You are not connected. Please login or register

Wahami's starter abilities (done)

3 posters

Go down  Message [Page 1 of 1]

Wahami

Wahami
D-Tier
D-Tier

Name: Mushri mushri Najma(bright bright star)
Tier: D
Cost: 10
Element: Light
Class: Offensive
Range: 10m
Cool-Down: 2 posts
Description: A simple burst of light 5 meters in diameter, flies out at 10m/s to hit a single target.

Name: Mushri mushri falash (bright bright flash)
Tier: D
Cost: 10
Element: Light
Class: Offensive
Range: 10m
Cool-Down: 2 posts
Description: Light gathers at the tip of the caster wand,in a for ten seconds. Before dispersing in a blinding flash in all directions (10m/s). Those within the range that are not the user, becomes disoriented for one post, thanks to the blinding light.

Name: Mushri mushri Dire(bright bright shield)
Tier: D
Cost: 10
Element: Light
Class: Defensive
Range: 5m in any direction of caster coice
Cool-Down: 2 posts
Description: The caster brings light out of 5

Name: Mushri mushri Nasakh (bright bright copy)
Tier: D
Cost: 10
Element: Light
Class: Supplementary
Range: 10M
Cool-Down: 2 posts
Description: The caster touched his head while saying part of the spell. The last part is said pointing away. The caster makes a copy of himself, that moves and acts like him. The copy is an illusion that can only move 10 meters away from the caster. The spell only lasts for one post before disappearing. As it is an illusion, anything that hits the clone will phase through and distort it.

Name: Mushri mushri Shuh (bright bright distort)
Tier: C
Cost: 20
Element: Light
Class: Supplementary/Offensive
Range: Around the caster
Cool-Down: 3 + 2(if sustained) posts
Description: The caster bends the light around the user to hide himself from sight. At this rank he is invisible against, simple backgrounds. While barely visible in front of complex backgrounds. The user can sustain this spell for up to two more posts.

Noir Ecryola

Noir Ecryola
Ω-Tier
Ω-Tier

Mushri mushri Najma(bright bright star) : Please state the damage, it will be D-tier damage in this case. Also, for the cost, since all the abilities is auto sustain now, you need to input "10|5", means you can use the skill again for half cost in the next post. For the cool down, don't forget to put "2 posts +1 if sustained" because you will get one more cool down number every time you sustain it.

Mushri mushri falash (bright bright flash): Same thing applies for the cost and cool down. Also,you dont need to put how many seconds it would take to make the light gather on the tip of the wand. You need to state how wide it would disperse as the size. This ability will be supplementary as it is not used to deal damage.

Mushri mushri Dire(bright bright shield) : Intelligence specialization cannot have defensive ability. We can only have offensive, supplementary and offensive/supplementary (for ability from c-tier or more)

Mushri mushri Nasakh (bright bright copy) : Dont forget to add the sustain amount for the cost and the cool down. Also, you need to state the speed of the copy, in this case it will be 10m/s. Then for this part, you can add like, " The spell only lasts for one post before disappearing unless being sustained". So you can keep the illusion for the next post too if you want to do so.

Mushri mushri Shuh (bright bright distort) : For the cost, it will be "20|10". Cool down needs to be " 3 posts +1 if sustained". Range will be self since it is affecting the user directly, class will be only supplementary since it doesn't give any damage. Dont forget to state the speed for this spell as well, it will be 15m/s.
For this part "The user can sustain this spell for up to two more posts.", you say it like, "The invisibility will continue if the spell is sustained".

Ariel

Ariel
A-Tier
A-Tier

There is a new code for the abilities now. Please update your abilities with the following code:

Code:
[center][b]Insert Ability Name Here[/b][/center]
[b]Tier:[/b] What tier is the ability?
[b]Class:[/b] What class is this ability for? If it is for a Magic Tool, delete this section.
[b]Type:[/b] Is it offensive, defensive, or supplementary?
[b]Range:[/b] Close, Short, Medium, or Long?
[b]Requirements/Drawbacks:[/b] What are the requirements, drawbacks, or limitations of the ability?
[b]Scaling:[/b] When you add more than the minimum magoi cost, what changes about the ability? More hits/projectiles? A larger area of effect? More damage?
[b]Sustain:[/b] How many sustainments have you done so far? Starts at 0 and goes up with each additional use of the ability.
[b]Cool Down:[/b] How many turns must pass after sustains end until you can use this ability again?
[b]Cost:[/b] The amount of magoi or stamina you are spending. This value can change based on how much you are investing and how many times you sustained it in a post, but must always be at least the minimum required for its tier.
[b]Description:[/b]
[list]
Give a visual description of the ability and include any effects, how large its area of effect is, the duration or how long it lingers, and any other important information. If it is a spell, mention what magic type/s are used![/list]

Thankyou in advance~!

Wahami

Wahami
D-Tier
D-Tier

Rofl Ariel this thing is old. I've actually just haven't posted my new abilities yet. XD

It would have said bump or something if it was important. XD

Sponsored content



Back to top  Message [Page 1 of 1]

Permissions in this forum:
You cannot reply to topics in this forum