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Endolf Reformatted Abilities

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1Endolf Reformatted Abilities Empty Endolf Reformatted Abilities 09/12/16, 02:48 am

Menat

Menat
β-Tier
β-Tier

D Tier Abilities:

D Tier Abilities:


C Tier Abilities:


B Tier Abilities:



Last edited by Endolf on 13/12/16, 05:46 pm; edited 2 times in total

Diana Corvus

Diana Corvus
A-Tier
A-Tier

Wall of Blades, Delta Strike, and Sphere of Swords were left ungraded since I assisted him on them. (I let people know that I did so just wait until they grade them!) Of course if anyone sees I missed anything please help fix what I missed. :)



Pommel Strike
Approved with the following edits!
Code:
[center][b]Pommel Strike[/b][/center]
[b]Tier:[/b] D Tier
[b]Class:[/b] Assassin
[b]Type:[/b] Supplementary
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] Requires an object or weapon with a handle.
[b]Scaling:[/b] Duration
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 1 posts
[b]Cost:[/b] 10 stamina + 5 to sustain
[b]Description:[/b]
[list]
Endolf uses the bottom of his sword’s handle or a similar object to bash his opponent’s limb, crippling it for 1 post.[/list]

Dodge!
Approved with the following edits!
Code:
[center][b]DODGE![/b][/center]
[b]Tier:[/b] C
[b]Class:[/b] Assassin
[b]Type:[/b] Supplementary
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] Endolf must have space to dodge and may not be slowed.
[b]Scaling:[/b] Number of Attacks Dodged
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 2
[b]Cost:[/b] 20 stamina + 10 to sustain
[b]Description:[/b]
[list]
Using his nimble body and higher than normal speed Endolf simply dodges out of the way of a C tier or lower attack. [/list]

Hurricane Chain

  • This would be considered "close" range since it's in front of you.

  • I would suggest putting in the requirements that you need to be spinning the chain instead of having it in the description.

  • I think the scaling should say "damage blocked" or something to that effect just so you or others don't get confused.

  • The cooldown should be two not three.

  • It is able to block up to A tier damage! But I suggest putting in the description that it just blocks C tier damage unless scaled higher.


Disarming Lash

  • Perhaps make this deal damage as well and give it damage scaling instead?

  • I'm not sure how AoE would work. Perhaps even hits or range as scaling? Also put in the requirement that the opponent must be holding a weapon.


Flat

  • This would block C tier damage or lower. For the scaling I would suggest putting something like "damage blocked" instead of defense.


Whiplash
Approved with the following edits!
Code:
[center][b]Whiplash[/b][/center]
[b]Tier:[/b] B
[b]Class:[/b] Assassin
[b]Type:[/b] Offensive
[b]Range:[/b] Medium
[b]Requirements/Drawbacks:[/b] Requires a chain and must be spinning the chain.
[b]Scaling:[/b] Damage
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 3 posts
[b]Cost:[/b] 30 stamina + 15 to sustain
[b]Description:[/b]
[list]
Typically used with the chain kept attached to his right wrist, Endolf begins spinning a chain before lashing out with it at his intended target to deal B tier damage.[/list]

Noir Ecryola

Noir Ecryola
Ω-Tier
Ω-Tier

I'll give some of my thoughts here, some of the stuff needs to be edited even the ones that Diana already approved, you only need a really simple edits. Aso, please follow what needs to be edited from Diana's grading as well for the rest of the skills.




Some of your skills doesn't have any physical movement in the requirement, maybe calling it as a stance is better, please add it. For example: In order to do XXX move, you will need to lift your sword. Or in order to cast XXX spell, you need to point your staff/wand and chant. Something like that.

Wall of Blades : I dont think swinging your chain around like a dome is possible, unless you have some kind of example that could convince me :/
Id suggest to just say that you are swinging it around you to defend against an attack.

Delta Strike : Give a physical movement for the requirement, for example like: You will need to lift the chain first in a certain way as the requirement to do the move. My other question is that the chain in your weapon is 5m long, why not making it able to reach up to 5m (medium range) away instead of 3m (short range)?

Pommel Strike : Give a physical movement for the requirement for this one too

Sphere of Swords : Give a physical movement for the requirement for this one. Id suggest to increase the range because the chain in your sword in like 5m (medium range)






Menat

Menat
β-Tier
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Edits made. Bumping for Noir.

Noir Ecryola

Noir Ecryola
Ω-Tier
Ω-Tier

Endolf Reformatted Abilities Approval_zpsoloj6ntd

Approved with following edits:

Code:
[spoiler=D Tier Abilities]
[center][b]Pommel Strike[/b][/center]
[b]Tier:[/b] D Tier
[b]Class:[/b] Assassin
[b]Type:[/b] Supplementary
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] Requires an object or weapon with a handle. Endolf must be able to strike his opponent with the object or weapon's handle.
[b]Scaling:[/b] Duration
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 1 post
[b]Cost:[/b] 10 stamina + 5 to sustain
[b]Description:[/b]
[list]
Endolf thrusts the bottom of his sword’s handle or a similar object or slams it down to bash his opponent’s limb, crippling it for 1 post.[/list]
[/spoiler]

[spoiler=D Tier Abilities]
[center][b]Wall of Blades[/b][/center]
[b]Tier:[/b] D
[b]Class:[/b] Assassin
[b]Type:[/b] Defensive
[b]Range:[/b] Medium
[b]Requirements/Drawbacks:[/b] Endolf must have a sword with leather straps or a chain equipped. It can not block intangible attacks. Endolf must be able to swing his chain and sword.
[b]Scaling:[/b] Damage Blocked
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 1
[b]Cost:[/b] 10 s | 5 s
[b]Description:[/b]
[list]
Endolf uses the leather straps or chain attached to his sword to swing it around himself. The straps extend a maximum of 5m off his body and will block a D tier attack.[/list]

[center][b]Delta Strike[/b][/center]
[b]Tier:[/b] D
[b]Class:[/b] Assassin
[b]Type:[/b] Offensive
[b]Range:[/b] Short
[b]Requirements/Drawbacks:[/b] Endolf must have a sword with leather straps or a chain equipped. Endolf must be able to swing the chain and sword.
[b]Scaling:[/b] Damage
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 1
[b]Cost:[/b] 10 s | 5 s
[b]Description:[/b]
[list]
Endolf grips the leather strap or chain on his blade and swings it around like a whip dealing D-tier damage to any within a 5m reach.[/list]
[/spoiler]


[spoiler=C Tier Abilities]

[center][b]Sphere of Swords[/b][/center]
[b]Tier:[/b] C
[b]Class:[/b] Assassin
[b]Type:[/b] Offensive
[b]Range:[/b] Medium
[b]Requirements/Drawbacks:[/b] Endolf must have a sword with leather straps or chain equipped. Endolf must be able to swing his chain and sword.
[b]Scaling:[/b] Damage
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 2
[b]Cost:[/b] 20 s | 10 s
[b]Description:[/b]
[list]
Endolf uses the leather strap or chain on his sword to swing it around himself like a whip in the shape of a dome, dealing C-tier damage to any opponent within 5m.[/list]

[center][b]Hurricane Chain[/b][/center]
[b]Tier:[/b] C
[b]Class:[/b] Assassin
[b]Type:[/b] Defensive
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] Requires a chain. Cannot block intangible attacks. Must be able to spin the chain in order to create the "shield".
[b]Scaling:[/b] Damage blocked
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 2 posts
[b]Cost:[/b] 20 stamina + 10 to sustain
[b]Description:[/b]
[list]
Typically using the chain attached to his right wrist Endolf proceeds to spin a chain in a circular fashion at his side before moving it in front of him to create a shield against an oncoming attack. The size of the rotation can be controlled to allow for smaller shields farther out from him or larger shields directly in front of him up to 5m. The ability is capable of blocking up to C tier damage.[/list]


[center][b]DODGE![/b][/center]
[b]Tier:[/b] C
[b]Class:[/b] Assassin
[b]Type:[/b] Supplementary
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] Requires open space to move into and need to take a big step to the side
[b]Scaling:[/b] Speed (Using Fanalis Speed)
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 2
[b]Cost:[/b] 20 stamina + 10 to sustain
[b]Description:[/b]
[list]
Using his nimble body and C-tier Fanalis speed, Endolf simply dodges out of the way of an oncoming attack by stepping aside. [/list]


[center][b]Disarming Lash[/b][/center]
[b]Tier:[/b] C Tier
[b]Class:[/b] Assassin
[b]Type:[/b] Supplementary
[b]Range:[/b] Medium
[b]Requirements/Drawbacks:[/b] Requires a chain, strap or rope. The target must be holding a weapon or item. Endolf must be able to lash out his chain at the target.
[b]Scaling:[/b] Number of Hits
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 2
[b]Cost:[/b] 20 Stamina + 10 to sustain
[b]Description:[/b]
[list]
Endolf lashes out with the chain attached to his wrist in order to disarm his opponent(s) of their weapons or items.[/list]

[center][b]Flat[/b][/center]
[b]Tier:[/b] C Tier
[b]Class:[/b] Assassin
[b]Type:[/b] Defensive
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] A blade with a flat side. Endolf must also be able to push the blade into a different direction.
[b]Scaling:[/b] Defense
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 2 posts
[b]Cost:[/b] 20 stamina + 10 to sustain
[b]Description:[/b]
[list]
While using a bladed weapon with a flat side Endolf times his movements to move an oncoming attack of C tier damage or lower out of the way.[/list]
[/spoiler]


[spoiler=B Tier Abilities]
[center][b]Whiplash[/b][/center]
[b]Tier:[/b] B
[b]Class:[/b] Assassin
[b]Type:[/b] Offensive
[b]Range:[/b] Medium
[b]Requirements/Drawbacks:[/b] Endolf needs to spin the chain attached to his right wrist
[b]Scaling:[/b] Damage
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 3 posts
[b]Cost:[/b] 30 stamina + 15 to sustain
[b]Description:[/b]
[list]
Typically used with the chain kept attached to his right wrist, Endolf begins spinning a chain before lashing out with it up to 5 meters away at his intended target to deal B tier damage.[/list]
[/spoiler]

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