"Hohoho! Well, said!"
Yakuroro grinned wide and shouted his comment loudly as the mysterious fighter made it known that he would be attempting to grasp the momentum and focus of his previous battles. Everything had been laid out perfectly according to Yakuroro's hopes so far. Drawing the cloaked battlemage into a contest of steel and skill was honestly something Yaku felt unsure to even be possible. But here they were, "Crim" stepping forward with blade at the ready, Yakuroro standing firm with the greatsword still held out in front of his body. It was too perfect, to the point that Yakuroro almost entertained the thought that Crim had seen through his ploy and was now running a deception of his own. The thought was dispersed as quickly as it had come though. Yakuroro had come this far, it was too late to back out and the time for hesitation or second thoughts had long since passed.
The Imuchakk stood there like a tower, unmoving even as the first second passed and Crim's jog flowed seamlessly into a run. However, the instant Crim's angled approach carried him within 5m of Yakuroro, a foul and despicable pre-emptive strike was made. A strike that made use of magic. From within Yakuroro's robe, a tome that was resting against his chest from inside its pocket glowed as a magic circle inscribed upon its bindings shined. Magoi flowed from Yakuroro's chest into the magic tool activating a Gravity Field spell. Four overlapped 3m diameter spheres of gravitational force manifested at a rate of 20m/s right on top of Crim. His moving body would exit the fields in an insignificant period of time, but not before the magic threatened to crush his entire body with bone breaking force.
The dirty sneak attack was ruthless, but ultimately just an opening snare to hopefully occupy Crim and limit his mobility. Yakuroro immediately followed up with a second spell from the same magic tool as he threw his own greatsword towards Crim at eye level. If all went well, the massive hunk of rampaging unicorn horn and iron would hinder Crim's view of Yakuroro for a precious fraction of time. This was to hide the fact that a much more harmless Gravity Dome manifested to Yakuroro's left, its epicenter located directly in between the magician and his staff. Both Imuchakk and magic tool were on the very edges of the dome, but it was enough to pull them both together towards its center at 15m/s.
The sudden acceleration was jarring, but Yakuroro pressed off the ground slightly with his foot as it begun so he could use that force to keep his body orientated in a direction that allowed him to keep an eye on Crim. Yakuroro's left hand was outstretched ready to grasp the Staff of Storms as soon as possible. Once the magical medium was in hand once more, Yakuroro instantly poured masses of magoi into the staff. A spell known as Deep Blue would manifest overhead as a result. Yakuroro's intent was to send that entire massive blue ball of water crashing into Crim and he attempted to do so without wasting a single moment. After all, only a fraction of a second had passed since his initial use of the offensive gravity field. The faster Yakuroro could slam these spells into his foe, the better chance he had of doing some real damage against this unbelievably formidable foe.
The deep blue would be propelled towards Crim head on, but Yakuroro would keep the sphere moving so its edge did not encompass his own body as well once it finally stopped in place. Within the waters, two powerful currents swirled about, their target being the human that had just entered their domain. These currents were under Yakuroro's control however and he was not simply planning to pummel Crim's body with them. No, first he would attempt to use the currents to drive and shift the warrior's body inwards towards the center of the sphere. In the meantime, Yakuroro was already pumping more magoi into his staff in order to fuel his next spell. A mere half second after Yakuroro sent his Deep Blue into action, a vibrating ball of magoi appeared at his staff's tip.
A decisive and swift victory was the only thing on Yakuroro's mind as he fired off his Resonance Wave towards Garret's position within the Deep Blue. The Imuchakk magician did not even wait for the currents to do their job of pulling the man to the center of the water sphere before unleashing his most powerful combination magic. Assuming all had gone off well to this point, Yakuroro would be watching the entire water sphere shake and vibrate as lethal cymatic waves battered everything inside the water sphere. Yakuroro would finish his onslaught of magic by swiping downwards with his hand in a dramatic gesture that would command the currents inside Deep Blue with one final act. Both currents would twist and combine to form one powerful swirling torrent that would attempt to crash into Crim driving his body downwards towards the arena floor in a spiraling descent.
Magoi:
195/300
((My sincere apologies for the deception. It is the only way I think my character has a good chance at defeating yours due to the way the current combat system works. Take that as a compliment, or the trickery as dishonorable as you please. Regardless, I might just surrender if this little gambit of mine isn't as foolproof as I planned it to be. Either way, GG to the entirety of Team Fulgur. Well played~ ))
Yakuroro grinned wide and shouted his comment loudly as the mysterious fighter made it known that he would be attempting to grasp the momentum and focus of his previous battles. Everything had been laid out perfectly according to Yakuroro's hopes so far. Drawing the cloaked battlemage into a contest of steel and skill was honestly something Yaku felt unsure to even be possible. But here they were, "Crim" stepping forward with blade at the ready, Yakuroro standing firm with the greatsword still held out in front of his body. It was too perfect, to the point that Yakuroro almost entertained the thought that Crim had seen through his ploy and was now running a deception of his own. The thought was dispersed as quickly as it had come though. Yakuroro had come this far, it was too late to back out and the time for hesitation or second thoughts had long since passed.
The Imuchakk stood there like a tower, unmoving even as the first second passed and Crim's jog flowed seamlessly into a run. However, the instant Crim's angled approach carried him within 5m of Yakuroro, a foul and despicable pre-emptive strike was made. A strike that made use of magic. From within Yakuroro's robe, a tome that was resting against his chest from inside its pocket glowed as a magic circle inscribed upon its bindings shined. Magoi flowed from Yakuroro's chest into the magic tool activating a Gravity Field spell. Four overlapped 3m diameter spheres of gravitational force manifested at a rate of 20m/s right on top of Crim. His moving body would exit the fields in an insignificant period of time, but not before the magic threatened to crush his entire body with bone breaking force.
The dirty sneak attack was ruthless, but ultimately just an opening snare to hopefully occupy Crim and limit his mobility. Yakuroro immediately followed up with a second spell from the same magic tool as he threw his own greatsword towards Crim at eye level. If all went well, the massive hunk of rampaging unicorn horn and iron would hinder Crim's view of Yakuroro for a precious fraction of time. This was to hide the fact that a much more harmless Gravity Dome manifested to Yakuroro's left, its epicenter located directly in between the magician and his staff. Both Imuchakk and magic tool were on the very edges of the dome, but it was enough to pull them both together towards its center at 15m/s.
The sudden acceleration was jarring, but Yakuroro pressed off the ground slightly with his foot as it begun so he could use that force to keep his body orientated in a direction that allowed him to keep an eye on Crim. Yakuroro's left hand was outstretched ready to grasp the Staff of Storms as soon as possible. Once the magical medium was in hand once more, Yakuroro instantly poured masses of magoi into the staff. A spell known as Deep Blue would manifest overhead as a result. Yakuroro's intent was to send that entire massive blue ball of water crashing into Crim and he attempted to do so without wasting a single moment. After all, only a fraction of a second had passed since his initial use of the offensive gravity field. The faster Yakuroro could slam these spells into his foe, the better chance he had of doing some real damage against this unbelievably formidable foe.
The deep blue would be propelled towards Crim head on, but Yakuroro would keep the sphere moving so its edge did not encompass his own body as well once it finally stopped in place. Within the waters, two powerful currents swirled about, their target being the human that had just entered their domain. These currents were under Yakuroro's control however and he was not simply planning to pummel Crim's body with them. No, first he would attempt to use the currents to drive and shift the warrior's body inwards towards the center of the sphere. In the meantime, Yakuroro was already pumping more magoi into his staff in order to fuel his next spell. A mere half second after Yakuroro sent his Deep Blue into action, a vibrating ball of magoi appeared at his staff's tip.
A decisive and swift victory was the only thing on Yakuroro's mind as he fired off his Resonance Wave towards Garret's position within the Deep Blue. The Imuchakk magician did not even wait for the currents to do their job of pulling the man to the center of the water sphere before unleashing his most powerful combination magic. Assuming all had gone off well to this point, Yakuroro would be watching the entire water sphere shake and vibrate as lethal cymatic waves battered everything inside the water sphere. Yakuroro would finish his onslaught of magic by swiping downwards with his hand in a dramatic gesture that would command the currents inside Deep Blue with one final act. Both currents would twist and combine to form one powerful swirling torrent that would attempt to crash into Crim driving his body downwards towards the arena floor in a spiraling descent.
Magoi:
195/300
- Abilities:
- By paying 15 magoi the user is able to create 4 gravity fields at 20 m/s. These gravity fields are 3 meters in diameter, and may be overlapped in order to combine their effectiveness. Each field imparts D-Tier crushing damage on anything it passed through, and can be shot out at 20 m/s. If all are overlapped, it deals B-Tier crushing damage. 5 post cooldown
- By paying 10 magoi, Yakuroro is able to create a 6-10 meter field, either dome, sphere or cube, at 15 m/s which pulls everything it touches into the center of it at 15 m/s. 3 post cooldown.
Name: Deep Blue
Tier: A
Cost: 40 Magoi | 20 Sustained
Element: Water
Class: Offensive
Range: 40m
Duration: Sustained
Cool-Down: 7 posts; Sustained +1
Description: The caster summons a massive 20 to 25 meter diameter sphere of water gather overhead or around themselves. So long as the user is standing still and has hold of their staff they can move this sphere of water within a 40m range of themselves at a speed of 25m/s. The waters inside the sphere are a all perfectly calm save for two 3m diameter currents. The caster can control the movements of these two currents within the sphere by making intricate movements with their staff. The currents flow at 15m/s and crash into underwater targets with B-tier force. Being swept up by the current alone does not deal damage. Broken bones and deep cuts will be the resulting injuries, but only if the target is forced into something solid by the current such as the ground or a wall. B-tier abilities and higher can be used to break free from the currents and displace enough water to take a breath, however so long as the caster has their staff and is sustaining magoi, the water sphere will fully reform in 1 post. Heat Magic Spells must be Ω-tier to evaporate enough water to break free where as lightning magic will hit anyone inside the water as if it were one tier higher. Non-Imuchakk caught in the spell can only hold their breath for two posts before blacking out and will drown if they are still in the water for a full third post.
Name: Resonance Wave
Tier: A
Cost: 40 Magoi | 20 Sustained
Element: Cymatic | Water + Sound
Class: Offensive
Range: 40m
Duration: Sustained
Cool-Down: 7 turns
Description: The magician points their staff at a target organism or body of water and generates a vibrating orb of magoi at the tip. The orb is negligible in size(0.1m diameter) and is fired off at 25m/s towards the target. Upon reaching a water source or the water abundant flesh of a life form, the orb enters and begins sending resonant vibrations resounding throughout the target. This can affect a scale of 20 to 25m or three limbs inside a targets body including the torso. A-tier abrasions are dealt externally or internally tearing up skin and muscle or shattering bone and internal organs.- By paying 15 magoi the user is able to create 4 gravity fields at 20 m/s. These gravity fields are 3 meters in diameter, and may be overlapped in order to combine their effectiveness. Each field imparts D-Tier crushing damage on anything it passed through, and can be shot out at 20 m/s. If all are overlapped, it deals B-Tier crushing damage. 5 post cooldown
- Items:
Name: Toran Tome
Tier: B
Type: Book
Magic Type: Strength
Appearance: This book appears to be blank on the interior, and has a black exterior with strange Toran script written upon it. For those who can read it, it says 'Past. Present. Future.'
Function:- By paying 15 magoi the user is able to create 4 gravity fields at 20 m/s. These gravity fields are 3 meters in diameter, and may be overlapped in order to combine their effectiveness. Each field imparts D-Tier crushing damage on anything it passed through, and can be shot out at 20 m/s. If all are overlapped, it deals B-Tier crushing damage. 5 post cooldown
- By paying 10 magoi, Yakuroro is able to create a 6-10 meter field, either dome, sphere or cube, at 15 m/s which pulls everything it touches into the center of it at 15 m/s. 3 post cooldown.
- The book automatically records information on the abilities of magical objects that Yakuroro has come into possession of.
- User may register two Strength magic abilities of B-tier or lower to the object.
*This does not take up any of your item/weapon slots
Name: Staff of Storms
Tier: A
Tier: A
Type: Advance Staff
Magic Type: Storm | Lightning + Wind
Appearance: A gray staff will small bits purple of electricity running through it.
Function:- The user can register 2 Storm-Abilities linked to the staff, A-Tier and below.
- Can be used by intellect specs to become a medium for
their other magics. - By paying 20 magoi the wielder can cause a massive amount of wind to build up in a 10 meter radius around them leaving an eye of the storm at the center that is 1 meter wide. A tornado will form that will have bits of electricity running through it causing all those in it to receive B tier lightning damage across their body resulting in several 2nd degree burns and their speed cut in half for the next 2 post. The wind will sweep anything that is below 500 pounds off their feet and thrown 15 meters back once the attack is done. Will last for 1 post and has a cool down of 5 post.
*This does not take up any of your item/weapon slots
Name: Rampaging Unicorn Horn Slayer
Tier: B-Tier (I think I only have the C-tier version for this fight.)
Type: Greatsword
Appearance: A 2 meter long greatsword forged from a slightly smaller weapon. The base core is made of Rampaging Unicorn Horn that weighs about 30 pounds. This is covered by a shell of tempered steel shaped into the general form of a sword. The hilt is 30 cm long with an insulated grip made from ray skin and wood. There is also a clean cloth wrapped several times around the grip to add frictional support. A raised portion at the bottom of the hilt helps prevent the sword slipping out of hands due to any unforeseen circumstances in battle.- By paying 15 magoi the user is able to create 4 gravity fields at 20 m/s. These gravity fields are 3 meters in diameter, and may be overlapped in order to combine their effectiveness. Each field imparts D-Tier crushing damage on anything it passed through, and can be shot out at 20 m/s. If all are overlapped, it deals B-Tier crushing damage. 5 post cooldown
((My sincere apologies for the deception. It is the only way I think my character has a good chance at defeating yours due to the way the current combat system works. Take that as a compliment, or the trickery as dishonorable as you please. Regardless, I might just surrender if this little gambit of mine isn't as foolproof as I planned it to be. Either way, GG to the entirety of Team Fulgur. Well played~ ))