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Djinn Ability Resubmit

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1Djinn Ability Resubmit Empty Djinn Ability Resubmit 12/07/16, 09:27 pm

Zadi

Zadi
A-Tier
A-Tier

Old Djinn Abilities:




New B-tier x1:

New A-tiers x2:



Last edited by Zadi on 24/07/16, 11:14 pm; edited 6 times in total

2Djinn Ability Resubmit Empty Re: Djinn Ability Resubmit 21/07/16, 06:52 pm

Zadi

Zadi
A-Tier
A-Tier

Under pressure I couldn't think of much else. Holy stuff is tough to work with, imo at least. Either
healing or damaging...in some form. I tried to be creative. The B-tier ability is a stretch of both imagination and rules.

3Djinn Ability Resubmit Empty Re: Djinn Ability Resubmit 24/07/16, 08:10 pm

Duquin

Duquin
A-Tier
A-Tier

Vasajh Indifference:
Yeah, this ability is too much of a stretch. You can't just vaporize anything the light touches. You can apply heat damage or healing with holy magic, but that's all. Please re-work this ability.

Vasajh Punishment:

Requirements - This needs some other kind of movement or pose prior to activation.

Description - Settle on just one amount/size for the cherubs. You can alter the number through scaling, but not as a normal aspect of the ability.

The max size of cherubs allowed depends on the number of them you choose. Many cherubs would be .5 meters to 1m at best. A single cherub would be allowed at 8m.


Vasajh Mercy:

Requirements - same as above

Description - Also more or less the same as above.

4Djinn Ability Resubmit Empty Re: Djinn Ability Resubmit 24/07/16, 08:54 pm

Zadi

Zadi
A-Tier
A-Tier

Vasajh Indifference - Still defensive, but not a stretch (maybe).

Vasajh Punishment - 1 angelic being. Still offensive.

Vasajh Mercy - 8 cherubs. Still supplementary.

5Djinn Ability Resubmit Empty Re: Djinn Ability Resubmit 24/07/16, 09:19 pm

Duquin

Duquin
A-Tier
A-Tier

Vasajh Indifference:

Holy magic isn't solid, it is intangible since it is only light. Therefore, this ability wouldn't be very practical since it could only block something like light magic, shadow magic, or maybe water magic by turning it to steam.

Vasajh Punishment:
Approved with the following edits:
Code:
[center][b]Vasajh Punishment[/b][/center]
[b]Tier:[/b] A
[b]Class:[/b] Djinn
[b]Type:[/b] Offensive
[b]Range:[/b] Long
[b]Requirements/Drawbacks:[/b] Speak the name of the ability. The user must also have their sword pointing upwards, close to their chest.
[b]Scaling:[/b] Hits
[b]Sustain:[/b] -
[b]Cool Down:[/b] 4 posts
[b]Cost:[/b] 20 | 20
[b]Description:[/b]
[list]
The user speaks the name of this ability, subsequently creating a single angelic being capable of flight and autonomous movement within 30m of the user. The size of the being is 8 meters large. The damage dealt by a cherub is A-tier burn damage on touch. The being is first created within 1 meter of the user.[/list]

Vasajh Mercy:
Approved with following edits:
Code:
[center][b]Vasajh Mercy[/b][/center]
[b]Tier:[/b] A
[b]Class:[/b] Djinn
[b]Type:[/b] Supplementary
[b]Range:[/b] Long
[b]Requirements/Drawbacks:[/b] Speak the name of the ability. The user must also have their sword pointing upwards, close to their chest.
[b]Scaling:[/b] Hits
[b]Sustain:[/b] -
[b]Cool Down:[/b] 4 posts
[b]Cost:[/b] 20 | 20
[b]Description:[/b]
[list]
The user speaks the name of this ability, subsequently creating 8 cherub-like beings capable of quick flight and autonomous movement within 20m of the user. The size of a cherub is 0.5 meters large. The damage healed by each individual cherub is D-tier (via touch). If multiple cherubs work together to heal a target, the healing process is naturally improved. The cherubs are first created within 1 meter of the user.[/list]

6Djinn Ability Resubmit Empty Re: Djinn Ability Resubmit 24/07/16, 11:17 pm

Zadi

Zadi
A-Tier
A-Tier

Changed to a supplementary ability. The range is "medium" because I took the AoE into consideration rather than the actual effectiveness of the ability. I'm still not sure how the range section works for this ability.

Btw, if I were to make a construct (like the cherubs), would that block more than just light, shadows, and water? Probably not, but I'm asking just in case.

7Djinn Ability Resubmit Empty Re: Djinn Ability Resubmit 25/07/16, 05:50 pm

Duquin

Duquin
A-Tier
A-Tier

Vasajh Piety:
Approved with the following edits:
Code:
[center][b]Vasajh Piety[/b][/center]
[b]Tier:[/b] B
[b]Class:[/b] Djinn
[b]Type:[/b] Supplementary
[b]Range:[/b] Medium
[b]Requirements/Drawbacks:[/b] Speak the name of the ability. The user must also have their sword pointing upwards, close to their chest. Getting out of this pose puts the ability on cooldown.
[b]Scaling:[/b] AoE
[b]Sustain:[/b] -
[b]Cool Down:[/b] 3 posts
[b]Cost:[/b] 15 | 15
[b]Description:[/b]
[list]
The user speaks the name of this ability while holding their sword cross their chest, pointed upwards. The user's body and sword then start to shine brightly creating a sphere of light around them with a 2 meter radius. Those within 8m who look at the light are blinded, those caught inside the light with their eyes open are also blinded even if they are not looking at the user. The blindness lasts for 3 posts. The user is unaffected by this ability.[/list]

The effects range matters.

As for the question, your cherubs are just as intangible as all other holy magic.

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