Poisonous Fang
Tier: CClass: Ranger
Type: Offensive
Range: long
Requirements/Drawbacks: Requires a bow. These arrows have poisonous tips, therefore Toth must be extremely careful not to cut himself on his own arrow. This means it requires careful precision and Toth must stand still to fire.
Scaling: Range: The distance the ability can travel may increase by 5m for every 10 magoi/stamina that is invested.
Sustain: -
Cool Down: 2 post
Cost: 20 stamina
Description:
Shoots an arrow coated in viper venom at the target up to 10m away. This venom, while not immediately fatal, is quite painful. Deals C tier poison damage that lasts for 2 turns.
Viper's Run
Tier: DClass: Ranger
Type: Offensive
Range: long
Requirements/Drawbacks: Requires a bow. These arrows have poisonous tips, therefore Toth must be extremely careful not to cut himself on his own arrow. This means it requires careful precision and Toth must stand still to fire.
Scaling: Range: The distance the ability can travel may increase by 5m for every 10 magoi/stamina that is invested.
Sustain: -
Cool Down: 1 post
Cost: 10 stamina
Description:
Shoots an arrow coated in viper venom at the target up to 10m away. The venom is of the same viper used for his poisonous arrows, however this venom was harvested to have a different effect on the afflicted. After the initial pain of being shot, the afflicted will become fatigued and move at half their normal speed for 1 post.
Rapid Fire
Tier: DClass: Ranger
Type: Offensive
Range: long
Requirements/Drawbacks: Requires a bow. While firing multiple arrows in quick succecssion, Toth can only aim for a single opponent.
Scaling: Hits: The number of hits or projectiles will double for every 10 magoi/stamina that is invested.
Sustain: -
Cool Down: 1 post
Cost: 10 stamina
Description:
Nocking his arrows in rapid succession to deal D tier damage vs enemies up to 10m away. Being able to nick his arrows allows Toth to fire with a more precise aim.
Blind Shot
Tier: DClass: Ranger
Type: Support
Range: long
Requirements/Drawbacks: Requires a bow. Toth must be careful handling this arrow as there is always a possibility that he poisons himself.
Scaling: Hits: The number of hits or projectiles will double for every 10 magoi/stamina that is invested.
Sustain: -
Cool Down: 1 post
Cost: 10 stamina
Description:
Toth fires a single arrow with a tip coated in concentrated viper venom up to 10m away. Once the arrow hits, the afflicted will suffer from blurry vision for 2 turns.
Scatter Bolt
Tier: DClass: Ranger
Type: Offensive
Range: long
Requirements/Drawbacks: Requires a bow. If Toth's arrow was to come in contact with any sort of flame or spark, it will erupt prematurely and hurt him.
Scaling: AoE: The area of effect may increase by 5m for every 10 magoi/stamina that is invested.
Sustain: -
Cool Down: 1 post
Cost: 10 stamina
Description:
Toth fires an arrow with a tip created from various explosive substances up to 10m away. When the arrow hits something or someone after being fired, it will explode and damage all those within a 1m area for D tier damage. (the arrow must be fired from the bow to explode)
Last edited by Toth Alexander on 14/01/17, 04:27 pm; edited 4 times in total