- Old Abilities:
- Int Spec wrote:
- D:
- Code:
[b]Name:[/b] Personamorphism v1.5
[b]Tier:[/b] D
[b]Cost:[/b] 10
[b]Element:[/b] Light
[b]Class:[/b] Supplementary
[b]Range:[/b] Self
[b]Cool-Down:[/b] 2 posts or sustain+1
[b]Description:[/b] The caster bends light in order to change both his/her own appearance and that of his/her personal belongings. When it comes to the caster's appearance, he/she can change their clothes, face, hair, but not his/her height. When it comes to the caster's personal belongings such as pets, beasts, weapons, wands, etc. only the color is changed.
[b]Name[/b]: Push
[b]Tier[/b]: D
[b]Cost[/b]: 10
[b]Element[/b]: Strength
[b]Class[/b]: Offensive
[b]Range[/b]: 10 meters
[b]Cool-Down[/b]: 2 posts or sustain+1
[b]Description[/b]: The caster orders the Rukh to create a 5 meter diameter, 5 meter long cylinder of pure force around the medium used to cast the spell. By touching something with the medium, the caster lets loose the force dealing D-Tier damage at 10m/s, traveling a total distance of 10 meters. This force continues to move forward, dealing D-Tier damage and knocking anything in its path backwards by 5 meters. The pushing force can be seen, to those specialized in Intelligence, as a slightly transparent stream of black energy while those that are not specialized in Intelligence see the force as a completely transparent blur in the air.
[b]Name[/b]: Rush
[b]Tier[/b]: D
[b]Cost[/b]: 10
[b]Element[/b]: Strength
[b]Class[/b]: Supplementary
[b]Range[/b]: Self
[b]Cool-Down[/b]: 2 posts or sustain+1
[b]Description[/b]: The caster orders the Rukh to create pure force underneath the caster's feet. The force pushes the caster into any direction, creating either a faux 'jump' into the air that is 10 meters high, or a dash across the ground for a distance of 10 meters at 10 m/s. This force is an instant burst of speed, and not a constant burst of speed.
[b]Name[/b]: Burst
[b]Tier[/b]: D
[b]Cost[/b]: 10
[b]Element[/b]: Strength
[b]Class[/b]: Offensive
[b]Range[/b]: 10 meters
[b]Cool-Down[/b]: 2 posts or sustain+1
[b]Description[/b]: The caster orders the Rukh to gather around him/herself and the medium (staff/wand) and create pure force. The caster taps the medium on anything, ordering the pure force to expel outward in a dome-like force around the caster at 10 m/s for a 5 meter dome, dealing D-Tier damage to an opponent and forcing them back by 5 meters. Can be canceled by same tier technique/strength. The dome-like force can be seen, to those specialized in Intelligence, as a slightly transparent sphere of black energy while those that are not specialized in Intelligence see the force as a completely transparent blur in the air.
[b]Name[/b]: Twist
[b]Tier[/b]: D
[b]Cost[/b]: 10
[b]Element[/b]: Strength
[b]Class[/b]: Offensive
[b]Range[/b]: 10 meters
[b]Cool-Down[/b]: 2 posts or sustain+1
[b]Description[/b]: The caster orders the Rukh to gather in any given location within 10 meters of the caster and create pure force. The caster then taps the medium (staff/wand) on anything, ordering the Rukh to spiral around in a 5 meter wide, 5 meter tall spiral of pure force that deals D-Tier damage. The spiral force can be seen, to those specialized in Intelligence, as a slightly transparent twisting stream of black energy while those that are not specialized in Intelligence see the force as a completely transparent blur in the air.
[b]Name:[/b] Personal Space
[b]Tier:[/b] D
[b]Cost:[/b] 10 | 5
[b]Element:[/b] Warp Magic | Strength + Light
[b]Class:[/b] Supplementary
[b]Range:[/b] 10 meters
[b]Cool-Down:[/b] 2 posts or Sustain+1
[b]Description:[/b] The caster warps their image (including shadow) such that they look to be 10 meters closer from their current position, no matter the angle. If a target is closer than 11 meters, then the warped image is always 1 meter away from said target.
- C:
- Code:
[b]Name[/b]: Blunt
[b]Tier[/b]: C
[b]Cost[/b]: 20
[b]Element[/b]: Strength
[b]Class[/b]: Offensive
[b]Range[/b]: Close
[b]Cool-Down[/b]: 3 posts or sustain +1
[b]Description[/b]: The caster orders the Rukh to gather 1 cm around the medium and create pure force. This force acts like a shell and in turn allows for the medium to be used as a melee weapon, dealing C-tier blunt damage and moving at 15 m/s. The shell around the medium can be seen, to those specialized in Intelligence, as a slightly transparent shell of black energy while those that are not specialized in Intelligence see the force as a completely transparent blur around the medium.
[b]Name:[/b] Teleportation?
[b]Tier:[/b] C
[b]Cost:[/b] 20 | 10
[b]Element:[/b] Warp Magic | Strength + Light
[b]Class:[/b] Supplementary
[b]Range:[/b] 20 meters
[b]Cool-Down:[/b] 3 posts or Sustain+1
[b]Description:[/b] The caster takes a step and warps their image (including shadow) such that it looks like the caster either moved very quickly (straight line) or teleported (nonsensical direction) towards a location 10 to 20 meters away from their current position.
- B:
- Code:
[center][spoiler=Byrs Saabr in Action][img]http://i1307.photobucket.com/albums/s588/maxwe13/1--2_zpsfagq7j1n.png[/img][/spoiler][/center]
[b]Name:[/b] Byrs Saabr
[b]Tier:[/b] B
[b]Cost:[/b] 30 | 15
[b]Element:[/b] Pierce | Strength + Light
[b]Class:[/b] Offensive
[b]Range:[/b] Close
[b]Cool-Down:[/b] 5 posts
[b]Description:[/b] The caster creates a beam of Pierce Magic at 20 m/s. The beam starts at the tip of the medium and stretches out to be 60cm long and 5cm in diameter. The beam moves with the wand as if it was a part of the wand, like a blade is to a weapon-hilt. The beam is capable of dealing B-tier piercing and slashing damage. This spell also counts as a B-tier weapon, specifically a sword, meaning it also clashes with other weapons, shield, etc as if it was a legitimate weapon. However, the beam also clashes with abilities like a normal spell.
[b]Name:[/b] Ignite
[b]Tier:[/b] B
[b]Cost:[/b] 30 | 15
[b]Element:[/b] Light
[b]Class:[/b] Offensive
[b]Range:[/b] 30 meters
[b]Duration:[/b] 4 posts
[b]Cool-Down:[/b] 5 posts
[b]Description:[/b] The caster shoots a 15 meter wide ray of light at a target at 20 m/s up to 30 meters away from the caster. No damage is dealt by the ray of light. However, if an object is hit by the ray of light, then the caster is able to manipulate the Rukh of Light of the object as long as the object is within 30 meters of the caster. When manipulating, the caster is specifically able to increase the intensity of the light that makes up the absorbed colors on the object to the point where the object starts to receive B-tier burning damage simply by being touched by light rays. The rate at which the burning damage happens is once per post for as long as the object is touching light. Shade can block the effects of this spell only on areas where shade is present.
[b]Name:[/b] Blade Dance
[b]Tier:[/b] B
[b]Cost:[/b] 30
[b]Element:[/b] Strength + Gravity
[b]Class:[/b] Offensive
[b]Range:[/b] 30 meters
[b]Cool-Down:[/b] 5 posts
[b]Description:[/b] The caster shoots a 3cm diameter cluster of magoi at a location at 20 m/s up to 30 meters away from the caster. When the cluster hits said location (no damage), it infuses a 15 meter diameter area with the caster's magoi, creating a "control area". Within the control area, the caster can create a blade-like construct from the earth using Gravity Magic. This is done by shooting earth in a relatively upward direction (so if the area is a ceiling, then the blade shoots downwards). The blade shoots up at 20 m/s. The blade can be 10 to 15 meters long, 5 meters wide, and 3cm thick. The damage is B-tier slashing damage.
[b]Name[/b]: Ball
[b]Tier[/b]: B
[b]Cost[/b]: 30
[b]Element[/b]: Gravity
[b]Class[/b]: Offensive
[b]Range[/b]: 30 meters
[b]Cool-Down[/b]: 5 posts
[b]Description[/b]: The caster orders the Rukh to use gravity in order to create a 13cm black sphere (black due to the strength magic), which may be used to strike a person with blunt B-Tier damage. This object moves through the air at the caster's will at 20 m/s. This spell may be sustained in the next post to attack with it again.
[b]Name[/b]: Weight Decrease
[b]Tier[/b]: B
[b]Cost[/b]: 30
[b]Element[/b]: Gravity
[b]Class[/b]: Supplementary
[b]Range[/b]: 30 meters
[b]Cool-Down[/b]: 5 posts
[b]Description[/b]: By changing the properties of another Gravity spell the caster has used, they can instead create a field of gravity around the nearest individual, which moves and expands from their prior gravity spell at a rate of 20 m/s. The caster able to decrease the 'weight' of the object at will. When the weight is decreased, then the object, if it is able to move, is able to jump up 15 meters high and float down like a feather at .3 m/s (feather part not optional). The object must stay within a 30 meter threshold or the caster in order for this spell to keep working. This spell, if the cast so wishes, overrides any other Gravity spells currently in use by the caster and may clash with other Gravity spells. The caster may sustain this ability to continue its effects or recreate its effects.
[b]Name[/b]: Gravity Lift, Stage 2
[b]Tier[/b]: B
[b]Cost[/b]: 30
[b]Element[/b]: Gravity
[b]Class[/b]: Supplementary
[b]Range[/b]: Self
[b]Cool-Down[/b]: 4 posts or Sustain+1
[b]Description[/b]: A magician lowers the influence of gravity around their body. This gives them the ability to lift off, hover, and soar through the sky at a maximum speed of 10m/s. They can control the force of gravity around their body at any given moment, able to slow down, speed up, or stop flying completely.
[b]Name:[/b] Slow Bro
[b]Tier:[/b] B
[b]Cost:[/b] 30 | 15
[b]Element:[/b] Warp Magic | Strength + Light
[b]Class:[/b] Supplementary
[b]Range:[/b] 30 meters
[b]Cool-Down:[/b] 5 posts
[b]Description:[/b] The caster slows the movement of their image (including shadow) by 15 m/s such that they either look to be standing still (speed below 15 m/s) or moving much slower (speed above 15 m/s). The image cannot be warped if it gets to be 30 meters away from the caster.
- A:
- Code:
[b]Name[/b]: Kthyr Alyzr
[b]Tier[/b]: A
[b]Cost[/b]: 40 | 20
[b]Element[/b]: Pierce | Strength + Gravity + Light
[b]Class[/b]: Offensive
[b]Range[/b]: 40 Meters
[b]Cool-Down[/b]: 7 posts
[b]Description[/b]: Kthyr Alyzr uses Pierce Magic in the form of omnidirectional lasers that are able to be created anywhere around the caster within 2 meters of him/herself. The caster is able to create and direct 8 lasers, which first appear as 1 inch balls of light. By stacking these on top of each other before applying the final effect of Piercing Magic, these balls of light can be grouped as a single laser. The balls then shoot forth as the lasers that are 25 meters long and 1 meter in diameter. These lasers deal cutting/cauterizing damage depending on how many hit the same target, traveling at 25 m/s within 40 meters of the caster. When sustained in subsequent posts, the lasers are able to change direction at 180 degree turns or less.
The lasers are able to deal damage either while grouped together or separated in accordance to the below table:
[Number/Total Damage]
[list]
[*]1 / D
[*]2 / C
[*]4 / B
[*]8 / A
[/list]
Str Spec wrote:- D:
- Code:
[b]Name:[/b] Forward Thrust
[b]Tier:[/b] D
[b]Cost:[/b] 10
[b]Weapon Type:[/b] Body
[b]Class:[/b] Supplementary
[b]Range:[/b] Close
[b]Cool-Down:[/b] 2 posts or sustain+1
[b]Description:[/b] The user thrusts one of his arms forward at 10 m/s.
- C:
- Code:
[b]Name:[/b] Shield Slap
[b]Tier:[/b] C
[b]Cost:[/b] 20
[b]Weapon Type:[/b] Shield
[b]Class:[/b] Offensive
[b]Range:[/b] Close
[b]Cool-Down:[/b] 3 posts or sustain+1
[b]Description:[/b] The user swings his shield at 15 m/s like a backhanded slap, dealing C-tier blunt damage within arm's reach of the user.
[b]Name:[/b] Crustacean Style - Upside Down Crab
[b]Tier:[/b] C
[b]Cost:[/b] 20 | 10
[b]Weapon Type:[/b] Body
[b]Class:[/b] Supplementary
[b]Range:[/b] Self
[b]Cool-Down:[/b] 3 posts or sustain+1
[b]Description:[/b] The user arches their back backwards towards the ground at 15 m/s subsequently falling onto their hands which ends the user with all four of their limbs on the ground (highest point is around 1/4 meters from the ground). Sustaining this technique allows the user to either complete the half-back-flip at 15 m/s or to pop up into their starting position at 15 m/s.
- B:
- Code:
[b]Name:[/b] Flash Steps
[b]Tier:[/b] B
[b]Cost:[/b] 30
[b]Weapon Type:[/b] Body
[b]Class:[/b] Supplementary
[b]Range:[/b] Close
[b]Cool-Down:[/b] 5 posts
[b]Description:[/b] The user takes 8 steps, each up to 1.8 meters in length, at 20 m/s. Each step can be in any direction on the ground.
[b]Name:[/b] Crustacean Style - Deep Pressure Shell
[b]Tier:[/b] B
[b]Cost:[/b] 30 | 15
[b]Weapon Type:[/b] Magoi Manipulation, Shield
[b]Class:[/b] Defensive
[b]Range:[/b] Self
[b]Cool-Down:[/b] 10 posts
[b]Description:[/b] The user concentrates their magoi into their shield (maximum scale of 0-5 meters) in order to harden the shield and block the equivalent of 1 A-tier's worth of damage. Due to the use of Magoi Manipulation in order to harden the shield, this technique is unaffected by the bonus damage of offensive Magoi Manipulation techniques. When sustained, the magoi hardening reforms.
- A:
- Code:
[b]Name:[/b] Crustacean Style - Sneaky Crab Pinch
[b]Tier:[/b] A
[b]Cost:[/b] 40 | 20
[b]Weapon Type:[/b] Sword
[b]Class:[/b] Offensive/Supplementary
[b]Range:[/b] Self
[b]Cool-Down:[/b] 7 posts
[b]Description:[/b] The user moves their sword at 25 m/s, striking at a target's tendons causing the affected limb (maximum of 1 limb) to become weak and unable to do lifting actions for 3 posts. Subsequently deals B-tier cutting/slashing damage.
Last edited by Zadi on 14/07/16, 02:11 am; edited 2 times in total