither, snap, coil, and snare, my green thumb shall be your nightmare--Close Vine!" Aoife clumsily chanted, revealing from her staff a sizeable thorny vine-whip. With one "hyah!" and lash to the left, she grazed one of the guards clear across the face, causing him to fall to the ground and cry out in pain. Aoife was surprised, but harm to humans is necessary if it is for the benefit of lesser fortunate humans, in this case specifically! Leaving little time to dwell amidst her own thoughts, Aoife stood her ground, simply waving her staff over her robe.
"Hurt Couture!" She chanted, leaving a supple thorn on the hem of her robe as she put up her borg to defend against the oncoming guard's sword-swing. *Dink* went the sword, and *zip* went the thorn, colliding right into the unfortunate guard's pelvic region to make him, too, fall to the ground, wincing in pain. Huzzah! Aoife pumped her fist in the air before making her way down to the tent the guards were stationed outside of. It was quiet...too quiet. There must be slaves here too, yet no noise. Aoife tip-toed back and forth, not really understanding what she was doing anyways, until finally running full speed into the side of the tent, whacking her staff with dismal speed and strength into the cloth siding. A strained "ow" came from the tent, only to reveal the slaver himself pop out with his oily skin, his disgusting teeth, and also intimidating leather whip. Aoife began to whirl her staff around in her hands, digging it into the earth beneath and wiggling her staff side to side as she locked her eyes onto the ghastly villain.
"Okay...okay...it's just you and me, bud. Mano e wo...mano. Man against woman. Justice against the...opposite of justice. Beauty against the beast...I see you, you're very intimidating. Your teeth are so...they are so scary...but if you think I'll let you get the drop on me now whoa-hoh-hoh WAIT A MINUTE, alright? I'm the bee's knees here. I will make you rue the day you met the great and powerfu--TATER SHOTS!" And just like that, after actually talking the trader into submission, flung her staff from the ground and launched the magical potato right square into the slaver's face, knocking out his teeth and also him out. Aoife was victorious and she won all on her own without any help from anyone because she is talented.
Aoife gathered up the slaves in the tent, a respectable four of them, and escorted them back to Magnostadt, where she considered herself a hero and the job well done. She was, in effect, A HERO.
- Word Count:
- 754/500
- Abilities Used:
- Borg
Tier: D-Ω
Specialization: Magician
Type: Defensive
Range: Close
Requirements/Drawbacks: Once the Borg is broken or damaged, it requires 3 turns to recover.
Scaling: Cannot be scaled
Sustain: No sustain limit
Cool Down: N/A
Cost: 5 Magoi
Description:
A sphere of hardened magoi surrounds the user in an instant. It will defend against damage equal to its tier before shattering.
Hurt Couture
Tier: D
Class: Magician
Type: Offensive
Range: Close
Requirements/Drawbacks: Must apply barb prior to attack, must wave staff over barbed area
Scaling: Damage
Sustain: 0
Cool Down: 1 post
Cost: 10 Magoi | 5
Description:
Aoife conjures an unruly rose thorn using life magic and places it onto her robe to strike attackers at a slight delay. The attack will strike the assailant at close range for D tier damage. The enchanted barb will only last one post.
Close Vine
Tier: D
Class: Magician
Type: Offensive
Range: Medium
Requirements/Drawbacks: Must swing staff to control motion
Scaling: Damage
Sustain: 0
Cool Down: 1 post
Cost: 10 Magoi | 5
Description:
Harnessing the power of life magic, Aoife conjures a 10cm thick and 5m long vine from the tip of her staff, and swings it around in front of her, close-lining any enemies in the path for D tier damage.
Tater Shots
Tier: C
Class: Magician
Type: Offensive
Range: Long
Requirements/Drawbacks: Must chant and wave wand
Scaling: Damage
Sustain: 0
Cool Down: 2 posts
Cost: 20 Magoi | 10
Description:
Manipulating the earth beneath her with life magic, Aoife conjures one 30cm (in diameter) enchanted potato from the earth and waves her wand to send the potato flying at an opponent up to 10m away, dealing C tier damage.
- Magoi/Stamina Used:
- 80/120